summaryrefslogtreecommitdiff
path: root/npc/quests/skills/dancer_skills.txt
diff options
context:
space:
mode:
authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-25 22:36:22 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-25 22:36:22 +0000
commit786e158717dec493ff9dfa573220b1084a557953 (patch)
tree5b90c2d8dc5764922f504738b53bbd9ce3d600ad /npc/quests/skills/dancer_skills.txt
parent66a202583057448a0ef1827e8aace0188793e8a7 (diff)
downloadhercules-786e158717dec493ff9dfa573220b1084a557953.tar.gz
hercules-786e158717dec493ff9dfa573220b1084a557953.tar.bz2
hercules-786e158717dec493ff9dfa573220b1084a557953.tar.xz
hercules-786e158717dec493ff9dfa573220b1084a557953.zip
Replacing specialeffect/2 numerics with constants in quests.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13237 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/dancer_skills.txt')
-rw-r--r--npc/quests/skills/dancer_skills.txt27
1 files changed, 14 insertions, 13 deletions
diff --git a/npc/quests/skills/dancer_skills.txt b/npc/quests/skills/dancer_skills.txt
index 6429fb5bd..06f465c5d 100644
--- a/npc/quests/skills/dancer_skills.txt
+++ b/npc/quests/skills/dancer_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Lupus, Reddozen
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -12,6 +12,7 @@
//===== Additional Comments: =================================
//= 1.4 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= 1.4a Changed NPC location [Yommy]
+//= 1.5 Replaced effect numerics with constants. [L0ne_W0lf]
//============================================================
comodo,204,172,5 script Canell#qsk_dan01 724,{
@@ -45,7 +46,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{
mes "Ow...!";
mes "Th-that whip!";
mes "I-i-it huuuurts!";
- specialeffect2 1; // EF_HIT2
+ specialeffect2 EF_HIT2;
percentheal -5,0;
close;
}
@@ -61,7 +62,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{
mes "What the...? Ack!";
mes "S-stop wh-whipping";
mes "me! It... It stiiings!";
- specialeffect2 1; // EF_HIT2
+ specialeffect2 EF_HIT2;
percentheal -10,0;
next;
mes "[Canell]";
@@ -85,7 +86,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{
mes "Not that whip";
mes "again! Arrgh, it's--";
mes "It hurts so much!";
- specialeffect2 1; // EF_HIT2
+ specialeffect2 EF_HIT2;
percentheal -10,0;
close;
}
@@ -143,7 +144,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{
mes "I am irresistable!";
mes "I am the most attractive";
mes "woman in the whole world!";
- specialeffect2 99; // EF_FLASHER
+ specialeffect2 EF_FLASHER;
next;
mes "^3355FFYour self esteem has";
mes "sky rocketed. Fortunately,";
@@ -160,7 +161,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{
mes "^FF00001 Crystal Mirror^000000!? Now go";
mes "and get it before I find";
mes "reason to punish you!";
- specialeffect 107; //"Canell#qsk_dan01" EF_CLAYMORE
+ specialeffect EF_CLAYMORE;
close;
}
}
@@ -229,7 +230,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{
next;
mes "[Canell]";
mes "Bam!";
- specialeffect2 1; // EF_HIT2
+ specialeffect2 EF_HIT2;
percentheal -5,0;
next;
mes "["+ strcharinfo(0) +"]";
@@ -279,14 +280,14 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{
mes "O-ow!";
mes "P-please...!";
mes "Not the whip again!";
- specialeffect2 1; // EF_HIT2
+ specialeffect2 EF_HIT2;
percentheal -5,0;
close;
case 3:
mes "["+ strcharinfo(0) +"]";
mes "Un, deux, trois~";
Emotion e_no1,1;
- specialeffect2 99; // EF_FLASHER
+ specialeffect2 EF_FLASHER;
next;
mes "[Canell]";
mes "Great, that's exactly";
@@ -315,7 +316,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{
mes "^3355FFYou have finally learned";
mes "the Charming Wink skill.^000000";
set DANCER_SK,9;
- specialeffect2 253; // EF_ABSORBSPIRITS
+ specialeffect2 EF_ABSORBSPIRITS;
skill "DC_WINKCHARM",1,0;
close;
}
@@ -358,7 +359,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{
next;
mes "^3355FFYou have learned the";
mes "Charming Wink skill.^000000";
- specialeffect2 253; // EF_ABSORBSPIRITS
+ specialeffect2 EF_ABSORBSPIRITS;
skill "DC_WINKCHARM",1,0;
close;
}
@@ -389,7 +390,7 @@ comodo,204,172,5 script Canell#qsk_dan01 724,{
mes "handsome~";
mes "^333333*Wink~*^000000";
Emotion e_kis;
- specialeffect2 364; // EF_VALLENTINE2
+ specialeffect2 EF_VALLENTINE2;
next;
mes "^3355FFStrangely enough,";
mes "her wink has made";
@@ -561,7 +562,7 @@ prontera,183,333,1 script Aelle#qsk_dan02 79,{
mes "her fists and laughs";
mes "maniacally to herself.^000000";
percentheal -10,0;
- specialeffect2 1; // EF_HIT2
+ specialeffect2 EF_HIT2;
Emotion e_dots,1;
delitem 970,1; //Alchol
delitem 512,1; //Apple