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authorshennetsind <shennetsind@users.noreply.github.com>2013-10-24 09:27:15 -0700
committershennetsind <shennetsind@users.noreply.github.com>2013-10-24 09:27:15 -0700
commit418dd821c91ae19723a7b7b531e64b9c4565d555 (patch)
treeb361a1823a08e654e5969dcdea97da05f4f7cd90 /npc/quests/seals/sleipnir_seal.txt
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Merge pull request #201 from Michieru/master
Super-Mega Thanks to Michieru! NPC Changelog (might be incomplete, did my best) - npc/battleground/bg_common.txt -- 1.4 Added GM management function. [Euphy] - npc/battleground/flavius/flavius01.txt -- 1.4 Label standardization. [Euphy] -- 1.5 Added GM management function. [Euphy] - npc/battleground/flavius/flavius02.txt -- 1.5 Label standardization. [Euphy] -- 1.6 Added GM management function. [Euphy] - npc/battleground/tierra/tierra01.txt -- 1.4 Label standardization. [Euphy] -- 1.5 Added GM management function. [Euphy] - npc/battleground/tierra/tierra02.txt -- 1.3 Label standardization. [Euphy] -- 1.4 Added GM management function. [Euphy] - npc/cities/ayothaya.txt -- 1.9 Updated Renewal warp coordinates. - npc/cities/izlude.txt -- 1.9a A part of Kylick's dialogue is Pre-Renewal only. [Euphy] - npc/cities/yuno.txt -- 1.5 Added Renewal coordinates for Payon and Izlude. [Euphy] - npc/events/bossnia.txt -- 1.2 Moved spawns and warps (by Masao) to this file. [Euphy] - npc/events/easter_2010.txt -- 1.0 First version. [Euphy] - npc/events/gdevent_aru.txt -- 1.2 Added GM management function. [Euphy] - npc/events/gdevent_sch.txt -- 1.2 Added GM management function. [Euphy] - npc/events/god_se_festival.txt -- 1.1 Added GM management function. [Euphy] - npc/jobs/2-2/rogue.txt -- impossible get a Gladius [3]. (bugreport:481) [Samuray22] - npc/jobs/2-2e/SoulLinker.txt -- 1.6 Updated to match the latest official script. [Euphy] - npc/kafras/kafras.txt -- 1.1a Fixed Pre-RE Call and some leftovers. [Lemongrass] -- 1.1b Enabled saving in Izlude duplicates (RE). [Euphy] - npc/merchants/alchemist.txt -- 1.8 Moved Craft Book Merchant to Renewal path. [Euphy] - npc/mobs/citycleaners.txt -- 1.2 Split spawns into Pre-RE/RE and Town files. [Euphy] - npc/mobs/towns.txt -- 1.0 First version. - npc/other/Global_Functions.txt -- 2.17 Renamed 'F_RandMes' to 'F_Rand'. [Euphy] -- 2.18 Removed useless 'getJobName' function. [Euphy] - npc/other/acolyte_warp.txt -- 1.0 First version. [Euphy] - npc/other/arena/arena_aco.txt -- 1.3 Label standardization. [Euphy] -- 1.4 Script updates, and removed two level restrictions. [Euphy] -- 1.5 Added GM management function. [Euphy] - npc/other/arena/arena_lvl50.txt -- 1.2 Label standardization. [Euphy] -- 1.3 Script updates. [Euphy] - npc/other/arena/arena_lvl60.txt -- 1.3 Label standardization. [Euphy] -- 1.4 Script updates. [Euphy] - npc/other/arena/arena_lvl70.txt -- 1.2 Label standardization. [Euphy] -- 1.3 Script updates. [Euphy] - npc/other/arena/arena_lvl80.txt -- 1.2 Label standardization. [Euphy] -- 1.3 Script updates, and removed a level restriction. [Euphy] - npc/other/arena/arena_party.txt -- 1.4 Label standardization and bug fixes. [Euphy] -- 1.5 Script updates, and removed a level restriction. [Euphy] - npc/other/arena/arena_room.txt -- 1.2 Label standardization, disabled GM NPCs. [Euphy] -- 1.2a Added Renewal level checksk. [Euphy] -- 1.3 Script updates. [Euphy] -- 1.4 Added GM management function. [Euphy] - npc/other/hugel_bingo.txt -- 1.9 Some optimization/standardization. [Euphy] - npc/other/marriage.txt -- 1.3 Changed permanent global variables to temporary ones. [Euphy] -- 1.4 Added GM management function. [Euphy] - npc/other/pvp.txt -- 2.4 Fixed incorrect use of 'close' and some cleaning. [Joseph] -- 2.5 Renewal/Pre-Renewal split. [Euphy] - npc/other/turbo_track.txt -- 1.1 Updated RE/Pre-RE EXP. [Euphy] -- 1.2 Added Renewal features. [Euphy] - npc/pre-re/cities/yuno.txt -- 1.0 First version. - npc/pre-re/kafras/kafras.txt -- 1.0 First version. - npc/pre-re/merchants/ammo_boxes.txt -- 1.0 First version, Pre-Renewal duplicates. - npc/pre-re/merchants/ammo_dealer.txt -- 1.0 First version, Pre-Renewal duplicates. - npc/pre-re/merchants/shops.txt -- 1.1 Moved Izlude shops to pre-re/re paths. [Streusel] - npc/pre-re/mobs/citycleaners.txt -- 1.0 First version, Pre-Renewal spawns. - npc/pre-re/other/bulletin_boards.txt -- 1.0 Moved Izlude NPCs to Pre-RE/RE paths. - npc/pre-re/other/msg_boards.txt -- 1.0 Moved Izlude NPCs to Pre-RE path. - npc/pre-re/other/pvp.txt -- 1.0 First version, Pre-Renewal. - npc/pre-re/other/resetskill.txt -- 1.0 First version. [L0ne_W0lf] - npc/pre-re/other/turbo_track.txt -- 1.0 Split Peco Peco Manager NPC. - npc/pre-re/quests/first_class/tu_archer.txt -- 1.0 First version. [Euphy] - npc/pre-re/quests/monstertamers.txt -- 1.0 Moved Izlude NPC to pre-re/re paths. - npc/pre-re/quests/quests_13_1.txt -- 1.0 Moved Izlude NPC to pre-re/re paths. [Euphy] - npc/pre-re/quests/quests_nameless.txt -- 1.0 Moved Dorian to pre-re/re paths. - npc/pre-re/quests/quests_veins.txt -- 1.0 First version. - npc/pre-re/warps/other/arena.txt -- 1.0 First version, Pre-Renewal warps. - npc/quests/dandelion_request.txt -- 1.3 Added GM management function. [Euphy] - npc/quests/eye_of_hellion.txt -- 2.0 Updated EXP rewards. -- 2.1 Updated RE/Pre-RE EXP. [Euphy] - npc/quests/first_class/tu_archer.txt -- 1.1 optimized [Lupus] -- 1.2 fixed Weight check - npc/quests/first_class/tu_magician01.txt -- 1.4 Updated to match the official script. [Euphy] - npc/quests/first_class/tu_merchant.txt -- 1.1 Fixed bugs, optimized [Lupus] -- 1.2 fixed Weight check - npc/quests/first_class/tu_sword.txt -- 1.5 Added Renewal Izlude coordinates. -- 1.6 Added Pre-Renewal support. [Euphy] - npc/quests/first_class/tu_thief01.txt -- 1.5 Added Pre-Renewal support. [Euphy] - npc/quests/mage_solution.txt -- 1.0 Split from Pre-Renewal Mage job quest. [Zopokx] - npc/quests/okolnir.txt -- 1.1 Some bug fixes. [Toshiro90/Euphy] - npc/quests/partyrelay.txt -- 1.2 Updated RE/Pre-RE EXP. [Euphy] - npc/quests/quests_13_1.txt -- 3.1 Updated RE/Pre-RE EXP. [Euphy] -- 3.2 Updated ep13_start and dialog to match official script. [Joseph] -- 3.3 Updated to match the latest official script. [Euphy] -- 3.3a Added Izlude RE coordinates. [Euphy] -- 3.4 Added GM management function and NPC. [Euphy] - npc/quests/quests_alberta.txt -- 2.6 Updated RE/Pre-RE EXP. [Euphy] - npc/quests/quests_amatsu.txt -- 1.5 Added questlog support. [Euphy] - npc/quests/quests_geffen.txt -- 1.5 Added Number Match Game. [Euphy] - npc/quests/quests_juperos.txt -- 1.8 Updated RE/Pre-RE EXP. [Euphy] -- 1.9 Added GM management NPC. [Euphy] - npc/quests/quests_niflheim.txt -- Updated to Aegis 10.3 Standed, added Message Delivery Quest. -- 1.6 Added questlog support. [Euphy] - npc/quests/quests_veins.txt -- Added Veins Thor Volcano Base Quest NPC. [L0ne_W0lf] - npc/quests/seals/god_global.txt -- 1.2 Renewal script update. [Euphy] - npc/quests/seals/god_weapon_creation.txt -- 1.3 Renewal script update. [Euphy] - npc/quests/seals/seal_status.txt -- 1.0 Translated from the official. [L0ne_W0lf] -- 1.1 Now checks proper char vars. [L0ne_W0lf] -- 1.2 Cleaning. [Euphy] -- 1.3 Renewal script update. [Euphy] - npc/quests/seals/sleipnir_seal.txt -- 1.4 Renewal script update. [Euphy] - npc/quests/skills/novice_skills.txt -- 1.8 Added Baby support. [Zopokx] - npc/quests/skills/rogue_skills.txt -- 1.8 Some cleaning. [Euphy] - npc/quests/skills/sage_skills.txt -- 1.5 Optimized. [Euphy] - npc/re/airports/izlude.txt -- 1.0 Updated to match the new Izlude Map. [Masao] -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/cities/dicastes.txt -- 1.3 Updated to match official script. [SkittleNugget] - npc/re/cities/izlude.txt -- 1.1 Updated to match the official script. [Euphy] -- 1.2 Added Channel Warper and Izlude duplicates. [Euphy] - npc/re/cities/jawaii.txt -- 1.1 Moved "Honeymoon Helper" NPC. -- 1.2 Added Izlude duplicates. [Euphy] - npc/re/cities/malangdo.txt -- 1.2 Moved "Odgnalam" coordinates. -- 1.3 Fixed dialogues. -- 1.4 Dialogue edits, source iRO. -- 1.5 Added Izlude duplicates. - npc/re/cities/malaya.txt -- 0.1 Alberta sailors only. [Euphy] -- 0.2 Adapted from Masao's conversion. -- 1.0 Added remaining NPCs. - npc/re/cities/yuno.txt -- 1.0 First version. - npc/re/guides/guides_alberta.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_aldebaran.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_amatsu.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_ayothaya.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_brasilis.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_comodo.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_dewata.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_dicastes.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_einbroch.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_geffen.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_gonryun.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_hugel.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_izlude.txt -- 1.2 Added Renewal Izlude viewpoint coordinates. -- 1.3 Navigation system update. [Euphy] -- 1.4 Added Izlude duplicates. [Euphy] - npc/re/guides/guides_juno.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_lighthalzen.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_louyang.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_lutie.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_malaya.txt -- 1.0 First version. [Euphy] -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_mora.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_morroc.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_moscovia.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_niflheim.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_payon.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_prontera.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_rachel.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_umbala.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_veins.