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author | samuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-23 10:52:10 +0000 |
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committer | samuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-23 10:52:10 +0000 |
commit | c81c52553148b0447371dc3908410a12b2a909c4 (patch) | |
tree | 6c62b9e0eae81c82ad60fe6f4e29d9bc1a15e4ef /npc/quests/seals | |
parent | 58d195fc32989719a8d3a1c14ad9895c655a8b2b (diff) | |
download | hercules-c81c52553148b0447371dc3908410a12b2a909c4.tar.gz hercules-c81c52553148b0447371dc3908410a12b2a909c4.tar.bz2 hercules-c81c52553148b0447371dc3908410a12b2a909c4.tar.xz hercules-c81c52553148b0447371dc3908410a12b2a909c4.zip |
* Changed some "+ name +" to strcharinfo(0) in Brisingamen Seal.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13232 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/seals')
-rw-r--r-- | npc/quests/seals/brisingamen_seal.txt | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt index e8efdedf6..1698a12a0 100644 --- a/npc/quests/seals/brisingamen_seal.txt +++ b/npc/quests/seals/brisingamen_seal.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.3 +//= 1.3a //===== Compatible With: ===================================== //= eAthena //===== Description: ========================================= @@ -14,6 +14,7 @@ //= 1.1 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] //= 1.2 Updated several aspects of the script. [L0ne_W0lf] //= 1.3 Minor Touchups to quest. [L0ne_W0lf] +//= 1.3a Changed some " + name +" to strcharinfo(0) [Samuray22] //============================================================ prt_fild08,175,374,3 script Bard#brising 51,{ @@ -3700,14 +3701,14 @@ xmas,38,105,0 script #brisindwarf1 111,3,3,{ } close; case 2: - mes "[" + name + "]"; + mes "["+ strcharinfo(0) +"]"; mes "Huh...?"; mes "Nothing happened."; mes "Did I do something wrong, or is this just a completely ordinary puzzle cube?"; close; } case 2: - mes "["+ name +"]"; + mes "["+ strcharinfo(0) +"]"; mes "This..."; mes "This better not"; mes "be just some regular"; @@ -4082,24 +4083,24 @@ prt_fild02,185,269,0 script #brisindwarf2 111,3,3,{ next; switch(select("To the tear drops dripping on the way:Her lovely scent:We gave:To the seducing red lips:Our hearts in")) { case 1: - mes "[" + name + "]"; + mes "["+ strcharinfo(0) +"]"; mes "To the tear drops dripping on the way"; break; case 2: - mes "[" + name + "]"; + mes "["+ strcharinfo(0) +"]"; mes "Her lovely scent"; set .@point,.@point + 10; break; case 3: - mes "[" + name + "]"; + mes "["+ strcharinfo(0) +"]"; mes "We gave"; break; case 4: - mes "[" + name + "]"; + mes "["+ strcharinfo(0) +"]"; mes "To the seducing red lips"; break; case 5: - mes "[" + name + "]"; + mes "["+ strcharinfo(0) +"]"; mes "Our hearts in"; break; } @@ -4184,7 +4185,7 @@ prt_fild02,185,269,0 script #brisindwarf2 111,3,3,{ } close; case 4: - mes "[" + name + "]"; + mes "["+ strcharinfo(0) +"]"; mes "^333333*Cough cough!*"; mes "Aaaack!"; mes "It's so dusty!"; |