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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-28 16:39:23 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-28 16:39:23 +0000 |
commit | aee017d184f2aa67de8d9c3c9d466081ceb35f1f (patch) | |
tree | 98bab642b4ab73f055d28547c1619889c736f412 /npc/quests/skills | |
parent | 39e69f42af53952d9679d92446f64806654674af (diff) | |
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Updated Bio Ethics quest to official, and re-added.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11595 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills')
-rw-r--r-- | npc/quests/skills/alchemist_skills.txt | 1058 |
1 files changed, 1057 insertions, 1 deletions
diff --git a/npc/quests/skills/alchemist_skills.txt b/npc/quests/skills/alchemist_skills.txt index 1fa472e0f..df7c697d8 100644 --- a/npc/quests/skills/alchemist_skills.txt +++ b/npc/quests/skills/alchemist_skills.txt @@ -3,14 +3,16 @@ //===== By: ================================================== //= Lupus, Reddozen, Samuray22 //===== Current Version: ===================================== -//= 1.9 +//= 2.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= [Aegis COnversion] //= Quests for item: Elemental_Create_Book +//= QUest for skill: Bioethics //===== Additional Comments: ================================= //= 1.9 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] +//= 2.0 Rescripted (and re-added) Bio Ethics quest. [L0ne_W0lf] //============================================================ yuno_in04,33,108,4 script Pisruik#qsk_al 883,{ @@ -1143,6 +1145,1060 @@ yuno_in04,33,106,4 script Pile of Books#qsk_al 111,{ close; } +// Start Bioethics quest +lhz_in01,224,140,3 script Kellasus#qsk_al 57,{ + if (BaseJob == Job_Alchemist && bioeth == 13) { + mes "[Kellasus]"; + mes "Keep up the"; + mes "good work. I get"; + mes "the feeling that"; + mes "our future might"; + mes "be depending on you..."; + close; + } + if (BaseJob == Job_Alchemist && bioeth == 12) { + mes "[Kellasus]"; + mes "Alright then, I'll begin"; + mes "by teaching you ^FF0000Bioethics^000000,"; + mes "the fundamental skill for"; + mes "creating Homunculi."; + next; + mes "[Kellasus]"; + mes "In order to master Bioethics,"; + mes "you've got to appreciate the"; + mes "sweetness of life and genuinely"; + mes "care about living creatures."; + mes "And so, you must always take"; + mes "care of your Homunculus."; + next; + mes "[Kellasus]"; + mes "You must constantly check"; + mes "to see if your Homunculus"; + mes "is tired or hungry, or if it's"; + mes "been hurt. You must also take"; + mes "into account your Homunculus's^FFFFFF ^000000 feelings towards you, its owner."; + next; + mes "[Kellasus]"; + mes "When that nurturing attitude"; + mes "becomes second nature to you,"; + mes "you will have mastered Bioethics.^FFFFFF ^000000 It sounds simple, but you can only"; + mes "understand a relationship with a Homunculus through experience."; + next; + mes "[Kellasus]"; + mes "Well, you should know enough"; + mes "by now to create and care for"; + mes "your own Homunculus. I trust"; + mes "that you will be responsible"; + mes "in your search for discoveries"; + mes "that may benefit mankind."; + next; + mes "[Kellasus]"; + mes "Before we part"; + mes "ways, would you"; + mes "tell me your name?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "My name is..."; + mes "" + strcharinfo(0) + "."; + next; + set bioeth,13; + skill 238,1,0; + mes "[Kellasus]"; + mes "Ah..."; + mes "" + strcharinfo(0) + "."; + mes "I'll remember that. Goodbye"; + mes "for now, and I hope that you"; + mes "make a great contribution to"; + mes "the world of Alchemy someday."; + close; + } + if (BaseJob == Job_Alchemist && bioeth == 11) { + mes "[Kellasus]"; + mes "Our viewpoints may be"; + mes "different, but I'll agree that"; + mes "there's too much potential in"; + mes "studying Homunculi that I can"; + mes "no longer ignore as a scientist"; + mes "and as a humanitarian."; + next; + mes "[Kellasus]"; + mes "If I teach you these skills,"; + mes "you may be treading a moral"; + mes "line. But I believe it should"; + mes "be alright if you work to learn"; + mes "something that will benefit"; + mes "the greater good."