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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-07 20:40:38 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-07 20:40:38 +0000 |
commit | 986086c5f9be6f84523cd1640cf84f476ccd4ff1 (patch) | |
tree | 3edabf0618a7bd579af912e408a5d11203f66aac /npc/quests/quests_rachel.txt | |
parent | 6f2b76985d4ba8413f4cab12d08417fb2598fa16 (diff) | |
download | hercules-986086c5f9be6f84523cd1640cf84f476ccd4ff1.tar.gz hercules-986086c5f9be6f84523cd1640cf84f476ccd4ff1.tar.bz2 hercules-986086c5f9be6f84523cd1640cf84f476ccd4ff1.tar.xz hercules-986086c5f9be6f84523cd1640cf84f476ccd4ff1.zip |
* Implemented Official Cooking Quest.
- Optimized Rachel donation quest, and added Rachel Guide.
- Fixed the name of one of Rachel's shops. (Tool Dealer -> Fruit Gardener)
- Fixed some typos in the Kyle Hyre Quest's additional comments.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10714 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_rachel.txt')
-rw-r--r-- | npc/quests/quests_rachel.txt | 524 |
1 files changed, 172 insertions, 352 deletions
diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt index f1da770d0..20f5fe203 100644 --- a/npc/quests/quests_rachel.txt +++ b/npc/quests/quests_rachel.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -28,12 +28,13 @@ //= Sanctuary Quest: //= - Actually two quests in one. Donation and dungeon quest. //= - Requires 10000 donations before players can start the quest. -//= - Variable in use: ra_tem_q (max 22) (unset at end) +//= - Variable in use: ra_tem_q (max 23) (unset at end) //= - Variable in use: Once completed MISC_QUEST bit 8192 is set //= - Variable in use: ra_have_donated (0 no/1 yes) //= - Variable in use: $rachel_donate (max 10000) //===== Additional Comments: ================================= //= 1.0 First version, needs testing. [L0ne_W0lf] +//= 1.1 Some slight optimization. [L0ne_W0lf] //============================================================ // Lost Child Quest (Prerequisite to High Priest quest) @@ -1266,7 +1267,7 @@ rachel,263,32,3 script Kid#ra_in01 931,{ //End of Lost Child quest //============================================================ -//Bruspetti Quest (Continuation of Lighthalzen "Friendship" quest) +//Bruspetti Quest (Perequisite: Lighthalzen "Friendship" quest) //============================================================ ra_in01,235,194,5 script Katinshuell 931,{ if (rach_vice > 21) { @@ -3128,6 +3129,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 924,5,5,{ mes "any ideas on breaking"; mes "this cold prison of ice?"; next; + //Need proper check for Hammer_of_Wind and Gray_Necklace mes "["+strcharinfo(0)+"]"; mes "Well, he made this"; mes "magic hammer which is"; @@ -3864,10 +3866,9 @@ OnTouch: mes "Please don't do that!"; close; } - - warp "ra_temin",169,23; - end; } + warp "ra_temin",169,23; + end; } ra_temple,116,174,3 script Nemma#ra_temple 920,{ @@ -3955,85 +3956,15 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{ switch(select("50,000z - 1 Lottery Ticket:100,000z - 2 Lottery Ticket:150,000z - 3 Lottery Ticket:Cancel")) { case 1: - cutin "ra_nemma01",2; - mes "[Priestess Nemma]"; - mes "So, " + strcharinfo(0) + "..."; - mes "I just want to make sure:"; - mes "you want to donate 50,000 "; - mes "zeny, and receive 1 Lottery "; - mes "Ticket. Is that correct?"; - next; - if (select("No:Yes") == 1) goto L_DoNotDonate; - if (zeny >= 50000) { - set .