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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-13 09:21:38 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-13 09:21:38 +0000 |
commit | c879581b11de48dc5621c9650b87bc9aa0d6d37c (patch) | |
tree | 375ef63e8de2cbd4084ce00bc25b64b2168f301b /npc/quests/quests_yuno.txt | |
parent | e74ddb1cfd1d586d231082a64bdc44a75f8b78bb (diff) | |
download | hercules-c879581b11de48dc5621c9650b87bc9aa0d6d37c.tar.gz hercules-c879581b11de48dc5621c9650b87bc9aa0d6d37c.tar.bz2 hercules-c879581b11de48dc5621c9650b87bc9aa0d6d37c.tar.xz hercules-c879581b11de48dc5621c9650b87bc9aa0d6d37c.zip |
fixed logical bug
in Yuno quests (related to Alch job Q)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@153 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_yuno.txt')
-rw-r--r-- | npc/quests/quests_yuno.txt | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/npc/quests/quests_yuno.txt b/npc/quests/quests_yuno.txt index 3ff9e28c3..7044d21f7 100644 --- a/npc/quests/quests_yuno.txt +++ b/npc/quests/quests_yuno.txt @@ -3,7 +3,7 @@ //===== By: ==================================================
//= DiaDz (v1.0)
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -11,6 +11,7 @@ //===== Additional Comments: =================================
//= v1.1 Re-did the text and re-organized the script. Corrected some items. [kobra_k88]
//= v1.2 Added part to Bro's for alchemist quest [Darkchild]
+//= 1.3 fixed that part of Alch Job Quest. [Lupus]
//============================================================
@@ -65,7 +66,6 @@ L_Check: delitem 756,3;
set Zeny, Zeny-2000;
mes @name$;
- if(ALCH_Q == 6) goto L_Alchemist;
L_Alchemist:
mes "Okay, let's try this out!";
@@ -86,7 +86,8 @@ L_Check: if(@wowitem == 1) mes "3 Gold!";
if(@wowitem == 1) getitem 969,3;
next;
- set ALCH_Q2, 2;
+ //if u take Alchemist Job Quest then
+ if(ALCH_Q == 6) set ALCH_Q2, 2;
mes @name$;
mes "Now that we know that it works,";
mes "I don't have any need for this.";
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