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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
commit | 31825ccc2dde034a218d9ad466dd721c40b5651d (patch) | |
tree | 961b976e45988f7f7158d33b3f11a18688f34b1f /npc/quests/skills/monk_skills.txt | |
parent | 22c75b070526de8b103032f5bf13504af81e0095 (diff) | |
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/monk_skills.txt')
-rw-r--r-- | npc/quests/skills/monk_skills.txt | 450 |
1 files changed, 0 insertions, 450 deletions
diff --git a/npc/quests/skills/monk_skills.txt b/npc/quests/skills/monk_skills.txt deleted file mode 100644 index 46d0e6f77..000000000 --- a/npc/quests/skills/monk_skills.txt +++ /dev/null @@ -1,450 +0,0 @@ -//===== rAthena Script ======================================= -//= Monk Skills Quests -//===== By: ================================================== -//= Lupus, Reddozen, Samuray22 -//===== Current Version: ===================================== -//= 1.5 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] -//= Quests for skills: Spiritual Bestowment, Excruciating Palm -//===== Additional Comments: ================================= -//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] -//============================================================ - -prt_monk,270,198,3 script Apprentice Monk#qsk_mo 753,{ - if (BaseJob == Job_Monk) { - if (MONK_SK == 7) { - mes "[Monk]"; - mes "To take the time to"; - mes "comtemplate on your most"; - mes "important goal, your highest"; - mes "priority, is never a waste."; - mes "Never confuse your means"; - mes "to the end you wish to achieve."; - close; - } - if (MONK_SK == 6 && getskilllv("MO_KITRANSLATION") == 0) { - mes "[Monk]"; - mes "You've forgotten the"; - mes "basics behind performing"; - mes "Spiritual Bestowment?"; - mes "How can this be...?"; - next; - mes "[Monk]"; - mes "Ah, now I understand."; - mes "You've transcended the"; - mes "limitations that used to"; - mes "hold you back, and have"; - mes "become a Champion. I'm"; - mes "sorry for underestimating you."; - next; - mes "[Monk]"; - mes "Very well. It will be an honor"; - mes "for me to help you relearn the"; - mes "Spiritual Bestowment skill. As"; - mes "a side effect, you will probably relearn Excruciating Palm as well."; - next; - mes "[Monk]"; - mes "Now be still and relax"; - mes "as I perform my special"; - mes "accupressure treatment that"; - mes "will commit these skills to"; - mes "your nervous system and "; - mes "motor memory..."; - next; - mes "^3355FF*Tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-"; - mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-"; - mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-"; - mes "tap-tap-tap-tap-tap-tap* *POKE*^000000"; - set MONK_SK,7; - skill "MO_KITRANSLATION",1,0; - skill "MO_BALKYOUNG",1,0; - next; - mes "[Monk]"; - mes "It is done. Please"; - mes "continue to use these"; - mes "special skills to promote"; - mes "peace and harmony in this"; - mes "world. Farewell, my friend."; - close; - } - if (MONK_SK > 2) { - mes "[Monk]"; - mes "To take the time to"; - mes "comtemplate on your most"; - mes "important goal, your highest"; - mes "priority, is never a waste."; - mes "Never confuse your means"; - mes "to the end you wish to achieve."; - next; - mes "[Monk]"; - mes "Ah, I have a favor to ask."; - mes "Please do not tell others that"; - mes "I have taught you Spiritual"; - mes "Bestowment. I don't wish to"; - mes "spend my time teaching too"; - mes "many people this skill..."; - close; - } - if (MONK_SK == 2) { - if (Weight == 0) { - mes "[Monk]"; - mes "Ah. Well done. I see"; - mes "that you managed to learn"; - mes "the most important thing,"; - mes "selflessness, on your own."; - mes "Now I trust that you won't"; - mes "abuse what I have to teach you."; - next; - mes "[Monk]"; - mes "My test may seem too strict,"; - mes "but it is impossible to learn"; - mes "Spiritual Bestowment without^FFFFFF ^000000 the right discipline. As with all"; - mes "things, readiness and preparation precede all forms of realization."; - next; - mes "[Monk]"; - mes "Now just relax for a moment."; - mes "I will use accupressure to"; - mes "train your nervous system to"; - mes "physically memorize the energy"; - mes "flow and movements required"; - mes "for Spiritual Bestowment."; - next; - mes "^3355FF*Tap... tap*"; - mes "*Tap... Tap*"; - mes "*Tap tap tap*^000000"; - next; - mes "^3355FF*Tap tap tap*"; - mes "*Tap tap tap*"; - mes "*Tap... Tap tap*^000000"; - next; - mes "^3355FF*Tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-"; - mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-"; - mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-"; - mes "tap-tap-tap-tap-tap-tap* *POKE*^000000"; - next; - mes "[Monk]"; - mes "It is done. You are now"; - mes "capable of using Spiritual"; - mes "Bestowment. Ah, yes. I've never"; - mes "really named this