summaryrefslogtreecommitdiff
path: root/npc/quests/skills/alchemist_skills.txt
diff options
context:
space:
mode:
authorHaru <haru@dotalux.com>2014-10-26 05:00:08 +0100
committerHaru <haru@dotalux.com>2014-11-02 01:36:51 +0100
commit54604096ac53398778a5481613061216fe47e5bc (patch)
tree4d9982857e3bd9ee7eab839cc743cb6f3e9dc7f3 /npc/quests/skills/alchemist_skills.txt
parent46fbbaabefa29df1378ae68b7f063dbc64846042 (diff)
downloadhercules-54604096ac53398778a5481613061216fe47e5bc.tar.gz
hercules-54604096ac53398778a5481613061216fe47e5bc.tar.bz2
hercules-54604096ac53398778a5481613061216fe47e5bc.tar.xz
hercules-54604096ac53398778a5481613061216fe47e5bc.zip
Replaced 'set' with direct assignment where applicable (quests subfolders)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/skills/alchemist_skills.txt')
-rw-r--r--npc/quests/skills/alchemist_skills.txt72
1 files changed, 36 insertions, 36 deletions
diff --git a/npc/quests/skills/alchemist_skills.txt b/npc/quests/skills/alchemist_skills.txt
index 2add112c4..66673411b 100644
--- a/npc/quests/skills/alchemist_skills.txt
+++ b/npc/quests/skills/alchemist_skills.txt
@@ -35,7 +35,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "worse than working when";
mes "you're supposed to be resting.";
mes "H-hey! Um, what are you doing?";
- set ALCHE_SK,1;
+ ALCHE_SK = 1;
next;
mes "[Pisruik]";
mes "Q-quit looking at";
@@ -104,7 +104,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "["+ strcharinfo(0) +"]";
mes "I am called "+ strcharinfo(0) +".";
next;
- set ALCHE_SK,2;
+ ALCHE_SK = 2;
mes "[Pisruik]";
mes "Ah, "+ strcharinfo(0) +".";
mes "Would you please bring";
@@ -195,7 +195,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
delitem 1093,4; //Empty_Potion
delitem 950,10; //Heart_Of_Mermaid
delitem 1057,10; //Moth_Dust
- set ALCHE_SK,3;
+ ALCHE_SK = 3;
mes "[Pisruik]";
mes "Great, it looks like";
mes "everything is here.";
@@ -206,14 +206,14 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
next;
switch(select("Medicine?:Bomb?")) {
case 1:
- set ALCHE_SK,4;
+ ALCHE_SK = 4;
mes "[Pisruik]";
mes "Hahahah, that's right!";
mes "I'm working on making";
mes "a new form of medicine.";
break;
case 2:
- set ALCHE_SK,4;
+ ALCHE_SK = 4;
mes "[Pisruik]";
mes "A bomb? Do I look like";
mes "a nutcase to you? No, no...";
@@ -257,7 +257,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
next;
switch(select("Nope, I'm too busy!:Sure, I'll help you.:What's in it for me?")) {
case 1:
- set ALCHE_SK,5;
+ ALCHE_SK = 5;
mes "[Pisruik]";
mes "I guess I'll have to gather";
mes "those on my own. Alright, well,";
@@ -266,7 +266,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "your business with me is done.";
close;
case 2:
- set ALCHE_SK,6;
+ ALCHE_SK = 6;
mes "[Pisruik]";
mes "Thanks, I really";
mes "appreciate it. While";
@@ -318,7 +318,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "the results of my research.";
next;
if (select("Nah, I'm too busy.:Alright, I'll help you.") == 1) {
- set ALCHE_SK,5;
+ ALCHE_SK = 5;
mes "[Pisruik]";
mes "I guess I'll have to gather";
mes "those on my own. Alright, well,";
