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author | shennetsind <ind@henn.et> | 2013-10-30 18:38:14 -0200 |
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committer | shennetsind <ind@henn.et> | 2013-10-30 18:38:14 -0200 |
commit | 7fefefdde386f13f8fefa8db3ffe9ed140c8aa10 (patch) | |
tree | 715f3b80d75cab3a9c2a3abd04ae4461165e8854 /npc/quests/skills/hunter_skills.txt | |
parent | a2405882a4123d6a11d24e895b40148dc7cb455e (diff) | |
parent | bd04c6c566902d03d633b4dfee5335361155a79e (diff) | |
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Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'npc/quests/skills/hunter_skills.txt')
-rw-r--r-- | npc/quests/skills/hunter_skills.txt | 39 |
1 files changed, 17 insertions, 22 deletions
diff --git a/npc/quests/skills/hunter_skills.txt b/npc/quests/skills/hunter_skills.txt index e6f9f9d41..5178d622f 100644 --- a/npc/quests/skills/hunter_skills.txt +++ b/npc/quests/skills/hunter_skills.txt @@ -1,34 +1,29 @@ -//===== rAthena Script ======================================= +//===== Hercules Script ====================================== //= Hunter Skills Quests -//===== By: ================================================== +//===== By: ================================================== //= Lupus, Reddozen, Kisuka -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.4 -//===== Compatible With: ===================================== -//= rAthena Revision 3800+ -//===== Description: ========================================= -//= Temp quests for new skills for 2nd classes -//===== Additional Comments: ================================= +//===== Description: ========================================= +//= [Official Conversion] +//= Quests for skills: Phantasmic Arrow +//===== Additional Comments: ================================= //= 1.0 for fully working skills only [Lupus] //= 1.1 Added more new skill quests for more classes [Lupus] -//= Somehow eA engine doesn't let you keep learn't skill V_V' +//= Somehow eA engine doesn't let you keep learn't skill V_V' //= 1.2 Added to correct locations, correct NPC's, fixed -//= some of the items required and made them into real -//= quests. [Reddozen] +//= some of the items required and made them into real +//= quests. [Reddozen] //= 1.3 Fixed bugs and minor typos. Optimized [Lupus] //= 1.3a fixed an item ID typo, thx 2Spiritual Kid //= 1.3b Splitted into different files [DracoRPG] //= 1.3c Fixed some typos [IVBela] //= 1.3d Changed NPC Name to the official [Lupus] -//= 1.4 Moved Arpesto from tu_archer and added his script. [Kisuka] +//= 1.4 Moved Arpesto from tu_archer and added his script. [Kisuka] //============================================================ - -//============================================================ -// HUNTER SKILL - PHANTASMIC ARROW -//============================================================ pay_arche,109,169,3 script Arpesto 712,{ - if (Class == Job_Hunter || Class == Job_Sniper) { + if (BaseJob == Job_Hunter) { if (qskill_hunter == 100) { if (getskilllv("HT_PHANTASMIC")) { mes "[Arpesto]"; @@ -50,7 +45,7 @@ pay_arche,109,169,3 script Arpesto 712,{ mes "I don't know what"; mes "you're talking about!"; close; - }else{ + } else { mes "[Arpesto]"; mes "I recognize you"; mes "from somewhere,"; @@ -218,7 +213,7 @@ pay_arche,109,169,3 script Arpesto 712,{ set qskill_hunter,100; skill "HT_PHANTASMIC",1,0; close; - }else{ + } else { mes "[Arpesto]"; mes "Hurry up and bring"; mes "^3131FF5 Cursed Rubies^000000,"; @@ -241,7 +236,7 @@ pay_arche,109,169,3 script Arpesto 712,{ set qskill_hunter,100; close; } - if (JobLevel < 40) { + if (BaseJob == Job_Hunter && JobLevel < 40) { mes "[Arpesto]"; mes "Did the master send you"; mes "to me? Hmm... You're still"; @@ -256,7 +251,7 @@ pay_arche,109,169,3 script Arpesto 712,{ mes "be able to grasp what I've been"; mes "teaching Hunters and Snipers."; close; - }else{ + } else { mes "[Arpesto]"; mes "Has the master sent you?"; mes "Ah, you definitely have the"; @@ -359,7 +354,7 @@ pay_arche,109,169,3 script Arpesto 712,{ } } } - }else{ + } else { mes "[Arpesto]"; mes "The sky still looks clear, but recently the winds that have been blowing through the land seem to carry with them an air of misfortune."; next; |