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authorDracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-26 15:07:16 +0000
committerDracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-26 15:07:16 +0000
commitdd6c2f8a174a9680df812e0096fe970100393fbf (patch)
treedc9a332f99aaac3539c12ad38901b1096db5e54d /npc/quests/skills/assassin_skills.txt
parent0954225dab7b7c50e40714d6682ca401ce501df9 (diff)
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Updates & fixes on repairmen and 2nd job skills quests
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5392 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== eAthena Script =======================================
+//= Assassin Skills Quests
+//===== By: ==================================================
+//= Lupus, Reddozen
+//===== Current Version: =====================================
+//= 1.3a
+//===== Compatible With: =====================================
+//= eAthena Revision 3800+
+//===== Description: =========================================
+//= Temp quests for new skills for 2nd classes
+//===== Additional Comments: =================================
+//= 1.0 for fully working skills only [Lupus]
+//= 1.1 Added more new skill quests for more classes [Lupus]
+//= Somehow eA engine doesn't let you keep learn't skill V_V'
+//= 1.2 Added to correct locations, correct NPC's, fixed
+//= some of the items required and made them into real
+//= quests. [Reddozen]
+//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
+//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
+//= 1.3b Splitted into different files [DracoRPG]
+//============================================================
+
+
+//============================================================
+// ASSASSIN - SONIC ACCELERATION + THROW VENOM KNIFE
+//============================================================
+in_moc_16.gat,14,21,3 script Kiltin 884,{
+ mes "[Kiltin]";
+ if(BaseJob!=Job_Assassin) goto L_nosin;
+ if(getskilllv(1003) && getskilllv(1004)) goto L_alreadyhave;
+
+ mes "I'll teach you all I know, but";
+ mes "you need to steal some things";
+ mes "for me:";
+ mes "3 Sapphires";
+ mes "1 Ruby";
+ next;
+
+ mes "[Kiltin]";
+ mes "Let me check your items.";
+ next;
+
+ if(countitem(726)<3 || countitem(723)<1) goto L_noitems;//Items: Sapphire, Ruby,
+ delitem 726, 3;//Items: Sapphire,
+ delitem 723, 1;//Items: Ruby,
+
+ mes "[Kiltin]";
+ mes "I see you have what you need,";
+ mes "so I'll teach you my talent.";
+ skill 1003,1,0;
+ skill 1004,1,0;
+ close;
+
+L_noitems:
+ mes "[Kiltin]";
+ mes "You don't have enough items.";
+ mes "Come back when you have all";
+ mes "the required items for me.";
+ close;
+
+L_nosin:
+ mes "Sorry, but I'm on service of Shadowmen.";
+ emotion e_gasp;
+ close;
+
+L_alreadyhave:
+ mes "I've already taught you";
+ mes "everything I know...";
+ close;
+}
+