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author | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
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committer | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
commit | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch) | |
tree | 20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/quests/skills/assassin_skills.txt | |
parent | 491892212d338903179909b89a5bfc2385e52261 (diff) | |
download | hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.gz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.bz2 hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.xz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.zip |
Update to last rAthena npc.
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/quests/skills/assassin_skills.txt')
-rw-r--r-- | npc/quests/skills/assassin_skills.txt | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/npc/quests/skills/assassin_skills.txt b/npc/quests/skills/assassin_skills.txt index 4fddf6b12..568d0c369 100644 --- a/npc/quests/skills/assassin_skills.txt +++ b/npc/quests/skills/assassin_skills.txt @@ -1,13 +1,13 @@ //===== Hercules Script ====================================== //= Assassin Skills Quests -//===== By: ================================================== +//===== By: ================================================== //= Lupus, Reddozen -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.5 -//===== Description: ========================================= -//= [Aegis Conversion] +//===== Description: ========================================= +//= [Official Conversion] //= Quests for skills: Venom Knife, Sonic Acceleration -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.4 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] //= 1.5 Replaced effect numerics with constants. [L0ne_W0lf] //============================================================ @@ -631,7 +631,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 885,{ mes "the one who invented this"; mes "skill, is also... He's a man"; mes "amongst men, I must say."; - Emotion e_lv; + emotion e_lv; next; break; case 2: @@ -713,7 +713,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 885,{ mes "Have you heard about"; mes "the latest news from"; mes "the Assassin Guild?"; - Emotion e_heh; + emotion e_heh; next; select("News from the Assassin Guild?"); mes "[Assassin]"; @@ -757,9 +757,9 @@ OnTouch: mes "^3355FFSomething inside"; mes "the coffin bit your"; mes "hand really hard!^000000"; - sc_start SC_Poison,30000,0; + sc_start SC_POISON,30000,0; sc_start SC_BLOODING,10000,0; - Emotion e_omg,1; + emotion e_omg,1; close; case 2: mes "^3355FFYou try to peek"; @@ -774,7 +774,7 @@ OnTouch: mes "is squirming inside the"; mes "coffin, but it's far too dark"; mes "to see anything else.^000000"; - sc_start SC_Blind,30000,0; + sc_start SC_BLIND,30000,0; next; break; case 3: @@ -782,7 +782,7 @@ OnTouch: mes "strength to move"; mes "something as heavy"; mes "as this coffin's lid...^000000"; - sc_start SC_Curse,30000,0; + sc_start SC_CURSE,30000,0; next; break; case 4: @@ -829,9 +829,9 @@ OnTouch: mes "^3355FFSomething inside"; mes "the coffin bit your"; mes "hand really hard!^000000"; - sc_start SC_Poison,30000,0; + sc_start SC_POISON,30000,0; sc_start SC_BLOODING,10000,0; - Emotion e_omg,1; + emotion e_omg,1; close; } else { @@ -857,7 +857,7 @@ OnTouch: mes "is squirming inside the"; mes "coffin, but it's far too dark"; mes "to see anything else.^000000"; - sc_start SC_Blind,30000,0; + sc_start SC_BLIND,30000,0; next; break; case 3: @@ -865,7 +865,7 @@ OnTouch: mes "strength to move"; mes "something as heavy"; mes "as this coffin's lid...^000000"; - sc_start SC_Curse,30000,0; + sc_start SC_CURSE,30000,0; next; break; case 4: @@ -901,7 +901,7 @@ OnTouch: mes "^3355FFa yellow gas that clouds"; mes "your senses and briefly"; mes "knocks you unconscious.^000000"; - sc_start SC_Sleep,30000,0; + sc_start SC_SLEEP,30000,0; close; } mes "^3355FFa yellow gas. However, you"; @@ -936,7 +936,7 @@ OnTouch: mes "^3355FFa yellow gas that clouds"; mes "your senses and briefly"; mes "knocks you unconscious.^000000"; - sc_start SC_Sleep,30000,0; + sc_start SC_SLEEP,30000,0; close; } mes "^3355FFa yellow gas. However, you"; @@ -944,13 +944,13 @@ OnTouch: mes "all gas in your lungs in time"; mes "to escape its effects. Sadly,"; mes "all you found was broken glass.^000000"; - Emotion e_omg,1; + emotion e_omg,1; } close; } } -moc_pryd04,85,96,0 script ��#crypt -1,3,3,{ +moc_pryd04,85,96,0 script ¡¡#crypt -1,3,3,{ OnTouch: if (ASSN_SK == 4) { specialeffect EF_CONE; @@ -969,7 +969,7 @@ OnTouch: mes "^3355FFIt's too late!"; mes "Your body has just"; mes "been frozen solid.^000000"; - sc_start SC_Freeze,10000,0; + sc_start SC_FREEZE,10000,0; close; } mes "^3355FFYou quickly pick up"; @@ -984,9 +984,9 @@ OnTouch: } } -//============================================================ +//============================================================ // Old changelog -//============================================================ +//============================================================ //= 1.0 for fully working skills only [Lupus] //= 1.1 Added more new skill quests for more classes [Lupus] //= Somehow eA engine doesn't let you keep learn't skill V_V' |