@@ -327,7 +327,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "your business with me is done.";
close;
}
- set ALCHE_SK,6;
+ ALCHE_SK = 6;
mes "[Pisruik]";
mes "Thanks, I really";
mes "appreciate it. While";
@@ -435,7 +435,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "maybe it's not your fault.";
mes "Anyway, just so you know,";
mes "I'm developing a new medicine.";
- set ALCHE_SK,4;
+ ALCHE_SK = 4;
close;
}
else if (ALCHE_SK == 4) {
@@ -497,7 +497,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
next;
switch(select("Nope, I'm too busy!:Sure, I'll help you.:What's in it for me?")) {
case 1:
- set ALCHE_SK,5;
+ ALCHE_SK = 5;
mes "[Pisruik]";
mes "I guess I'll have to gather";
mes "those on my own. Alright, well,";
@@ -506,7 +506,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "your business with me is done.";
close;
case 2:
- set ALCHE_SK,6;
+ ALCHE_SK = 6;
mes "[Pisruik]";
mes "Thanks, I really";
mes "appreciate it. While";
@@ -558,7 +558,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "the results of my research.";
next;
if (select("Nah, I'm too busy.:Alright, I'll help you.") == 1) {
- set ALCHE_SK,5;
+ ALCHE_SK = 5;
mes "[Pisruik]";
mes "I guess I'll have to gather";
mes "those on my own. Alright, well,";
@@ -567,7 +567,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "your business with me is done.";
close;
}
- set ALCHE_SK,6;
+ ALCHE_SK = 6;
mes "[Pisruik]";
mes "Thanks, I really";
mes "appreciate it. While";
@@ -641,7 +641,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "If I weren't so sickly, I'd get";
mes "them myself, but--*Cough* as";
mes "you can see, I don't feel so well. ^FFFFFF ^000000";
- set ALCHE_SK,6;
+ ALCHE_SK = 6;
next;
mes "[Pisruik]";
if (Sex == 0) {
@@ -661,7 +661,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
else if (ALCHE_SK == 6) {
if (countitem(1032) > 19) {
delitem 1032,20; //Blossom_Of_Maneater
- set ALCHE_SK,7;
+ ALCHE_SK = 7;
mes "[Pisruik]";
mes "Thanks so much for";
mes "bringing me these";
@@ -676,7 +676,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "Clover extract I prepared.";
}
next;
- set ALCHE_SK,9;
+ ALCHE_SK = 9;
specialeffect EF_SUI_EXPLOSION;
mes "[Pisruik]";
mes "Ah!";
@@ -753,7 +753,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
}
}
else if (ALCHE_SK == 7) {
- set ALCHE_SK,8;
+ ALCHE_SK = 8;
mes "[Pisruik]";
mes "Hmmm...";
mes "Actually, I miscalculated";
@@ -765,7 +765,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
else if (ALCHE_SK == 8) {
if (countitem(1032) > 0) {
delitem 1032,1; //Blossom_Of_Maneater
- set ALCHE_SK,7;
+ ALCHE_SK = 7;
mes "[Pisruik]";
mes "Thanks so much!";
mes "Now I finally have the";
@@ -780,7 +780,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "exciting part of this project!";
}
next;
- set ALCHE_SK,9;
+ ALCHE_SK = 9;
specialeffect EF_SUI_EXPLOSION;
mes "[Pisruik]";
mes "Ah!";
@@ -866,7 +866,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
if (select("Let him try a pair of your glasses:Don't give him anything") == 1) {
if (countitem(2243) > 0) {
delitem 2243,1; //Spinning_Eyes
- set ALCHE_SK,10;
+ ALCHE_SK = 10;
//changes the quest steps by deicision.