@now_weight,MaxWeight-Weight; - if (.@now_weight < 10) { - goto L_OverWeight; - } - set $rachel_donate,$rachel_donate+1; - getitem 7570,1; //Temple_Lottery_Ticket - set zeny,zeny-50000; - set ra_have_donated,1; - if ($rachel_donate > 9999) goto L_ProgressReport1; - else goto L_ProgressReport2; - } - else { - set .@Donate$,"50,000"; - goto L_NotEnoughZeny; - } + callsub S_Donate,50000,"50,000",1; break; case 2: - mes "[Priestess Nemma]"; - mes "So, " + strcharinfo(0) + "..."; - mes "I just want to make sure:"; - mes "you want to donate 100,000 "; - mes "zeny, and receive 2 Lottery "; - mes "Ticket. Is that correct?"; - next; - if (select("No:Yes") == 1) goto L_DoNotDonate; - if (zeny >= 100000) { - set .@now_weight,MaxWeight-Weight; - if (.@now_weight < 20) { - goto L_OverWeight; - } - set $rachel_donate,$rachel_donate+2; - getitem 7570,2; //Temple_Lottery_Ticket - set zeny,zeny-100000; - set ra_have_donated,1; - if ($rachel_donate > 9999) goto L_ProgressReport1; - else goto L_ProgressReport2; - } - else { - set .@Donate$,"100,000"; - goto L_NotEnoughZeny; - } + callsub S_Donate,100000,"100,000",3; break; case 3: - mes "[Priestess Nemma]"; - mes "So, " + strcharinfo(0) + "..."; - mes "I just want to make sure:"; - mes "you want to donate 150,000 "; - mes "zeny, and receive 3 Lottery "; - mes "Ticket. Is that correct?"; - next; - if (select("No:Yes") == 1) goto L_DoNotDonate; - if (zeny >= 150000) { - set .@now_weight,MaxWeight-Weight; - if (.@now_weight < 30) { - goto L_OverWeight; - } - set $rachel_donate,$rachel_donate+3; - getitem 7570,3; //Temple_Lottery_Ticket - set zeny,zeny-150000; - set ra_have_donated,1; - if ($rachel_donate > 9999) goto L_ProgressReport1; - else goto L_ProgressReport2; - } - else { - set .@Donate$,"150,000"; - goto L_NotEnoughZeny; - } + callsub S_Donate,150000,"150,000",3; break; case 4: @@ -4077,82 +4008,15 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{ switch(select("50,000z - 1 Lottery Ticket:100,000z - 2 Lottery Ticket:150,000z - 3 Lottery Ticket:Cancel")) { case 1: - cutin "ra_nemma01",2; - mes "[Priestess Nemma]"; - mes "So, " + strcharinfo(0) + "..."; - mes "I just want to make sure:"; - mes "you want to donate 50,000 "; - mes "zeny, and receive 1 Lottery "; - mes "Ticket. Is that correct?"; - next; - if (select("No:Yes") == 1) goto L_DoNOtDonate; - if (zeny >= 50000) { - set .@now_weight,MaxWeight-Weight; - if (.@now_weight < 10) { - goto L_OverWeight; - } - set $rachel_donate,$rachel_donate+1; - getitem 7570,1; //Temple_Lottery_Ticket - set zeny,zeny-50000; - if ($rachel_donate > 9999) goto L_ProgressReport1; - else goto L_ProgressReport2; - } - else { - set .@Donate$,"50,000"; - goto L_NotEnoughZeny; - } + callsub S_Donate,50000,"50,000",1; break; case 2: - mes "[Priestess Nemma]"; - mes "So, " + strcharinfo(0) + "..."; - mes "I just want to make sure:"; - mes "you want to donate 100,000 "; - mes "zeny, and receive 2 Lottery "; - mes "Ticket. Is that correct?"; - next; - if (select("No:Yes") == 1) goto L_DoNotDonate; - if (zeny >= 100000) { - set .@now_weight,MaxWeight-Weight; - if (.@now_weight < 20) { - goto L_OverWeight; - } - set $rachel_donate,$rachel_donate+2; - getitem 7570,2; //Temple_Lottery_Ticket - set zeny,zeny-100000; - if ($rachel_donate > 9999) goto L_ProgressReport1; - else goto L_ProgressReport2; - } - else { - set .