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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/seals/god_weapon_creation.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/seals/god_weapon_creation.txt')
-rw-r--r--npc/quests/seals/god_weapon_creation.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/quests/seals/god_weapon_creation.txt b/npc/quests/seals/god_weapon_creation.txt
index 340b9a7f5..a367de1ad 100644
--- a/npc/quests/seals/god_weapon_creation.txt
+++ b/npc/quests/seals/god_weapon_creation.txt
@@ -14,7 +14,7 @@
//= Added GM management function.
//============================================================
-gld_dun01,28,85,0 script Grunburti#1::GodDwarf 826,{
+gld_dun01,28,85,0 script Grunburti#1::GodDwarf 4_M_DWARF,{
mes "[Dwarf Grunburti]";
mes "A human?!";
mes "This land is full";
@@ -340,11 +340,11 @@ gld_dun01,28,85,0 script Grunburti#1::GodDwarf 826,{
close;
}
}
-gld_dun02,85,84,0 duplicate(GodDwarf) Grunburti#2 826
-gld_dun03,92,105,0 duplicate(GodDwarf) Grunburti#3 826
-gld_dun04,268,230,0 duplicate(GodDwarf) Grunburti#4 826
+gld_dun02,85,84,0 duplicate(GodDwarf) Grunburti#2 4_M_DWARF
+gld_dun03,92,105,0 duplicate(GodDwarf) Grunburti#3 4_M_DWARF
+gld_dun04,268,230,0 duplicate(GodDwarf) Grunburti#4 4_M_DWARF
-que_god01,215,127,0 script #god_hopewarp1 111,{
+que_god01,215,127,0 script #god_hopewarp1 HIDDEN_NPC,{
end;
OnInit:
@@ -363,7 +363,7 @@ OnReset:
end;
}
-que_god01,214,128,0 script #que_godnpc1::GodEntrance 111,{
+que_god01,214,128,0 script #que_godnpc1::GodEntrance HIDDEN_NPC,{
mes "[Entrance Notice]";
mes "Only the most";
mes "worthy of humans";
@@ -371,10 +371,10 @@ que_god01,214,128,0 script #que_godnpc1::GodEntrance 111,{
mes "power of the gods.";
close;
}
-que_god01,215,128,0 duplicate(GodEntrance) #que_godnpc2 111
-que_god01,213,128,0 duplicate(GodEntrance) #que_godnpc3 111
+que_god01,215,128,0 duplicate(GodEntrance) #que_godnpc2 HIDDEN_NPC
+que_god01,213,128,0 duplicate(GodEntrance) #que_godnpc3 HIDDEN_NPC
-que_god01,154,112,4 script Grunburti#god 826,{
+que_god01,154,112,4 script Grunburti#god 4_M_DWARF,{
if (($God1 < $@god_check2) || ($God2 < $@god_check2) || ($God3 < $@god_check2) || ($God4 < $@god_check2)){
mes "[Dwarf Grunburti]";
mes "One of the godly";
@@ -822,7 +822,7 @@ que_god01,145,118,0 duplicate(god_failwarp#1) god_failwarp#5 -1,9,9
que_god01,164,118,0 duplicate(god_failwarp#1) god_failwarp#6 -1,9,9
// Original name: "Godly Item Quests Related#god"
-que_god01,293,3,0 script Godly Item Quests#god 90,{
+que_god01,293,3,0 script Godly Item Quests#god 4_F_01,{
callfunc "F_GM_NPC";
mes "[Use in case of emergency]";
mes "Please enter password.";