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author | Kisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-03-22 22:07:31 +0000 |
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committer | Kisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-03-22 22:07:31 +0000 |
commit | 36c33b2a8141af51cd40fa1d15c507670e95fc0e (patch) | |
tree | de592ed895681a3ca9442a2cd22f2bd58e9afeb3 /npc/quests | |
parent | 2f9dc9aed3864bafe2743c3da9282692ba713dbf (diff) | |
download | hercules-36c33b2a8141af51cd40fa1d15c507670e95fc0e.tar.gz hercules-36c33b2a8141af51cd40fa1d15c507670e95fc0e.tar.bz2 hercules-36c33b2a8141af51cd40fa1d15c507670e95fc0e.tar.xz hercules-36c33b2a8141af51cd40fa1d15c507670e95fc0e.zip |
- Renewal changes to The Sign Quest.
- Correct warps for The Sign Quest.
- Correct weight for Sealed Scroll.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14757 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests')
-rw-r--r-- | npc/quests/The_Sign_Quest.txt | 143 |
1 files changed, 72 insertions, 71 deletions
diff --git a/npc/quests/The_Sign_Quest.txt b/npc/quests/The_Sign_Quest.txt index 28146f879..cda5e9de3 100644 --- a/npc/quests/The_Sign_Quest.txt +++ b/npc/quests/The_Sign_Quest.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= SinSloth(Most of the NPCs), MasterOfMuppets(Some of the NPCs + bug fixes) & Kargha(The quiz NPCs) //===== Current Version: ===================================== -//= 3.2 +//= 3.4 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -20,6 +20,7 @@ //= 3.2 Removed mapannounce used while debugging. [L0ne_W0lf] //= Moved the disablewaitingroomevent in dancing portion. //= 3.3 Applied Kazukin's fix for the dancing portion. (bugreport:3966) [L0ne_W0lf] +//= 3.4 Added Renewal Changes. [Kisuka] //============================================================ //============================================================ @@ -740,7 +741,7 @@ prt_in,227,45,0 script Archeologist#sign 804,{ mes "You may have had your doubts,"; mes "but I'm happy enough to confirm that the Sign really exists. Thanks again, and I hope you stop by and chat from time to time."; set sign_q,142; - getexp 2000000,0; + getexp 200000,0; } else { mes "[Metz]"; @@ -769,7 +770,7 @@ prt_in,227,45,0 script Archeologist#sign 804,{ mes "on your travels, adventurer."; delitem 7178,1; //Star's_Sob set sign_q,202; - getexp 100000,0; + getexp 10000,0; getitem 617,1; //Old_Violet_Box } else if (sign_q > 201) { @@ -1568,19 +1569,19 @@ morocc_in,115,154,5 script Rogue#sign 810,{ mes "you're not a total dumbass."; mes "Now you're supposed to go see Daewoon in Payon. And don't forget to show him this Star thingee."; if (BaseLevel < 60) { - getexp 3000,0; + getexp 300,0; } else if (BaseLevel < 70) { - getexp 7500,0; + getexp 750,0; } else if (BaseLevel < 80) { - getexp 10000,0; + getexp 1000,0; } else if (BaseLevel < 90) { - getexp 13000,0; + getexp 1300,0; } - else if (BaseLevel < 99) { - getexp 18000,0; + else if (BaseLevel < 150) { + getexp 1800,0; } set sign_q,14; getitem 7177,1; //Part_Of_Star's_Sob @@ -2447,19 +2448,19 @@ payon_in03,11,31,4 script Daewoon#sign 808,{ set sign_q,15; getitem 7177,1; //Part_Of_Star's_Sob if (BaseLevel < 60) { - getexp 3000,0; + getexp 300,0; } else if (BaseLevel < 70) { - getexp 7000,0; + getexp 700,0; } else if (BaseLevel < 80) { - getexp 