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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
commit288490094a7fe9167747dc78d416940759a31197 (patch)
tree53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/quests/skills/priest_skills.txt
parent8ec1c47aed09c90343949d57c92760ba84738a46 (diff)
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- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/priest_skills.txt')
-rw-r--r--npc/quests/skills/priest_skills.txt176
1 files changed, 88 insertions, 88 deletions
diff --git a/npc/quests/skills/priest_skills.txt b/npc/quests/skills/priest_skills.txt
index 32c589428..927d4e8da 100644
--- a/npc/quests/skills/priest_skills.txt
+++ b/npc/quests/skills/priest_skills.txt
@@ -1,88 +1,88 @@
-//===== eAthena Script =======================================
-//= Priest Skills Quests
-//===== By: ==================================================
-//= Lupus, Reddozen
-//===== Current Version: =====================================
-//= 1.3a
-//===== Compatible With: =====================================
-//= eAthena Revision 3800+
-//===== Description: =========================================
-//= Temp quests for new skills for 2nd classes
-//===== Additional Comments: =================================
-//= 1.0 for fully working skills only [Lupus]
-//= 1.1 Added more new skill quests for more classes [Lupus]
-//= Somehow eA engine doesn't let you keep learn't skill V_V'
-//= 1.2 Added to correct locations, correct NPC's, fixed
-//= some of the items required and made them into real
-//= quests. [Reddozen]
-//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
-//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
-//= 1.3b Splitted into different files [DracoRPG]
-//============================================================
-
-
-//============================================================
-// PRIEST - REDEMPTIO
-//============================================================
-prt_church.gat,111,112,3 script Nun Linus 79,{
- mes "[Nun Linus]";
- if(BaseJob!=Job_Priest) goto L_nopriest;
- if(getskilllv(1014)) goto L_alreadyhave;
- if(getskilllv(54)<1) goto L_norez;
-
- mes "I can teach you the mercy of God";
- mes "if you bring me a couple things,";
- mes "and if God finds you worthy!";
- mes "1 Blue Gemstone";
- mes "1 Holy Water";
- next;
-
- mes "[Nun Linus]";
- mes "Let me check your items.";
- next;
-
- if(countitem(717)<1 || countitem(523)<1) goto L_noitems;//Items: Blue_Gemstone, Holy_Water,
- delitem 717, 1;//Items: Blue_Gemstone,
- delitem 523, 1;//Items: Holy_Water,
-
- mes "[Nun Linus]";
- mes "I see you have what you need,";
- mes "so we shall see if God finds";
- mes "you worthy yet!";
- next;
- if(rand(100)<JobLevel+25) goto L_bless;
- mes "[Nun Linus]";
- mes "Sorry, but God has not";
- mes "shined on you as of yet.";
- mes "Try again when you are a";
- mes "stronger Priest.";
- close;
-
-L_bless:
- mes "[Nun Linus]";
- mes "Hum... I see God has shined on you this time";
- skill 1014,1,0;
- close;
-
-L_noitems:
- mes "[Nun Linus]";
- mes "You don't have enough items.";
- mes "Come back when you have all";
- mes "the required items for me.";
- close;
-
-L_nopriest:
- mes "Sorry, you need to have some faith in God.";
- emotion e_gasp;
- close;
-
-L_alreadyhave:
- mes "I've already taught you";
- mes "everything I know...";
- close;
-
-L_norez:
- mes "Come back when you've learned";
- mes "more about priest and God.";
- close;
-}
+//===== eAthena Script =======================================
+//= Priest Skills Quests
+//===== By: ==================================================
+//= Lupus, Reddozen
+//===== Current Version: =====================================
+//= 1.3a
+//===== Compatible With: =====================================
+//= eAthena Revision 3800+
+//===== Description: =========================================
+//= Temp quests for new skills for 2nd classes
+//===== Additional Comments: =================================
+//= 1.0 for fully working skills only [Lupus]
+//= 1.1 Added more new skill quests for more classes [Lupus]
+//= Somehow eA engine doesn't let you keep learn't skill V_V'
+//= 1.2 Added to correct locations, correct NPC's, fixed
+//= some of the items required and made them into real
+//= quests. [Reddozen]
+//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
+//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
+//= 1.3b Splitted into different files [DracoRPG]
+//============================================================
+
+
+//============================================================
+// PRIEST - REDEMPTIO
+//============================================================
+prt_church.gat,111,112,3 script Nun Linus 79,{
+ mes "[Nun Linus]";
+ if(BaseJob!=Job_Priest) goto L_nopriest;
+ if(getskilllv(1014)) goto L_alreadyhave;
+ if(getskilllv(54)<1) goto L_norez;
+
+ mes "I can teach you the mercy of God";
+ mes "if you bring me a couple things,";
+ mes "and if God finds you worthy!";
+ mes "1 Blue Gemstone";
+ mes "1 Holy Water";
+ next;
+
+ mes "[Nun Linus]";
+ mes "Let me check your items.";
+ next;
+
+ if(countitem(717)<1 || countitem(523)<1) goto L_noitems;//Items: Blue_Gemstone, Holy_Water,
+ delitem 717, 1;//Items: Blue_Gemstone,
+ delitem 523, 1;//Items: Holy_Water,
+
+ mes "[Nun Linus]";
+ mes "I see you have what you need,";
+ mes "so we shall see if God finds";
+ mes "you worthy yet!";
+ next;
+ if(rand(100)<JobLevel+25) goto L_bless;
+ mes "[Nun Linus]";
+ mes "Sorry, but God has not";
+ mes "shined on you as of yet.";
+ mes "Try again when you are a";
+ mes "stronger Priest.";
+ close;
+
+L_bless:
+ mes "[Nun Linus]";
+ mes "Hum... I see God has shined on you this time";
+ skill 1014,1,0;
+ close;
+
+L_noitems:
+ mes "[Nun Linus]";
+ mes "You don't have enough items.";
+ mes "Come back when you have all";
+ mes "the required items for me.";
+ close;
+
+L_nopriest:
+ mes "Sorry, you need to have some faith in God.";
+ emotion e_gasp;
+ close;
+
+L_alreadyhave:
+ mes "I've already taught you";
+ mes "everything I know...";
+ close;
+
+L_norez:
+ mes "Come back when you've learned";
+ mes "more about priest and God.";
+ close;
+}