diff options
author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
---|---|---|
committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/quests/seals/god_global.txt | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/seals/god_global.txt')
-rw-r--r-- | npc/quests/seals/god_global.txt | 246 |
1 files changed, 123 insertions, 123 deletions
diff --git a/npc/quests/seals/god_global.txt b/npc/quests/seals/god_global.txt index 863b99ab4..1a367e13d 100644 --- a/npc/quests/seals/god_global.txt +++ b/npc/quests/seals/god_global.txt @@ -1,123 +1,123 @@ -//===== eAthena Script =======================================
-//= Variable Management NPC for the god item quest
-//===== By: ==================================================
-//= MasterOfMuppets
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= eAthena
-//===== Description: =========================================
-//= Use this NPC if the seals quest variables get messed up.
-//===== Additional Comments: =================================
-// 1.0 First version. [MasterOfMuppets]
-//============================================================
-
-sec_in02.gat,15,170,0 script Seals Quest Vars 817,{
-
- if(getgmlevel() > 98)
- {
- mes "[Variable Management]";
- mes "Welcome to the God Item Quest";
- mes "Global Variable Management";
- mes "function.";
- next;
- while(1)
- {
- menu "Check current variable values",s_Values,"Change variable values",s_Change,"Cancel",-;
- close;
-
-s_Change:
- mes "[Variable Management]";
- mes "Which variable would you";
- mes "like to change?";
- next;
- menu "$God1",-,"$God2",s_2,"$God3",s_3,"$God4",s_4;
-
- mes "[Variable Management]";
- mes "^0000FF$God1^000000 is currently ^FF0000" + $God1 + "^000000.";
- mes "What would you like to";
- mes "change it to? (Enter";
- mes "101 to cancel)";
- next;
- input @temp;
- if(@temp == 101)goto s_Canceled;
- if(@temp < 0 || @temp > 100)goto s_BadValue;
- set $God1,@temp;
- mes "[Variable Management]";
- mes "^0000FF$God1^000000 was changed to ^FF0000" + $God1 + "^000000.";
- close;
-
-s_2:
- mes "[Variable Management]";
- mes "^0000FF$God2^000000 is currently ^FF0000" + $God2 + "^000000.";
- mes "What would you like to";
- mes "change it to? (Enter";
- mes "101 to cancel)";
- next;
- input @temp;
- if(@temp == 101)goto s_Canceled;
- if(@temp < 0 || @temp > 100)goto s_BadValue;
- set $God2,@temp;
- mes "[Variable Management]";
- mes "^0000FF$God2^000000 was changed to ^FF0000" + $God2 + "^000000.";
- close;
-
-s_3:
- mes "[Variable Management]";
- mes "^0000FF$God3^000000 is currently ^FF0000" + $God3 + "^000000.";
- mes "What would you like to";
- mes "change it to? (Enter";
- mes "101 to cancel)";
- next;
- input @temp;
- if(@temp == 101)goto s_Canceled;
- if(@temp < 0 || @temp > 100)goto s_BadValue;
- set $God3,@temp;
- mes "[Variable Management]";
- mes "^0000FF$God3^000000 was changed to ^FF0000" + $God3 + "^000000.";
- close;
-
-s_4:
- mes "[Variable Management]";
- mes "^0000FF$God4^000000 is currently ^FF0000" + $God4 + "^000000.";
- mes "What would you like to";
- mes "change it to? (Enter";
- mes "101 to cancel)";
- next;
- input @temp;
- if(@temp == 101)goto s_Canceled;
- if(@temp < 0 || @temp > 100)goto s_BadValue;
- set $God4,@temp;
- mes "[Variable Management]";
- mes "^0000FF$God4^000000 was changed to ^FF0000" + $God4 + "^000000.";
- close;
-
-s_Canceled:
- close;
-
-s_BadValue:
- mes "[Variable Management]";
- mes "Please enter a value";
- mes "between 0-100.";
- close;
-
-s_Values:
- mes "[Variable Management]";
- mes "Current variable values are:";
- mes "^0000FF$God1^000000 = ^FF0000" + $God1 + "^000000.";
- mes "^0000FF$God2^000000 = ^FF0000" + $God2 + "^000000.";