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Does..."; + mes "Does that mean"; + mes "you'll teach me?"; + next; + mes "[Kellasus]"; + mes "Now don't get too excited."; + mes "I'm still unsure if Homunculus"; + mes "Study should be open to all"; + mes "Alchemists, but for now,"; + mes "I believe I can trust you."; + next; + mes "[Kellasus]"; + mes "However, you've got to"; + mes "use the skills I teach you"; + mes "to ultimately benefit other"; + mes "people. It's not like I can force you to forget once you know how"; + mes "to make Homunculi, understand?"; + next; + set bioeth,12; + mes "[Kellasus]"; + mes "Please give me a little"; + mes "time to prepare my lesson"; + mes "for you. It's been a very long"; + mes "time since I've done this..."; + close; + } + if (BaseJob == Job_Alchemist && bioeth == 10) { + set bioeth,11; + mes "[Kellasus]"; + mes "^333333*Sigh*^000000"; + mes "I'm so confused..."; + mes "There's no denying that"; + mes "everything you said is right."; + mes "But now I don't know what"; + mes "I should believe..."; + close; + } + if (BaseJob == Job_Alchemist && bioeth == 9) { + mes "[Kellasus]"; + mes "Have you come to"; + mes "ask me again to teach"; + mes "you Homunculus skills?"; + mes "You're awfully persistent,"; + mes "but I suppose that might be"; + mes "how you became an Alchemist..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Well, I sort of came"; + mes "here to ask about that."; + mes "But first, I heard a rumor"; + mes "that your son was really"; + mes "sick for a while..."; + next; + mes "[Kellasus]"; + mes "Y-yes. It's really"; + mes "difficult for me to"; + mes "talk about that time."; + mes "The thought of losing"; + mes "my boy is too much to bear."; + mes "He means the world to me..."; + next; + mes "[Kellasus]"; + mes "I was so desperate to"; + mes "keep my boy alive that"; + mes "I would have sold my soul"; + mes "without any regret. I'm more"; + mes "than willing to sacrifice my"; + mes "own life for his sake."; + next; + mes "[Kellasus]"; + mes "Luckily, my son"; + mes "recovered from his"; + mes "disease and he is very"; + mes "healthy nowadays. But"; + mes "why are you reminding"; + mes "me of something like this?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "You're right that the creation"; + mes "of Homunculi brings up a moral"; + mes "issue. But instead of morals,"; + mes "I want to appeal to your sense"; + mes "of humanitarianism if I can."; + next; + mes "[Kellasus]"; + mes "I don't follow."; + mes "What exactly"; + mes "do you mean by"; + mes "humanitarianism?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I believe that the"; + mes "study of Homunculi"; + mes "could help us discover"; + mes "the secret of life. There"; + mes "is just too much too much"; + mes "potential to do good to ignore."; + next; + mes "["+ strcharinfo(0) +"]"; + mes "I'm not interested in"; + mes "creating new creatures or"; + mes "playing God. What I do want"; + mes "is the knowledge to cure people"; + mes "regardless of the disease. No"; + mes "matter how desperate it may be."; + next; + mes "["+ strcharinfo(0) +"]"; + mes "It may be immoral to"; + mes "create experimental life"; + mes "forms and to sacrifice them,"; + mes "but I'm willing to do that for"; + mes "the people who may need"; + mes "that cure I might discover..."; + next; + mes "["+ strcharinfo(0) +"]"; + mes "When your son was"; + mes "sick, you were willing"; + mes "to make sacrifices to see"; + mes "that he recover. But still,"; + mes "there are other people in the"; + mes "world with worse ailments..."; + next; + mes "["+ strcharinfo(0) +"]"; + mes "I want to study"; + mes "Homunculi because"; + mes "there's a chance that"; + mes "I might be able to bring"; + mes "hope to someone's"; + mes "hopeless situation..."; + next; + set bioeth,10; + mes "[Kellasus]"; + mes "I've never..."; + mes "I never thought..."; + mes "I'm sorry. I need"; + mes "some time alone..."; + close; + } + if (BaseJob == Job_Alchemist && bioeth == 8) { + mes "[Kellasus]"; + mes "Although I admit that"; + mes "you're capabile of learning"; + mes "what I might be able to teach"; + mes "you about Homunculi, I can't"; + mes "in good conscience do it. I'm"; + mes "sorry, but please give up."; + close; + } + if (BaseJob == Job_Alchemist && bioeth == 7) { + mes "[Kellasus]"; + mes "How many times must I tell"; + mes "you? I'm sorry, but I can't teach you anything related to Homunculi."; + mes "It especially bothers me that you know nothing at all about them..