@Donate$,"100,000"; - goto L_NotEnoughZeny; - } + callsub S_Donate,100000,"100,000",3; break; case 3: - mes "[Priestess Nemma]"; - mes "So, " + strcharinfo(0) + "..."; - mes "I just want to make sure:"; - mes "you want to donate 150,000 "; - mes "zeny, and receive 3 Lottery "; - mes "Ticket. Is that correct?"; - next; - if (select("No:Yes") == 1) goto L_DoNotDonate; - if (zeny >= 150000) { - set .@now_weight,MaxWeight-Weight; - if (.@now_weight < 30) { - goto L_OverWeight; - } - set $rachel_donate,$rachel_donate+3; - getitem 7570,3; //Temple_Lottery_Ticket - set zeny,zeny-150000; - if ($rachel_donate > 9999) goto L_ProgressReport1; - else goto L_ProgressReport2; - } - else { - set .@Donate$,"150,000"; - goto L_NotEnoughZeny; - } + callsub S_Donate,150000,"150,000",3; break; case 4: @@ -4398,76 +4262,6 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{ } -L_DoNotDonate: - mes "[Priestess Nemma]"; - mes "Oh, I see. Well, if you"; - mes "don't have enough zeny with"; - mes "you, then you can just come"; - mes "back and donate later. Our"; - mes "goddess Freya smiles on the"; - mes "generous and rewards the patient!"; - goto L_End; - -L_NotEnoughZeny: - mes "[Priestess Nemma]"; - mes "I'm sorry, but you have"; - mes "less than "+@Donate$+" zeny..."; - mes "I know it's asking a lot,"; - mes "but those are the rules that"; - mes "I've been told to follow, so..."; - mes "Well, maybe another time, yes?"; - goto L_End; - - -L_OverWeight: - cutin "ra_nemma02",2; - mes "[Priestess Nemma]"; - mes "I can scarcely believe it..."; - mes "You're carrying so much stuff,"; - mes "you don't even have enough"; - mes "room for a Lottery Ticket."; - mes "You'd better put some of"; - mes "your things in Storage, yes?"; - next; - cutin "ra_nemma01",2; - mes "[Priestess Nemma]"; - mes "Don't worry, I'll still be"; - mes "here after you make more"; - mes "space available in your"; - mes "Inventory. Hurry back, and"; - mes "donate if you can, okay?"; - goto L_End; - -L_ProgressReport1: - cutin "ra_nemma03",2; - mes "[Priestess Nemma]"; - mes "There you are~"; - mes "Thanks so much for"; - mes "your donation! I'm sure"; - mes "that Freya is smiling down"; - mes "upon you, and will reward"; - mes "you for your generosity~"; - goto L_End; - -L_ProgressReport2: - set .@Remaining,10000-$rachel_donate; - cutin "ra_nemma03",2; - mes "[Priestess Nemma]"; - mes "Thank you so much! We'll be"; - mes "continuing to accept donations"; - mes "until we reach our target. Once"; - mes "we receive "+.@Remaining+" more donations"; - mes "in increments of 50,000 zeny,"; - mes "our fundraiser will finish."; - next; - mes "[Priestess Nemma]"; - mes "If you're feeling so"; - mes "inclined, come back later"; - mes "and make another contribution."; - mes "Thanks again, and may Freya"; - mes "always watch over you."; - goto L_End; - L_End: close2; cutin "",255; @@ -4477,6 +4271,91 @@ OnEmotion: emotion e_omg; end; +S_Donate: + cutin "ra_nemma01",2; + mes "[Priestess Nemma]"; + mes "So, " + strcharinfo(0) + "..."; + mes "I just want to make sure:"; + mes "you want to donate "+getarg(1); + mes "zeny, and receive 1 Lottery "; + mes "Ticket. Is that correct?"; + next; + if (select("No:Yes") == 1) { + mes "[Priestess Nemma]"; + mes "Oh, I see. Well, if you"; + mes "don't have