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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-30 21:53:00 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-30 21:53:00 +0000 |
commit | b9d641d05c91fcefad3be4243d49b1976246a270 (patch) | |
tree | 78defe620bebf5ae1319650551649afcb8036fc5 /npc/quests/quests_rachel.txt | |
parent | 42378d79420c38e049c267c03ffad07f14230a69 (diff) | |
download | hercules-b9d641d05c91fcefad3be4243d49b1976246a270.tar.gz hercules-b9d641d05c91fcefad3be4243d49b1976246a270.tar.bz2 hercules-b9d641d05c91fcefad3be4243d49b1976246a270.tar.xz hercules-b9d641d05c91fcefad3be4243d49b1976246a270.zip |
Full implementation of all Episode 11.3 Quests.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13249 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_rachel.txt')
-rw-r--r-- | npc/quests/quests_rachel.txt | 1676 |
1 files changed, 1044 insertions, 632 deletions
diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt index 7c95c55d3..1cd23efbb 100644 --- a/npc/quests/quests_rachel.txt +++ b/npc/quests/quests_rachel.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 2.9 +//= 3.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -53,6 +53,8 @@ //= 2.7 Corrected overlaping warp coordinates. [L0ne_W0lf] //= 2.8 Replaced effect numerics with constants. [L0ne_W0lf] //= 2.9 Replaced effect numerics with constants. [Samuray22] +//= 3.0 Large reordering of Zhed, and Peace to the Arunafeltz addition. [L0ne_W0lf] +//= Some more numeric conversion, and some other cleanup. //============================================================ // Lost Child Quest (Prerequisite to High Priest quest) @@ -3217,7 +3219,7 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 924,5,5,{ mes "[Maheo]"; mes "Let's see, now..."; next; - misceffect 256; //EF_FROSTWEAPON + misceffect EF_FROSTWEAPON; mes "^3355FF*Ting*^000000"; next; mes "[Maheo]"; @@ -3546,7 +3548,7 @@ ice_dun03,126,126,3 script Blazing Fire#ice1 802,{ mes "Powder onto the flame. It"; mes "flickers before extinguising.^000000"; delitem 7574,1; //Freezing Snow Powder - disablenpc "Blazing Fire#ice1"; + hideonnpc "Blazing Fire#ice1"; set $ktullanux_summon,$ktullanux_summon+1; if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart"; } @@ -3558,7 +3560,7 @@ ice_dun03,126,126,3 script Blazing Fire#ice1 802,{ mes "the flame, it crackles before"; mes "extinguising.^000000"; delitem 7562,1; //Ice Scale - disablenpc "Blazing Fire#ice1"; + hideonnpc "Blazing Fire#ice1"; set $ktullanux_summon,$ktullanux_summon+1; if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart"; close; @@ -3591,7 +3593,7 @@ ice_dun03,172,126,0 script Blazing Fire#ice2 802,{ mes "Powder onto the flame. It"; mes "flickers before extinguising.^000000"; delitem 7574,1; //Freezing Snow Powder - disablenpc "Blazing Fire#ice2"; + hideonnpc "Blazing Fire#ice2"; set $ktullanux_summon,$ktullanux_summon+1; if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart"; } @@ -3603,7 +3605,7 @@ ice_dun03,172,126,0 script Blazing Fire#ice2 802,{ mes "the flame, it crackles before"; mes "extinguising.^000000"; delitem 7562,1; //Ice Scale - disablenpc "Blazing Fire#ice2"; + hideonnpc "Blazing Fire#ice2"; set $ktullanux_summon,$ktullanux_summon+1; if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart"; close; @@ -3635,7 +3637,7 @@ ice_dun03,172,172,0 script Blazing Fire#ice3 802,{ mes "Powder onto the flame. It"; mes "flickers before extinguising.^000000"; delitem 7574,1; //Freezing Snow Powder - disablenpc "Blazing Fire#ice3"; + hideonnpc "Blazing Fire#ice3"; set $ktullanux_summon,$ktullanux_summon+1; if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart"; } @@ -3647,7 +3649,7 @@ ice_dun03,172,172,0 script Blazing Fire#ice3 802,{ mes "the flame, it crackles before"; mes "extinguising.^000000"; delitem 7562,1; //Ice Scale - disablenpc "Blazing Fire#ice3"; + hideonnpc "Blazing Fire#ice3"; set $ktullanux_summon,$ktullanux_summon+1; if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart"; close; @@ -3679,7 +3681,7 @@ ice_dun03,127,172,0 script Blazing Fire#ice4 802,{ mes "Powder onto the flame. It"; mes "flickers before extinguising.^000000"; delitem 7574,1; //Freezing Snow Powder - disablenpc "Blazing Fire#ice4"; + hideonnpc "Blazing Fire#ice4"; set $ktullanux_summon,$ktullanux_summon+1; if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart"; } @@ -3691,7 +3693,7 @@ ice_dun03,127,172,0 script Blazing Fire#ice4 802,{ mes "the flame, it crackles before"; mes "extinguising.^000000"; delitem 7562,1; //Ice Scale - disablenpc "Blazing Fire#ice4"; + hideonnpc "Blazing Fire#ice4"; set $ktullanux_summon,$ktullanux_summon+1; if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart"; close; @@ -3771,20 +3773,20 @@ OnMyMobDead: OnTimer7200000: stopnpctimer; set $ktullanux_summon,0; - enablenpc "Blazing Fire#ice1"; - enablenpc "Blazing Fire#ice2"; - enablenpc "Blazing Fire#ice3"; - enablenpc "Blazing Fire#ice4"; + hideoffnpc "Blazing Fire#ice1"; + hideoffnpc "Blazing Fire#ice2"; + hideoffnpc "Blazing Fire#ice3"; + hideoffnpc "Blazing Fire#ice4"; end; } ice_dun03,1,175,3 script #ice_sec -1,{ OnStart: initnpctimer; - enablenpc "#ice_4f_1"; - enablenpc "#ice_4f_2"; - enablenpc "#ice_4f_3"; - enablenpc "#ice_4f_4"; + hideoffnpc "#ice_4f_1"; + hideoffnpc "#ice_4f_2"; + hideoffnpc "#ice_4f_3"; + hideoffnpc "#ice_4f_4"; donpcevent "#ice_4f_1::OnEnable"; donpcevent "#ice_4f_2::OnEnable"; donpcevent "#ice_4f_3::OnEnable"; @@ -3793,10 +3795,10 @@ OnStart: OnTimer60000: stopnpctimer; - disablenpc "#ice_4f_1"; - disablenpc "#ice_4f_2"; - disablenpc "#ice_4f_3"; - disablenpc "#ice_4f_4"; + hideonnpc "#ice_4f_1"; + hideonnpc "#ice_4f_2"; + hideonnpc "#ice_4f_3"; + hideonnpc "#ice_4f_4"; end; } @@ -3806,11 +3808,11 @@ OnTouch: end; OnInit: - disablenpc "#ice_4f_1"; + hideonnpc "#ice_4f_1"; end; OnEnable: - misceffect 247; //EF_MAPPILLAR2 + misceffect