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author | Dastgir <dastgirpojee@rocketmail.com> | 2015-12-10 15:35:54 +0530 |
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committer | Haru <haru@dotalux.com> | 2015-12-18 05:13:36 +0100 |
commit | 48122727289c06906d8c4e38e183bb0a16ddbb53 (patch) | |
tree | decd7a501b337f730cb2c16285e2d10049a4026e /npc/quests/skills/thief_skills.txt | |
parent | ecb934ebba6ac3fbd35d8816c1802f0d134ef4ac (diff) | |
download | hercules-48122727289c06906d8c4e38e183bb0a16ddbb53.tar.gz hercules-48122727289c06906d8c4e38e183bb0a16ddbb53.tar.bz2 hercules-48122727289c06906d8c4e38e183bb0a16ddbb53.tar.xz hercules-48122727289c06906d8c4e38e183bb0a16ddbb53.zip |
ItemID to Constant: quests/woe Folder
Diffstat (limited to 'npc/quests/skills/thief_skills.txt')
-rw-r--r-- | npc/quests/skills/thief_skills.txt | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/npc/quests/skills/thief_skills.txt b/npc/quests/skills/thief_skills.txt index 464657f3e..6aa7e452c 100644 --- a/npc/quests/skills/thief_skills.txt +++ b/npc/quests/skills/thief_skills.txt @@ -53,7 +53,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ case 1: switch (skill_thief_1) { case 0: - if ((countitem(7041) > 4) && ((JobLevel > 24) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { + if ((countitem(Fine_Grit) > 4) && ((JobLevel > 24) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { mes "[Alcouskou]"; mes "Luckily, you have brought some"; mes "sand with you. It is very important"; @@ -82,7 +82,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "return. Find RuRumuni in"; mes "west Payon. That is where I"; mes "heard he is these days."; - delitem 7041,5; //Fine_Grit + delitem Fine_Grit,5; skill_thief_1 = 1; close; } @@ -170,12 +170,12 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "that I can teach you."; mes "I hope that this skill will"; mes "aid you in the future. -"; - delitem 7042,1; //Leather_Bag_Of_Infinity + delitem Leather_Bag_Of_Infinity,1; skill "TF_SPRINKLESAND",1,0; close; } case 2: - if ((countitem(940) > 19) && ((JobLevel > 34) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { + if ((countitem(Grasshopper's_Leg) > 19) && ((JobLevel > 34) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { mes "[Alcouskou]"; mes "Okay! Let's practice!"; next; @@ -192,7 +192,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "Great! -At this level,"; mes "I am sure you can increase"; mes "your skill on your own."; - delitem 940,20; //Grasshopper's_Leg + delitem Grasshopper's_Leg,20; skill "TF_BACKSLIDING",1,0; close; } @@ -252,7 +252,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "If not, I cannot teach you."; close; case 3: - if ((countitem(912) > 0) && (countitem(948) > 0) && (countitem(908) > 4) && ((JobLevel > 19) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { + if ((countitem(Zargon) > 0) && (countitem(Bear's_Foot) > 0) && (countitem(Spawn) > 4) && ((JobLevel > 19) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { mes "[Alcouskou]"; mes "Wow, you have already prepared?"; mes "Great, I see promise in you. -"; @@ -282,9 +282,9 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "practice on your own time."; mes "I hope it aids you in the future."; mes ". . . . . Hope to see you soon"; - delitem 912,1; //Zargon - delitem 948,1; //Bear's_Foot - delitem 908,5; //Spawn + delitem Zargon,1; + delitem Bear's_Foot,1; + delitem Spawn,5; skill "TF_PICKSTONE",1,0; close; } @@ -342,7 +342,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "Retrieve these items by any means you see fit."; close; case 4: - if ((countitem(910) > 1) && (countitem(911) > 1) && ((JobLevel > 14) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { + if ((countitem(Garlet) > 1) && (countitem(Scell) > 1) && ((JobLevel > 14) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { mes "[Alcouskou]"; mes "Wow! Have you already gathered the items!"; mes "Very well, do you wish to begin?"; @@ -365,8 +365,8 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "to it. How you use it in"; mes "the future is up to you .."; mes "I wish you luck!"; - delitem 910,2; //Garlet - delitem 911,2; //Scell + delitem Garlet,2; + delitem Scell,2; skill "TF_THROWSTONE",1,0; close; } @@ -474,7 +474,7 @@ payon,91,77,3 script Bag Seller 4W_M_03,{ mes "They visit my store often."; close; case 1: - if ((countitem(952) > 0) && (countitem(1055) > 0) && (countitem(1025) > 0)) { + if ((countitem(Cactus_Needle) > 0) && (countitem(Earthworm_Peeling) > 0) && (countitem(Spiderweb) > 0)) { mes "[RuRumuni]"; mes "Ahhh... You have come for a leather bag."; mes "Very good, very good."; @@ -490,11 +490,11 @@ payon,91,77,3 script Bag Seller 4W_M_03,{ mes "If you take him this, he will"; mes "teach you the skill that you "; mes "wish to learn."; - delitem 952,1; //Cactus_Needle - delitem 1055,1; //Earthworm_Peeling - delitem 1025,1; //Spiderweb + delitem Cactus_Needle,1; + delitem Earthworm_Peeling,1; + delitem Spiderweb,1; skill_thief_1 = 2; - getitem 7042,1; //Leather_Bag_Of_Infinity + getitem Leather_Bag_Of_Infinity,1; close; } mes "[RuRumuni]"; |