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author | Ridley <ridley8819@gmail.com> | 2016-10-10 01:17:30 +0200 |
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committer | Ridley <ridley8819@gmail.com> | 2016-10-16 14:37:43 +0200 |
commit | 2f06704ee2f6be5566e8cbff0fd29a1238c7cae5 (patch) | |
tree | 231ba54b219c15b75d299c5bb6a9e90942d182b8 /npc/quests/seals | |
parent | 80afa9c5b1d3e7eff0d03f78de3454830789c87b (diff) | |
download | hercules-2f06704ee2f6be5566e8cbff0fd29a1238c7cae5.tar.gz hercules-2f06704ee2f6be5566e8cbff0fd29a1238c7cae5.tar.bz2 hercules-2f06704ee2f6be5566e8cbff0fd29a1238c7cae5.tar.xz hercules-2f06704ee2f6be5566e8cbff0fd29a1238c7cae5.zip |
Fixes cases where player were executed
On Aegis players set their HP to 0 by script are still alive. Since we don't want to copy this, scripts that set HP to 0 and expects the player to stay alive are changed.
Additionally some scripts where changed where the HP were set to 1% instead to 1 HP and also the percentheal -100 with intended death set into close2. In megingard_seal.txt a end; was missing.
Diffstat (limited to 'npc/quests/seals')
-rw-r--r-- | npc/quests/seals/megingard_seal.txt | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/npc/quests/seals/megingard_seal.txt b/npc/quests/seals/megingard_seal.txt index cf17a9619..228268602 100644 --- a/npc/quests/seals/megingard_seal.txt +++ b/npc/quests/seals/megingard_seal.txt @@ -1859,7 +1859,7 @@ morocc_in,146,179,0 script Employee#megin1 1_F_01,{ mes "^3355FFThe Inn Employee"; mes "knocks you out~^000000"; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; } else { @@ -1897,7 +1897,8 @@ morocc_in,146,179,0 script Employee#megin1 1_F_01,{ mes "^3355FFThe Inn Employee"; mes "knocks you out~^000000"; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); + end; } else { mes "[Ms. Scary Inn Employee]"; @@ -1937,7 +1938,7 @@ morocc_in,146,179,0 script Employee#megin1 1_F_01,{ mes "^3355FFThe Inn Employee"; mes "knocks you out~^000000"; close2; - percentheal -100,0; + unitkill getcharid(CHAR_ID_ACCOUNT); end; } else { |