diff options
author | Ridley <ridley8819@gmail.com> | 2016-10-10 01:17:30 +0200 |
---|---|---|
committer | Ridley <ridley8819@gmail.com> | 2016-10-16 14:37:43 +0200 |
commit | 2f06704ee2f6be5566e8cbff0fd29a1238c7cae5 (patch) | |
tree | 231ba54b219c15b75d299c5bb6a9e90942d182b8 /npc/quests | |
parent | 80afa9c5b1d3e7eff0d03f78de3454830789c87b (diff) | |
download | hercules-2f06704ee2f6be5566e8cbff0fd29a1238c7cae5.tar.gz hercules-2f06704ee2f6be5566e8cbff0fd29a1238c7cae5.tar.bz2 hercules-2f06704ee2f6be5566e8cbff0fd29a1238c7cae5.tar.xz hercules-2f06704ee2f6be5566e8cbff0fd29a1238c7cae5.zip |
Fixes cases where player were executed
On Aegis players set their HP to 0 by script are still alive. Since we don't want to copy this, scripts that set HP to 0 and expects the player to stay alive are changed.
Additionally some scripts where changed where the HP were set to 1% instead to 1 HP and also the percentheal -100 with intended death set into close2. In megingard_seal.txt a end; was missing.
Diffstat (limited to 'npc/quests')
-rw-r--r-- | npc/quests/eye_of_hellion.txt | 10 | ||||
-rw-r--r-- | npc/quests/okolnir.txt | 8 | ||||
-rw-r--r-- | npc/quests/quests_13_1.txt | 2 | ||||
-rw-r--r-- | npc/quests/quests_ayothaya.txt | 2 | ||||
-rw-r--r-- | npc/quests/quests_moscovia.txt | 16 | ||||
-rw-r--r-- | npc/quests/seals/megingard_seal.txt | 7 | ||||
-rw-r--r-- | npc/quests/the_sign_quest.txt | 9 |
7 files changed, 28 insertions, 26 deletions
diff --git a/npc/quests/eye_of_hellion.txt b/npc/quests/eye_of_hellion.txt index 15a61bf2b..8a2b54f8b 100644 --- a/npc/quests/eye_of_hellion.txt +++ b/npc/quests/eye_of_hellion.txt @@ -395,7 +395,7 @@ morocc_in,116,101,3 script Old Scholar Tyus#hellion 4_M_JOB_WIZARD,3,3,{ mes "you now before you are"; mes "consumed by its darkness!"; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; } else if (HELLIONQ > 57 && HELLIONQ < 66) { @@ -435,7 +435,7 @@ morocc_in,116,101,3 script Old Scholar Tyus#hellion 4_M_JOB_WIZARD,3,3,{ mes "you now before you are"; mes "consumed by its darkness!"; close; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; } else if (HELLIONQ == 67) { @@ -1853,7 +1853,7 @@ pay_arche,142,28,0 script Buddha Statue#paypuzz6 HIDDEN_NPC,5,5,{ mes "to your answer. However..."; mes "You have chosen poorly."; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; case 2: mes "[Echoing Voice]"; @@ -1863,7 +1863,7 @@ pay_arche,142,28,0 script Buddha Statue#paypuzz6 HIDDEN_NPC,5,5,{ mes "where is the respect for your"; mes "own life? If you are that willing to throw it away, you are no hero."; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; case 3: mes "[Echoing Voice]"; @@ -1889,7 +1889,7 @@ pay_arche,142,28,0 script Buddha Statue#paypuzz6 HIDDEN_NPC,5,5,{ mes "your own cowardice. You have"; mes "chosen extremely poorly..."; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; } } diff --git a/npc/quests/okolnir.txt b/npc/quests/okolnir.txt index 4d5cb4910..bdf763bd5 100644 --- a/npc/quests/okolnir.txt +++ b/npc/quests/okolnir.txt @@ -44,7 +44,7 @@ function script F_Okolnir { - script Guide#gq_main FAKE_NPC,{ .@sub$ = callfunc("F_Okolnir"); .@GID = getcastledata(strnpcinfo(NPC_MAP),1); - if (getcharid(2) == .@GID) { + if (getcharid(CHAR_ID_GUILD) == .@GID) { if (getd("$siz_"+.@sub$+"_on") == 0) { mes "[Guide]"; mes "This castle has a hidden secret."; @@ -192,7 +192,7 @@ que_qsch05,345,23,0 warp Gate02#gq_sch05 1,1,schg_cas05,369,306 .@sub$ = callfunc("F_Okolnir"); .@t$ = ((compare(strnpcinfo(NPC_MAP),"aru"))?"arug_cas0":"schg_cas0")+(charat(strnpcinfo(NPC_MAP),getstrlen(strnpcinfo(NPC_MAP))-1)); .@GID = getcastledata(.@t$,1); - if (getcharid(2) == .@GID) { + if (getcharid(CHAR_ID_GUILD) == .@GID) { cutin "wish_maiden31",1; if (strcharinfo(PC_NAME) == getguildmaster(.@GID)) { mes "[Wish Maiden]"; @@ -358,7 +358,7 @@ que_qsch05,345,23,0 warp Gate02#gq_sch05 1,1,schg_cas05,369,306 mes "[Wish Maiden]"; mes "...You are not qualified."; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); cutin "wish_maiden11",255; end; } @@ -2161,7 +2161,7 @@ que_qsch05,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch05_boss WIS .@sub$ = callfunc("F_Okolnir"); .