EF_MAPPILLAR2; end; } @@ -3821,11 +3823,11 @@ OnTouch: end; OnInit: - disablenpc "#ice_4f_2"; + hideonnpc "#ice_4f_2"; end; OnEnable: - misceffect 247; //EF_MAPPILLAR2 + misceffect EF_MAPPILLAR2; end; } @@ -3836,11 +3838,11 @@ OnTouch: end; OnInit: - disablenpc "#ice_4f_3"; + hideonnpc "#ice_4f_3"; end; OnEnable: - misceffect 247; //EF_MAPPILLAR2 + misceffect EF_MAPPILLAR2; end; } @@ -3851,11 +3853,11 @@ OnTouch: end; OnInit: - disablenpc "#ice_4f_4"; + hideonnpc "#ice_4f_4"; end; OnEnable: - misceffect 247; //EF_MAPPILLAR2 + misceffect EF_MAPPILLAR2; end; } @@ -4922,11 +4924,522 @@ que_rachel,169,18,0 script Quest Temple Exit#ra_tem 45,2,2,{ } ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ - cutin "ra_gman",2; + if (ra_tem_q > 14) set lost_boy,14; + if (checkweight(908,200) == 0) { + mes "^3355FFWait a second!"; + mes "Right now, you're carrying"; + mes "too many things with you."; + mes "Please come back after"; + mes "using the Kafra Service"; + mes "to store some of your items.^000000"; + close; + } + if (lost_boy == 12) { + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "For some reason, you look"; + mes "familiar to me. Are you supposed"; + mes "to be here? Otherwise, you should"; + mes "leave this place if you don't have"; + mes "the proper authorization."; + next; + select("I'm here on Vincent's behalf"); + mes "[High Priest Zhed]"; + mes "Vincent sent you? I see."; + mes "You must have been looking"; + mes "for me. I am High Priest Zhed,"; + mes "and I understand that you"; + mes "have a package for me."; + next; + mes "[High Priest Zhed]"; + mes "Usually, Vincent doesn't"; + mes "trust strangers to deliver"; + mes "these packages, but perhaps"; + mes "this was necessitated by some"; + mes "strange circumstance. Anyway,"; + mes "let's see what he sent me..."; + next; + cutin "ra_gman2",2; + mes "[High Priest Zhed]"; + mes "Hm? What's this?"; + mes "Vincent sent a note?"; + mes "I suppose this must be"; + mes "important. Give me just a"; + mes "moment to read this, please..."; + next; + mes "[High Priest Zhed]"; + mes "..............................."; + mes "...Hrrrmm. Vincent. Now"; + mes "I understand. So he was being"; + mes "intentionally cold towards Jenny"; + mes "and Phoebe so other people"; + mes "wouldn't get suspicious..."; + next; + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "Still, I don't think he"; + mes "had to do that--it might"; + mes "have been a little too"; + mes "much. Well, I really"; + mes "appreciate your help"; + mes "in this matter, adventurer."; + next; + mes "[High Priest Zhed]"; + mes "But tell me, did you only"; + mes "help Vincent and risk your"; + mes "life because you were being"; + mes "paid? Were you only being"; + mes "motivated by the money?"; + next; + select("Actually... I was just curious."); + mes "[High Priest Zhed]"; + mes "You were doing this just to"; + mes "satisfy your curiosity? Heh"; + mes "heh, that's very interesting."; + mes "That's also the best attitude"; + mes "for a brave adventurer. I like"; + mes "that. May I have your name?"; + next; + select("Tell him your name."); + mes "[High Priest Zhed]"; + mes ""+strcharinfo(0)+"..."; + mes "Yes, that's a fine name."; + mes "It suits you well. I'll be sure"; + mes "to remember that. Again, let"; + mes "me thank you for risking your"; + mes "life to retrive my belongings."; + next; + mes "[High Priest Zhed]"; + mes "I shall be praying for"; + mes "Freya to guide and protect"; + mes "you in your travels. Peace"; + mes "be with you, "+strcharinfo(0)+"."; + close2; + cutin "ra_gman",255; + set lost_boy,13; + specialeffect2 EF_ABSORBSPIRITS; + getexp 900000,0; + end; + } + else if ((lost_boy == 13) && (ra_tem_q < 14)) { + mes "[High Priest Zhed]"; + mes "Ah, "+strcharinfo(0)+"..."; + mes "I appreciate that you've"; + mes "managed to retrieve my"; + mes "belongings for me. You are"; + mes "a truly talented adventurer."; + mes "May Freya protect you..."; + } + else if ((lost_boy == 13) && (ra_tem_q == 14)) { + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "Ah, good, I was hoping you'd"; + mes "show up here sooner or later."; + mes "I have a favor to ask of you"; + mes "since I'm too busy to do it"; + mes "myself, and I trust you more"; + mes "than any other adventurer."; + next; + cutin "ra_gman2",2; + mes "[High Priest Zhed]"; + mes "However, before I give you"; + mes "the details, you must know"; + mes "that this favor must be kept"; + mes "secret. In other words, once"; + mes "I explain the task, you must"; + mes "accept my request."; + next; + if (select("Let me think about it.:Yes, sure.") == 1) { + mes "[High Priest Zhed]"; + mes "I understand, but if you"; + mes "change your mind, please"; + mes "come back and let me know."; + mes "It's very hard for me to find"; + mes "someone that I can really"; + mes "rely on to do this for me..."; + close2; + cutin "ra_gman",255; + end; + } + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "Ah, I'm relieved to see"; + mes "that you accept. Don't worry,"; + mes "this task isn't complicated,"; + mes "nor will it require much"; + mes "in the way of sacrifice."; + next; + cutin "ra_gman2",2; + mes "[High Priest Zhed]"; + mes "As you may already know,"; + mes "our country of Arunafeltz"; + mes "worships the goddess Freya."; + mes "There's almost no separation"; + mes "between politics, society,"; + mes "and our religion, really."; + next; + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "Now, the leader of our"; + mes "national religion, our pope,"; + mes "is a direct servant of Freya"; + mes "and delivers her messages"; + mes "to us. As such, she must live"; + mes "by very strict guidelines."; + next; + mes "[High Priest Zhed]"; + mes "Our pope is curious about"; + mes "the outside world and wishes"; + mes "to learn more about what lies"; + mes "beyond Arunafeltz, but she"; + mes "cannot come easily