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/navigation.txt -- 1.0 First version. - npc/re/guild/invest_main.txt -- 1.1 Added GM management function. [Euphy] - npc/re/jobs/3-1/guillotine_cross.txt -- 1.4 Added missing labels. [Joseph] -- 1.5 Added GM management function. [Euphy] - npc/re/jobs/3-2/royal_guard.txt -- 1.2 Added GM management function. [Euphy] - npc/re/jobs/3-2/sura.txt -- 1.3 Added GM management function. [Euphy] - npc/re/jobs/novice/novice.txt -- 1.0 First version, hand scripted from iRO. [Kisuka] -- 1.5 Replaced with the official kRO scripts. [Euphy] - npc/re/jobs/repair.txt -- 1.0 First version. -- 1.1 Added GM management function. [Euphy] - npc/re/kafras/kafras.txt -- 1.2 Added Port Malaya Kafras. [Euphy] -- 1.3 Added Eden Group Kafra. [Euphy] -- 1.3a Moved Rune Knight Kafra from job file. [Euphy] -- 1.4 Added Izlude duplicates. [Euphy] - npc/re/merchants/3rd_trader.txt -- 1.3 Added Malangdo/Mora Points NPC. [Euphy] -- 1.4 Updated to match the official scripts. [Euphy] -- 1.5 Added Izlude duplicates. [Euphy] - npc/re/merchants/advanced_refiner.txt -- 1.0 Added Malangdo Refiner "Holink". [Euphy] - npc/re/merchants/alchemist.txt -- 1.0 Split Geneticist shop from main file. [Euphy] - npc/re/merchants/ammo_boxes.txt -- 1.0 First version, Renewal duplicates. -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/merchants/ammo_dealer.txt -- 1.0 First version, Renewal duplicates. -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/merchants/card_separation.txt -- 1.1 Added "Richard" NPC. [Euphy] - npc/re/merchants/enchan_mora.txt -- 1.2 Bug fixes (bugreport:7930) [DeadlySilence] - npc/re/merchants/enchan_upg.txt -- 1.0 First version. -- 1.1 Standardizing, grammar and bug fixes. [Euphy] - npc/re/merchants/flute.txt -- 1.2a Fixed some conditions. [Euphy] - npc/re/merchants/renters.txt -- 2.2 Updated to match the official scripts. [Euphy] - npc/re/merchants/shops.txt -- 1.7 Added Izlude duplicates. [Euphy] - npc/re/mobs/citycleaners.txt -- 1.0 First version, Renewal spawns. - npc/re/mobs/dungeons/ecl_tdun.txt -- 1.0 First version. [Euphy] - npc/re/mobs/dungeons/mal_dun.txt -- 1.2 Added Pouring spawn, source iRO. [Euphy] - npc/re/mobs/fields/eclage.txt -- 1.0 First version. [Euphy] - npc/re/mobs/towns.txt -- 1.0 First version, Renewal spawns. - npc/re/other/bulletin_boards.txt -- 1.0 Moved Izlude NPCs to Pre-RE/RE paths. - npc/re/other/item_merge.txt -- 1.0 First version, currently useless/disabled. - npc/re/other/mail.txt -- 1.0 First version, Renewal duplicates. - npc/re/other/mercenary_rent.txt -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/other/pvp.txt -- 1.0 First version, Renewal. - npc/re/other/resetskill.txt -- 1.0 First version, Renewal script. -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/other/stone_change.txt -- 1.0 First version. - npc/re/other/turbo_track.txt -- 1.0 Split Mount Manager NPC. - npc/re/quests/eden/71-85.txt -- 1.3 Updated to match the official scripts. [Euphy] - npc/re/quests/eden/eden_iro.txt -- 1.0 First version. -- 1.1 Edited and added more NPCs, lots of placeholders. [Euphy] - npc/re/quests/eden/eden_quests.txt -- 1.5 Added GM management function. [Euphy] - npc/re/quests/first_class/tu_archer.txt -- 1.0 First version. [Euphy] - npc/re/quests/homun_s.txt -- Genetic quest to mutate a level 99 evolved Homunculus -- 1.0 First Version, entirely custom. [Masao] - npc/re/quests/magic_books.txt -- 1.1 Optimized. [Euphy] -- 1.1a Updated NPC name to "Master Velofos". [Euphy] - npc/re/quests/monstertamers.txt -- 1.0 Moved Izlude NPC to pre-re/re paths. - npc/re/quests/mrsmile.txt -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/quests/quests_13_1.txt -- 1.0 Moved Izlude NPC to pre-re/re paths. [Euphy] -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/quests/quests_izlude.txt -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/quests/quests_lighthalzen.txt -- 1.2 Added Izlude duplicates. [Euphy] - npc/re/quests/quests_malangdo.txt -- 1.4a Dialogue edits, source iRO. -- 1.5 Added Cat Gamers. -- 1.6 Added GM management function. - npc/re/quests/quests_malaya.txt -- 0.4 Added "Cautious Village" and subsequent quests [DeadlySilence] -- 0.5 Added "Bakonawa Extermination" quest. [Euphy] -- 1.0 Added "Nurse in Port Malaya" and "Pintados Festival" quests. [Euphy] -- 1.1 Added GM management function and NPC. [Euphy] - npc/re/quests/quests_mora.txt -- 1.1 Added GM management function and NPCs. [Euphy] - npc/re/quests/quests_morocc.txt -- 1.1 Added new warpers for Satan Morroc maps. [Euphy] - npc/re/quests/quests_nameless.txt -- 1.0 Moved Dorian to pre-re/re paths. - npc/re/warps/cities/eclage.txt -- 1.0a Disabled quest warp. [Euphy] - npc/re/warps/cities/izlude.txt -- 1.7 Updated to match the official scripts. [Euphy] -- 1.8 Added Izlude & Prontera Field 8 duplicates. [Euphy] - npc/re/warps/cities/malaya.txt -- 1.1 Updated to match official scripts. [Masao] -- 1.2 Added official Jeepney warp scripts. [Euphy] - npc/re/warps/fields/prontera_fild.txt -- 1.3a Moved Izlude warp to other file. [Euphy] -- 1.4 Commented moc_fild20 warps replaced with new NPCs. [Euphy] -- 1.5 Added Prontera Field 8 duplicates. [Euphy] - npc/re/warps/other/arena.txt -- 1.0 First version, Renewal warps. - npc/re/warps/other/jobquests.txt -- 2.3 Added exit warps (job_exit) for 2nd class quests. [Euphy] - npc/warps/fields/glastheim.txt -- 1.5 Fixed random warp coordinates. [Euphy] - npc/warps/other/arena.txt -- 1.3 Split Izlude warps into Pre-Renewal/Renewal paths. [Euphy] -- 1.4 Added GM management function. [Euphy]
Diffstat (limited to 'npc/quests/seals/sleipnir_seal.txt')
-rw-r--r--npc/quests/seals/sleipnir_seal.txt541
1 files changed, 237 insertions, 304 deletions
diff --git a/npc/quests/seals/sleipnir_seal.txt b/npc/quests/seals/sleipnir_seal.txt
index 6fd6da4a5..4b4e70f8b 100644
--- a/npc/quests/seals/sleipnir_seal.txt
+++ b/npc/quests/seals/sleipnir_seal.txt
@@ -1,18 +1,17 @@
-//===== rAthena Script =======================================
-//= Sleipnir seal unlocking NPCs.