- mes "^0000FF$God3^000000 = ^FF0000" + $God3 + "^000000.";
- mes "^0000FF$God4^000000 = ^FF0000" + $God4 + "^000000.";
- next;
- }
- }
- else
- {
- mes "[Variable Management]";
- mes "Sorry. You don't have";
- mes "authorization to use this";
- mes "npc.";
- close;
- }
-
-}
+//===== eAthena Script ======================================= +//= Variable Management NPC for the god item quest +//===== By: ================================================== +//= MasterOfMuppets +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena +//===== Description: ========================================= +//= Use this NPC if the seals quest variables get messed up. +//===== Additional Comments: ================================= +// 1.0 First version. [MasterOfMuppets] +//============================================================ + +sec_in02.gat,15,170,0 script Seals Quest Vars 817,{ + + if(getgmlevel() > 98) + { + mes "[Variable Management]"; + mes "Welcome to the God Item Quest"; + mes "Global Variable Management"; + mes "function."; + next; + while(1) + { + menu "Check current variable values",s_Values,"Change variable values",s_Change,"Cancel",-; + close; + +s_Change: + mes "[Variable Management]"; + mes "Which variable would you"; + mes "like to change?"; + next; + menu "$God1",-,"$God2",s_2,"$God3",s_3,"$God4",s_4; + + mes "[Variable Management]"; + mes "^0000FF$God1^000000 is currently ^FF0000" + $God1 + "^000000."; + mes "What would you like to"; + mes "change it to? (Enter"; + mes "101 to cancel)"; + next; + input @temp; + if(@temp == 101)goto s_Canceled; + if(@temp < 0 || @temp > 100)goto s_BadValue; + set $God1,@temp; + mes "[Variable Management]"; + mes "^0000FF$God1^000000 was changed to ^FF0000" + $God1 + "^000000."; + close; + +s_2: + mes "[Variable Management]"; + mes "^0000FF$God2^000000 is currently ^FF0000" + $God2 + "^000000."; + mes "What would you like to"; + mes "change it to? (Enter"; + mes "101 to cancel)"; + next; + input @temp; + if(@temp == 101)goto s_Canceled; + if(@temp < 0 || @temp > 100)goto s_BadValue; + set $God2,@temp; + mes "[Variable Management]"; + mes "^0000FF$God2^000000 was changed to ^FF0000" + $God2 + "^000000."; + close; + +s_3: + mes "[Variable Management]"; + mes "^0000FF$God3^000000 is currently ^FF0000" + $God3 + "^000000."; + mes "What would you like to"; + mes "change it to? (Enter"; + mes "101 to cancel)"; + next; + input @temp; + if(@temp == 101)goto s_Canceled; + if(@temp < 0 || @temp > 100)goto s_BadValue; + set $God3,@temp; + mes "[Variable Management]"; + mes "^0000FF$God3^000000 was changed to ^FF0000" + $God3 + "^000000."; + close; + +s_4: + mes "[Variable Management]"; + mes "^0000FF$God4^000000 is currently ^FF0000" + $God4 + "^000000."; + mes "What would you like to"; + mes "change it to? (Enter"; + mes "101 to cancel)"; + next; + input @temp; + if(@temp == 101)goto s_Canceled; + if(@temp < 0 || @temp > 100)goto s_BadValue; + set $God4,@temp; + mes "[Variable Management]"; + mes "^0000FF$God4^000000 was changed to ^FF0000" + $God4 + "^000000."; + close; + +s_Canceled: + close; + +s_BadValue: + mes "[Variable Management]"; + mes "Please enter a value"; + mes "between 0-100."; + close; + +s_Values: + mes "[Variable Management]"; + mes "Current variable values are:"; + mes "^0000FF$God1^000000 = ^FF0000" + $God1 + "^000000."; + mes "^0000FF$God2^000000 = ^FF0000" + $God2 + "^000000."; + mes "^0000FF$God3^000000 = ^FF0000" + $God3 + "^000000."; + mes "^0000FF$God4^000000 = ^FF0000" + $God4 + "^000000."; + next; + } + } + else + { + mes "[Variable Management]"; + mes "Sorry. You don't have"; + mes "authorization to use this"; + mes "npc."; + close; + } + +} |