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "But while I was gone,"; + mes "I spent so much time"; + mes "studying about Homunculi"; + mes "from these Alchemy experts."; + mes "I guarantee that I'm qualified"; + mes "to learn the fundamentals!"; + next; + mes "[Kellasus]"; + mes "Experts...? Ah, you mean"; + mes "Skrajjad, Keshibien and"; + mes "Broncher. My old colleages."; + mes "Alright. But I'll be the judge"; + mes "of whether or not you learned"; + mes "anything about Homunculi."; + next; + mes "[Kellasus]"; + mes "I'm going to give you"; + mes "several questions, so"; + mes "I hope you answer all"; + mes "of these correctly."; + mes "Are you ready?"; + next; + mes "[Kellasus]"; + mes "First question."; + mes "What skill, mastered"; + mes "at Skill Level 1, allows"; + mes "the caster to retreat a"; + mes "Homunculus, putting it in"; + mes "an inert state of hibernation?"; + next; + set jungdap1,Vaporize; + set jungdap2,Embryo; + set jungdap3,Resurrection; + input .@input$; + if (.@input$ == "Vaporize") { + mes "[Kellasus]"; + mes "Hmm, not bad. So you've"; + mes "been studying. Now, the second"; + mes "question. What is the item, whose name indicates a very early stage"; + mes "of Homunculus development, used for the Call Homunculus skill?"; + next; + input .@input$; + if (.@input$ == "Embryo") { + mes "[Kellasus]"; + mes "Huh. You got that one"; + mes "right too. Alright, third"; + mes "question. What is the"; + mes "name of the skill, mastered"; + mes "at Skill Level 5, which allows"; + mes "you to resurrect Homunculi?"; + next; + input .@input$; + if (.@input$ == "Resurrection") { + mes "[Kellasus]"; + mes "So you have been putting"; + mes "a lot of effort in studying"; + mes "this. I really admire your"; + mes "dedication and it looks like"; + mes "you've got the potential to"; + mes "be a really great Alchemist."; + next; + mes "[Kellasus]"; + mes "Still, even though you're"; + mes "qualified to learn all the"; + mes "Homunculus skills, I choose"; + mes "not to teach them based on"; + mes "my own personal principles."; + mes "Nothing can change my mind."; + next; + mes "[Kellasus]"; + mes "I admit that I'm proud"; + mes "of the progress you've"; + mes "made, but I just can't"; + mes "bring myself to be a part"; + mes "of what I believe to be an"; + mes "abuse of the gift of life."; + next; + set bioeth,8; + mes "[Kellasus]"; + mes "There's just so much"; + mes "risk! I don't think I can"; + mes "bear to be responsible for"; + mes "any of the consequences that"; + mes "may come with the existence"; + mes "of artificially created life."; + close; + } + else { + mes "[Kellasus]"; + mes "I'm disappointed..."; + mes "I really thought you"; + mes "had learned everything"; + mes "you could about Homunculi,"; + mes "but it looks like there are a"; + mes "few gaps in your knowledge."; + close; + } + } + else { + mes "[Kellasus]"; + mes "Hmm... It looks like"; + mes "you still haven't learned"; + mes "enough about Homunculi."; + mes "Even if I wanted to teach"; + mes "you, it looks like you're"; + mes "not quite ready to learn..."; + close; + } + } + else { + mes "[Kellasus]"; + mes "You'd be able to get"; + mes "the first question right"; + mes "if you were really serious"; + mes "about studying Homunculi."; + mes "You'd better just give up and"; + mes "find a new alchemic interest."; + close; + } + } + if (BaseJob == Job_Alchemist && bioeth > 3) { + mes "[Kellasus]"; + mes "I'm sorry, but"; + mes "I refuse to teach"; + mes "you anything related"; + mes "to the Homunculus skills."; + next; + mes "[Kellasus]"; + mes "I should feel insulted that"; + mes "you asked me, but once there"; + mes "was a time when I was more"; + mes "like you, so I can understand"; + mes "how you feel. However, my"; + mes "views are much different now..."; + close; + } + if (BaseJob == Job_Alchemist && bioeth == 3) { + mes "[Kellasus]"; + mes "Oh, hello, what"; + mes "brings you this way?"; + mes "As your senior in the"; + mes "field of Alchemy, I can"; + mes "give you some advice if you're^FFFFFF ^000000 stumped by a particular problem..."; + next; + if (select("Teach me the Homunculus Skills.:No, nothing.") == 1) { + mes "[" + strcharinfo(0) + "]"; + mes "I want you to"; + mes "teach me how to"; + mes "create a Homunculus."; + next; + mes "[Kellasus]"; + mes "..."; + mes "Come again?"; + mes "I don't think I heard"; + mes "what you said quite right."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I said..."; + mes "I want you to"; + mes "teach me the skills"; + mes "for Homunculus creation."; + next; + mes "[Kellasus]"; + mes "After all of my talk..."; + mes "My warnings about knowledge"; + mes "that should be forbidden to"; + mes "Alchemists, you want to go"; + mes "and create a Homunculus?!"; + next; + mes "[Kellasus]"; + mes "Perhaps I never should"; + mes "have mentioned that subject."; + mes "But I still don't understand why^FFFFFF ^000000 you would suddenly want to "; + mes "learn those skills. Yes, it's"; + mes "true that I could teach you..."; + next; + set bioeth,4; + mes "[Kellasus]"; + mes "But I refuse to pass down"; + mes "my knowledge of Homunculi"; + mes "to anyone for any reason."; + mes "Surely, you must know that"; + mes "by now. I'm stupefied that you"; + mes "even had the audacity to ask!"; + close; + } + mes "[Kellasus]"; + mes "No? Well, I suppose"; + mes "learning something on"; + mes "your own is good, but"; + mes "sometimes it's good to ask"; + mes "for help from those who are"; + mes "more experienced than you."; + close; + } + if (BaseJob == Job_Alchemist && bioeth == 2) { + mes "[Kellasus]"; + mes "Ah, you've returned..."; + mes "Now, you must be wondering"; + mes "why I have been warning you"; + mes "about the dangers of using"; + mes "Alchemy to obtain knowledge"; + mes "that should be forbidden."; + next; + mes "[Kellasus]"; + mes "It is better that you know now"; + mes "than to find out later and not"; + mes "be prepared. There is a skill"; + mes "in Alchemy that transgresses"; + mes "the natural laws by creating"; + mes "life not intended by God."; + next; + mes "[Kellasus]"; + mes "It is an extremely"; + mes "dangerous skill that was"; + mes "developed out of human"; + mes "arrogance. Life is a beautiful"; + mes "thing, a precious gift, that"; + mes "we dare not tamper with."; + next; + mes "[Kellasus]"; + mes "My greatest shame in"; + mes "life is my contribution to"; + mes "that field of knowledge. At"; + mes "that time I was young and"; + mes "headstrong, too proud to"; + mes "admit I was playing God."; + next; + mes "[Kellasus]"; + mes "I even went so far as to"; + mes "become the most skilled"; + mes "Alchemist in the creation"; + mes "of ^FF0000Homunculi^000000. But I've"; + mes "changed my ways. I don't..."; + mes "I'll never create one again."; + next; + mes "[Kellasus]"; + mes "Alchemy is an incredible"; + mes "field of study, and it's great"; + mes "that you've dedicated yourself"; + mes "to it, but always remember that"; + mes "this science has great potential for abuse, as well as for good."; + next; + mes "[Kellasus]"; + mes "I only fear that your quest"; + mes "for knowledge, your insatiable"; + mes "curiosity to reveal the unknown,^FFFFFF ^000000 may lead you on the path of the"; + mes "Homunculus. For your own sake,^FFFFFF ^000000 don't bother considering the idea."; + next; + set bioeth,3; + mes "[Kellasus]"; + mes "Remember that all life is"; + mes "precious. If your motives"; + mes "are good, and untainted by"; + mes "the desire for fame or fortune,"; + mes "and if you work for the greater^FFFFFF ^000000 good of mankind, you'll be fine."; + close; + } + if (BaseJob == Job_Alchemist && bioeth == 1) { + mes "[Kellasus]"; + mes "Ah, it's you again."; + mes "Since you're here, let"; + mes "me ask you a question."; + mes "What exactly do you"; + mes "think of Alchemy?"; + next; + mes "[Kellasus]"; + mes "Wait. Don't answer"; + mes "that. As someone more"; + mes "experienced in this field,"; + mes "I believe that the answer"; + mes "to that question is more"; + mes "complicated than you think."; + next; + mes "[Kellasus]"; + mes "Most people see Alchemists"; + mes "as greedy scientists, assuming"; + mes "that we use our skills exclusively for^FFFFFF.