enough zeny with"; + mes "you, then you can just come"; + mes "back and donate later. Our"; + mes "goddess Freya smiles on the"; + mes "generous and rewards the patient!"; + return; + } + if (zeny >= getarg(0)) { + if (!checkweight(7570,getarg(2))) { + cutin "ra_nemma02",2; + mes "[Priestess Nemma]"; + mes "I can scarcely believe it..."; + mes "You're carrying so much stuff,"; + mes "you don't even have enough"; + mes "room for a Lottery Ticket."; + mes "You'd better put some of"; + mes "your things in Storage, yes?"; + next; + cutin "ra_nemma01",2; + mes "[Priestess Nemma]"; + mes "Don't worry, I'll still be"; + mes "here after you make more"; + mes "space available in your"; + mes "Inventory. Hurry back, and"; + mes "donate if you can, okay?"; + return; + } + set $rachel_donate,$rachel_donate+getarg(2); + getitem 7570,getarg(2); //Temple_Lottery_Ticket + set zeny,zeny-getarg(0); + set ra_have_donated,1; + if ($rachel_donate > 9999) { + cutin "ra_nemma03",2; + mes "[Priestess Nemma]"; + mes "There you are~"; + mes "Thanks so much for"; + mes "your donation! I'm sure"; + mes "that Freya is smiling down"; + mes "upon you, and will reward"; + mes "you for your generosity~"; + return; + } + else { + set .@Remaining,10000-$rachel_donate; + cutin "ra_nemma03",2; + mes "[Priestess Nemma]"; + mes "Thank you so much! We'll be"; + mes "continuing to accept donations"; + mes "until we reach our target. Once"; + mes "we receive "+.@Remaining+" more donations"; + mes "in increments of 50,000 zeny,"; + mes "our fundraiser will finish."; + next; + mes "[Priestess Nemma]"; + mes "If you're feeling so"; + mes "inclined, come back later"; + mes "and make another contribution."; + mes "Thanks again, and may Freya"; + mes "always watch over you."; + return; + } + } + else { + mes "[Priestess Nemma]"; + mes "I'm sorry, but you have"; + mes "less than "+@Donate$+" zeny..."; + mes "I know it's asking a lot,"; + mes "but those are the rules that"; + mes "I've been told to follow, so..."; + mes "Well, maybe another time, yes?"; + return; + } + } rachel,243,37,3 script Kid#Candy Addict 921,{ @@ -5567,8 +5446,6 @@ L_End: ra_temin,170,46,3 script Panno#rachel 920,{ cutin "ra_fano03",2; - if (MISC_QUEST & 8192) goto L_Redeem_Tickets; - if (ra_tem_q == 10) { mes "[Priestess Panno]"; mes "Good day."; @@ -5594,67 +5471,13 @@ ra_temin,170,46,3 script Panno#rachel 920,{ mes "know, in case you were saving"; mes "them for some weird reason."; next; - if (select("Yes:No") == 1) { - mes "[Priestess Panno]"; - mes "Here we go"; - mes "Excited? Mm"; - mes "I can redeem only"; - mes "1 Lottery Ticket at"; - mes "a time. Your reward"; - mes "for this ticket is..."; - next; - cutin "ra_fano02",2; - if (countitem(7570) > 0) { - mes "[Priestess Panno]"; - mes "^FF0000This^000000. It's been in our"; - mes "storage for a while, but"; - mes "I hope this is acceptable"; - mes "as a token of the temple's"; - mes "gratitude. May Freya smile"; - mes "upon you for your generosity..."; - delitem 7570,1; - set .@bonus_donate,rand(100); - if (.@bonus_donate == 99) { - set .@bonus_donate2,rand(100); - if (.@bonus_donate2 > 0 && .@bonus_donate2 < 11) getitem 616,1; //Old Card Album 0.1% - else if (.@bonus_donate2 > 10 && .@bonus_donate2 < 31) getitem 617,1; //Old Violet Box 0.2% - else if (.@bonus_donate2 > 30 && .