by this"; + mes "sort of knowledge."; + next; + mes "[High Priest Zhed]"; + mes "Firstly, she cannot leave"; + mes "Rachel, the place where the"; + mes "spirit of goddess Freya dwells."; + mes "Secondly, all citizens and priests are forbidden to leave the city in"; + mes "order to preserve our sanctity."; + next; + mes "[High Priest Zhed]"; + mes "These are implicit rules that"; + mes "normally aren't discussed openly,"; + mes "but everyone follows them to"; + mes "prevent from being stigmatized."; + mes "Frankly, I think it's somewhat shameful, but we're working on it."; + next; + mes "[High Priest Zhed]"; + mes "Furthermore, our pope must"; + mes "maintain her image of aloof"; + mes "piety, so it'd be inappropriate of her to openly question outside"; + mes "world affairs. Although, such"; + mes "knowledge would benefit her..."; + next; + mes "[High Priest Zhed]"; + mes "That is why the high priests"; + mes "decided to enlist a trustworthy"; + mes "adventurer to inform our pope"; + mes "about the outside world. Now"; + mes "you understand why I've asked"; + mes "you to keep all of this secret."; + next; + mes "[High Priest Zhed]"; + mes "You won't need to divulge"; + mes "outrageous secrets or anything"; + mes "like that. I presume mundane"; + mes "details would be enough to"; + mes "please her. Just let her be"; + mes "able to envision your homeland."; + next; + mes "[High Priest Zhed]"; + mes "Personally, I think it would"; + mes "be refreshing for our pope to"; + mes "hear a few of your stories as"; + mes "she is always worshipping"; + mes "our goddess on the behalf of"; + mes "everyone in our glorious city."; + next; + mes "[High Priest Zhed]"; + mes "Unfortunately, I cannot escort"; + mes "you to the priestess, but I will"; + mes "relate the means to which you"; + mes "can gain an audience with her."; + mes "First, you will need a ^FF0000High"; + mes "Priest's Recommendation^000000."; + next; + mes "[High Priest Zhed]"; + mes "I will write that for you, so"; + mes "there's no need to concern"; + mes "yourself with that. Next, you"; + mes "will need to gather ^FF000040 Glacial"; + mes "Hearts^000000 as symbolic proof of"; + mes "your strength and purity."; + next; + mes "[High Priest Zhed]"; + mes "While I finish writing this"; + mes "recommendation, let me tell"; + mes "you how to get to the pope's"; + mes "office where you must go once"; + mes "you gather 40 Glacial Hearts."; + next; + mes "[High Priest Zhed]"; + mes "Head west from the chapel"; + mes "in the center of the temple,"; + mes "and then enter a door guarded"; + mes "by two soldiers. Show them your"; + mes "recommendation and Glacial Hearts, and they should grant you passage."; + next; + mes "[High Priest Zhed]"; + mes "Ah, here you are."; + mes "I've finished writing"; + mes "your recommendation."; + mes "Well then, I guess I'll"; + mes "see you after you've"; + mes "completed this task."; + next; + mes "^3355FFYou received a High"; + mes "Priest's recommendation.^000000"; + set ra_tem_q,15; + set lost_boy,14; + } + else if ((ra_tem_q == 15) || (ra_tem_q == 16)) { + mes "[High Priest Zhed]"; + mes "Once you gather"; + mes "^FF000040 Glacial Hearts^000000,"; + mes "you can show them, along"; + mes "with the recommendation I've"; + mes "written for you, to the soldiers"; + mes "guarding the pope's office."; + next; + mes "[High Priest Zhed]"; + mes "When you're ready to go"; + mes "to the pope's office, just"; + mes "head west from the chapel"; + mes "to the center of the temple:"; + mes "this is where the entrance is."; + } + else if (ra_tem_q == 17) { + mes "[High Priest Zhed]"; + mes "Ah, thank you so much"; + mes "for spending some time"; + mes "with the pope for me."; + mes "I can tell that she really"; + mes "enjoyed speaking to you."; + next; + mes "[High Priest Zhed]"; + mes "I am curious, though..."; + mes "Our pope is unaccustomed"; + mes "to speaking with outsiders,"; + mes "so I assume that you have"; + mes "your own questions after"; + mes "your conversation with her..."; + next; + select("Well, she did mention some Holy Ground..."); + cutin "ra_gman2",2; + mes "[High Priest Zhed]"; + mes "What...?!"; + mes "She mentioned"; + mes "the Holy Ground...?!"; + next; + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "The Holy Ground is a place"; + mes "where all humans, including"; + mes "the pope, have been forbidden."; + mes "We used to allow people to"; + mes "visit in the past, but... "; + next; + mes "[High Priest Zhed]"; + mes "Only the gods can access"; + mes "that place now. Listen, if"; + mes "the other priests ask about"; + mes "your conversation with the"; + mes "pope, please do not make any"; + mes "mention of the Holy Ground."; + next; + mes "[High Priest Zhed]"; + mes "Please don't ask me"; + mes "why, but believe me that"; + mes "it's very important that"; + mes "you feign ignorance of the"; + mes "Holy Ground's existence!"; + next; + mes "[????]"; + mes "Excuse me, Zhed?"; + mes "May I speak with you"; + mes "for a moment? I need"; + mes "to talk to you about"; + mes "a private matter..."; + next; + cutin "ra_gman2",2; + mes "[High Priest Zhed]"; + mes "Er, yes, of course!"; + mes "Excuse me for a moment..."; + mes "While you're waiting for me,"; + mes "why don't you relax in the"; + mes "next room? Don't forget:"; + mes "there is no Holy Ground."; + close2; + cutin "",255; + select("Okay."); + set ra_tem_q,18; + warp "ra_temin",297,156; + end; + } + else if (ra_tem_q == 18) { + mes "[High Priest Zhed]"; + mes "I'm sorry, but we're not"; + mes "quite finished with our"; + mes "discussion. Why don't you"; + mes "wait and relax in the next room"; + mes "over there in the meantime?"; + close2; + cutin "",255; + warp "ra_temin",297,156; + end; + } + else if (ra_tem_q == 19) { + mes "[High Priest Zhed]"; + mes "I apologize for making"; + mes "you wait for so long: I had"; + mes "some crucial matters to"; + mes "discuss. Now, that look"; + mes "on your face tells me that"; + mes "you have a pressing question."; + next; + select("Ask about Bekento"); + cutin "ra_gman2",2; + mes "[High Priest Zhed]"; + mes "Bekento? Ah, you must"; + mes "have been speaking to"; + mes "High Priestess Niren."; + mes "She's the only one that"; + mes "calls me that. You see, my"; + mes "full name is Zhed Bekento."; + next; + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "Speaking of which..."; + mes "Did Niren ask you anything"; + mes "or tell you something that"; + mes "was out of the ordinary?"; + next; + mes "^3355FFAfter a little hesitation,"; + mes "you tell High Priest Zhed"; + mes "about your conversation"; + mes "with High Priestess Niren.