10000,0; + getexp 1000,0; } else if (BaseLevel < 90) { - getexp 13000,0; + getexp 1300,0; } - else if (BaseLevel < 99) { - getexp 18000,0; + else if (BaseLevel < 150) { + getexp 1800,0; } emotion e_heh; mes "[Daewoon]"; @@ -2493,19 +2494,19 @@ payon_in03,11,31,4 script Daewoon#sign 808,{ set sign_q,15; getitem 7177,1; //Part_Of_Star's_Sob if (BaseLevel < 60) { - getexp 3000,0; + getexp 300,0; } else if (BaseLevel < 70) { - getexp 7000,0; + getexp 700,0; } else if (BaseLevel < 80) { - getexp 10000,0; + getexp 1000,0; } else if (BaseLevel < 90) { - getexp 13000,0; + getexp 1300,0; } - else if (BaseLevel < 99) { - getexp 18000,0; + else if (BaseLevel < 150) { + getexp 1800,0; } mes "[Daewoon]"; mes "You know, after talking with"; @@ -4827,19 +4828,19 @@ cmd_in02,88,51,4 script Strange Guy#sign 806,{ } set sign_q,30; if (BaseLevel < 60) { - getexp 3000,0; + getexp 300,0; } else if (BaseLevel < 70) { - getexp 5000,0; + getexp 500,0; } else if (BaseLevel < 80) { - getexp 8000,0; + getexp 800,0; } else if (BaseLevel < 90) { - getexp 10000,0; + getexp 1000,0; } - else if (BaseLevel < 99) { - getexp 13000,0; + else if (BaseLevel < 150) { + getexp 1300,0; } next; warp "cmd_in01",33,29; @@ -4923,19 +4924,19 @@ cmd_in02,88,51,4 script Strange Guy#sign 806,{ set sign_q,35; getitem 7177,1; //Part_Of_Star's_Sob if (BaseLevel < 60) { - getexp 3000,0; + getexp 300,0; } else if (BaseLevel < 70) { - getexp 7000,0; + getexp 700,0; } else if (BaseLevel < 80) { - getexp 19000,0; + getexp 1900,0; } else if (BaseLevel < 90) { - getexp 12000,0; + getexp 1200,0; } - else if (BaseLevel < 99) { - getexp 17000,0; + else if (BaseLevel < 150) { + getexp 1700,0; } next; mes "[Dearles]"; @@ -4964,19 +4965,19 @@ cmd_in02,88,51,4 script Strange Guy#sign 806,{ getitem 7177,1; //Part_Of_Star's_Sob set zeny,zeny+20000; if (BaseLevel < 60) { - getexp 3000,0; + getexp 300,0; } else if (BaseLevel < 70) { - getexp 7000,0; + getexp 700,0; } else if (BaseLevel < 80) { - getexp 10000,0; + getexp 1000,0; } else if (BaseLevel < 90) { - getexp 14000,0; + getexp 1400,0; } - else if (BaseLevel < 99) { - getexp 19000,0; + else if (BaseLevel < 150) { + getexp 1900,0; } next; mes "[Dearles]"; @@ -5888,19 +5889,19 @@ alberta_in,125,101,5 script Wealthy-looking Merchant 807,{ set sign_q,53; getitem 7177,1; //Part_Of_Star's_Sob if (BaseLevel < 60) { - getexp 5000,0; + getexp 500,0; } else if (BaseLevel < 70) { - getexp 8000,0; + getexp 800,0; } else if (BaseLevel < 80) { - getexp 11000,0; + getexp 1100,0; } else if (BaseLevel < 90) { - getexp 15000,0; + getexp 1500,0; } - else if (BaseLevel < 99) { - getexp 20000,0; + else if (BaseLevel < 150) { + getexp 2000,0; } close; } @@ -7192,19 +7193,19 @@ yuno,330,100,4 script Knight#ss 734,{ set sign_q,39; getitem 7181,1; //Receipt_01 if (BaseLevel < 60) { - getexp 1000,0; + getexp 100,0; } else if (BaseLevel < 70) { - getexp 2000,0; + getexp 200,0; } else if (BaseLevel < 80) { - getexp 4000,0; + getexp 400,0; } else if (BaseLevel < 90) { - getexp 7000,0; + getexp 700,0; } - else if (BaseLevel < 99) { - getexp 11000,0; + else if (BaseLevel < 150) { + getexp 1100,0; } close; } @@ -7537,7 +7538,7 @@ mjo_dun02,88,295,4 script Flaming Spirit Man 85,{ mes "If it weren't for your help,"; mes "I'd be in big trouble. I really appreciate you stepping in and volunteering your materials