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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-22 08:32:01 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-22 08:32:01 +0000
commit25eb05e8230b619812f7c92ec5dd186afc31092f (patch)
tree7f42b425291d4e291c7177ce520b086427378b33 /npc/quests
parent2ef4626858ce45f40848beb9ee08f50baedb85e4 (diff)
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another useless product of ignorance
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12979 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests')
-rw-r--r--npc/quests/quests_moscovia.txt294
1 files changed, 147 insertions, 147 deletions
diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt
index 31b5ccc02..462be6be9 100644
--- a/npc/quests/quests_moscovia.txt
+++ b/npc/quests/quests_moscovia.txt
@@ -1,148 +1,148 @@
-//===== eAthena Script =======================================
-//= Moscovia Town script
-//===== By: ==================================================
-//= $ephiroth
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= Any eAthena Version
-//===== Description: =========================================
-//= Moscovia Town Npcs
-//===== Additional Comments: =================================
-//= 1.0 $ephiroth (from jA) Pre-quest dungeon entrances
-//============================================================
-
-//============================================================
-//= NPC Moscovia Dungeon
-//============================================================
-
-mosk_dun01,207,276,0 script Stone#mosk1 111,{
-
- mes "^009900-Square-shaped rocks on the surface";
- mes "are engraved on the characters.-^000000";
- next;
- mes "^3333FF~The person who advances, instead of being hurt.";
- mes "As for the person who receives courage, returns how long,";
- mes "it probably is safe.";
- mes "As for the person who has rash courage advancing.";
- mes "That's not good to be back.~^000000";
- next;
- if (select("Forward:Return") == 1) {
- mes "-Chose to go-";
- close2;
- warp "mosk_dun02",165,30;
- end;
- }
- mes "-Chose to return-";
- close;
-}
-
-mosk_dun02,168,28,0 script Stone#mosk2 111,{
-
- mes "^009900-Square-shaped rocks on the surface";
- mes "are engraved on the characters.-^000000";
- next;
- mes "^3333FF~The person who advances, instead of being hurt.";
- mes "Courage is received.";
- mes "As for the person who returns how long.";
- mes "it probably is safe.";
- mes "As for the person who is courage advancing,";
- mes "That's not good to be back.~^000000";
- next;
- if (select("Forward:Return") == 1) {
- mes "-Chose to go-";
- close2;
- warp "mosk_dun01",201,269;
- end;
- }
- mes "-Chose to return-";
- close;
-}
-
-mosk_dun02,268,117,0 script Stone#mosk3 111,{
-
- mes "^009900-Square-shaped rocks on the surface";
- mes "are engraved on the characters.-^000000";
- next;
- mes "^3333FF~The person who advances, instead of dying.";
- mes "Reputation is received.";
- mes "The person who returns obtains courage, but";
- mes "it probably will get injured.";
- mes "As for the person who has rash courage advancing.";
- mes "That's not good to be back.~^000000";
- next;
- if (select("Forward:Return") == 1) {
- mes "-Chose to go-";
- close2;
- warp "mosk_dun03",32,135;
- end;
- }
- mes "-Chose to return-";
- close;
-}
-
-mosk_dun03,27,131,0 script Stone#mosk4 111,{
-
- mes "^009900-Square-shaped rocks on the surface";
- mes "are engraved on the characters.-^000000";
- next;
- mes "^3333FF~The person who remains, instead of being hurt.";
- mes "Reputation is received.";
- mes "As for the person who returns getting large injured,";
- mes "Courage probably will be learned.";
- mes "by the return of courage.";
- mes "As for the person who is courage the return.~^000000";
- next;
- if (select("Forward:Return") == 1) {
- mes "-Fear, chose to return-";
- close2;
- warp "mosk_dun02",262,118;
- end;
- }
- mes "-Chose to return-";
- close;
-}
-
-mosk_dun01,264,191,0 script Stone#mosk5 111,{
-
- mes "^009900-Square-shaped rocks on the surface";
- mes "are engraved on the characters.-^000000";
- next;
- mes "^3333FF~The person who advances, instead of dying.";
- mes "Reputation is received.";
- mes "As for the person who returns how long,";
- mes "It probably is safe.";
- mes "As for the person who does not fear death advancing,";
- mes "That's not good to be back.~^000000";
- next;
- if (select("Forward:Return") == 1) {
- mes "–Chose to go-";
- close2;
- warp "mosk_dun03",117,36;
- end;
- }
- mes "-Chose to return-";
- close;
-}
-
-mosk_dun03,119,46,0 script Stone#mosk6 111,{
-
- mes "^009900-Square-shaped rocks on the surface";
- mes "are engraved on the characters.-^000000";
- next;
- mes "^3333FF~The person who remains, instead of dying.";