-//===== By: ==================================================
+//===== Hercules Script ======================================
+//= God Item Quest - Sleipnir Seal
+//===== By: ==================================================
//= MasterOfMuppets
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= rAthena
-//===== Description: =========================================
+//===== Current Version: =====================================
+//= 1.4
+//===== Description: =========================================
//= Quest for breaking the seal of Sleipnir.
//===== Additional Comments: =================================
//= 1.0 First version. [MasterOfMuppets]
//= 1.1 Updated several aspects of the script. [L0ne_W0lf]
//= 1.2 Minor Touchups to quest. [L0ne_W0lf]
//= 1.3 Fixed a typo with a variable. [L0ne_W0lf]
+//= 1.4 Renewal script update. [Euphy]
//============================================================
yuno,164,200,4 script Noyee#G 101,{
@@ -31,7 +30,7 @@ yuno,164,200,4 script Noyee#G 101,{
close;
}
else {
- if ($God1 > 99) {
+ if ($God1 >= $@god_check2) {
mes "[Noyee]";
mes "Did you know that there's a difference between the armor you can buy from NPC shops and the kinds you obtain from hunting monsters?";
next;
@@ -73,10 +72,10 @@ que_god01,98,98,4 script Manager#G 69,{
mes "Wait...!";
mes "I can't even remember the last";
mes "time I went out with a guy! At this rate, I might retire before I can find a boyfriend. Noooo, I'm still in my prime~!";
- Emotion ET_PROFUSELY_SWAT;
+ emotion e_swt2;
close;
}
- if ($God1 < 100) {
+ if ($God1 < $@god_check2) {
if (god_sl_1 == 0) {
mes "[Cukure]";
mes "I can't believe how busy I am at work nowadays. I don't even have time to see any of my friends or go shopping.";
@@ -196,305 +195,239 @@ que_god01,98,98,4 script Manager#G 69,{
mes "[Cukure]";
mes "Ah, there it is.";
mes "It might not be much, but I hope you accept it as a token of my gratitude. Good luck on your travels!";
- if ($God1 < 100)set $God1,$God1+1;
- if ($God1 == 50) {
+ if ($God1 < $@god_check2)
+ set $God1,$God1+1;
+ if ($God1 == $@god_check1)
announce "The 1st seal of [Sleipnir] has appeared.",bc_all;
- }
- else if ($God1 == 100) {
- if ($God1 == 100 && $God2 == 100 && $God3 == 100 && $God4 == 100) {
+ else if ($God1 == $@god_check2) {
+ if ($God1 == $@god_check2 && $God2 == $@god_check2 && $God3 == $@god_check2 && $God4 == $@god_check2)
announce "our seals have been released at the same time with the seal of [Sleipnir].",bc_all;
- }
- else {
+ else
announce "The 1st seal of [Sleipnir] has been released.",bc_all;
- }
}
set god_sl_1,51;
set .@god_treasure,rand(1,900);
set .@god_treasure1,rand(1,1000);
- if (.@god_treasure < 101) {
- if (.@god_treasure1 < 210) {
- getitem 2102,1; // Guard_
- }
- else if (.@god_treasure1 < 420) {
- getitem 2104,1; // Buckler_
- }
- else if (.@god_treasure1 < 630) {
- getitem 2106,1; // Shield_
- }
- else if (.@god_treasure1 < 840) {
- getitem 2108,1; // Mirror_Shield_
+ if (checkre(0)) {
+ if (.@god_treasure < 101) {
+ if (.@god_treasure1 < 210) getitem 2102,1; //Guard_
+ else if (.@god_treasure1 < 420) getitem 2104,1; //Buckler_
+ else if (.@god_treasure1 < 630) getitem 2106,1; //Shield_
+ else if (.@god_treasure1 < 840) getitem 2108,1; //Mirror_Shield_
+ else getitem 2109,1; //Memorize_Book
+ }
+ else if (.@god_treasure < 201) {
+ if (.@god_treasure1 < 48) getitem 2207,1; //Fancy_Flower
+ else if (.@god_treasure1 < 96) getitem 2210,1; //Hair_Band
+ else if (.@god_treasure1 < 150) getitem 2213,1; //Cat_Hairband
+ else if (.@god_treasure1 < 190) getitem 2215,1; //Flower_Hairband
+ else if (.@god_treasure1 < 238) getitem 2217,1; //Biretta_
+ else if (.@god_treasure1 < 290) getitem 2223,1; //Turban_
+ else if (.@god_treasure1 < 340) getitem 2227,1; //Cap_
+ else if (.@god_treasure1 < 348) getitem 2229,1; //Helm_
+ else if (.@god_treasure1 < 400) getitem 2231,1; //Gemmed_Sallet_
+ else if (.@god_treasure1 < 448) getitem 2233,1; //Circlet_
+ else if (.@god_treasure1 < 496) getitem 2236,1; //Santa's_Hat
+ else if (.@god_treasure1 < 544) getitem 2244,1; //Big_Sis'_Ribbon
+ else if (.@god_treasure1 < 592) getitem 2245,1; //Sweet_Gents
+ else if (.@god_treasure1 < 640) getitem 2247,1; //Oldman's_Romance
+ else if (.@god_treasure1 < 688) getitem 2248,1; //Western_Grace
+ else if (.@god_treasure1 < 736) getitem 2250,1; //Fillet
+ else if (.@god_treasure1 < 784) getitem 2251,1; //Holy_Bonnet
+ else if (.@god_treasure1 < 832) getitem 2252,1; //Star_Sparkling
+ else if (.@god_treasure1 < 880) getitem 2253,1; //Sunflower
+ else if (.@god_treasure1 < 940) getitem 2257,1; //Snowy_Horn
+ else getitem 2259,1; //Mini_Propeller
+ }
+ else if (.@god_treasure < 301) {
+ if (.@god_treasure1 < 160) getitem 2267,1; //Cigar
+ else if (.@god_treasure1 < 320) getitem 2262,1; //Pierrot_Nose
+ else if (.@god_treasure1 < 480) getitem 2263,1; //Gangster_Patch
+ else if (.@god_treasure1 < 540) getitem 2265,1; //Ganster_Mask
+ else if (.@god_treasure1 < 700) getitem 2266,1; //Iron_Cane
+ else if (.@god_treasure1 < 800) getitem 2260,1; //Mini_Glasses
+ else if (.@god_treasure1 < 900) getitem 2269,1; //Centimental_Flower
+ else getitem 2270,1; //Centimental_Leaf
+ }
+ else if (.@god_treasure < 401) {