@bonus_donate2 < 61) getitem 603,1; //Old Blue Box 0.3% - else getitem 607,1; //Yggdrasil Berry 0.4% - } - else if (.@bonus_donate > 88 && .@bonus_donate < 96) getitem 644,1; //Gift Box 7% - else if (.@bonus_donate > 76 && .@bonus_donate < 89) getitem 607,1; //Yggdrasil Berry 12% - else if (.@bonus_donate > 65 && .@bonus_donate < 77) getitem 505,1; //Blue Potion 11% - else if (.@bonus_donate > 57 && .@bonus_donate < 66) getitem 604,1; //Dead Branch 8% - else if (.@bonus_donate > 45 && .@bonus_donate < 58) getitem 608,1; //Yggdrasil Seed 12% - else if (.@bonus_donate > 5 && .@bonus_donate < 11) getitem 518,1; //Honey 5% - else if (.@bonus_donate > 0 && .@bonus_donate < 6) getitem 526,1; //Royal Jelly 5% - else getitem 547,1; //Condensed White Potion 39% - goto L_End; - } - - mes "[Priestess Panno]"; - mes "You..."; - mes "Don't have any Lottery"; - mes "Tickets to redeem"; - mes "We're not distributing"; - mes "them now, but maybe you"; - mes "can ask your friends for one."; - next; - cutin "ra_fano03",2; - mes "[Priestess Panno]"; - mes "May Freya be with you."; - goto L_End; - } - - else { - mes "[Priestess Panno]"; - mes "You can redeem your"; - mes "Lottery Tickets at any"; - mes "time, so please visit"; - mes "me at your leisure."; - mes "Go with Freya."; - goto L_End; - } + if (select("Yes:No") == 1) goto L_Lottery; + mes "[Priestess Panno]"; + mes "You can redeem your"; + mes "Lottery Tickets at any"; + mes "time, so please visit"; + mes "me at your leisure."; + mes "Go with Freya."; goto L_End; case 2: @@ -5882,86 +5705,31 @@ ra_temin,170,46,3 script Panno#rachel 920,{ goto L_End; } - else if (ra_tem_q >= 12) { - L_Redeem_Tickets: + else if (ra_tem_q >= 12 || MISC_QUEST & 8192) { cutin "ra_fano03",2; mes "[Priestess Panno]"; mes "Good day."; mes "Have you come to"; mes "redeem Lottery Tickets?"; next; - if (select("Yes:No") == 1) { - mes "[Priestess Panno]"; - mes "Here we go"; - mes "Excited? Mm"; - mes "I can redeem only"; - mes "1 Lottery Ticket at"; - mes "a time. Your reward"; - mes "for this ticket is..."; - next; - cutin "ra_fano02",2; - if (countitem(7570) > 0) { - mes "[Priestess Panno]"; - mes "^FF0000This^000000. It's been in our"; - mes "storage for a while, but"; - mes "I hope this is acceptable"; - mes "as a token of the temple's"; - mes "gratitude. May Freya smile"; - mes "upon you for your generosity..."; - delitem 7570,1; - set .@bonus_donate,rand(100); - if (.@bonus_donate == 99) { - set .@bonus_donate2,rand(100); - if (.@bonus_donate2 > 0 && .@bonus_donate2 < 11) getitem 616,1; //Old Card Album 0.1% - else if (.@bonus_donate2 > 10 && .@bonus_donate2 < 31) getitem 617,1; //Old Violet Box 0.2% - else if (.@bonus_donate2 > 30 && .@bonus_donate2 < 61) getitem 603,1; //Old Blue Box 0.3% - else getitem 607,1; //Yggdrasil Berry 0.4% - } - else if (.@bonus_donate > 88 && .@bonus_donate < 96) getitem 644,1; //Gift Box 7% - else if (.@bonus_donate > 76 && .@bonus_donate < 89) getitem 607,1; //Yggdrasil Berry 12% - else if (.@bonus_donate > 65 && .@bonus_donate < 77) getitem 505,1; //Blue Potion 11% - else if (.@bonus_donate > 57 && .@bonus_donate < 66) getitem 604,1; //Dead Branch 8% - else if (.@bonus_donate > 45 && .@bonus_donate < 58) getitem 608,1; //Yggdrasil Seed 12% - else if (.@bonus_donate > 5 && .@bonus_donate < 11) getitem 518,1; //Honey 5% - else if (.@bonus_donate > 0 && .