^000000the transmutation of gold. Of"; + mes "course, learning how to do that"; + mes "is part of our basic training."; + next; + mes "[Kellasus]"; + mes "But learning transmutation"; + mes "is part of something bigger."; + mes "All Alchemists must strive to"; + mes "harness nature for the good"; + mes "of mankind. To do this requires"; + mes "the study of every science."; + next; + mes "[Kellasus]"; + mes "The fields of Medicine,"; + mes "Chemistry, Biology, Geology,"; + mes "Astronomy, Astrology, Geomancy,"; + mes "Mathematics, Physics and even"; + mes "Philosophy must all be learned"; + mes "by the competent Alchemist."; + next; + set bioeth,2; + mes "[Kellasus]"; + mes "Once you've entered the"; + mes "exciting vastness of Alchemy,"; + mes "there is no turning back. Do"; + mes "your best to learn all that you"; + mes "can, and never forget that you^FFFFFF ^000000 have responsibilities to mankind."; + close; + } + if (BaseJob == Job_Alchemist) { + mes "[Kellasus]"; + mes "You're another"; + mes "practitioner of"; + mes "Alchemy, aren't you?"; + mes "It's been a long time"; + mes "since I've spoken to"; + mes "such a young colleague..."; + next; + mes "[Kellasus]"; + mes "As your elder colleague,"; + mes "I encourage you to focus"; + mes "on your training. Enlighten"; + mes "yourself and satisfy your"; + mes "curiosity by solving the"; + mes "riddles of science."; + next; + mes "[Kellasus]"; + mes "But heed my words..."; + mes "There are secrets of"; + mes "science that must never"; + mes "be discovered by humans."; + mes "Do not be so proud as to"; + mes "seek out forbidden truths."; + next; + set bioeth,1; + mes "[Kellasus]"; + mes "Good luck in your"; + mes "studies, and I hope"; + mes "you never use your"; + mes "search for answers as"; + mes "an excuse to give in to"; + mes "greed and obsession."; + close; + } + mes "[Kellasus]"; + mes "Hmm. Who decides what"; + mes "is right and wrong? What is"; + mes "meant to be known and what"; + mes "secrets were never intended"; + mes "for mankind to understand?"; + next; + mes "[Kellasus]"; + mes "There are many who would"; + mes "agree that God alone wields"; + mes "authority over life and death."; + mes "But Alchemy does provide"; + mes "a way for the audacious..."; + close; +} + +lhz_in01,225,122,5 script Skrajjad#qsk_al 754,{ + if (BaseJob == Job_Alchemist && bioeth > 4) { + mes "[Skrajjad]"; + mes "I've taught you everything"; + mes "I can about the Homunculi."; + mes "I hope that I've been of some"; + mes "help in your quest for knowledge^FFFFFF ^000000 and understanding of our universe."; + next; + mes "[Skrajjad]"; + mes "If you haven't already done"; + mes "so, please visit Keshibien,"; + mes "master of the Call Homunculus"; + mes "skill. He's a kind person who's"; + mes "always willing to go out of his"; + mes "way to help young scientists."; + close; + } + if (BaseJob == Job_Alchemist && bioeth == 4) { + mes "[Skrajjad]"; + mes "Ah, you're the one"; + mes "who had the courage"; + mes "to ask Kellasus to teach"; + mes "you Alchemy. I must say"; + mes "that I admire your attitude,"; + if (Sex) + mes "young lad. Now, don't worry..."; + else + mes "young lass. Now, don't worry..."; + next; + mes "[Skrajjad]"; + mes "I understand how you"; + mes "must feel after Kellasus"; + mes "refused to teach you his"; + mes "methods, but that does not"; + mes "mean that you'll never learn"; + mes "how to create a Homunculus."; + next; + mes "[Skrajjad]"; + mes "I believe you'll be able to learn what you desire if you manage to"; + mes "train under all of the Homunculus experts. When you show how serious"; + mes "you are about this, then Kellasus might change his mind about you."; + next; + mes "[Skrajjad]"; + mes "Let give teach you my"; + mes "Homunculus specialty,"; + mes "the ^FF0000Vaporize^000000 skill. Actually,"; + mes "it's useless without Kellasus's"; + mes "technique, but it should be a"; + mes "good enough starting point."; + next; + mes "[Skrajjad]"; + mes "The Vaporize skill"; + mes "is an Alchemist skill"; + mes "that deals solely with"; + mes "Homunculi. Vaporize is"; + mes "mastered at Skill Level 1."; + next; + mes "[Skrajjad]"; + mes "This skill allows you to"; + mes "reduce your Homunculus"; + mes "to vapor so that it is in an"; + mes "inert chemical state. It's"; + mes "very similar to hibernation"; + mes "when you think about it."; + next; + mes "[Skrajjad]"; + mes "Now, if you want to"; + mes "bring back a vaporized"; + mes "Homunculus, you will need"; + mes "to know the ^FF0000Call Homunculus^000000"; + mes "which you can learn from"; + mes "Keshibien. Just remember..."; + next; + mes "[Skrajjad]"; + mes "Homunculi are living"; + mes "creatures, so don't go"; + mes "and vaporize and recall"; + mes "them recklessly. That sort"; + mes "of behavior would be inhumane."; + next; + mes "[Skrajjad]"; + mes "''Show respect for all life"; + mes "forms.'' That's the creed"; + mes "for the Homuculus expert."; + mes "Now go and find ^FF0000Keshibien^000000"; + mes "so that he can teach you"; + mes "the Call Homunculus skill."; + next; + set bioeth,5; + mes "[Skrajjad]"; + mes "Good luck in"; + mes "your studies"; + mes "and I hope you"; + mes "find the answers"; + mes "that you are seeking."; + close; + } + mes "[Skrajjad]"; + mes "Alchemy is wondrous..."; + mes "It incorporates every"; + mes "science and many other"; + mes "fields of knowledge that"; + mes "it's not enough to be jack"; + mes "of all trades... No..."; + next; + mes "[Skrajjad]"; + mes "In a sense, you must"; + mes "be a master of all trades"; + mes "to be proficient in Alchemy."; + mes "But it's incredibly rewarding to those of us who never stop asking"; + mes "how and why our world works."; + close; +} + +lhz_in01,204,138,5 script Keshibien#qsk_al 750,{ + if (BaseJob == Job_Alchemist && bioeth > 5) { + mes "[Keshibien]"; + mes "I hope that you"; + mes "can make good use"; + mes "of what I've taught you."; + mes "I'm glad that I was able"; + mes "to contribute something to"; + mes "your learning of Alchemy."; + next; + mes "[Keshibien]"; + mes "Now, the only person qualified"; + mes "to teach you the Homunculus"; + mes "Resurrection skill is Brocher."; + mes "He's... He's a character, but"; + mes "he's also a great teacher."; + next; + mes "[Keshibien]"; + mes "Now..."; + mes "Where could he be?"; + mes "I know he likes to drink,"; + mes "so maybe you can find him"; + mes "some place where they serve"; + mes "alcohol in Lighthalzen?"; + close; + } + if (BaseJob == Job_Alchemist && bioeth == 5) { + mes "[Keshibien]"; + mes "Oh! You must be the"; + mes "one Skrajjad told me"; + mes "about. So you've come"; + mes "so I can teach you the"; + mes "Call Homunculus skill?"; + next; + mes "[Keshibien]"; + mes "First of all, it's always"; + mes "a pleasure to meet another"; + mes "colleague. I'm Keshibien, and"; + mes "although I'm an expert on this"; + mes "particular skill, overall I'm just a run of the mill Alchemist."; + next; + mes "[Keshibien]"; + mes "Anyway, the Call Homunculus"; + mes "skill requires knowledge of the"; + mes "Vaporize skill and is mastered"; + mes "at Skill Level 1. This skill allows you to summon a Homunculus."; + mes "Pretty simple so far, right?"; + next; + mes "[Keshibien]"; + mes "Now, you can summon a"; + mes "vaporized Homunculus if"; + mes "you happen to have one."; + mes "Otherwise, you can just"; + mes "create one through using"; + mes "this skill and these items..."; + next; + mes "[Keshibien]"; + mes "^FF00001 Embryo^000000,"; + mes "^FF00001 Glass Tube^000000,"; + mes "^FF00001 Seed of Life^000000 and"; + mes "^FF00001 Morning Dew of Yggdrasil^000000."; + next; + mes "[Keshibien]"; + mes "Well, that's all the"; + mes "technical information"; + mes "I have to share with you."; + mes "Always remember to treat"; + mes "your Homunculus well. Eh,"; + mes "once you summon one, anyway."; + next; + mes "[Keshibien]"; + mes "But before you can do"; + mes "that, you need to learn"; + mes "the techniques that only"; + mes "Kellasus can teach you."; + mes "For now, go to ^FF0000Broncher^000000"; + mes "and learn from him, okay?"; + next; + mes "[Keshibien]"; + mes "Broncher happens"; + mes "to specialize in the"; + mes "Homunculus Resurrection"; + mes "skill. You should be able to"; + mes "find him somewhere in town,"; + mes "though I'm unsure where..."; + next; + set bioeth,6; + mes "[Keshibien]"; + mes "Anyway, it was really"; + mes "nice to meet you. Hopefully,"; + mes "you'll be able to learn how"; + mes "to fully use a Homunculus"; + mes "someday soon. Still, you'll"; + mes "need to convince Kellasus..."; + close; + } + mes "[Keshibien]"; + mes "Hello there~"; + mes "You must be from"; + mes "Rune-Midgarts, right?"; + mes "It's nice to meet you."; + next; + mes "[Keshibien]"; + mes "I hear that the"; + mes "Alchemists from"; + mes "over there are pretty"; + mes "skilled. I wonder if I'll"; + mes "ever get the chance to"; + mes "collaborate with any of them..."; + close; +} + +lhz_in02,278,273,3 script Broncher#qsk_al 709,{ + if (BaseJob == Job_Alchemist && bioeth > 6) { + mes "[Broncher]"; + mes "You again? Didn't I already"; + mes "teach you the Homunculus"; + mes "Resurrection skill? Come"; + mes "on, there's nothing else"; + mes "I can do for you. Lemme"; + mes "enjoy myself here..."; + next; + mes "[Broncher]"; + mes "If you didn't already,"; + mes "go and bother Kellasus"; + mes "and get him to teach you the"; + mes "basic Homunculus techniques."; + mes "Now go away, you're sobering"; + mes "me up! Go on, get outta here!"; + close; + } + if (BaseJob == Job_Alchemist && bioeth == 6) { + mes "[Broncher]"; + mes "^333333*Hiccup!*^000000"; + mes "Oh man..."; + mes "Oh man, this stuff"; + mes "is great! Yeah. Yeah,"; + mes "this really hits the spot."; + next; + mes "[Brocher]"; + mes "Holy crap! Y-you're that"; + mes "Alchemist that Skrajjad"; + mes "told me to expect! Wha--?"; + mes "You already visited Keshibien?"; + mes "Crap! I thought you wouldn't"; + mes "get here for another... Hour!"; + next; + mes "[Broncher]"; + mes "Oh, forget sobering."; + mes "I'll just teach you the"; + mes "^FF0000Homunculus Resurrection^000000"; + mes "skill. It's one of the last"; + mes "skills you need to learn"; + mes "for Homunculi, anyway."; + next; + mes "[Broncher]"; + mes "Yes, you can literally"; + mes "bring Homunculi back"; + mes "from the dead. Oh, and you"; + mes "should know that this skill is"; + mes "mastered at Skill Level 5."; + next; + mes "[Broncher]"; + mes "To bring your"; + mes "Homunculus back from"; + mes "the dead, you just push"; + mes "this button, the one that's"; + mes "labeled, ''Homunculus"; + mes "Resurrection.'' Easy, right?"; + next; + mes "[Broncher]"; + mes "Well, lesson's over."; + mes "You know everything you"; + mes "need to know about using"; + mes "Homunculus Resurrection."; + mes "But you still need Kellasus"; + mes "to teach you the fundamentals."; + set bioeth,7; + next; + mes "[Broncher]"; + mes "Without those basic"; + mes "techiques, everything"; + mes "you've studied from us"; + mes "will be for nothing. So..."; + mes "Lots of luck convincing"; + mes "Kellasus to teach you."; + next; + mes "[Broncher]"; + mes "Now leave alone"; + mes "and let me enjoy"; + mes "all of this alcohol"; + mes "in solitude, alright?"; + close; + } + mes "[Broncher]"; + mes "^333333*Hiccup~*^000000"; + mes "Oh yeah, this is"; + mes "the stuff! I call it..."; + mes "My ''Anti-Sobriety''"; + mes "formula! Can't think"; + mes "of a finer thing created..."; + close; +} + +lhz_in03,106,34,3 script Koring#qsk_al 706,{ + if (BaseJob == Job_Alchemist && bioeth == 8 || bioeth == 9) { + mes "[Koring]"; + mes "My daddy is the bestest"; + mes "Alchemist! He's sooooo"; + mes "smart, and I never