+ if (.@god_treasure1 < 70) getitem 2298,1; //Green_Feeler
+ else if (.@god_treasure1 < 140) getitem 2275,1; //Red_Bandana
+ else if (.@god_treasure1 < 210) getitem 2276,1; //Eagle_Eyes
+ else if (.@god_treasure1 < 280) getitem 2277,1; //Nurse_Cap
+ else if (.@god_treasure1 < 350) getitem 2279,1; //Bomb_Wick
+ else if (.@god_treasure1 < 420) getitem 2282,1; //Spirit_Chain
+ else if (.@god_treasure1 < 490) getitem 2299,1; //Viking_Helm
+ else if (.@god_treasure1 < 560) getitem 2287,1; //Pirate_Bandana
+ else if (.@god_treasure1 < 630) getitem 2289,1; //Poo_Poo_Hat
+ else if (.@god_treasure1 < 700) getitem 2290,1; //Funeral_Costume
+ else if (.@god_treasure1 < 770) getitem 2291,1; //Masquerade
+ else if (.@god_treasure1 < 840) getitem 2294,1; //Star_Dust
+ else if (.@god_treasure1 < 900) getitem 2295,1; //Blinker
+ else if (.@god_treasure1 < 950) getitem 2271,1; //Jack_A_Dandy
+ else getitem 2285,1; //Apple_Of_Archer
+ }
+ else if (.@god_treasure < 501) {
+ if (.@god_treasure1 < 80) getitem 2306,1; //Adventurere's_Suit_
+ else if (.@god_treasure1 < 160) getitem 2308,1; //Mantle_
+ else if (.@god_treasure1 < 240) getitem 2310,1; //Coat_
+ else if (.@god_treasure1 < 320) getitem 2311,1; //Mink_Coat
+ else if (.@god_treasure1 < 400) getitem 2313,1; //Padded_Armor_
+ else if (.@god_treasure1 < 480) getitem 2315,1; //Chain_Mail_
+ else if (.@god_treasure1 < 560) getitem 2329,1; //Wooden_Mail_
+ else if (.@god_treasure1 < 630) getitem 2320,1; //Formal_Suit
+ else if (.@god_treasure1 < 700) getitem 2322,1; //Silk_Robe_
+ else if (.@god_treasure1 < 760) getitem 2324,1; //Scapulare_
+ else if (.@god_treasure1 < 810) getitem 2326,1; //Saint_Robe_
+ else if (.@god_treasure1 < 850) getitem 2342,1; //Full_Plate_Armor_
+ else if (.@god_treasure1 < 900) getitem 2331,1; //Tights_
+ else if (.@god_treasure1 < 950) getitem 2333,1; //Silver_Robe_
+ else getitem 2336,1; //Thief_Clothes_
+ }
+ else if (.@god_treasure < 601) {
+ if (.@god_treasure1 < 200) getitem 2402,1; //Sandals_
+ else if (.@god_treasure1 < 400) getitem 2404,1; //Shoes_
+ else if (.@god_treasure1 < 600) getitem 2406,1; //Boots_
+ else if (.@god_treasure1 < 800) getitem 2407,1; //Chrystal_Pumps
+ else getitem 2409,1; //Spiky_Heel
+ }
+ else if (.@god_treasure < 701) {
+ if (.@god_treasure1 < 300) getitem 2502,1; //Hood_
+ else if (.@god_treasure1 < 550) getitem 2504,1; //Muffler_
+ else if (.@god_treasure1 < 750) getitem 2506,1; //Manteau_
+ else getitem 2508,1; //Ragamuffin_Cape
+ }
+ else if (.@god_treasure < 801) {
+ if (.@god_treasure1 < 110) getitem 2601,1; //Ring
+ else if (.@god_treasure1 < 220) getitem 2602,1; //Earring
+ else if (.@god_treasure1 < 330) getitem 2603,1; //Necklace
+ else if (.@god_treasure1 < 440) getitem 2604,1; //Glove
+ else if (.@god_treasure1 < 550) getitem 2605,1; //Brooch
+ else if (.@god_treasure1 < 660) getitem 2607,1; //Clip
+ else if (.@god_treasure1 < 770) getitem 2608,1; //Rosary
+ else if (.@god_treasure1 < 880) getitem 2617,1; //Mitten_Of_Presbyter
+ else getitem 2618,1; //Matyr's_Flea_Guard
}
else {
- getitem 2109,1; // Memorize_Book
- }
- }
- else if (.@god_treasure < 201) {
- if (.@god_treasure1 < 48) {
- getitem 2254,1; // Angelic_Chain
- }
- else if (.@god_treasure1 < 96) {
- getitem 2210,1; // Hair_Band
- }
- else if (.@god_treasure1 < 150) {
- getitem 2213,1; // Cat_Hairband
- }
- else if (.@god_treasure1 < 190) {
- getitem 2255,1; // Satanic_Chain
- }
- else if (.@god_treasure1 < 238) {
- getitem 2217,1; // Biretta_
- }
- else if (.@god_treasure1 < 290) {
- getitem 2223,1; // Turban_
- }
- else if (.@god_treasure1 < 340) {
- getitem 2227,1; // Cap_
- }
- else if (.@god_treasure1 < 348) {
- getitem 2229,1; // Helm_
- }
- else if (.@god_treasure1 < 400) {
- getitem 2231,1; // Gemmed_Sallet_
- }
- else if (.@god_treasure1 < 448) {
- getitem 2233,1; // Circlet_
- }
- else if (.@god_treasure1 < 496) {
- getitem 5053,1; // Spinx_Helm
- }
- else if (.@god_treasure1 < 544) {
- getitem 5019,1; // Corsair
- }
- else if (.@god_treasure1 < 592) {
- getitem 2245,1; // Sweet_Gents
- }
- else if (.@god_treasure1 < 640) {
- getitem 2247,1; // Oldman's_Romance
- }
- else if (.@god_treasure1 < 688) {
- getitem 2248,1; // Western_Grace
- }
- else if (.@god_treasure1 < 736) {
- getitem 5166,1; // Spinx_Helm_
- }
- else if (.@god_treasure1 < 784) {
- getitem 5158,1; // Holy_Bonnet_
- }
- else if (.@god_treasure1 < 832) {
- getitem 2249,1; // Coronet
- }
- else if (.@god_treasure1 < 880) {
- getitem 5157,1; // Viking_Helm_
- }
- else if (.@god_treasure1 < 940) {
- getitem 2285,1; // Apple_Of_Archer
- }
- else {
- getitem 5093,1; // Blue_Coif_
- }
- }
- else if (.@god_treasure < 301) {
- if (.@god_treasure1 < 160) {
- getitem 5014,1; // Fin_Helm
- }
- else if (.@god_treasure1 < 320) {
- getitem 5005,1; // Gas_Mask
- }
- else if (.@god_treasure1 < 480) {
- getitem 5054,1; // Assasin_Mask
- }
- else if (.@god_treasure1 < 540) {
- getitem 2265,1; // Ganster_Mask
- }
- else if (.@god_treasure1 < 700) {
- getitem 2266,1; // Iron_Cane
- }
- else if (.@god_treasure1 < 800) {
- getitem 2260,1; // Mini_Glasses
- }
- else if (.@god_treasure1 < 900) {
- getitem 5113,1; // Angry_Mouth
- }
- else {
- // Pirate Dagger is iRO only, and requires extra files in client.