@bonus_donate < 6) getitem 526,1; //Royal Jelly 5% - else getitem 547,1; //Condensed White Potion 39% - goto L_End; - } - - mes "[Priestess Panno]"; - mes "You..."; - mes "Don't have any Lottery"; - mes "Tickets to redeem"; - mes "We're not distributing"; - mes "them now, but maybe you"; - mes "can ask your friends for one."; - next; - cutin "ra_fano03",2; + if (select("Yes:No") == 1) goto L_Lottery; + if (ra_tem_q == 12) { + cutin "ra_fano01",2; mes "[Priestess Panno]"; - mes "May Freya be with you."; - goto L_End; + mes "I already told you"; + mes "everything I know."; + mes "Remember to keep"; + mes "quiet about what I said."; } - else { - if (ra_tem_q == 12) { - cutin "ra_fano01",2; - mes "[Priestess Panno]"; - mes "I already told you"; - mes "everything I know."; - mes "Remember to keep"; - mes "quiet about what I said."; - } - - else { - cutin "ra_fano02",2; - mes "[Priestess Panno]"; - mes "This is a holy place"; - mes "Behave yourself, and"; - mes "respect those who have"; - mes "come here just to worship."; - } - + cutin "ra_fano02",2; + mes "[Priestess Panno]"; + mes "This is a holy place"; + mes "Behave yourself, and"; + mes "respect those who have"; + mes "come here just to worship."; } + goto L_End; } @@ -5972,7 +5740,59 @@ ra_temin,170,46,3 script Panno#rachel 920,{ mes "Behave yourself, and"; mes "respect those who have"; mes "come here just to worship."; + goto L_End; } + +L_Lottery: + mes "[Priestess Panno]"; + mes "Here we go"; + mes "Excited? Mm"; + mes "I can redeem only"; + mes "1 Lottery Ticket at"; + mes "a time. Your reward"; + mes "for this ticket is..."; + next; + cutin "ra_fano02",2; + if (countitem(7570) > 0) { + mes "[Priestess Panno]"; + mes "^FF0000This^000000. It's been in our"; + mes "storage for a while, but"; + mes "I hope this is acceptable"; + mes "as a token of the temple's"; + mes "gratitude. May Freya smile"; + mes "upon you for your generosity..."; + delitem 7570,1; + set .@bonus_donate,rand(100); + if (.@bonus_donate == 99) { + set .@bonus_donate2,rand(100); + if (.@bonus_donate2 > 0 && .@bonus_donate2 < 11) getitem 616,1; //Old Card Album 0.1% + else if (.@bonus_donate2 > 10 && .@bonus_donate2 < 31) getitem 617,1; //Old Violet Box 0.2% + else if (.@bonus_donate2 > 30 && .@bonus_donate2 < 61) getitem 603,1; //Old Blue Box 0.3% + else getitem 607,1; //Yggdrasil Berry 0.4+% + } + else if (.@bonus_donate > 88 && .@bonus_donate < 96) getitem 644,1; //Gift Box 7% + else if (.@bonus_donate > 76 && .@bonus_donate < 89) getitem 607,1; //Yggdrasil Berry 12% + else if (.@bonus_donate > 65 && .@bonus_donate < 77) getitem 505,1; //Blue Potion 11% + else if (.@bonus_donate > 57 && .@bonus_donate < 66) getitem 604,1; //Dead Branch 8% + else if (.@bonus_donate > 45 && .@bonus_donate < 58) getitem 608,1; //Yggdrasil Seed 12% + else if (.@bonus_donate > 5 && .@bonus_donate < 11) getitem 518,1; //Honey 5% + else if (.@bonus_donate > 0 && .@bonus_donate < 6) getitem 526,1; //Royal Jelly 5% + else getitem 547,1; //Condensed White Potion 39% + goto L_End; + } + mes "[Priestess Panno]"; + mes "You..."; + mes "Don't have any Lottery"; + mes "Tickets to redeem"; + mes "We're not distributing"; + mes "them now, but maybe you"; + mes "can ask your friends for one."; + next; + cutin "ra_fano03",2; + mes "[Priestess Panno]"; + mes "May Freya be with you."; + goto L_End; + L_End: close2; cutin "",255; |