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authorMasterOfMuppets <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-12 16:40:45 +0000
committerMasterOfMuppets <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-12 16:40:45 +0000
commit34d97ad8e590d40c8cd90aeb6caa0936b84885a6 (patch)
tree4f0cb1523ce7392994f4ecb92b2b77174d627a31 /npc/quests/skills/swordman_skills.txt
parent1b28f3cc0bc670b82e71d12ad67e263f4e04d1f3 (diff)
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Some typo fixes by IVBela.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6015 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/swordman_skills.txt')
-rw-r--r--npc/quests/skills/swordman_skills.txt39
1 files changed, 20 insertions, 19 deletions
diff --git a/npc/quests/skills/swordman_skills.txt b/npc/quests/skills/swordman_skills.txt
index c362d42ae..f91d41b33 100644
--- a/npc/quests/skills/swordman_skills.txt
+++ b/npc/quests/skills/swordman_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.5
+//= 1.5a
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -17,6 +17,7 @@
//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
//= 1.4 Updated the NPC to allow subclasses of swordsman to learn the skills, [MasterOfMuppets]
//= 1.5 Fixed exploits [Lupus]
+//= 1.5a Fixed some typos [IVBela]
//============================================================
@@ -55,20 +56,20 @@ L_Start:
emotion e_heh;
next;
mes "[Leon]";
- if(sex==1)mes "I like a Swordsman who isn't afraid to use a powerfull skill such as that.";
- if(sex==0)mes "Now, now, don't be shy. It's ok for girls to like Bash.";
- if(sex==0)mes "Afterall, whether your a Swordsman or Swordswoman, there's no denying the power of Bash!";
+ if(sex==1)mes "I like a Swordsman who isn't afraid to use a powerful skill such as that.";
+ if(sex==0)mes "Now, now, don't be shy. It's OK for girls to like Bash.";
+ if(sex==0)mes "After all, whether your a Swordsman or Swordswoman, there's no denying the power of Bash!";
next;
mes "[Leon]";
- mes "As great as Bash is though, I often felt that it could be even better if there was someway to stun an opponent with it.";
- mes "I decided to withdraw from the battlefield and research ways of making bash more powerfull.";
+ mes "As great as Bash is though, I often felt that it could be even better if there was some way to stun an opponent with it.";
+ mes "I decided to withdraw from the battlefield and research ways of making bash more powerful.";
next;
mes "[Leon]";
- mes "I discovered that if one could strike an enemy's weak point with a precisely placed Bash, an opponent would be left utterly parralyzed!!";
+ mes "I discovered that if one could strike an enemy's weak point with a precisely placed Bash, an opponent would be left utterly paralyzed!!";
next;
mes "[Leon]";
mes "I then went on to develop the skill, ^ff0000'Fatal Blow'^000000, which allows you to do just that!";
- mes "Will rigorous training, one can learn to stun an opponent with a mighty Bash.";
+ mes "With rigorous training, one can learn to stun an opponent with a mighty Bash.";
next;
mes "[Leon]";
mes "Since you seem to be so fond of Bash, I'd be willing to teach you the skill.";
@@ -113,7 +114,7 @@ L_Start:
close;
L_Check:
- mes "So your back. Did you get what I asked for?";
+ mes "So you're back. Did you get what I asked for?";
next;
mes "[Leon]";
if(countitem(1752)<10 || countitem(1751)<10 || countitem(532)<1 || countitem(962)<30 || countitem(526)<5) goto L_NoItems;
@@ -126,7 +127,7 @@ L_Check:
mes "Great work. You have everything I need for me to teach you Fatal Blow.";
next;
mes "[Leon]";
- mes "Ok, lets get started.";
+ mes "OK, lets get started.";
next;
mes "!SMACK!~!CRACK!~!THWACK!~!BASH!.......... !SMACK!~!CRACK!~!THWACK!~!BASH!..........";
next;
@@ -173,13 +174,13 @@ L_Other:
L_Start:
if (MOVHPREC == 1) goto L_Check;
if (getskilllv(144)>0) goto L_GotSkill;
- mes "Oh no! You must have been hurt in battle! Are you ok?";
- mes "It must have been a hard fought battle for you to recieve such serious injuries....";
+ mes "Oh no! You must have been hurt in battle! Are you OK?";
+ mes "It must have been a hard fought battle for you to receive such serious injuries....";
emotion e_swt2;
next;
mes "[Knight De Thomas]";
- mes "Being a Swordsman or Knight comes with a lot of responsiblity and requires a great deal of self sacrifice.";
- mes "For Swordsmen and Knights there is a wonderfull skill that can aid in the recovery of HP.";
+ mes "Being a Swordsman or Knight comes with a lot of responsibility and requires a great deal of self sacrifice.";
+ mes "For Swordsmen and Knights there is a wonderful skill that can aid in the recovery of HP.";
next;
mes "[Knight De Thomas]";
mes "I present to you..... ^5555FF'Moving HP Recovery'^000000!! This skill allows you to recover HP while moving!";
@@ -199,8 +200,8 @@ L_Start:
mes "and ^5555FF1 Moth Wings^000000.";
next;
mes "[Knight De Thomas]";
- mes "The bottles are proof that you have fought feircely and have used many potions. The Padded Armor is proof of an experienced fighter.";
- mes "The Moth Wings..... well... really aren't necessary. It's just that my niece recieved a bug hunting assignment for summer vacation.......";
+ mes "The bottles are proof that you have fought fiercely and have used many potions. The Padded Armor is proof of an experienced fighter.";
+ mes "The Moth Wings..... well... really aren't necessary. It's just that my niece received a bug hunting assignment for summer vacation.......";
next;
mes "[Knight De Thomas]";
mes "I would get them myself... it's just... I must work here all day long so I don't have any time to go out and get them.......";
@@ -256,7 +257,7 @@ L_Check:
mes "You are not yet experienced enough to learn this skill. Come back when you have a job level of at least 35.";
close;
L_GotSkill:
- mes "Ah, you're looking well. That HP Moving Recovery skill must be very helpfull.";
+ mes "Ah, you're looking well. That HP Moving Recovery skill must be very helpful.";
mes "Well, continued success on your adventure!";
close;
@@ -299,8 +300,8 @@ L_Start:
mes "When your health is low, you can call upon your hidden potential by provoking yourself.";
next;
mes "[Juan]";
- mes "A surge of energy will flow through your body giving you a greater attack prowess at the cost of defensive strength.";
- mes "With this you will be able to fight on with a FIREY RAGE and an absolute disregard to your own safety!!";
+ mes "A surge of energy will flow through your body giving you greater attack power at the cost of defensive strength.";
+ mes "With this you will be able to fight on with a FIERY RAGE and an absolute disregard to your own safety!!";
next;
mes "[Juan]";
mes "The enemy will be shocked by your new found strength!!";