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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/quests/skills/crusader_skills.txt | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/crusader_skills.txt')
-rw-r--r-- | npc/quests/skills/crusader_skills.txt | 214 |
1 files changed, 107 insertions, 107 deletions
diff --git a/npc/quests/skills/crusader_skills.txt b/npc/quests/skills/crusader_skills.txt index fd215d761..33f16e981 100644 --- a/npc/quests/skills/crusader_skills.txt +++ b/npc/quests/skills/crusader_skills.txt @@ -1,107 +1,107 @@ -//===== eAthena Script =======================================
-//= Crusader Skills Quests
-//===== By: ==================================================
-//= Lupus, Reddozen
-//===== Current Version: =====================================
-//= 1.3a
-//===== Compatible With: =====================================
-//= eAthena Revision 3800+
-//===== Description: =========================================
-//= Temp quests for new skills for 2nd classes
-//===== Additional Comments: =================================
-//= 1.0 for fully working skills only [Lupus]
-//= 1.1 Added more new skill quests for more classes [Lupus]
-//= Somehow eA engine doesn't let you keep learn't skill V_V'
-//= 1.2 Added to correct locations, correct NPC's, fixed
-//= some of the items required and made them into real
-//= quests. [Reddozen]
-//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
-//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
-//= 1.3b Splitted into different files [DracoRPG]
-//============================================================
-
-
-//============================================================
-// CRUSADER SKILL - SHRINK
-//============================================================
-geffen.gat,110,118,3 script Ford 752,{
- mes "[Ford]";
- if(BaseJob!=Job_Crusader) goto L_nocruz;
- if(getskilllv(1002)) goto L_alreadyhave;
- mes "Maybe I'll teach you a little skill";
- mes "if you bring me a few things...";
- mes "Bring me these items and we'll";
- mes "see if I feel like giving it to you.";
- next;
- mes "[Ford]";
- mes "1 Red Potion";
- mes "20 Sticky Mucus";
- mes "3 Empty Bottles";
- mes "5 Jellopies";
- mes "1 Unripe Apple";
- mes "1 Grape";
- mes "1 Coal";
- mes "3 Cyfars";
- next;
-
- mes "[Ford]";
- mes "Let me check your items.";
- next;
-
- if(countitem(501)<1 || countitem(938)<20 || countitem(713)<3 || countitem(909)<5 || countitem(619)<1 || countitem(514)<1 || countitem(1003)<1 || countitem(7053)<3)goto L_noitems;//Items: Red_Potion, Sticky_Mucus, Empty_Bottle, Jellopy, Unripe_Apple, Grape, Coal, Cyfar,
- delitem 501, 1;//Items: Red_Potion,
- delitem 938, 20;//Items: Sticky_Mucus,
- delitem 713, 3;//Items: Empty_Bottle,
- delitem 909, 5;//Items: Jellopy,
- delitem 619, 1;//Items: Unripe_Apple,
- delitem 514, 1;//Items: Grape,
- delitem 1003, 1;//Items: Coal,
- delitem 7053, 3;//Items: Cyfar,
- mes "[Ford]";
- mes "Time to roll my lucky dice.";
- mes "Good luck, I almost never lose.";
-//TODO: add DICE emotions? 8)
- emotion e_gg;
- next;
- if(rand(1,6)!=3) goto L_lose;
- emotion 58;
- next;
-
- skill 1002,1,0;
- mes "[Ford]";
- mes "I can't believe I lost!";
- mes "I NEVER lose...";
- emotion e_sob;
- close;
-
-L_noitems:
- mes "[Ford]";
- mes "You don't have enough items.";
- mes "Come back when you have all";
- mes "the required items for me.";
- close;
-
-L_lose:
- emotion 63;
- next;
- mes "[Ford]";
- mes "I win again!!";
- mes "I'm not teaching you";
- mes "anything this time. Come";
- mes "back if you want to Try";
