diff options
author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
---|---|---|
committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/skills/assassin_skills.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/skills/assassin_skills.txt')
-rw-r--r-- | npc/quests/skills/assassin_skills.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/quests/skills/assassin_skills.txt b/npc/quests/skills/assassin_skills.txt index 568d0c369..8ff7da04c 100644 --- a/npc/quests/skills/assassin_skills.txt +++ b/npc/quests/skills/assassin_skills.txt @@ -12,7 +12,7 @@ //= 1.5 Replaced effect numerics with constants. [L0ne_W0lf] //============================================================ -in_moc_16,14,27,5 script Assassin#realman 884,{ +in_moc_16,14,27,5 script Assassin#realman 4_M_ACROSS,{ if (BaseJob == Job_Assassin && ASSN_SK2 == 1) { if (getskilllv("AS_VENOMKNIFE") == 0) { mes "[Killtin]"; @@ -284,7 +284,7 @@ in_moc_16,14,27,5 script Assassin#realman 884,{ } } -in_moc_16,23,27,5 script Assassin#realgirl 885,{ +in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{ if (BaseJob == Job_Assassin && ASSN_SK == 7) { if (getskilllv("AS_SONICACCEL") == 0) { mes "[Esmille]"; |