^000000"; + next; + mes "[High Priest Zhed]"; + mes "Hmm, I see."; + mes "Yes. That sounds"; + mes "like something she'd do."; + mes "I'll explain it all later, but"; + mes "right now, I need to rest."; + mes "I'm getting old, you know."; + next; + cutin "ra_gman2",2; + mes "[High Priest Zhed]"; + mes "Ah, but before you go, let"; + mes "me warn you not to ^FF0000go near"; + mes "the Holy Ground^000000. I repeat,"; + mes "stay away from the Holy Ground."; + next; + mes "^3355FFThe Holy Ground..."; + mes "Why is High Priest Zhed"; + mes "so adamant about protecting"; + mes "the Holy Ground? Regardless..."; + mes "If you want to go there, then"; + mes "just go there. Who'll stop you?^000000"; + set ra_tem_q,20; + } + else if ((ra_tem_q >= 20) && (ra_tem_q < 22)) { + cutin "ra_gman2",2; + mes "[High Priest Zhed]"; + mes "Whatever you do, whatever"; + mes "journeys you take, please"; + mes "make sure that you stay"; + mes "away from the Holy Ground!"; + next; + mes "^3355FFNow, more than ever,"; + mes "you feel compelled to"; + mes "enter the Holy Ground.^000000"; + } + else if (ra_tem_q == 23) { + cutin "ra_gman2",2; + mes "[High Priest Zhed]"; + mes "Oh, it's you."; + mes "Let me guess..."; + mes "After everything I said,"; + mes "you still went ahead and"; + mes "visited the Holy Ground,"; + mes "didn't you? Oh, well..."; + next; + select("Did something happen?"); + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "Well, honestly, I've been"; + mes "temporarily suspended from"; + mes "work, but no need to worry."; + mes "It's not your fault. I've been"; + mes "in conflict with the other High"; + mes "Priests for a while, anyway."; + next; + mes "[High Priest Zhed]"; + mes "Please don't worry about it."; + mes "If not this, they would have"; + mes "found some other way to attack"; + mes "me. It would only be a matter"; + mes "of time. They're exaggerating"; + mes "your intrusion for their benefit."; + next; + cutin "ra_gman2",2; + mes "[High Priest Zhed]"; + mes "All I want is for"; + mes "Arunafeltz to be safe"; + mes "and at peace. I hope this"; + mes "land is not twisted by the"; + mes "greedy humans. I hope all will"; + mes "work according to Freya's will."; + next; + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "Ah, and please do not"; + mes "blame Niren. She must have"; + mes "her own reasons for her own"; + mes "actions. She has changed"; + mes "much but in the end, I think"; + mes "that we are still friends."; + next; + mes "[High Priest Zhed]"; + mes "One last thing:"; + mes "try not to let the"; + mes "other priests catch you"; + mes "doing anything forbidden."; + mes "It'd be a little embarassing"; + mes "for me, you understand."; + next; + mes "[High Priest Zhed]"; + mes "Still, you were secretly"; + mes "invited here, so I'm sure"; + mes "that only a very few of them"; + mes "would be able to recognize"; + mes "you. In the end, you'll do"; + mes "what you will, right?"; + next; + cutin "ra_gman2",2; + mes "[High Priest Zhed]"; + mes "...I think I know what"; + mes "you saw in the Holy Ground."; + mes "I'm sure that you have much"; + mes "to ask, but now isn't the time"; + mes "to seek for answers. Please,"; + mes "you must be patient."; + next; + mes "[High Priest Zhed]"; + mes "Until the right time"; + mes "comes, I want you not"; + mes "to tell anyone else what"; + mes "you saw in the Holy Ground."; + next; + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "Well then, adventurer,"; + mes "thank you for coming by."; + mes "I need to go lay down now,"; + mes "so if you'll let me rest..."; + close2; + set MISC_QUEST,MISC_QUEST | 8192; + set ra_tem_q,0; + cutin "",255; + specialeffect2 EF_ABSORBSPIRITS; + getexp 900000,600000; + end; + } if (MISC_QUEST & 8192) { -// Start Veins "Thor Volcano Base" Quest Addition + // Start Veins "Thor Volcano Base" Quest Addition if (rachel_camel == 25) { -// Start Nameless Island Access Quest Addition + // Start Nameless Island Access Quest Addition if (aru_monas == 11) { mes "[High Priest Zhed]"; mes "Ah, it's been a while,"; @@ -4935,7 +5448,8 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ mes "can see. What can I do"; mes "for you today, "+strcharinfo(0)+"?"; next; - if (select("I just wanted to say hi.:Ask About Veins Incident") == 1) { + switch(select("I just wanted to say hi.:Ask About Veins Incident")) { + case 1: mes "[High Priest Zhed]"; mes "As you well know, I'm only"; mes "a High Priest in title, and"; @@ -4950,54 +5464,51 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ mes "that plagues our priests,"; mes "so long as good people"; mes "are willing to act."; - close2; - cutin "ra_gman",255; - end; + break; + case 2: + mes "[High Priest Zhed]"; + mes "Veins incident?"; + mes "I haven't heard of"; + mes "anything... Well, perhaps"; + mes "if you'd elaborate, then"; + mes "I'd understand a bit more."; + next; + mes "^3355FFYou told High Priest"; + mes "Zhed about the group of"; + mes "smugglers arrested in Veins.