mes "["+ strcharinfo(0) +"]";
mes "Here, why don't you";
@@ -922,7 +922,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "well as a few warnings about";
mes "the medicine's side effects.^000000";
next;
- set ALCHE_SK,11;
+ ALCHE_SK = 11;
getitem 7434,1; //Elemental_Create_Book
mes "[Pisruik]";
mes "Well, you should be";
@@ -1009,7 +1009,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "well as a few warnings about";
mes "the medicine's side effects.^000000";
next;
- set ALCHE_SK,11;
+ ALCHE_SK = 11;
getitem 7434,1; //Elemental_Create_Book
mes "[Pisruik]";
mes "Well, you should be";
@@ -1202,7 +1202,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "My name is...";
mes "" + strcharinfo(0) + ".";
next;
- set bioeth,13;
+ bioeth = 13;
skill "AM_BIOETHICS",1,0;
mes "[Kellasus]";
mes "Ah...";
@@ -1249,7 +1249,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "people. It's not like I can force you to forget once you know how";
mes "to make Homunculi, understand?";
next;
- set bioeth,12;
+ bioeth = 12;
mes "[Kellasus]";
mes "Please give me a little";
mes "time to prepare my lesson";
@@ -1258,7 +1258,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
close;
}
if (BaseJob == Job_Alchemist && bioeth == 10) {
- set bioeth,11;
+ bioeth = 11;
mes "[Kellasus]";
mes "^333333*Sigh*^000000";
mes "I'm so confused...";
@@ -1361,7 +1361,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "hope to someone's";
mes "hopeless situation...";
next;
- set bioeth,10;
+ bioeth = 10;
mes "[Kellasus]";
mes "I've never...";
mes "I never thought...";
@@ -1460,7 +1460,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "of what I believe to be an";
mes "abuse of the gift of life.";
next;
- set bioeth,8;
+ bioeth = 8;
mes "[Kellasus]";
mes "There's just so much";
mes "risk! I don't think I can";
@@ -1559,7 +1559,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "learn those skills. Yes, it's";
mes "true that I could teach you...";
next;
- set bioeth,4;
+ bioeth = 4;
mes "[Kellasus]";
mes "But I refuse to pass down";
mes "my knowledge of Homunculi";
@@ -1632,7 +1632,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "curiosity to reveal the unknown,^FFFFFF ^000000 may lead you on the path of the";
mes "Homunculus. For your own sake,^FFFFFF ^000000 don't bother considering the idea.";
next;
- set bioeth,3;
+ bioeth = 3;
mes "[Kellasus]";
mes "Remember that all life is";
mes "precious. If your motives";
@@ -1680,7 +1680,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "Philosophy must all be learned";
mes "by the competent Alchemist.";
next;
- set bioeth,2;
+ bioeth = 2;
mes "[Kellasus]";
mes "Once you've entered the";
mes "exciting vastness of Alchemy,";
@@ -1714,7 +1714,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "Do not be so proud as to";
mes "seek out forbidden truths.";
next;
- set bioeth,1;
+ bioeth = 1;
mes "[Kellasus]";
mes "Good luck in your";
mes "studies, and I hope";
@@ -1828,7 +1828,7 @@ lhz_in01,225,122,5 script Skrajjad#qsk_al 4_M_SAGE_A,{
mes "so that he can teach you";
mes "the Call Homunculus skill.";
next;
- set bioeth,5;
+ bioeth = 5;
mes "[Skrajjad]";
mes "Good luck in";
mes "your studies";
@@ -1940,7 +1940,7 @@ lhz_in01,204,138,5 script Keshibien#qsk_al 4_M_ALCHE_C,{
mes "find him somewhere in town,";
mes "though I'm unsure where...";
next;
- set bioeth,6;
+ bioeth = 6;
mes "[Keshibien]";
mes "Anyway, it was really";
mes "nice to meet you. Hopefully,";
@@ -2031,7 +2031,7 @@ lhz_in02,278,273,3 script Broncher#qsk_al 4_M_SEAMAN,{
mes "Homunculus Resurrection.";
mes "But you still need Kellasus";
mes "to teach you the fundamentals.";
- set bioeth,7;
+ bioeth = 7;
next;
mes "[Broncher]";
mes "Without those basic";
@@ -2087,7 +2087,7 @@ lhz_in03,106,34,3 script Koring#qsk_al 4_M_KID1,{
mes "a while, I was really scared,";
mes "but my Daddy never gave up.";
next;
- if (bioeth == 8) set bioeth,9;
+ if (bioeth == 8) bioeth = 9;
mes "[Koring]";
mes "He might be a little";
mes "grumpy now, but my ";