diff options
author | shadow <shadow@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-06-13 10:13:14 +0000 |
---|---|---|
committer | shadow <shadow@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-06-13 10:13:14 +0000 |
commit | 8605b217a7e1c6ed424a8cdf6a987502e4cd6917 (patch) | |
tree | afc1e3f1f8262e9d7cb2d4c57221b99d7f32a65c /npc/quests/skills/assassin_skills.txt | |
parent | 578d813efbb35403bc477c5b876e509715ada52e (diff) | |
download | hercules-8605b217a7e1c6ed424a8cdf6a987502e4cd6917.tar.gz hercules-8605b217a7e1c6ed424a8cdf6a987502e4cd6917.tar.bz2 hercules-8605b217a7e1c6ed424a8cdf6a987502e4cd6917.tar.xz hercules-8605b217a7e1c6ed424a8cdf6a987502e4cd6917.zip |
Converted skill commands integers to strings. Follow up on r12814
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12819 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/assassin_skills.txt')
-rw-r--r-- | npc/quests/skills/assassin_skills.txt | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/npc/quests/skills/assassin_skills.txt b/npc/quests/skills/assassin_skills.txt index 229253973..bef886b26 100644 --- a/npc/quests/skills/assassin_skills.txt +++ b/npc/quests/skills/assassin_skills.txt @@ -15,7 +15,7 @@ in_moc_16,14,27,5 script Assassin#realman 884,{ if (BaseJob == Job_Assassin && ASSN_SK2 == 1) { - if (getskilllv(1004) == 0) { + if (getskilllv("AS_VENOMKNIFE") == 0) { mes "[Killtin]"; mes "Ah yes, that's why you"; mes "look so familiar. You're"; @@ -63,7 +63,7 @@ in_moc_16,14,27,5 script Assassin#realman 884,{ mes "skill. Leave me now, and"; mes "always fight for the honor"; mes "of the Assassin Guild!"; - skill 1004,1,0; + skill "AS_VENOMKNIFE",1,0; close; } else { @@ -233,7 +233,7 @@ in_moc_16,14,27,5 script Assassin#realman 884,{ mes "Knife pretty easily in battle."; set ASSN_SK2,1; set ASSN_SK,1; - skill 1004,1,0; + skill "AS_VENOMKNIFE",1,0; next; mes "[Killtin]"; mes "Well, that's all I can"; @@ -287,7 +287,7 @@ in_moc_16,14,27,5 script Assassin#realman 884,{ in_moc_16,23,27,5 script Assassin#realgirl 885,{ if (BaseJob == Job_Assassin && ASSN_SK == 7) { - if (getskilllv(1003) == 0) { + if (getskilllv("AS_SONICACCEL") == 0) { mes "[Esmille]"; mes "Mm? Ah, you've transcended"; mes "and become an Assassin Cross"; @@ -302,7 +302,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 885,{ mes "sympathize, and am willing"; mes "to teach it to you again."; next; - if (getskilllv(136) == 0) { + if (getskilllv("AS_SONICBLOW") == 0) { mes "[Esmille]"; mes "First, go and learn the"; mes "Sonic Blow skill. The skill"; @@ -357,7 +357,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 885,{ mes "Yes, that's it...!"; mes "Very well executed."; mes "Good work, "+ strcharinfo(0) +"."; - skill 1003,1,0; + skill "AS_SONICACCEL",1,0; set ASSN_SK,7; next; mes "[Esmille]"; @@ -454,7 +454,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 885,{ mes "Yes, that's it...!"; mes "Very well executed."; mes "Good work, "+ strcharinfo(0) +"."; - skill 1003,1,0; + skill "AS_SONICACCEL",1,0; set ASSN_SK,7; next; mes "[Esmille]"; @@ -643,7 +643,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 885,{ mes "But first, there we need to"; mes "take care of the prerequisites... ^FFFFFF ^000000"; next; - if (getskilllv(136) == 0) { + if (getskilllv("AS_SONICBLOW") == 0) { mes "[Esmille]"; mes "First, go and learn the"; mes "Sonic Blow skill. The skill"; |