^000000"; + next; + mes "[High Priest Zhed]"; + mes "Oh, I think I did hear"; + mes "something about that earlier."; + mes "Let's see now... Ah, right."; + mes "Niren mentioned something"; + mes "strange about them..."; + next; + mes "[High Priest Zhed]"; + mes "The smugglers were with"; + mes "a high ranking official from"; + mes "the Rune-Midgarts Kingdom,"; + mes "which is why Niren was so"; + mes "hesitant to take any action"; + mes "against them for a while."; + next; + mes "[High Priest Zhed]"; + mes "I was too preoccupied with"; + mes "other matters, and I didn't"; + mes "think much of it at the time."; + mes "Why don't you speak to Niren?"; + mes "I'm sure that she can tell you"; + mes "more about what happened."; + set aru_monas,12; + next; + mes "[High Priest Zhed]"; + mes "If you do decide to"; + mes "visit Niren, please"; + mes "send her my regards."; + break; } - mes "[High Priest Zhed]"; - mes "Veins incident?"; - mes "I haven't heard of"; - mes "anything... Well, perhaps"; - mes "if you'd elaborate, then"; - mes "I'd understand a bit more."; - next; - mes "^3355FFYou told High Priest"; - mes "Zhed about the group of"; - mes "smugglers arrested in Veins.^000000"; - next; - mes "[High Priest Zhed]"; - mes "Oh, I think I did hear"; - mes "something about that earlier"; - mes "Let's see now... Ah, right"; - mes "Niren mentioned something"; - mes "strange about them."; - next; - mes "[High Priest Zhed]"; - mes "The smugglers were with"; - mes "a high ranking official from"; - mes "the Rune-Midgarts Kingdom,"; - mes "which is why Niren was so"; - mes "hesitant to take any action"; - mes "against them for a while."; - next; - mes "[High Priest Zhed]"; - mes "I was too preoccupied with"; - mes "other matters, and I didn't"; - mes "think much of it at the time."; - mes "Why don't you speak to Niren?"; - mes "I'm sure that she can tell you"; - mes "more about what happened."; - next; - mes "[High Priest Zhed]"; - mes "If you do decide to"; - mes "visit Niren, please"; - mes "send her my regards."; - set aru_monas,12; - close2; - cutin "ra_gman",255; - end; } -// End Nameless Island Access Quest Addition. + // End Nameless Island Access Quest Addition. if (aru_vol == 0) { cutin "ra_gman",2; mes "[High Priest Zhed]"; @@ -5108,7 +5619,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ mes "a famous scientist from the"; mes "Schwartzvalt Republic that"; mes "was working on that! Let's"; - mes "see, his name was."; + mes "see, his name was..."; next; mes "["+strcharinfo(0)+"]"; mes "Isn't the scientist's name..."; @@ -5117,11 +5628,13 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ next; if (.@input$ == "Varmunt") { mes "[High Priest Zhed]"; - mes "Oh, do you know him?"; - mes "The man that created the"; - mes "imitation of Ymir's Heart"; - mes "was named Varmunt.."; - mes "He was truly a genius."; + mes "[High Priest Zhed]"; + mes "Oh, you've heard of him?"; + mes "Yes, his name was Varmunt."; + mes "Unfortunately, he deliberately"; + mes "destroyed the Imitation of"; + mes "Ymir's Heart into pieces,"; + mes "and then disappeared."; next; } else { @@ -5130,7 +5643,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ mes "No, that wasn't him."; mes "The man that created the"; mes "imitation of Ymir's Heart"; - mes "was named Varmunt.."; + mes "was named Varmunt."; mes "He was truly a genius."; next; } @@ -5140,7 +5653,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ mes "something serious happened"; mes "in the Schwaltzvalt Republic,"; mes "and that he disappeared in"; - mes "the fiasco. It's strange."; + mes "the fiasco. It's strange..."; next; mes "[High Priest Zhed]"; mes "Although the working"; @@ -5179,7 +5692,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ mes "are trying to recreate Ymir's"; mes "Heart at research centers"; mes "in the Holy Ground and the"; - mes "Schwaltzvalt Republic.."; + mes "Schwaltzvalt Republic."; next; mes "[High Priest Zhed]"; mes "The hard-liners are"; @@ -5203,7 +5716,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ mes "recently demoted, I just don't"; mes "have access to much information"; mes "about the hard-liners. However,"; - mes "there may still be hope yet."; + mes "there may still be hope yet..."; next; mes "[High Priest Zhed]"; mes "War would be bad for all"; @@ -5287,9 +5800,10 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ mes "as her will. They're willing to"; mes "go to war for their beliefs."; next; + mes "[High Priest Zhed]"; mes "The fact that they've evena"; mes "built a military camp in Thor"; - mes "Volcano disturbs me greatly"; + mes "Volcano disturbs me greatly."; mes "It's almost certain that they"; mes "intend to wage war against any"; mes "nation with a Ymir's Heart piece."; @@ -5368,7 +5882,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ mes "doesn't make any sense."; next; mes "[High Priest Zhed]"; - mes "Hm. This is just a hunch"; + mes "Hm. This is just a hunch,"; mes "but seeing these discrepancies"; mes "in his reports, I really think this geologist has an agenda against"; mes "the camp at Thor Volcano."; @@ -5382,10 +5896,10 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ next; if (select("Yes:No") == 2) { mes "[High Priest Zhed]"; - mes "Well you never know"; + mes "Well, you never know"; mes "until you ask. Besides,"; mes "I don't know if there's"; - mes "any way to sneak?"; + mes "any other way to sneak"; mes "into the Thor Volcano Camp..."; next; } @@ -5398,17 +5912,12 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ mes "Volcano camp without suspicion."; delitem 7342,1; //File01 set aru_vol,6; - close2; - cutin "ra_gman",255; - end; } else { - //Also missed, no way to "drop" file folder. mes "["+strcharinfo(0)+"]"; - mes "Now where did I put that File Folder?"; - close2; - cutin "ra_gman",255; - end; + mes "Huh...?"; + mes "Where did I put"; + mes "that File Folder?"; } } else if (aru_vol == 6) { @@ -5483,557 +5992,471 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ end; } else