- getitem 2270,1; // Centimental_Leaf
- //getitem 5305,1 // Pirate_Dagger
- }
- }
- else if (.@god_treasure < 401) {
- if (.@god_treasure1 < 70) {
- getitem 2286,1; // Elven_Ears
- }
- else if (.@god_treasure1 < 140) {
- getitem 5002,1; // Gemmed_Crown
- }
- else if (.@god_treasure1 < 210) {
- getitem 5147,1; // Baseball_Cap
- }
- else if (.@god_treasure1 < 280) {
- getitem 2217,1; // Biretta_
- }
- else if (.@god_treasure1 < 350) {
- getitem 5120,1; // Fedora_
- }
- else if (.@god_treasure1 < 420) {
- getitem 2261,1; // Prontera_Army_Cap
- }
- else if (.@god_treasure1 < 490) {
- getitem 5162,1; // Bone_Helm_
- }
- else if (.@god_treasure1 < 560) {
- getitem 5030,1; // Panda_Cap
- }
- else if (.@god_treasure1 < 630) {
- getitem 5109,1; // Red_Bonnet
- }
- else if (.@god_treasure1 < 700) {
- getitem 5084,1; // Lazy_Raccoon
- }
- else if (.@god_treasure1 < 770) {
- getitem 5168,1; // Bongun_Hat_
- }
- else if (.@god_treasure1 < 840) {
- getitem 2214,1; // Bunny_Band
- }
- else if (.@god_treasure1 < 900) {
- getitem 2295,1; // Blinker
- }
- else if (.@god_treasure1 < 950) {
- getitem 5167,1; // Munak_Turban_
- }
- else {
- getitem 5018,1; // Feather_Bonnet
- }
- } else if (.@god_treasure < 501) {
- if (.@god_treasure1 < 85) {
- getitem 2310,1; // Coat_
- }
- else if (.@god_treasure1 < 170) {
- getitem 2311,1; // Mink_Coat
- }
- else if (.@god_treasure1 < 255) {
- getitem 2313,1; // Padded_Armor_
- }
- else if (.@god_treasure1 < 340) {
- getitem 2317,1; // Plate_Armor_
- }
- else if (.@god_treasure1 < 425) {
- getitem 2319,1; // Glittering_Clothes
- }
- else if (.@god_treasure1 < 510) {
- getitem 2320,1; // Formal_Suit
- }
- else if (.@god_treasure1 < 595) {
- getitem 2322,1; // Silk_Robe_
- }
- else if (.@god_treasure1 < 680) {
- getitem 2359,1; // Ninja_Suit_
- }
- else if (.@god_treasure1 < 765) {
- getitem 2326,1; // Saint_Robe_
- }
- else if (.@god_treasure1 < 850) {
- getitem 2342,1; // Full_Plate_Armor_
- }
- else if (.@god_treasure1 < 935) {
- getitem 2331,1; // Tights_
- }
- else {
- getitem 2336,1; // Thief_Clothes_
- }
- }
- else if (.@god_treasure < 601) {
- if (.@god_treasure1 < 200) {
- getitem 2422,1; // High_Fashion_Sandals
- }
- else if (.@god_treasure1 < 400) {
- getitem 2404,1; // Shoes_
- }
- else if (.@god_treasure1 < 600) {
- getitem 2406,1; // Boots_
- }
- else if (.@god_treasure1 < 800) {
- getitem 2407,1; // Chrystal_Pumps
- }
- else {
- getitem 2412,1; // Grave_
- }
- }
- else if (.@god_treasure < 701) {
- if (.@god_treasure1 < 200) {
- getitem 2513,1; // Celestial_Robe
- }
- else if (.@god_treasure1 < 400) {
- getitem 2504,1; // Muffler_
- }
- else if (.@god_treasure1 < 600) {
- getitem 2506,1; // Manteau_
- }
- else if (.@god_treasure1 < 800) {
- getitem 2514,1; // Pauldron
- }
- else {
- getitem 2508,1; // Ragamuffin_Cape
- }
- }
- else if (.@god_treasure < 801) {
- if (.@god_treasure1 < 110) {
- getitem 1122,1; // Ring_
- }
- else if (.@god_treasure1 < 220) {
- getitem 2622,1; // Earring_
- }
- else if (.@god_treasure1 < 330) {
- getitem 2623,1; // Necklace_
- }
- else if (.@god_treasure1 < 440) {
- getitem 2624,1; // Glove_
- }
- else if (.@god_treasure1 < 550) {
- getitem 2625,1; // Brooch_
- }
- else if (.@god_treasure1 < 660) {
- getitem 2607,1; // Clip
- }
- else if (.@god_treasure1 < 770) {
- getitem 2626,1; // Rosary_
- }
- else if (.@god_treasure1 < 880) {
- getitem 2617,1; // Mitten_Of_Presbyter
