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author | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
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committer | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
commit | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch) | |
tree | 20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/quests/skills/dancer_skills.txt | |
parent | 491892212d338903179909b89a5bfc2385e52261 (diff) | |
download | hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.gz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.bz2 hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.xz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.zip |
Update to last rAthena npc.
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/quests/skills/dancer_skills.txt')
-rw-r--r-- | npc/quests/skills/dancer_skills.txt | 50 |
1 files changed, 24 insertions, 26 deletions
diff --git a/npc/quests/skills/dancer_skills.txt b/npc/quests/skills/dancer_skills.txt index 971c100ca..3c7efd345 100644 --- a/npc/quests/skills/dancer_skills.txt +++ b/npc/quests/skills/dancer_skills.txt @@ -1,15 +1,13 @@ -//===== rAthena Script ======================================= +//===== Hercules Script ====================================== //= Dancer Skills Quests -//===== By: ================================================== +//===== By: ================================================== //= Lupus, Reddozen -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.5 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] +//===== Description: ========================================= +//= [Official Conversion] //= Quests for skills: Charming Wink -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.4 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] //= 1.4a Changed NPC location [Yommy] //= 1.5 Replaced effect numerics with constants. [L0ne_W0lf] @@ -191,7 +189,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{ next; mes "^3355FFIt figures that she'd"; mes "keep your mirror.^000000"; - Emotion e_ag,1; + emotion e_ag,1; set DANCER_SK,3; close; } @@ -203,7 +201,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{ mes "Oh! It's you. So did my"; mes "sister in Prontera Church"; mes "teach you anything yet?"; - Emotion e_go; + emotion e_go; close; } else if (DANCER_SK == 7) { @@ -266,7 +264,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{ mes "Look at me, do it"; mes "like this. Un, deux, trois~"; mes "Now, let me see you try it."; - Emotion e_no1; + emotion e_no1; next; switch(select("Un deux trois~-:Un, doux trois~:Un, deux, trois~")) { default: @@ -286,7 +284,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{ case 3: mes "["+ strcharinfo(0) +"]"; mes "Un, deux, trois~"; - Emotion e_no1,1; + emotion e_no1,1; specialeffect2 EF_FLASHER; next; mes "[Canell]"; @@ -296,7 +294,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{ mes "of rhythm and naturalness"; mes "are absolutely essential to"; mes "this technique of enticement."; - Emotion e_kis; + emotion e_kis; next; mes "[Canell]"; mes "Now that you've mastered"; @@ -311,7 +309,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{ mes "have that drawback. Ho-ho~"; mes "Anyway, it's time for us to part now. I hope that you grow to"; mes "become a more glamorous and charming dancer in days to come."; - Emotion e_heh; + emotion e_heh; next; mes "^3355FFYou have finally learned"; mes "the Charming Wink skill.^000000"; @@ -329,7 +327,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{ mes "ask me? Ah, you must"; mes "be mesmerized by my"; mes "beauty, aren't you?"; - Emotion e_pif; + emotion e_pif; next; mes "[Canell]"; mes "Oh, to be so beautiful"; @@ -389,7 +387,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{ mes "Hey there,"; mes "handsome~"; mes "^333333*Wink~*^000000"; - Emotion e_kis; + emotion e_kis; specialeffect2 EF_VALLENTINE2; next; mes "^3355FFStrangely enough,"; @@ -540,7 +538,7 @@ prontera,183,333,1 script Aelle#qsk_dan02 79,{ mes "I do it! Wink, j-just"; mes "like this, okay? Y' see?"; mes "^333333*Wiiiiiiiiiiiiiink*^000000"; - Emotion e_no1; + emotion e_no1; next; mes "["+ strcharinfo(0) +"]"; mes "Wh-whoa..."; @@ -555,7 +553,7 @@ prontera,183,333,1 script Aelle#qsk_dan02 79,{ mes "*Urp* It'sh in the--"; mes "Bwahahahaahah!"; mes "It's all spinning!"; - Emotion e_heh; + emotion e_heh; next; mes "^3355FFIn her drunken stupor,"; mes "Aelle pummels you with"; @@ -563,7 +561,7 @@ prontera,183,333,1 script Aelle#qsk_dan02 79,{ mes "maniacally to herself.^000000"; percentheal -10,0; specialeffect2 EF_HIT2; - Emotion e_dots,1; + emotion e_dots,1; delitem 970,1; //Alchol delitem 512,1; //Apple delitem 513,3; //Banana @@ -644,7 +642,7 @@ prontera,183,333,1 script Aelle#qsk_dan02 79,{ mes "[Sober Aelle]"; mes "Ohhh..."; mes "H-headache..."; - Emotion e_an; + emotion e_an; next; mes "[Aelle]"; mes "Oh, wow, look at you!"; @@ -681,14 +679,14 @@ prontera,183,333,1 script Aelle#qsk_dan02 79,{ mes "Oh crap, it's the pastor!"; mes "Shhh, if anybody asks you,"; mes "I wasn't doing anything!"; - Emotion e_omg; + emotion e_omg; next; mes "[Aelle]"; mes "Thanks, hon..."; mes "I know you can"; mes "keep my contraband"; mes "our little secret. ^333333*Wink*^000000"; - Emotion e_no1; + emotion e_no1; close; } } @@ -711,21 +709,21 @@ prontera,183,333,1 script Aelle#qsk_dan02 79,{ mes "Oh crap, it's the pastor!"; mes "Shhh, if anybody asks you,"; mes "I wasn't doing anything!"; - Emotion e_omg; + emotion e_omg; next; mes "[Aelle]"; mes "Thanks, hon..."; mes "I know you can"; mes "keep my contraband"; mes "our little secret. ^333333*Wink*^000000"; - Emotion e_no1; + emotion e_no1; close; } } -//============================================================ +//============================================================ // Old changelog -//============================================================ +//============================================================ //= 1.0 for fully working skills only [Lupus] //= 1.1 Added more new skill quests for more classes [Lupus] //= Somehow eA engine doesn't let you keep learn't skill V_V' |