- mes "Reputation is received.";
- mes "As for the person who returns how long,";
- mes "It probably is safe.";
- mes "As for the person who does not fear death the return,";
- mes "is not a good forward.~^000000";
- next;
- if (select("Forward:Return") == 1) {
- mes "-Fear, chose to return-";
- close2;
- warp "mosk_dun01",257,190;
- end;
- }
- mes "-Chose to return-";
- close;
+//===== eAthena Script =======================================
+//= Moscovia Town script
+//===== By: ==================================================
+//= $ephiroth
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= Any eAthena Version
+//===== Description: =========================================
+//= Moscovia Town Npcs
+//===== Additional Comments: =================================
+//= 1.0 $ephiroth (from jA) Pre-quest dungeon entrances
+//============================================================
+
+//============================================================
+//= NPC Moscovia Dungeon
+//============================================================
+
+mosk_dun01,207,276,0 script Stone#mosk1 111,{
+
+ mes "^009900-Square-shaped rocks on the surface";
+ mes "are engraved on the characters.-^000000";
+ next;
+ mes "^3333FF~The person who advances, instead of being hurt.";
+ mes "As for the person who receives courage, returns how long,";
+ mes "it probably is safe.";
+ mes "As for the person who has rash courage advancing.";
+ mes "That's not good to be back.~^000000";
+ next;
+ if (select("Forward:Return") == 1) {
+ mes "-Chose to go-";
+ close2;
+ warp "mosk_dun02",165,30;
+ end;
+ }
+ mes "-Chose to return-";
+ close;
+}
+
+mosk_dun02,168,28,0 script Stone#mosk2 111,{
+
+ mes "^009900-Square-shaped rocks on the surface";
+ mes "are engraved on the characters.-^000000";
+ next;
+ mes "^3333FF~The person who advances, instead of being hurt.";
+ mes "Courage is received.";
+ mes "As for the person who returns how long.";
+ mes "it probably is safe.";
+ mes "As for the person who is courage advancing,";
+ mes "That's not good to be back.~^000000";
+ next;
+ if (select("Forward:Return") == 1) {
+ mes "-Chose to go-";
+ close2;
+ warp "mosk_dun01",201,269;
+ end;
+ }
+ mes "-Chose to return-";
+ close;
+}
+
+mosk_dun02,268,117,0 script Stone#mosk3 111,{
+
+ mes "^009900-Square-shaped rocks on the surface";
+ mes "are engraved on the characters.-^000000";
+ next;
+ mes "^3333FF~The person who advances, instead of dying.";
+ mes "Reputation is received.";
+ mes "The person who returns obtains courage, but";
+ mes "it probably will get injured.";
+ mes "As for the person who has rash courage advancing.";
+ mes "That's not good to be back.~^000000";
+ next;
+ if (select("Forward:Return") == 1) {
+ mes "-Chose to go-";
+ close2;
+ warp "mosk_dun03",32,135;
+ end;
+ }
+ mes "-Chose to return-";
+ close;
+}
+
+mosk_dun03,27,131,0 script Stone#mosk4 111,{
+
+ mes "^009900-Square-shaped rocks on the surface";
+ mes "are engraved on the characters.-^000000";
+ next;
+ mes "^3333FF~The person who remains, instead of being hurt.";
+ mes "Reputation is received.";
+ mes "As for the person who returns getting large injured,";
+ mes "Courage probably will be learned.";
+ mes "by the return of courage.";
+ mes "As for the person who is courage the return.~^000000";
+ next;
+ if (select("Forward:Return") == 1) {
+ mes "-Fear, chose to return-";
+ close2;
+ warp "mosk_dun02",262,118;
+ end;
+ }
+ mes "-Chose to return-";
+ close;
+}
+
+mosk_dun01,264,191,0 script Stone#mosk5 111,{
+
+ mes "^009900-Square-shaped rocks on the surface";
+ mes "are engraved on the characters.-^000000";
+ next;
+ mes "^3333FF~The person who advances, instead of dying.";
+ mes "Reputation is received.";
+ mes "As for the person who returns how long,";
+ mes "It probably is safe.";
+ mes "As for the person who does not fear death advancing,";
+ mes "That's not good to be back.~^000000";
+ next;
+ if (select("Forward:Return") == 1) {
+ mes "–Chose to go-";
+ close2;
+ warp "mosk_dun03",117,36;
+ end;
+ }
+ mes "-Chose to return-";
+ close;
+}
+
+mosk_dun03,119,46,0 script Stone#mosk6 111,{
+
+ mes "^009900-Square-shaped rocks on the surface";
+ mes "are engraved on the characters.-^000000";
+ next;
+ mes "^3333FF~The person who remains, instead of dying.";
+ mes "Reputation is received.";
+ mes "As for the person who returns how long,";
+ mes "It probably is safe.";
+ mes "As for the person who does not fear death the return,";
+ mes "is not a good forward.~^000000";
+ next;
+ if (select("Forward:Return") == 1) {
+ mes "-Fear, chose to return-";
+ close2;
+ warp "mosk_dun01",257,190;
+ end;
+ }
+ mes "-Chose to return-";
+ close;
} \ No newline at end of file