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author | Haru <haru@dotalux.com> | 2017-06-03 22:47:54 +0200 |
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committer | Haru <haru@dotalux.com> | 2017-06-03 22:47:54 +0200 |
commit | 68059ee62a223edb323abba0bc980faab8ed4b52 (patch) | |
tree | f50fddbe254d80033eeb74752843ebb6d0eda92f /npc/quests/skills/wizard_skills.txt | |
parent | 1b02f9269f15582c7d211f1d1a3a0c1c7ce68a88 (diff) | |
download | hercules-68059ee62a223edb323abba0bc980faab8ed4b52.tar.gz hercules-68059ee62a223edb323abba0bc980faab8ed4b52.tar.bz2 hercules-68059ee62a223edb323abba0bc980faab8ed4b52.tar.xz hercules-68059ee62a223edb323abba0bc980faab8ed4b52.zip |
Revert "Unify specialeffect, convert legacy scripts (#1746)"
This reverts commit 19883c583e5e1471c87ae80e67f34882a7e75bc6.
The commit was squashed by accident, my fault. I'm merging the PR again,
this time preserving the indivisual commits.
Diffstat (limited to 'npc/quests/skills/wizard_skills.txt')
-rw-r--r-- | npc/quests/skills/wizard_skills.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/quests/skills/wizard_skills.txt b/npc/quests/skills/wizard_skills.txt index 31a9489f0..fd146a94f 100644 --- a/npc/quests/skills/wizard_skills.txt +++ b/npc/quests/skills/wizard_skills.txt @@ -49,7 +49,7 @@ gef_tower,115,36,4 script Meow#q_wiz 4_CAT,{ mes "Alright, here's your lesson!"; next; mes "^3355FF*BAM! BOOM! CRASH!*^000000"; - specialeffect(EF_SUI_EXPLOSION, AREA, playerattached()); + specialeffect2 EF_SUI_EXPLOSION; next; mes "[Meow]"; mes "Don't you dare get"; @@ -63,7 +63,7 @@ gef_tower,115,36,4 script Meow#q_wiz 4_CAT,{ mes "the Sight Blaster skill before"; mes "Meow can administer another"; mes "vicious beating to you."; - specialeffect(EF_ABSORBSPIRITS, AREA, playerattached()); + specialeffect2 EF_ABSORBSPIRITS; skill "WZ_SIGHTBLASTER",1,0; next; mes "[Meow]"; @@ -287,7 +287,7 @@ gef_tower,115,36,4 script Meow#q_wiz 4_CAT,{ mes "you to cast Sight before you"; mes "can activate it. Now try it."; next; - specialeffect(EF_SUI_EXPLOSION, AREA, playerattached()); + specialeffect2 EF_SUI_EXPLOSION; mes "^3355FF*BAM! BOOM!*^000000"; next; mes "[Meow]"; @@ -311,7 +311,7 @@ gef_tower,115,36,4 script Meow#q_wiz 4_CAT,{ mes "You actually learned it!"; mes "That took way too much effort,"; mes "but at least we're done here."; - specialeffect(EF_ABSORBSPIRITS, AREA, playerattached()); + specialeffect2 EF_ABSORBSPIRITS; delitem Crystal_Blue,10; delitem Yellow_Live,10; delitem Boody_Red,10; |