if (aru_vol > 26) { - mes "[High Priest Zhed]"; - mes "Now's probably not the"; - mes "best time to directly oppose"; - mes "the hard-liner priest faction."; - mes "It's still too soon, but when"; - mes "the time comes, I will ask"; - mes "for your help once again."; - close2; - cutin "ra_gman",255; - end; - } - else { - cutin "ra_gman",2; - mes "[High Priest Zhed]"; - mes "Gosh, I'm having a bad headache today, "; - close2; - cutin "ra_gman",255; - end; - } - } -// End Veins "Thor Volcano Base" Quest Addition. - mes "[High Priest Zhed]"; - mes "I need to rest now"; - mes "But I thank you for"; - mes "stopping by to check"; - mes "up on me, "+strcharinfo(0)+"."; - goto L_End; - } - - if (lost_boy == 12) { - mes "[High Priest Zhed]"; - mes "For some reason, you look"; - mes "familiar to me. Are you supposed"; - mes "to be here? Otherwise, you should"; - mes "leave this place if you don't have"; - mes "the proper authorization."; - next; - select("I'm here on Vincent's behalf"); - mes "[High Priest Zhed]"; - mes "Vincent sent you? I see."; - mes "You must have been looking"; - mes "for me. I am High Priest Zhed,"; - mes "and I understand that you"; - mes "have a package for me."; - next; - mes "[High Priest Zhed]"; - mes "Usually, Vincent doesn't"; - mes "trust strangers to deliver"; - mes "these packages, but perhaps"; - mes "this was necessitated by some"; - mes "strange circumstance. Anyway,"; - mes "let's see what he sent me."; - next; - cutin "ra_gman2",2; - mes "[High Priest Zhed]"; - mes "Hm? What's this?"; - mes "Vincent sent a note?"; - mes "I suppose this must be"; - mes "important. Give me just a"; - mes "moment to read this, please."; - next; - mes "[High Priest Zhed]"; - mes ".................................."; - mes "Hrrrmm. Vincent. Now"; - mes "I understand. So he was being"; - mes "intentionally cold towards Jenny"; - mes "and Phoebe so other people"; - mes "wouldn't get suspicious."; - next; - cutin "ra_gman",2; - mes "[High Priest Zhed]"; - mes "Still, I don't think he"; - mes "had to do that--it might"; - mes "have been a little too"; - mes "much. Well, I really"; - mes "appreciate your help"; - mes "in this matter, adventurer."; - next; - mes "[High Priest Zhed]"; - mes "But tell me, did you only"; - mes "help Vincent and risk your"; - mes "life because you were being"; - mes "paid? Were you only being"; - mes "motivated by the money?"; - next; - select("Actually... I was just curious."); - mes "[High Priest Zhed]"; - mes "You were doing this just to"; - mes "satisfy your curiosity? Heh"; - mes "heh, that's very interesting"; - mes "That's also the best attitude"; - mes "for a brave adventurer. I like"; - mes "that. May I have your name?"; - next; - select("Tell him your name."); - mes "[High Priest Zhed]"; - mes ""+strcharinfo(0)+"..."; - mes "Yes, that's a fine name."; - mes "It suits you well. I'll be sure"; - mes "to remember that. Again, let"; - mes "me thank you for risking your"; - mes "life to retrive my belongings."; - next; - mes "[High Priest Zhed]"; - mes "I shall be praying for"; - mes "Freya to guide and protect"; - mes "you in your travels. Peace"; - mes "be with you, "+strcharinfo(0)+"."; - set lost_boy,13; - specialeffect2 EF_ABSORBSPIRITS; - getexp 900000,0; - goto L_End; - } - - else if ((lost_boy == 13) && (ra_tem_q < 14)) { - mes "[High Priest Zhed]"; - mes "Ah, "+strcharinfo(0)+"..."; - mes "I appreciate that you've"; - mes "managed to retrieve my"; - mes "belongings for me. You are"; - mes "a truly talented adventurer."; - mes "May Freya protect you."; - goto L_End; - } - - else { - if (lost_boy < 13) { - mes "[High Priest Zhed]"; - mes "May Freya be with you."; - } - else { - if (ra_tem_q == 14) { - mes "[High Priest Zhed]"; - mes "Ah, good, I was hoping you'd"; - mes "show up here sooner or later"; - mes "I have a favor to ask of you"; - mes "since I'm too busy to do it"; - mes "myself, and I trust you more"; - mes "than any other adventurer."; - next; - cutin "ra_gman2",2; - mes "[High Priest Zhed]"; - mes "However, before I give you"; - mes "the details, you must know"; - mes "that this favor must be kept"; - mes "secret. In other words, once"; - mes "I explain the task, you must"; - mes "accept my request."; - next; - if (select("Let me think about it.:Yes, sure.") == 2) { + // Start Peace to Arunafeltz addition + if (aru_em < 7) { + mes "[High Priest Zhed]"; + mes "I'll be sure to contact"; + mes "you again for your help"; + mes "when the time is right."; + mes "I'm sure there are others"; + mes "that may need you now..."; + } + else if (aru_em == 8){ + cutin "ra_gman",2; + mes "["+strcharinfo(0)+"]"; + mes "Welcome, adventurer."; + mes "I'm glad to see that you're"; + mes "here. I think... I think an"; + mes "opportunity has arisen in"; + mes "which I could use your"; + mes "expert assistance."; + next; + cutin "ra_gman2",2; + mes "[High Priest Zhed]"; + mes "Though, I fear that I may be"; + mes "making the wrong decision."; + mes "After all, I no longer have"; + mes "much influence among the"; + mes "other priests... I can't help"; + mes "but think I'm in the wrong."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Don't lose heart,"; + mes "High Priest Zhed."; + mes "I... I believe in you!"; + next; cutin "ra_gman",2; mes "[High Priest Zhed]"; - mes "Ah, I'm relieved to see"; - mes "that you accept. Don't worry,"; - mes "this task isn't complicated,"; - mes "nor will it require much"; - mes "in the way of sacrifice."; + mes "I guess you're right."; + next; + mes "[High Priest Zhed]"; + mes "As you well know, the"; + mes "highest authority in"; + mes "Arunafeltz is our Pope,"; + mes "the reincarnation of"; + mes "our goddess Freya."; + next; + mes "[High Priest Zhed]"; + mes "Unfortunately, she is too"; + mes "young and innocent, and she"; + mes "doesn't yet have the experience"; + mes "to assert control, and stamp"; + mes "out the in-fighting and"; + mes "corruption among the priests."; + next; + mes "[High Priest Zhed]"; + mes "In these desperate times,"; + mes "we will need someone to"; + mes "provide strong and confident"; + mes "leadership to the people"; + mes "of Arunafeltz before all"; + mes "is lost to war and violence."; + next; + mes "[High Priest Zhed]"; + mes "^333333*Sigh...