- mes "again";
- close;
-
-L_nocruz:
- mes "If you are not a Crusader,";
- mes "then you have no business";
- mes "with me...";
- close;
-
-L_alreadyhave:
- mes "Hey, you were lucky I";
- mes "even taught you the";
- mes "skill I did! Don't press";
- mes "your luck.";
- close;
-}
+//===== eAthena Script ======================================= +//= Crusader Skills Quests +//===== By: ================================================== +//= Lupus, Reddozen +//===== Current Version: ===================================== +//= 1.3a +//===== Compatible With: ===================================== +//= eAthena Revision 3800+ +//===== Description: ========================================= +//= Temp quests for new skills for 2nd classes +//===== Additional Comments: ================================= +//= 1.0 for fully working skills only [Lupus] +//= 1.1 Added more new skill quests for more classes [Lupus] +//= Somehow eA engine doesn't let you keep learn't skill V_V' +//= 1.2 Added to correct locations, correct NPC's, fixed +//= some of the items required and made them into real +//= quests. [Reddozen] +//= 1.3 Fixed bugs and minor typos. Optimized [Lupus] +//= 1.3a fixed an item ID typo, thx 2Spiritual Kid +//= 1.3b Splitted into different files [DracoRPG] +//============================================================ + + +//============================================================ +// CRUSADER SKILL - SHRINK +//============================================================ +geffen.gat,110,118,3 script Ford 752,{ + mes "[Ford]"; + if(BaseJob!=Job_Crusader) goto L_nocruz; + if(getskilllv(1002)) goto L_alreadyhave; + mes "Maybe I'll teach you a little skill"; + mes "if you bring me a few things..."; + mes "Bring me these items and we'll"; + mes "see if I feel like giving it to you."; + next; + mes "[Ford]"; + mes "1 Red Potion"; + mes "20 Sticky Mucus"; + mes "3 Empty Bottles"; + mes "5 Jellopies"; + mes "1 Unripe Apple"; + mes "1 Grape"; + mes "1 Coal"; + mes "3 Cyfars"; + next; + + mes "[Ford]"; + mes "Let me check your items."; + next; + + if(countitem(501)<1 || countitem(938)<20 || countitem(713)<3 || countitem(909)<5 || countitem(619)<1 || countitem(514)<1 || countitem(1003)<1 || countitem(7053)<3)goto L_noitems;//Items: Red_Potion, Sticky_Mucus, Empty_Bottle, Jellopy, Unripe_Apple, Grape, Coal, Cyfar, + delitem 501, 1;//Items: Red_Potion, + delitem 938, 20;//Items: Sticky_Mucus, + delitem 713, 3;//Items: Empty_Bottle, + delitem 909, 5;//Items: Jellopy, + delitem 619, 1;//Items: Unripe_Apple, + delitem 514, 1;//Items: Grape, + delitem 1003, 1;//Items: Coal, + delitem 7053, 3;//Items: Cyfar, + mes "[Ford]"; + mes "Time to roll my lucky dice."; + mes "Good luck, I almost never lose."; +//TODO: add DICE emotions? 8) + emotion e_gg; + next; + if(rand(1,6)!=3) goto L_lose; + emotion 58; + next; + + skill 1002,1,0; + mes "[Ford]"; + mes "I can't believe I lost!"; + mes "I NEVER lose..."; + emotion e_sob; + close; + +L_noitems: + mes "[Ford]"; + mes "You don't have enough items."; + mes "Come back when you have all"; + mes "the required items for me."; + close; + +L_lose: + emotion 63; + next; + mes "[Ford]"; + mes "I win again!!"; + mes "I'm not teaching you"; + mes "anything this time. Come"; + mes "back if you want to Try"; + mes "again"; + close; + +L_nocruz: + mes "If you are not a Crusader,"; + mes "then you have no business"; + mes "with me..."; + close; + +L_alreadyhave: + mes "Hey, you were lucky I"; + mes "even taught you the"; + mes "skill I did! Don't press"; + mes "your luck."; + close; +} |