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authorMichieru <michieru@0-mail.com>2013-10-24 12:10:43 +0200
committerMichieru <michieru@0-mail.com>2013-10-24 12:10:43 +0200
commite3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch)
tree20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/quests/skills/hunter_skills.txt
parent491892212d338903179909b89a5bfc2385e52261 (diff)
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Update to last rAthena npc.
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/quests/skills/hunter_skills.txt')
-rw-r--r--npc/quests/skills/hunter_skills.txt39
1 files changed, 17 insertions, 22 deletions
diff --git a/npc/quests/skills/hunter_skills.txt b/npc/quests/skills/hunter_skills.txt
index e6f9f9d41..5178d622f 100644
--- a/npc/quests/skills/hunter_skills.txt
+++ b/npc/quests/skills/hunter_skills.txt
@@ -1,34 +1,29 @@
-//===== rAthena Script =======================================
+//===== Hercules Script ======================================
//= Hunter Skills Quests
-//===== By: ==================================================
+//===== By: ==================================================
//= Lupus, Reddozen, Kisuka
-//===== Current Version: =====================================
+//===== Current Version: =====================================
//= 1.4
-//===== Compatible With: =====================================
-//= rAthena Revision 3800+
-//===== Description: =========================================
-//= Temp quests for new skills for 2nd classes
-//===== Additional Comments: =================================
+//===== Description: =========================================
+//= [Official Conversion]
+//= Quests for skills: Phantasmic Arrow
+//===== Additional Comments: =================================
//= 1.0 for fully working skills only [Lupus]
//= 1.1 Added more new skill quests for more classes [Lupus]
-//= Somehow eA engine doesn't let you keep learn't skill V_V'
+//= Somehow eA engine doesn't let you keep learn't skill V_V'
//= 1.2 Added to correct locations, correct NPC's, fixed
-//= some of the items required and made them into real
-//= quests. [Reddozen]
+//= some of the items required and made them into real
+//= quests. [Reddozen]
//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
//= 1.3b Splitted into different files [DracoRPG]
//= 1.3c Fixed some typos [IVBela]
//= 1.3d Changed NPC Name to the official [Lupus]
-//= 1.4 Moved Arpesto from tu_archer and added his script. [Kisuka]
+//= 1.4 Moved Arpesto from tu_archer and added his script. [Kisuka]
//============================================================
-
-//============================================================
-// HUNTER SKILL - PHANTASMIC ARROW
-//============================================================
pay_arche,109,169,3 script Arpesto 712,{
- if (Class == Job_Hunter || Class == Job_Sniper) {
+ if (BaseJob == Job_Hunter) {
if (qskill_hunter == 100) {
if (getskilllv("HT_PHANTASMIC")) {
mes "[Arpesto]";
@@ -50,7 +45,7 @@ pay_arche,109,169,3 script Arpesto 712,{
mes "I don't know what";
mes "you're talking about!";
close;
- }else{
+ } else {
mes "[Arpesto]";
mes "I recognize you";
mes "from somewhere,";
@@ -218,7 +213,7 @@ pay_arche,109,169,3 script Arpesto 712,{
set qskill_hunter,100;
skill "HT_PHANTASMIC",1,0;
close;
- }else{
+ } else {
mes "[Arpesto]";
mes "Hurry up and bring";
mes "^3131FF5 Cursed Rubies^000000,";
@@ -241,7 +236,7 @@ pay_arche,109,169,3 script Arpesto 712,{
set qskill_hunter,100;
close;
}
- if (JobLevel < 40) {
+ if (BaseJob == Job_Hunter && JobLevel < 40) {
mes "[Arpesto]";
mes "Did the master send you";
mes "to me? Hmm... You're still";
@@ -256,7 +251,7 @@ pay_arche,109,169,3 script Arpesto 712,{
mes "be able to grasp what I've been";
mes "teaching Hunters and Snipers.";
close;
- }else{
+ } else {
mes "[Arpesto]";
mes "Has the master sent you?";
mes "Ah, you definitely have the";
@@ -359,7 +354,7 @@ pay_arche,109,169,3 script Arpesto 712,{
}
}
}
- }else{
+ } else {
mes "[Arpesto]";
mes "The sky still looks clear, but recently the winds that have been blowing through the land seem to carry with them an air of misfortune.";
next;