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authorDastgir <dastgirpojee@rocketmail.com>2015-12-10 15:35:54 +0530
committerHaru <haru@dotalux.com>2015-12-18 05:13:36 +0100
commit48122727289c06906d8c4e38e183bb0a16ddbb53 (patch)
treedecd7a501b337f730cb2c16285e2d10049a4026e /npc/quests/skills/bard_skills.txt
parentecb934ebba6ac3fbd35d8816c1802f0d134ef4ac (diff)
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ItemID to Constant: quests/woe Folder
Diffstat (limited to 'npc/quests/skills/bard_skills.txt')
-rw-r--r--npc/quests/skills/bard_skills.txt32
1 files changed, 16 insertions, 16 deletions
diff --git a/npc/quests/skills/bard_skills.txt b/npc/quests/skills/bard_skills.txt
index 96852f6b4..8e44a561e 100644
--- a/npc/quests/skills/bard_skills.txt
+++ b/npc/quests/skills/bard_skills.txt
@@ -87,7 +87,7 @@ prontera,174,328,3 script Young Man#bard_q1 4_M_ORIENT02,3,3,{
mes "you really need to relax.";
mes "Here, have a drink on me.";
next;
- if (countitem(12112) > 0) {
+ if (countitem(Tropical_Sograt) > 0) {
mes "[Timid Young Man]";
mes "Oh~! Isn't that";
mes "a Tropical Sograt?";
@@ -212,7 +212,7 @@ prontera,174,328,3 script Young Man#bard_q1 4_M_ORIENT02,3,3,{
mes "of power, I can't really";
mes "stop you. Thankfully, nobody";
mes "has any idea of where he is~";
- delitem 12112,1; //Tropical_Sograt
+ delitem Tropical_Sograt,1;
qskill_bard = 1;
}
else {
@@ -223,7 +223,7 @@ prontera,174,328,3 script Young Man#bard_q1 4_M_ORIENT02,3,3,{
mes "he mentioned something about";
mes "being at least ^660000Job Level 40^000000 to";
mes "be able to handle that power...";
- delitem 12112,1; //Tropical_Sograt
+ delitem Tropical_Sograt,1;
}
close;
case 2:
@@ -306,7 +306,7 @@ prontera,174,328,3 script Young Man#bard_q1 4_M_ORIENT02,3,3,{
mes "of power, I can't really";
mes "stop you. Thankfully, nobody";
mes "has any idea of where he is~";
- delitem 12112,1; //Tropical_Sograt
+ delitem Tropical_Sograt,1;
qskill_bard = 1;
}
else {
@@ -317,7 +317,7 @@ prontera,174,328,3 script Young Man#bard_q1 4_M_ORIENT02,3,3,{
mes "he mentioned something about";
mes "being at least ^660000Job Level 40^000000 to";
mes "be able to handle that power...";
- delitem 12112,1; //Tropical_Sograt
+ delitem Tropical_Sograt,1;
}
close;
}
@@ -465,7 +465,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
close;
}
else if (qskill_bard == 8) {
- if (countitem(7277) > 0) {
+ if (countitem(Munak_Doll) > 0) {
mes "[Riott]";
mes "Ah, you've brought me";
mes "a Munak Doll made by";
@@ -497,7 +497,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "mine. Head spinning, head";
mes "spinning, head spinning...!''";
specialeffect2 EF_TALK_FROSTJOKE;
- delitem 7277,1; //Munak_Doll
+ delitem Munak_Doll,1;
skill "BA_PANGVOICE",1,0;
qskill_bard = 9;
next;
@@ -547,7 +547,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
close;
}
else if (qskill_bard == 7) {
- if (countitem(574) > 4) {
+ if (countitem(Egg) > 4) {
mes "[Riott]";
mes "Ah, you've brought me";
mes "some fresh eggs laid by";
@@ -579,7 +579,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "mine. Head spinning, head";
mes "spinning, head spinning...!''";
specialeffect2 EF_TALK_FROSTJOKE;
- delitem 574,5; //Egg
+ delitem Egg,5;
skill 1010,1,0;
qskill_bard = 9;
next;
@@ -638,12 +638,12 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "an avid collector of her work.";
next;
mes "[Riott]";
- if (countitem(574) > 0) {
+ if (countitem(Egg) > 0) {
mes "In the meanwhile,";
mes "I'll enjoy the few";
mes "eggs that you do have!";
mes "Bweh heh heh heh heh!";
- delitem 574,countitem(574); //Egg
+ delitem Egg,countitem(Egg);
}
qskill_bard = 8;
close;
@@ -1172,7 +1172,7 @@ morocc_in,175,70,7 script Customer#bard_skill02 1_M_04,{
//== Bartender =============================================
morocc_in,166,76,7 script Bartender#bard_qskill 1_ETC_01,{
- if (checkweight(1201,1) == 0) {
+ if (checkweight(Knife,1) == 0) {
mes "^3355FFHold it right there!";
mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge.";
close;
@@ -1211,7 +1211,7 @@ morocc_in,166,76,7 script Bartender#bard_qskill 1_ETC_01,{
mes "careful, you'll pass out";
mes "in no time flat. Take it easy.";
Zeny -= 1000;
- getitem 12112,1; //Tropical_Sograt
+ getitem Tropical_Sograt,1;
close;
case 2:
@@ -1241,7 +1241,7 @@ morocc_in,166,76,7 script Bartender#bard_qskill 1_ETC_01,{
mes "enjoy your drinking";
mes "without going crazy.";
Zeny -= 1000;
- getitem 12113,1; //Vermilion_The_Beach
+ getitem Vermilion_The_Beach,1;
close;
case 3:
@@ -1254,7 +1254,7 @@ morocc_in,166,76,7 script Bartender#bard_qskill 1_ETC_01,{
//== Function ==============================================
function script F_BardSkillYhelle {
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 2000) {
mes "^3355FFHold it right there!";
mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge.";
close;
@@ -1276,7 +1276,7 @@ function script F_BardSkillYhelle {
mes "place where Yhelle the";
mes "Hen was roosting.^000000";
++qskill_bard;
- getitem 574,1; //Egg
+ getitem Egg,1;
}
}
else {