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authorHaru <haru@dotalux.com>2017-06-03 22:47:54 +0200
committerHaru <haru@dotalux.com>2017-06-03 22:47:54 +0200
commit68059ee62a223edb323abba0bc980faab8ed4b52 (patch)
treef50fddbe254d80033eeb74752843ebb6d0eda92f /npc/quests/seals/brisingamen_seal.txt
parent1b02f9269f15582c7d211f1d1a3a0c1c7ce68a88 (diff)
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Revert "Unify specialeffect, convert legacy scripts (#1746)"
This reverts commit 19883c583e5e1471c87ae80e67f34882a7e75bc6. The commit was squashed by accident, my fault. I'm merging the PR again, this time preserving the indivisual commits.
Diffstat (limited to 'npc/quests/seals/brisingamen_seal.txt')
-rw-r--r--npc/quests/seals/brisingamen_seal.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt
index 815459c41..6976517ce 100644
--- a/npc/quests/seals/brisingamen_seal.txt
+++ b/npc/quests/seals/brisingamen_seal.txt
@@ -3226,7 +3226,7 @@ OnTouch:
mes "Go, Lowen!";
mes "Cast Grand Cross, now!^000000";
next;
- specialeffect(EF_BEGINSPELL7, AREA, getnpcid(0, "#lowen"));
+ specialeffect EF_BEGINSPELL7,AREA,"#lowen";
mapannounce "que_god02","Mwahaha! Mortals are such fools...",0,0xA8A8A8;
donpcevent "#brisinsummon::OnDoppel1Off";
donpcevent "#brisinsummon::OnDoppel2On";
@@ -3237,7 +3237,7 @@ OnTouch:
mes "[" + strcharinfo(PC_NAME) + "]";
mes " ??!!!";
next;
- specialeffect(EF_BEGINSPELL7, AREA, getnpcid(0, "#doppelganger2"));
+ specialeffect EF_BEGINSPELL7,AREA,"#doppelganger2";
mes "[Male Voice]";
mes "Lowen!";
mes "Noooooooooo!!!";
@@ -3369,7 +3369,7 @@ que_god02,178,127,3 script Valkyrie#1 4_F_VALKYRIE,{
next;
mes "[Valkyrie]";
mes "Your soul and spirit will be reborn in Valhalla as a holy warrior preparing for the holy war.";
- specialeffect(EF_BLESSING, AREA, playerattached());
+ specialeffect2 EF_BLESSING;
next;
mes "[Valkyrie]";
mes "And...";
@@ -3454,7 +3454,7 @@ que_god02,178,127,3 script Valkyrie#1 4_F_VALKYRIE,{
mes "[Valkyrie]";
mes "Your soul and";
mes "spirit will be reborn in Valhalla as a holy warrior preparing for the holy war.";
- specialeffect(EF_BLESSING, AREA, playerattached());
+ specialeffect2 EF_BLESSING;
next;
mes "[Valkyrie]";
mes "And...";
@@ -4443,7 +4443,7 @@ mjolnir_09,87,129,3 script Berling#1 4_M_DWARF,{
next;
mes "[Berling]";
mes "Memorize all five lines of this song exactly. Now take this golden teardrop and please seek out Grer.";
- specialeffect(EF_IMPOSITIO, AREA, playerattached());
+ specialeffect2 EF_IMPOSITIO;
god_brising = 44;
close2;
hideonnpc "Berling#1";