skill, but that is what it is usually called by"; - mes "other Monks who have seen it."; - next; - mes "[Monk]"; - mes "Remember that this skill has a"; - mes "long Cast Time and Skill Delay,"; - mes "so use it very carefully. This"; - mes "skill will let you give a Spirit Sphere to one of your Party"; - mes "Members by consuming 40 SP."; - next; - mes "[Monk]"; - mes "You will better understand"; - mes "the use of this skill if you"; - mes "practice. Keep in mind that"; - mes "fighting may be necessary at"; - mes "times, but it is a means to an"; - mes "end, and not an end in itself."; - set MONK_SK,3; - skill "MO_KITRANSLATION",1,0; - next; - mes "[Monk]"; - mes "Our skills should not be"; - mes "used to shed blood. If you"; - mes "can transcend conflict, you"; - mes "will know that fighting has"; - mes "no worth, no value. Peace"; - mes "be with you, my friend."; - close; - } - else { - mes "[Monk]"; - mes "Have you learned the"; - mes "meaning of selflessness?"; - mes "When you abandon greed"; - mes "and the desires of the world,"; - mes "you will be ready for my teaching. ^FFFFFF ^000000"; - close; - } - } - if (MONK_SK == 1) { - mes "[Monk]"; - mes "Fighting is meaningless."; - mes "Transcend conflict and"; - mes "difference through the"; - mes "realization that all are"; - mes "one. Discipline your mind"; - mes "and the truth will be revealed."; - next; - mes "[Monk]"; - mes "Hm? To what purpose have"; - mes "you come to visit me? Ah, so"; - mes "you wish to learn the skill that^FFFFFF ^000000 I have developed. My colleague"; - mes "was right: more and more people have been wanting to learn this."; - next; - mes "[Monk]"; - mes "Do not misunderstand me."; - mes "It is true that power and"; - mes "justice, wisdom and action"; - mes "must be balanced. However,"; - mes "I have been visited by too many power hungry, bloodthirsty people."; - next; - mes "[Monk]"; - mes "In all fairness, I shall"; - mes "give you a chance. Prove"; - mes "to me that you would use"; - mes "the skills I teach you for"; - mes "peace and justice. Prove that"; - mes "you are free from selfishness."; - set MONK_SK,2; - close; - } - } - mes "[Monk]"; - mes "Fighting is meaningless."; - mes "Transcend conflict and"; - mes "difference through the"; - mes "realization that all are"; - mes "one. Discipline your mind"; - mes "and the truth will be revealed."; - close; -} - -monk_test,316,69,5 script Monk#qsk_mo 823,{ - if (BaseJob == Job_Monk) { - if (MONK_SK == 6) { - mes "[Monk]"; - mes "How did you convince"; - mes "that monk to teach you"; - mes "Spiritual Bestowment? It'd"; - mes "be nice to popularize both"; - mes "of our specialty skills, but the world may not be ready yet."; - close; - } - if (MONK_SK == 5) { - mes "[Monk]"; - mes "To begin, Excruciating Palm"; - mes "is performed by taking your"; - mes "inner strength and making it"; - mes "into outer strength. Then, you"; - mes "focus all of that into your palm. You'll explode if you do it wrong."; - next; - mes "[Monk]"; - mes "This skill truly causes"; - mes "excruciating pain, consuming"; - mes "20 SP and even 10 HP. It will"; - mes "knock back monsters with the"; - mes "chance of stunning them, but only the targeted monster is damaged."; - next; - mes "[Monk]"; - mes "If you use this skill on"; - mes "other players, it will cause"; - mes "a certain amount of damage,"; - mes "but it won't knock back other"; - mes "players near the original target. Does that make sense?"; - next; - mes "[Monk]"; - mes "Anyway, keep practicing"; - mes "these principles and you'll"; - mes "master Excruciating Palm."; - mes "You should definitely be able"; - mes "to do it since you've learned"; - mes "Spiritual Endowment."; - set MONK_SK,6; - skill "MO_BALKYOUNG",1,0; - next; - mes "[Monk]"; - mes "Well, we've completed"; - mes "the lesson. I hope you"; - mes "use your new skills to"; - mes "fight for justice and"; - mes "combat evil. Goodbye"; - mes "for now, my friend."; - close; - } - if (MONK_SK == 4 && countitem(905) > 19 && countitem(711) > 2) { - mes "[Monk]"; - mes "What's that...?"; - mes "You've learned the"; - mes "Spiritual Bestowment"; - mes "skill? I assume that you"; - mes "wish to learn Excruciating"; - mes "Palm next. Am I correct?"; - next; - mes "[Monk]"; - mes "Hm. Well, you are strong"; - mes "enough to handily defeat a"; - mes "good number of Mandragoras."; - mes "All right. You seem to be ready. Come back in a little while so"; - mes "that I can finish preparations."; - delitem 905,20; //Stem - delitem 711,3; //Shoot - set MONK_SK,5; - close; - } - if (MONK_SK == 4) { - mes "[Monk]"; - mes "What's that...?"; - mes "You've learned the"; - mes "Spiritual Bestowment"; - mes "skill? I assume that you"; - mes "wish to learn Excruciating"; - mes "Palm next. Am I correct?"; - next; - mes "[Monk]"; - mes "As I mentioned to you"; - mes "before, you must subjugate"; - mes "Mandragoras to prove that"; - mes "you are qualified, in terms"; - mes "of strength and compassion,"; - mes "to learn Excruciating Palm."; - next; - mes "[Monk]"; - mes "Fight to protect those"; - mes "innocents terrorized by"; - mes "the aggressive Mandragoras."; - mes "If you bring me ^FF000020 Stems^000000 and"; - mes "^FF00003 Shoots^000000, I will be satisfied^FFFFFF ^000000 with this proof of your ability."; - next; - mes "[Monk]"; - mes "Do you understand now?"; - close; - } - if (MONK_SK == 3) { - mes "[Monk]"; - mes "Have you come to learn"; - mes "Excruciating Palm? If only"; - mes "that were possible. There"; - mes "are two obstacles we face"; - mes "in fulfilling your request."; - next; - mes "[Monk]"; - mes "Firstly, you must learn"; - mes "the Spiritual Bestowment"; - mes "skill beforehand. It will be"; - mes "difficult to get that monk"; - mes "to teach it to you, if not"; - mes "outright impossible."; - next; - mes "[Monk]"; - mes "Secondly, you will need"; - mes "to pass my little test of"; - mes "strength, so that I can be"; - mes "use that your body can endure"; - mes "the awesome power involved"; - mes "in using Excruciating Palm."; - next; - mes "[Monk]"; - mes "Mm. I know that Mandragoras"; - mes "have been menacing travelers,"; - mes "so if you can prove to me that"; - mes "you've been hunting them, you"; - mes "will prove worthy of learning"; - mes "Excruciating Palm."; - next; - mes "[Monk]"; - mes "If you can somehow convince"; - mes "that monk to teach you how to"; - mes "perform Spiritual Bestowment,"; - mes "I shall then ask you to bring"; - mes "^FF000020 Stems^000000 and ^FF00003 Shoots^000000 from"; - mes "hunting Mandragoras."; - next; - mes "[Monk]"; - mes "Of course, completing"; - mes "my test is meaningless"; - mes "if you do not first learn the"; - mes "Spiritual Bestowment skill."; - mes "I wish you luck with that..."; - set MONK_SK,4; - close; - } - if (MONK_SK == 1) { - mes "[Monk]"; - mes "There is a pacifist monk"; - mes "living in seclusion that"; - mes "can teach the Spiritual"; - mes "Bestowment skill. However,"; - mes "he is stubborn, and has refused^FFFFFF ^000000 many who wish to learn from him."; - next; - mes "[Monk]"; - mes "It would be good if"; - mes "you can convince him"; - mes "to teach it to you, as it is"; - mes "impossible to learn how"; - mes "to perform this skill alone."; - mes "It's really quite a pity..."; - close; - } - if (MONK_SK == 0) { - mes "[Monk]"; - mes "Power without justice will"; - mes "not last. Justice without"; - mes "power cannot be upheld."; - mes "Power does not equate to"; - mes "justice, but true justice can"; - mes "be the means to power."; - next; - mes "[Monk]"; - mes "Always remember this truth."; - mes "Justice and power, compassion"; - mes "and strength, wisdom and action. These are all complements that"; - mes "go hand in hand and must always"; - mes "be harmoniousy balanced."; - next; - mes "[Monk]"; - mes "So it is with some skills."; - mes "I have developed a skill"; - mes "that is the pure manifestation"; - mes "of power, Excruciating Palm!"; - mes "However, it is useless without"; - mes "its complement to balance it."; - next; - mes "[Monk]"; - mes "The complement to my skill"; - mes "is a skill known as Spiritual"; - mes "Bestowment, which can only"; - mes "be taught by one Monk. However,"; - mes "he refuses to teach it to others, believing they are unworthy."; - next; - mes "[Monk]"; - mes "Although I've let him know"; - mes "that he should popularize his"; - mes "teaching of that skill, I must respect his decision. Still, you"; - mes "may try talking to him if you wish to try to learn some new skills."; - set MONK_SK,1; - next; - mes "[Monk]"; - mes "To find him, simply seek"; - mes "out the monk who always"; - mes "preaches the empty meaning"; - mes "of fighting. That will be him."; - close; - } - } - mes "[Monk]"; - mes "Power without justice will"; - mes "not last. Justice without"; - mes "power cannot be upheld."; - mes "Power does not equate to"; - mes "justice, but true justice can"; - mes "be the means to power."; - close; -} - -//============================================================ -// Old changelog -//============================================================ -//= 1.0 for fully working skills only [Lupus] -//= 1.1 Added more new skill quests for more classes [Lupus] -//= Somehow eA engine doesn't let you keep learn't skill V_V' -//= 1.2 Added to correct locations, correct NPC's, fixed -//= some of the items required and made them into real -//= quests. [Reddozen] -//= 1.3 Fixed bugs and minor typos. Optimized [Lupus] -//= 1.3a fixed an item ID typo, thx 2Spiritual Kid -//= 1.3b Splitted into different files [DracoRPG] -//= 1.4 Updated to the official one. [Samuray22] -//= 1.4a replaced item "names" with item id. [Lupus] -//============================================================ |