@t$ = ((compare(strnpcinfo(NPC_MAP),"aru"))?"arug_cas0":"schg_cas0")+(charat(strnpcinfo(NPC_MAP),getstrlen(strnpcinfo(NPC_MAP))-1)); .@GID = getcastledata(.@t$,1); - if (getcharid(2) == .@GID) { + if (getcharid(CHAR_ID_GUILD) == .@GID) { if (strcharinfo(PC_NAME) == getguildmaster(.@GID)) { if (compare(.@sub$,"aru")) { setarray .@n, 7835,1,7836,1,7837,1,7838,1,2513,1,7291,10,7293,10,7063,100,985,20; diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index 8e57b3a96..0f1481282 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -13912,7 +13912,7 @@ que_dan02,115,53,3 script Man#moc2_crazyR01 4_M_DSTMAN,{ mes "Are you his enemy?"; mes "DIE!"; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; } cutin "mocseal_kid01",255; diff --git a/npc/quests/quests_ayothaya.txt b/npc/quests/quests_ayothaya.txt index 61f3d821c..f409782c8 100644 --- a/npc/quests/quests_ayothaya.txt +++ b/npc/quests/quests_ayothaya.txt @@ -1947,7 +1947,7 @@ ayo_dun01,272,26,0 duplicate(AyoTrap1) #th_dun1_1_4 HIDDEN_NPC ayo_dun01,26,27,0 script #th_dun1_1::AyoTrap2 FAKE_NPC,1,1,{ OnTouch: - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; } diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt index 13dd91908..3e3bb3414 100644 --- a/npc/quests/quests_moscovia.txt +++ b/npc/quests/quests_moscovia.txt @@ -8624,10 +8624,10 @@ OnTouch: mes "- You hear a splashing as -"; mes "- something gleaming -"; mes "- seems to stare at you!! -"; - next; + close2; specialeffect2 EF_FLASHER; - percentheal -100,0; - close; + unitkill getcharid(CHAR_ID_ACCOUNT); + end; } } else if (rhea_rus_hair > 2 && rhea_rus_hair < 7) { mes "[Lusalka's Voice]"; @@ -8646,9 +8646,10 @@ OnTouch: close; } mes "-You seem to hear the splash but something gleaming raids on you!!-"; + close2; specialeffect2 EF_FLASHER; - percentheal -100,0; - close; + unitkill getcharid(CHAR_ID_ACCOUNT); + end; } } else if (rhea_rus_hair == 8) { mes "["+ strcharinfo(PC_NAME) +"]"; @@ -8884,10 +8885,11 @@ mosk_fild02,124,202,3 script Lusalka#rus23 4_F_RUSGREEN,{ end; } mes "-When Lusalka watches you, you are blacked out-"; + close2; specialeffect2 EF_FLASHER; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); donpcevent "Lusalka#rus23::OnDisable"; - close; + end; OnInit: disablenpc "Lusalka#rus23"; diff --git a/npc/quests/seals/megingard_seal.txt b/npc/quests/seals/megingard_seal.txt index cf17a9619..228268602 100644 --- a/npc/quests/seals/megingard_seal.txt +++ b/npc/quests/seals/megingard_seal.txt @@ -1859,7 +1859,7 @@ morocc_in,146,179,0 script Employee#megin1 1_F_01,{ mes "^3355FFThe Inn Employee"; mes "knocks you out~^000000"; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; } else { @@ -1897,7 +1897,8 @@ morocc_in,146,179,0 script Employee#megin1 1_F_01,{ mes "^3355FFThe Inn Employee"; mes "knocks you out~^000000"; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); + end; } else { mes "[Ms. Scary Inn Employee]"; @@ -1937,7 +1938,7 @@ morocc_in,146,179,0 script Employee#megin1 1_F_01,{ mes "^3355FFThe Inn Employee"; mes "knocks you out~^000000"; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; } else { diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt index 274848569..2ed7ad703 100644 --- a/npc/quests/the_sign_quest.txt +++ b/npc/quests/the_sign_quest.txt @@ -4484,9 +4484,8 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{ mes "I'll freakin' beat you to near"; mes "freakin' death! Bam bam bam!"; close2; - percentheal -100,0; soundeffect "effect\\sign_noise.wav",1; - percentheal -99,0; + Hp = 1; warp "comodo",122,100; end; case 2: @@ -6837,7 +6836,7 @@ yuno,330,100,4 script Knight#ss 4_M_JOB_KNIGHT2,{ } } else { - .@signid = getcharid(0,strcharinfo(PC_NAME)); + .@signid = getcharid(CHAR_ID_CHAR,strcharinfo(PC_NAME)); .@sign3 = .@signid & 65535; .@sign4 = .@signid >> 16; .@sign1 = 254; @@ -10764,7 +10763,7 @@ que_sign01,45,227,4 script Queen of the Dead 2_F_SIGN1,{ mes "invitation? Insolent mortal!"; mes "Go back to where you belong!^000000"; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; } else if (sign_q == 117) { @@ -12202,7 +12201,7 @@ que_sign01,46,56,0 script Fountain#sign HIDDEN_NPC,{ case 1: mes "..."; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; case 2: mes "..."; |