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author | SinSloth <SinSloth@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-05 08:20:21 +0000 |
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committer | SinSloth <SinSloth@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-05 08:20:21 +0000 |
commit | 9b38ffd9e8b99832868b55c67ca9c37353666d81 (patch) | |
tree | facd31388593f2f5e9823f36c2c21df5c6f8b538 /npc/quests | |
parent | decea4a40ac3858ef716b158ac75548e7f45e52b (diff) | |
download | hercules-9b38ffd9e8b99832868b55c67ca9c37353666d81.tar.gz hercules-9b38ffd9e8b99832868b55c67ca9c37353666d81.tar.bz2 hercules-9b38ffd9e8b99832868b55c67ca9c37353666d81.tar.xz hercules-9b38ffd9e8b99832868b55c67ca9c37353666d81.zip |
* Fixed a bug in Thanatos Tower quest.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10694 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests')
-rw-r--r-- | npc/quests/thana_quest.txt | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/quests/thana_quest.txt b/npc/quests/thana_quest.txt index aa7b032c3..db2370913 100644 --- a/npc/quests/thana_quest.txt +++ b/npc/quests/thana_quest.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= [Ishizu-chan] //===== Current Version: ===================================== -//= 1.4a +//= 1.5 //===== Compatible With: ===================================== //= Any eAthena Version i guess? //===== Description: ========================================= @@ -16,6 +16,7 @@ //= 1.4 - Changed the way the Thanatos Portal works to allow people to enter //= as long as Thanatos is alive. [SinSloth] //= 1.4a You may enter either "Charmstone" or "Charm Stone" [Lupus] +//= 1.5 Fixed a bug in the number part of the quest. [SinSloth] //============================================================ hu_fild01,140,163,5 script Tower Keeper 852,3,3,{ @@ -940,7 +941,7 @@ L_Input: if(@thanainput1 == @thanacode1) set @strike,@strike +1; if(@thanainput2 == @thanacode2) set @strike,@strike +1; if(@thanainput3 == @thanacode3) set @strike,@strike +1; - if((@thanainput1 == @thanacode2) || (@thanainput1 == @thanacode2)) set @ball,@ball +1; + if((@thanainput1 == @thanacode2) || (@thanainput1 == @thanacode3)) set @ball,@ball +1; if((@thanainput2 == @thanacode1) || (@thanainput2 == @thanacode3)) set @ball,@ball +1; if((@thanainput3 == @thanacode1) || (@thanainput3 == @thanacode2)) set @ball,@ball +1; if(@strike == 3) |