like this."; delitem 1002,1; //Iron_Ore - getexp 10,0; + getexp 1,0; close; case 2: mes "[Engel]"; @@ -8219,7 +8220,7 @@ gef_tower,118,36,4 script Annoyed Man 64,{ else { mes "[Dhota]"; mes "You're not even a Mage,"; - mes "much less a Wizard or a Sage."; + mes "much less a Wizard, Sage, Warlock or a Sorcerer."; mes "Why bother climbing this tower?"; } mes "What are you doing here?!"; @@ -8387,7 +8388,7 @@ um_in,27,23,3 script Fastidious-Looking Guy 121,{ mes "that you leave, right now!"; emotion e_an; close2; - warp "um_dun01",129,90; + warp "umbala",111,121; end; } else if (sign_q == 74) { @@ -8534,7 +8535,7 @@ um_in,27,23,3 script Fastidious-Looking Guy 121,{ percentheal -30,0; specialeffect2 EF_MAGNUMBREAK; next; - warp "um_dun01",129,90; + warp "umbala",111,121; end; } } @@ -8796,31 +8797,31 @@ himinn,48,86,5 script Valkyrie#sign 811,{ set sign_q,82; percentheal 100,100; if (BaseLevel < 56) { - getexp 9000,0; + getexp 900,0; } else if ((BaseLevel > 55) && (BaseLevel < 61)) { - getexp 12000,0; + getexp 1200,0; } else if ((BaseLevel > 60) && (BaseLevel < 66)) { - getexp 20000,0; + getexp 2000,0; } else if ((BaseLevel > 65) && (BaseLevel < 71)) { - getexp 35000,0; + getexp 3500,0; } else if ((BaseLevel > 70) && (BaseLevel < 76)) { - getexp 70000,0; + getexp 7000,0; } else if ((BaseLevel > 75) && (BaseLevel < 81)) { - getexp 120000,0; + getexp 12000,0; } else if ((BaseLevel > 80) && (BaseLevel < 86)) { - getexp 160000,0; + getexp 16000,0; } else if ((BaseLevel > 85) && (BaseLevel < 91)) { - getexp 210000,0; + getexp 21000,0; } else if (BaseLevel > 90) { - getexp 350000,0; + getexp 35000,0; } close2; warp "geffen",120,100; @@ -9107,7 +9108,7 @@ que_sign01,196,39,4 script Serin#serin 90,{ mes "ask the Dark Lord to spare"; mes "you. Thank you so much..."; set sign_q,200; - getexp 200000,0; + getexp 20000,0; set $@sign_w2,0; donpcevent "Dark Lord#serin::OnDisable"; close2; @@ -9378,7 +9379,7 @@ que_sign01,197,195,4 script Serin#witch 90,{ mes "ask the Dark Lord to spare"; mes "you. Thank you so much..."; set sign_q,200; - getexp 200000,0; + getexp 20000,0; set $@sign_w1,0; close2; warp "umbala,",132,203; @@ -10124,7 +10125,7 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 90,{ mes "the faint smile on her lips tell you that her memories of you"; mes "will always remain in her heart.^000000"; delitem 2643,1; //Serin's_Gold_Ring_ - getexp 500000,0; + getexp 50000,0; close; case 2: emotion e_sob; @@ -10918,7 +10919,7 @@ que_sign01,122,141,4 script Witch#s 792,{ mes "please visit our queen, Lady Hell. I believe she wants to see you for some reason, "+strcharinfo(0)+"..."; delitem 7313,5; //Seal_Of_Witch set sign_q,129; - getexp 500000,0; + getexp 50000,0; close; } } @@ -10949,7 +10950,7 @@ que_sign01,122,141,4 script Witch#s 792,{ mes "please visit our queen, Lady Hell. I believe she wants to see you for some reason..."; delitem 7313,5; //Seal_Of_Witch set sign_q,130; - getexp 300000,0; + getexp 30000,0; close; } } @@ -10980,7 +10981,7 @@ que_sign01,122,141,4 script Witch#s 792,{ else { set sign_q,130; } - getexp 300000,0; + getexp 30000,0; close; } else if (sign_q == 200) { @@ -11015,7 +11016,7 @@ que_sign01,122,141,4 script Witch#s 792,{ delitem 7308,1; //Witch's_Potion } set sign_q,201; - getexp 200000,0; + getexp 20000,0; close; } else if (sign_q > 200) { |