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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/skills/archer_skills.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/skills/archer_skills.txt')
-rw-r--r-- | npc/quests/skills/archer_skills.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/quests/skills/archer_skills.txt b/npc/quests/skills/archer_skills.txt index 63a465e25..b97fb260b 100644 --- a/npc/quests/skills/archer_skills.txt +++ b/npc/quests/skills/archer_skills.txt @@ -13,7 +13,7 @@ //= 1.7 Fixed JobLevel requirements. [Euphy] //============================================================ -moc_ruins,118,99,5 script Roberto 88,{ +moc_ruins,118,99,5 script Roberto 4_M_ORIENT01,{ if (BaseClass == Job_Archer) { if (getskilllv("AC_MAKINGARROW") == 1) { mes "[Roberto]"; @@ -139,7 +139,7 @@ moc_ruins,118,99,5 script Roberto 88,{ close; } -payon,103,63,3 script Jason 88,3,3,{ +payon,103,63,3 script Jason 4_M_ORIENT01,3,3,{ if (BaseClass == Job_Archer) { if (getskilllv("AC_CHARGEARROW") == 1) { mes "[Jason]"; |