- }
- else {
- getitem 2671,1; // Thimble_Of_Archer_
- }
- }
- else {
- if (.@god_treasure1 < 150) {
- getitem 2281,1; // Phantom_Of_Opera
- }
- else if (.@god_treasure1 < 260) {
- getitem 2297,1; // Goblini_Mask
- }
- else if (.@god_treasure1 < 370) {
- getitem 5087,1; // Goblin_Mask_01
- }
- else if (.@god_treasure1 < 480) {
- getitem 5088,1; // Goblin_Mask_02
- }
- else if (.@god_treasure1 < 590) {
- getitem 5089,1; // Goblin_Mask_03
- }
- else if (.@god_treasure1 < 700) {
- getitem 5090,1; // Goblin_Mask_04
- }
- else if (.@god_treasure1 < 810) {
- getitem 5086,1; // Alarm_Mask
+ if (.@god_treasure1 < 150) getitem 2288,1; //Mr_Scream
+ else if (.@god_treasure1 < 260) getitem 2297,1; //Goblini_Mask
+ else if (.@god_treasure1 < 370) getitem 5087,1; //Goblin_Mask_01
+ else if (.@god_treasure1 < 480) getitem 5088,1; //Goblin_Mask_02
+ else if (.@god_treasure1 < 590) getitem 5089,1; //Goblin_Mask_03
+ else if (.@god_treasure1 < 700) getitem 5090,1; //Goblin_Mask_04
+ else if (.@god_treasure1 < 810) getitem 5046,1; //Bongun_Hat
+ else if (.@god_treasure1 < 920) getitem 2264,1; //Munak_Turban
+ else getitem 2225,1; //Goggle_
+ }
+ } else {
+ if (.@god_treasure < 101) {
+ if (.@god_treasure1 < 210) getitem 2102,1; //Guard_
+ else if (.@god_treasure1 < 420) getitem 2104,1; //Buckler_
+ else if (.@god_treasure1 < 630) getitem 2106,1; //Shield_
+ else if (.@god_treasure1 < 840) getitem 2108,1; //Mirror_Shield_
+ else getitem 2109,1; //Memorize_Book
+ }
+ else if (.@god_treasure < 201) {
+ if (.@god_treasure1 < 48) getitem 2254,1; //Angelic_Chain
+ else if (.@god_treasure1 < 96) getitem 2210,1; //Hair_Band
+ else if (.@god_treasure1 < 150) getitem 2213,1; //Cat_Hairband
+ else if (.@god_treasure1 < 190) getitem 2255,1; //Satanic_Chain
+ else if (.@god_treasure1 < 238) getitem 2217,1; //Biretta_
+ else if (.@god_treasure1 < 290) getitem 2223,1; //Turban_
+ else if (.@god_treasure1 < 340) getitem 2227,1; //Cap_
+ else if (.@god_treasure1 < 348) getitem 2229,1; //Helm_
+ else if (.@god_treasure1 < 400) getitem 2231,1; //Gemmed_Sallet_
+ else if (.@god_treasure1 < 448) getitem 2233,1; //Circlet_
+ else if (.@god_treasure1 < 496) getitem 5053,1; //Spinx_Helm
+ else if (.@god_treasure1 < 544) getitem 5019,1; //Corsair
+ else if (.@god_treasure1 < 592) getitem 2245,1; //Sweet_Gents
+ else if (.@god_treasure1 < 640) getitem 2247,1; //Oldman's_Romance
+ else if (.@god_treasure1 < 688) getitem 2248,1; //Western_Grace
+ else if (.@god_treasure1 < 736) getitem 5166,1; //Spinx_Helm_
+ else if (.@god_treasure1 < 784) getitem 5158,1; //Holy_Bonnet_
+ else if (.@god_treasure1 < 832) getitem 2249,1; //Coronet
+ else if (.@god_treasure1 < 880) getitem 5157,1; //Viking_Helm_
+ else if (.@god_treasure1 < 940) getitem 2285,1; //Apple_Of_Archer
+ else getitem 5093,1; //Blue_Coif_
+ }
+ else if (.@god_treasure < 301) {
+ if (.@god_treasure1 < 160) getitem 5014,1; //Fin_Helm
+ else if (.@god_treasure1 < 320) getitem 5005,1; //Gas_Mask
+ else if (.@god_treasure1 < 480) getitem 5054,1; //Assasin_Mask
+ else if (.@god_treasure1 < 540) getitem 2265,1; //Ganster_Mask
+ else if (.@god_treasure1 < 700) getitem 2266,1; //Iron_Cane
+ else if (.@god_treasure1 < 800) getitem 2260,1; //Mini_Glasses
+ else if (.@god_treasure1 < 900) getitem 5113,1; //Angry_Mouth
+ else {
+ // Pirate Dagger is iRO only, and requires extra files in client.