heard"; + mes "him be wrong before!"; + next; + mes "[Koring]"; + mes "Daddy's been thinking"; + mes "a lot lately and I don't"; + mes "know why. Daddy gets "; + mes "really serious when he's "; + mes "worried about something."; + next; + mes "[Koring]"; + mes "He's always trying hard"; + mes "to make me happy and to "; + mes "help me when I have problems."; + mes "Like the time I was really sick... ^FFFFFF ^000000"; + next; + mes "[Koring]"; + mes "Daddy did his best to make"; + mes "some medicine to help me, "; + mes "and he looked all over for any"; + mes "doctor who could cure me. For"; + mes "a while, I was really scared,"; + mes "but my Daddy never gave up."; + next; + if (bioeth == 8) set bioeth,9; + mes "[Koring]"; + mes "He might be a little"; + mes "grumpy now, but my "; + mes "Daddy is still the best!"; + mes "I hope he feels better soon."; + close; + } + mes "[Koring]"; + mes "How did my Daddy get"; + mes "so smart? I wish I could"; + mes "learn things as fast as"; + mes "him so that I can be an"; + mes "Alchemist too when I grow up!"; + close; +} + +lhz_in03,109,31,5 script Beninne#qsk_al 90,{ + if (BaseJob == Job_Alchemist && bioeth == 8 || bioeth == 9) { + mes "[Beninne]"; + mes "You've met my husband,"; + mes "Kellasus? He's either a"; + mes "very stubborn or determined"; + mes "man, depending on how you"; + mes "want to look at it. Once his"; + mes "mind's made up, he won't budge!"; + next; + mes "[Beninne]"; + mes "He's a very good husband"; + mes "and father, but I feel like it"; + mes "takes the entire world to"; + mes "change his mind once he's "; + mes "convinced that he's right"; + mes "about something."; + next; + mes "[Beninne]"; + mes "Of course, if you manage"; + mes "to prove him wrong, he will"; + mes "do everything he can to make"; + mes "up for it. Kellasus has been"; + mes "like that since I first met him."; + next; + mes "[Beninne]"; + mes "It feels so nice to"; + mes "have someone like that"; + mes "to be protective of you."; + mes "Kellasus loves his work,"; + mes "but he loves his family even"; + mes "more. Amazing, isn't it?"; + close; + } + mes "[Beninne]"; + mes "Most people think that"; + mes "being a scientist's wife"; + mes "would be so difficult. I must"; + mes "be lucky that my husband is"; + mes "such a good family man, even"; + mes "though he may be an Alchemist."; + close; +} + +lighthalzen,226,210,3 script Nannan#qsk_al 86,{ + mes "[Nannan]"; + mes "You know, I always thought^FFFFFF ^000000 that all Alchemists were bookish,"; + mes "scholarly types, their faces always buried in books and studying. But"; + mes "I managed to find one who doesn't fit that nerdy stereotype at all."; + next; + mes "[Nannan]"; + mes "This guy, what's-his-face,"; + mes "Broncher, is always wasting"; + mes "his time drinking. I guess he^FFFFFF ^000000 discovered the secret of turning"; + mes "water into Grade A booze. But^FFFFFF ^000000 at least he's not the stuffy type."; + next; + mes "[Nannan]"; + mes "I don't know how much"; + mes "help he'd be to an aspiring"; + mes "Alchemist, but in my opinion,"; + mes "the man is a fully fledged"; + mes "genius! At least, compared"; + mes "to a street guy like me..."; + close; +} + +lhz_in01,218,141,7 script Alchemist#qsk_al 98,{ + mes "[Alchemist]"; + mes "Out of all humans,"; + mes "I believe Kellasus is"; + mes "the one who has come"; + mes "closest to discovering"; + mes "the secrets of life. He"; + mes "never fails to amaze me..."; + next; + mes "[Alchemist]"; + mes "I'm also impressed by the"; + mes "fact that he doesn't let his"; + mes "work keep him from being the"; + mes "best father and husband that"; + mes "he can for his family. He's"; + mes "an example for all of us."; + next; + mes "[Alchemist]"; + mes "Kellasus really is"; + mes "an amazing person."; + mes "There isn't one Alchemist"; + mes "that I know who doesn't look"; + mes "up to him in the realms of"; + mes "both science and personal life."; + close; +} + //============================================================ // Old changelog //============================================================ |