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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/quests/skills/knight_skills.txt | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/knight_skills.txt')
-rw-r--r-- | npc/quests/skills/knight_skills.txt | 134 |
1 files changed, 67 insertions, 67 deletions
diff --git a/npc/quests/skills/knight_skills.txt b/npc/quests/skills/knight_skills.txt index e5e29d781..b8431e718 100644 --- a/npc/quests/skills/knight_skills.txt +++ b/npc/quests/skills/knight_skills.txt @@ -1,67 +1,67 @@ -//===== eAthena Script =======================================
-//= Knight Skills Quests
-//===== By: ==================================================
-//= Lupus, Reddozen
-//===== Current Version: =====================================
-//= 1.3a
-//===== Compatible With: =====================================
-//= eAthena Revision 3800+
-//===== Description: =========================================
-//= Temp quests for new skills for 2nd classes
-//===== Additional Comments: =================================
-//= 1.0 for fully working skills only [Lupus]
-//= 1.1 Added more new skill quests for more classes [Lupus]
-//= Somehow eA engine doesn't let you keep learn't skill V_V'
-//= 1.2 Added to correct locations, correct NPC's, fixed
-//= some of the items required and made them into real
-//= quests. [Reddozen]
-//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
-//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
-//= 1.3b Splitted into different files [DracoRPG]
-//============================================================
-
-
-//============================================================
-// KNIGHT - CHARGE ATTACK
-//============================================================
-prt_in.gat,84,98,3 script Esope 734,{
- mes "[Esope]";
- if(BaseJob!=Job_Knight) goto L_noknight;
- if(getskilllv(1001)) goto L_alreadyhave;
-
- mes "I'll teach you all I know for:";
- mes "5 Candy canes";
- mes "3 Witherless Roses";
- next;
-
- mes "[Esope]";
- mes "Let me check your items.";
- next;
-
- if(countitem(530)<5 || countitem(748)<3)goto L_noitems;//Items: Candy_Cane, Witherless_Rose,
- delitem 530, 5;//Items: Candy_Cane,
- delitem 748, 3;//Items: Witherless_Rose,
-
- mes "[Esope]";
- mes "I see you have what you need,";
- mes "so I'll teach you my talent.";
- skill 1001,1,0;
- close;
-
-L_noitems:
- mes "[Esope]";
- mes "You don't have enough items.";
- mes "Come back when you have all";
- mes "the required items for me.";
- close;
-
-L_noknight:
- mes "Looking for your master?";
- emotion e_gasp;
- close;
-
-L_alreadyhave:
- mes "I've already taught you";
- mes "everything I know...";
- close;
-}
+//===== eAthena Script ======================================= +//= Knight Skills Quests +//===== By: ================================================== +//= Lupus, Reddozen +//===== Current Version: ===================================== +//= 1.3a +//===== Compatible With: ===================================== +//= eAthena Revision 3800+ +//===== Description: ========================================= +//= Temp quests for new skills for 2nd classes +//===== Additional Comments: ================================= +//= 1.0 for fully working skills only [Lupus] +//= 1.1 Added more new skill quests for more classes [Lupus] +//= Somehow eA engine doesn't let you keep learn't skill V_V' +//= 1.2 Added to correct locations, correct NPC's, fixed +//= some of the items required and made them into real +//= quests. [Reddozen] +//= 1.3 Fixed bugs and minor typos. Optimized [Lupus] +//= 1.3a fixed an item ID typo, thx 2Spiritual Kid +//= 1.3b Splitted into different files [DracoRPG] +//============================================================ + + +//============================================================ +// KNIGHT - CHARGE ATTACK +//============================================================ +prt_in.gat,84,98,3 script Esope 734,{ + mes "[Esope]"; + if(BaseJob!=Job_Knight) goto L_noknight; + if(getskilllv(1001)) goto L_alreadyhave; + + mes "I'll teach you all I know for:"; + mes "5 Candy canes"; + mes "3 Witherless Roses"; + next; + + mes "[Esope]"; + mes "Let me check your items."; + next; + + if(countitem(530)<5 || countitem(748)<3)goto L_noitems;//Items: Candy_Cane, Witherless_Rose, + delitem 530, 5;//Items: Candy_Cane, + delitem 748, 3;//Items: Witherless_Rose, + + mes "[Esope]"; + mes "I see you have what you need,"; + mes "so I'll teach you my talent."; + skill 1001,1,0; + close; + +L_noitems: + mes "[Esope]"; + mes "You don't have enough items."; + mes "Come back when you have all"; + mes "the required items for me."; + close; + +L_noknight: + mes "Looking for your master?"; + emotion e_gasp; + close; + +L_alreadyhave: + mes "I've already taught you"; + mes "everything I know..."; + close; +} |