+ //getitem 5305,1 //Pirate_Dagger
+ getitem 2270,1; //Centimental_Leaf
+ }
}
- else if (.@god_treasure1 < 920) {
- getitem 2292,1; // Welding_Mask
+ else if (.@god_treasure < 401) {
+ if (.@god_treasure1 < 70) getitem 2286,1; //Elven_Ears
+ else if (.@god_treasure1 < 140) getitem 5002,1; //Gemmed_Crown
+ else if (.@god_treasure1 < 210) getitem 5147,1; //Baseball_Cap
+ else if (.@god_treasure1 < 280) getitem 2217,1; //Biretta_
+ else if (.@god_treasure1 < 350) getitem 5120,1; //Fedora_
+ else if (.@god_treasure1 < 420) getitem 2261,1; //Prontera_Army_Cap
+ else if (.@god_treasure1 < 490) getitem 5162,1; //Bone_Helm_
+ else if (.@god_treasure1 < 560) getitem 5030,1; //Panda_Cap
+ else if (.@god_treasure1 < 630) getitem 5109,1; //Red_Bonnet
+ else if (.@god_treasure1 < 700) getitem 5084,1; //Lazy_Raccoon
+ else if (.@god_treasure1 < 770) getitem 5168,1; //Bongun_Hat_
+ else if (.@god_treasure1 < 840) getitem 2214,1; //Bunny_Band
+ else if (.@god_treasure1 < 900) getitem 2295,1; //Blinker
+ else if (.@god_treasure1 < 950) getitem 5167,1; //Munak_Turban_
+ else getitem 5018,1; //Feather_Bonnet
+ } else if (.@god_treasure < 501) {
+ if (.@god_treasure1 < 85) getitem 2310,1; //Coat_
+ else if (.@god_treasure1 < 170) getitem 2311,1; //Mink_Coat
+ else if (.@god_treasure1 < 255) getitem 2313,1; //Padded_Armor_
+ else if (.@god_treasure1 < 340) getitem 2317,1; //Plate_Armor_
+ else if (.@god_treasure1 < 425) getitem 2319,1; //Glittering_Clothes
+ else if (.@god_treasure1 < 510) getitem 2320,1; //Formal_Suit
+ else if (.@god_treasure1 < 595) getitem 2322,1; //Silk_Robe_
+ else if (.@god_treasure1 < 680) getitem 2359,1; //Ninja_Suit_
+ else if (.@god_treasure1 < 765) getitem 2326,1; //Saint_Robe_
+ else if (.@god_treasure1 < 850) getitem 2342,1; //Full_Plate_Armor_
+ else if (.@god_treasure1 < 935) getitem 2331,1; //Tights_
+ else getitem 2336,1; //Thief_Clothes_
+ }
+ else if (.@god_treasure < 601) {
+ if (.@god_treasure1 < 200) getitem 2422,1; //High_Fashion_Sandals
+ else if (.@god_treasure1 < 400) getitem 2404,1; //Shoes_
+ else if (.@god_treasure1 < 600) getitem 2406,1; //Boots_
+ else if (.@god_treasure1 < 800) getitem 2407,1; //Chrystal_Pumps
+ else getitem 2412,1; //Grave_
+ }
+ else if (.@god_treasure < 701) {
+ if (.@god_treasure1 < 200) getitem 2513,1; //Celestial_Robe
+ else if (.@god_treasure1 < 400) getitem 2504,1; //Muffler_
+ else if (.@god_treasure1 < 600) getitem 2506,1; //Manteau_
+ else if (.@god_treasure1 < 800) getitem 2514,1; //Pauldron
+ else getitem 2508,1; //Ragamuffin_Cape
+ }
+ else if (.@god_treasure < 801) {
+ if (.@god_treasure1 < 110) getitem 1122,1; //Ring_
+ else if (.@god_treasure1 < 220) getitem 2622,1; //Earring_
+ else if (.@god_treasure1 < 330) getitem 2623,1; //Necklace_
+ else if (.@god_treasure1 < 440) getitem 2624,1; //Glove_
+ else if (.@god_treasure1 < 550) getitem 2625,1; //Brooch_
+ else if (.@god_treasure1 < 660) getitem 2607,1; //Clip
+ else if (.@god_treasure1 < 770) getitem 2626,1; //Rosary_
+ else if (.@god_treasure1 < 880) getitem 2617,1; //Mitten_Of_Presbyter
+ else getitem 2671,1; //Thimble_Of_Archer_
}
else {
- getitem 5006,1; // Machoman_Glasses
+ if (.@god_treasure1 < 150) getitem 2281,1; //Phantom_Of_Opera
+ else if (.@god_treasure1 < 260) getitem 2297,1; //Goblini_Mask
+ else if (.@god_treasure1 < 370) getitem 5087,1; //Goblin_Mask_01
+ else if (.@god_treasure1 < 480) getitem 5088,1; //Goblin_Mask_02
+ else if (.@god_treasure1 < 590) getitem 5089,1; //Goblin_Mask_03
+ else if (.@god_treasure1 < 700) getitem 5090,1; //Goblin_Mask_04
+ else if (.@god_treasure1 < 810) getitem 5086,1; //Alarm_Mask
+ else if (.@god_treasure1 < 920) getitem 2292,1; //Welding_Mask
+ else getitem 5006,1; //Machoman_Glasses
}
}
next;
@@ -573,7 +506,7 @@ que_god01,98,98,4 script Manager#G 69,{
}
que_god01,66,125,6 script Researcher#G1 89,{
- if ($God1 < 100) {
+ if ($God1 < $@god_check2) {
if (god_sl_1 == 2) {
set god_sl_1,11;
}
@@ -739,7 +672,7 @@ que_god01,66,125,6 script Researcher#G1 89,{
}
que_god01,11,136,6 script Researcher#G2 742,{
- if ($God1 < 100) {
+ if ($God1 < $@god_check2) {
if (god_sl_1 == 2) {
set god_sl_1,21;
}
@@ -958,7 +891,7 @@ que_god01,11,136,6 script Researcher#G2 742,{
}
que_god01,55,47,3 script Researcher#G3 803,{
- if (god_sl2 < 100) {
+ if ($God1 < $@god_check2) {
if (god_sl_1 == 2) {
set god_sl_1,31;
}
@@ -1224,7 +1157,7 @@ que_god01,55,47,3 script Researcher#G3 803,{
}
que_god01,14,47,3 script Researcher#G4 713,{
- if ($God1 < 100) {
+ if ($God1 < $@god_check2) {
if (god_sl_1 == 2) {
set god_sl_1,41;
}
@@ -1330,7 +1263,7 @@ que_god01,14,47,3 script Researcher#G4 713,{
}
que_god01,20,48,0 script Slab#G 111,{
- if ($God1 < 100) {
+ if ($God1 < $@god_check2) {
if ((god_sl_1 == 41) || (god_sl_1 == 12) || (god_sl_1 == 23) || (god_sl_1 == 34)) {
if ((god_sl_2 == 1) || (god_sl_2 == 2)) {
mes "....whgks ^ff00ffdirdnl^000000sjs wkrdjswhgks whdtnfb";
@@ -1476,7 +1409,7 @@ que_god01,20,48,0 script Slab#G 111,{
}
payon,79,171,4 script Friar#G5 95,{
- if ($God1 < 100) {
+ if ($God1 < $@god_check2) {
if ((god_sl_1 == 21) || (god_sl_1 == 32) || (god_sl_1 == 43) || (god_sl_1 == 14)) {
if ((god_sl_2 == 1) || (god_sl_2 == 3)) {
mes "[Lania]";