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author | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-28 01:57:47 +0000 |
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committer | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-28 01:57:47 +0000 |
commit | d3ba5a04661367e6e6108677e54937f2646786b2 (patch) | |
tree | 1cdfec991011293e1a8d0018e3bb83b83e61949a /npc/quests/skills/blacksmith_skills.txt | |
parent | 2e5a59f6337ae9629f33d22d38731bc411c8adea (diff) | |
download | hercules-d3ba5a04661367e6e6108677e54937f2646786b2.tar.gz hercules-d3ba5a04661367e6e6108677e54937f2646786b2.tar.bz2 hercules-d3ba5a04661367e6e6108677e54937f2646786b2.tar.xz hercules-d3ba5a04661367e6e6108677e54937f2646786b2.zip |
Fixes to Merchant and Blacksmith skill quests (ran into them by playing on an eA server and using RI's wiki)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9930 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/blacksmith_skills.txt')
-rw-r--r-- | npc/quests/skills/blacksmith_skills.txt | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/npc/quests/skills/blacksmith_skills.txt b/npc/quests/skills/blacksmith_skills.txt index e46455771..bbe7b830e 100644 --- a/npc/quests/skills/blacksmith_skills.txt +++ b/npc/quests/skills/blacksmith_skills.txt @@ -18,6 +18,7 @@ //= 1.3 Fixed bugs and minor typos. Optimized [Lupus] //= 1.3a fixed an item ID typo, thx 2Spiritual Kid //= 1.3b Splitted into different files [DracoRPG] +//= 1.3c Inverted the weight check for Greed [DracoRPG] //============================================================ @@ -29,7 +30,7 @@ geffen.gat,172,53,7 script Goodday 826,{ mes "[Goodday]"; if(BaseJob!=Job_Blacksmith) goto L_nosmith; if(getskilllv(1013)) goto L_alreadyhave; - if(Weight < 5000 || (Weight > MaxWeight-MaxWeight/10)) goto L_notstrong; + if(Weight < MaxWeight-5000) goto L_notstrong; // You must carry so much that you cannot add 500 more (weight is x10!) mes "You look pretty strong, so I'll"; mes "teach you a little trick I found"; @@ -43,8 +44,8 @@ L_notstrong: mes "Come back when you're strong"; mes "enough to handle the weight"; mes "of my ability. You will need"; - mes "to be able to carry over 5000"; - mes "weight, and not be over 90%."; + mes "to carry so much that you won't"; + mes "be able to add 500 more weight."; close; L_nosmith: |