*^000000"; + mes "I know it may not be"; + mes "right, but someone"; + mes "must do something"; + mes "before the other High"; + mes "Priests ruin our nation."; + next; + Emotion e_omg,1; + mes "["+strcharinfo(0)+"]"; + mes "Y-you're not thinking"; + mes "of overthrowing the"; + mes "pope are you? I-isn't"; + mes "that a bit extreme?"; next; cutin "ra_gman2",2; + Emotion e_swt; mes "[High Priest Zhed]"; - mes "As you may already know,"; - mes "our country of Arunafeltz"; - mes "worships the goddess Freya"; - mes "There's almost no separation"; - mes "between politics, society"; - mes "and our religion, really."; + mes "What? No, no!"; + mes "Don't jump to conclusions"; + mes "like that! Don't misunderstand"; + mes "me: I'm loyal to our pope."; next; cutin "ra_gman",2; mes "[High Priest Zhed]"; - mes "Now, the leader of our"; - mes "national religion, our pope,"; - mes "is a direct servant of Freya"; - mes "and delivers her messages"; - mes "to us. As such, she must live"; - mes "by very strict guidelines."; + mes "I actually want to work"; + mes "very closely with the pope,"; + mes "in essense, rule together with"; + mes "her by combining my experience"; + mes "and her wisdom. It's ambitious,"; + mes "but what else can I do?"; next; mes "[High Priest Zhed]"; - mes "Our pope is curious about"; - mes "the outside world and wishes"; - mes "to learn more about what lies"; - mes "beyond Arunafeltz, but she"; - mes "cannot come easily by this"; - mes "sort of knowledge."; + mes "You remember how you"; + mes "stopped the hard-liner"; + mes "priests from carrying out"; + mes "their plans for war in the"; + mes "Thor Volcano camp? That will"; + mes "only stop them temporarily."; next; mes "[High Priest Zhed]"; - mes "Firstly, she cannot leave"; - mes "Rachel, the place where the"; - mes "spirit of goddess Freya dwells"; - mes "Secondly, all citizens and priests are forbidden to leave the city in"; - mes "order to preserve our sanctity."; + mes "They'll eventually prepare"; + mes "to act out in violence again."; + mes "We need a permanent solution"; + mes "to ensure that this sort of"; + mes "thing doesn't happen again."; next; mes "[High Priest Zhed]"; - mes "These are implicit rules that"; - mes "normally aren't discussed openly,"; - mes "but everyone follows them to"; - mes "prevent from being stigmatized."; - mes "Frankly, I think it's somewhat shameful, but we're working on it."; + mes "We need to convince the"; + mes "pope to finally act, and"; + mes "give my policy of peace"; + mes "her full support. Will"; + mes "you help me to do this?"; next; + if (select("Yes:No") == 2) { + mes "Well... Asking for the"; + mes "pope's support is the only"; + mes "solution I've been able to"; + mes "find. Do you have any ideas"; + mes "for protecting peace here"; + mes "in Arunafeltz?"; + next; + input .@input$; + mes "["+strcharinfo(0)+"]"; + mes ""+.@input$+"?"; + next; + mes "[High Priest Zhed]"; + mes "Well, I don't know."; + mes "It's a good idea, but"; + mes "I fear that it will only"; + mes "be effective in the short"; + mes "term. Why don't we just"; + mes "try what I've proposed first?"; + next; + } mes "[High Priest Zhed]"; - mes "Furthermore, our pope must"; - mes "maintain her image of aloof"; - mes "piety, so it'd be inappropriate of her to openly question outside"; - mes "world affairs. Although, such"; - mes "knowledge would benefit her."; + mes "Hmm, now how can"; + mes "we convince the pope to"; + mes "support us? Even as Freya's"; + mes "reincarnation... She's just"; + mes "a young girl. She probably"; + mes "knows nothing of politics."; next; mes "[High Priest Zhed]"; - mes "That is why the high priests"; - mes "decided to enlist a trustworthy"; - mes "adventurer to inform our pope"; - mes "about the outside world. Now"; - mes "you understand why I've asked"; - mes "you to keep all of this secret."; + mes "It'd probably be best to"; + mes "tell her exactly what is"; + mes "happening. The full truth."; + mes "In my heart, I know that"; + mes "would be best."; next; mes "[High Priest Zhed]"; - mes "You won't need to divulge"; - mes "outrageous secrets or anything"; - mes "like that. I presume mundane"; - mes "details would be enough to"; - mes "please her. Just let her be"; - mes "able to envision your homeland."; + mes "But... Maybe it would"; + mes "be better if we sugar"; + mes "coated it a little bit."; + mes "She might not be too"; + mes "receptive to us if we"; + mes "totally shock her."; next; mes "[High Priest Zhed]"; - mes "Personally, I think it would"; - mes "be refreshing for our pope to"; - mes "hear a few of your stories as"; - mes "she is always worshipping"; - mes "our goddess on the behalf of"; - mes "everyone in our glorious city."; + mes "Hmm... What do you"; + mes "think? Should we stick"; + mes "with the truth, or do you"; + mes "think it'd be better if we"; + mes "exaggerate and... lie when"; + mes "we feel it's necessary?"; next; + switch(select("Truth:Lies")) { + case 1: + mes "[High Priest Zhed]"; + mes "That's what I think too."; + mes "Although I'm worried about"; + mes "how the pope will react at"; + mes "our message, I should have"; + mes "faith. I should have faith."; + next; + break; + case 2: + mes "[High Priest Zhed]"; + mes "I suppose that you may"; + mes "have a point. It might not"; + mes "be a good idea to totally"; + mes "expose her to the ugly"; + mes "truth. I'll try to be as"; + mes "honest as I can..."; + next; + break; + } mes "[High Priest Zhed]"; - mes "Unfortunately, I cannot escort"; - mes "you to the priestess, but I will"; - mes "relate the means to which you"; - mes "can gain an audience with her"; - mes "First, you will need a ^FF0000High"; - mes "Priest's Recommendation^000000"; + mes "Well, there's no time"; + mes "to waste. The two of us may"; + mes "not be enough to convince"; + mes "the pope to act for peace."; + mes "I already have someone in"; + mes "mind that might help us."; + next; + Emotion 52,1; + mes "["+strcharinfo(0)+"]"; + mes "That sounds good."; + mes "Who is he?"; next; mes "[High Priest Zhed]"; - mes "I will write that for you, so"; - mes "there's no need to concern"; - mes "yourself with that. Next, you"; - mes "will need to gather ^FF000040 Glacial"; - mes "Hearts^000000 as symbolic proof of"; - mes "your strength and purity."; + mes "My old friend, High Priest"; + mes "Niren. I'm not sure if she'll"; + mes "help me after all that's"; + mes "happened between us. She"; + mes "may even think I deserve"; + mes "to be excommunicated..."; + next; + Emotion e_no1,1; + mes "["+strcharinfo(0)+"]"; + mes "Come on, it wouldn't"; + mes "hurt to try! Besides,"; + mes "Niren isn't a bad person."; + mes "Maybe she'll understand"; + mes "the way you see things"; + mes "if you explain them?"; next; mes "[High Priest Zhed]"; - mes "While I finish writing this"; - mes "recommendation, let me tell"; - mes "you how to get to the pope's"; - mes "office where you must go once"; - mes "you gather 40 Glacial Hearts."; + mes "You're right, of course."; + mes "I'm just grasping at straws"; + mes "here, but she and I both used"; + mes "to believe that peace was"; + mes "possible. I don't know why"; + mes "she joined the hard-liners..."; next; mes "[High Priest Zhed]"; - mes "Head west from the chapel"; - mes "in the center of the temple,"; - mes "and then enter a door guarded"; - mes "by two soldiers. Show them your"; - mes "recommendation and Glacial Hearts, and they should grant you passage."; + mes ""+strcharinfo(0)+"..."; + mes "Would you please talk to"; + mes "her, and just see how she's"; + mes "doing? It might not be a good"; + mes "time to mention our plan"; + mes "right away, though..."; next; mes "[High Priest Zhed]"; - mes "Ah, here you are"; - mes "I've finished writing"; - mes "your recommendation."; - mes "Well then, I guess I'll"; - mes "see you after you've"; - mes "completed this task."; + mes "If you think that you"; + mes "have a chance of convincing"; + mes "her, then feel free and offer"; + mes "my proposal. Her office is"; + mes "located across from here,"; + mes "but she's always very busy..."; next; - mes "^3355FFYou received a High"; - mes "Priest's recommendation.^000000"; - set ra_tem_q,15; - goto L_End; - + mes "[High Priest Zhed]"; + mes "There's actually"; + mes "a good chance that"; + mes "she is away somewhere"; + mes "on business. She is highly"; + mes "loved by the people, you know."; + set aru_em,9; } - mes "[High Priest Zhed]"; - mes "I understand, but if you"; - mes "change your mind, please"; - mes "come back and let me know"; - mes "It's very hard for me to find"; - mes "someone that I can really"; - mes "rely on to do this for me."; - goto L_End; - } - - else if ((ra_tem_q == 15) || (ra_tem_q == 16)) { - mes "[High Priest Zhed]"; - mes "Once you gather"; - mes "^FF000040 Glacial Hearts^000000,"; - mes "you can show them, along"; - mes "with the recommendation I've"; - mes "written for you, to the soldiers"; - mes "guarding the pope's office."; - next; - mes "[High Priest Zhed]"; - mes "When you're ready to go"; - mes "to the pope's office, just"; - mes "head west from the chapel"; - mes "to the center of the temple:"; - mes "this is where the entrance is."; - goto L_End; - - } - - else if (ra_tem_q == 17) { - mes "[High Priest Zhed]"; - mes "Ah, thank you so much"; - mes "for spending some time"; - mes "with the pope for me"; - mes "I can tell that she really"; - mes "enjoyed speaking to you."; - next; - mes "[High Priest Zhed]"; - mes "I am curious, though..."; - mes "Our pope is unaccustomed"; - mes "to speaking with outsiders,"; - mes "so I assume that you have"; - mes "your own questions after"; - mes "your conversation with her."; - next; - select("Well, she did mention some Holy Ground..."); - cutin "ra_gman2",2; - mes "[High Priest Zhed]"; - mes "What...?!"; - mes "She mentioned"; - mes "the Holy Ground...?!"; - next; - cutin "ra_gman",2; - mes "[High Priest Zhed]"; - mes "The Holy Ground is a place"; - mes "where all humans, including"; - mes "the pope, have been forbidden."; - mes "We used to allow people to"; - mes "visit in the past, but..."; - next; - mes "[High Priest Zhed]"; - mes "Only the gods can access"; - mes "that place now. Listen, if"; - mes "the other priests ask about"; - mes "your conversation with the"; - mes "pope, please do not make any"; - mes "mention of the Holy Ground."; - next; - mes "[High Priest Zhed]"; - mes "Please don't ask me"; - mes "why, but believe me that"; - mes "it's very important that"; - mes "you feign ignorance of the"; - mes "Holy Ground's existence!"; - next; - mes "[????]"; - mes "Excuse me, Zhed?"; - mes "May I speak with you"; - mes "for a moment? I need"; - mes "to talk to you about"; - mes "a private matter."; - next; - cutin "ra_gman2",2; - mes "[High Priest Zhed]"; - mes "Er, yes, of course!"; - mes "Excuse me for a moment..."; - mes "While you're waiting for me,"; - mes "why don't you relax in the"; - mes "next room? Don't forget:"; - mes "there is no Holy Ground."; - close2; - cutin "",255; - select("Okay."); - warp "ra_temin",297,156; - set ra_tem_q,18; - end; - - } - - else if (ra_tem_q == 18) { - mes "[High Priest Zhed]"; - mes "Er, I thought I asked you"; - mes "to wait in the next room?"; - close2; - cutin "",255; - warp "ra_temin",297,156; - end; - } - - - else if (ra_tem_q == 19) { - mes "[High Priest Zhed]"; - mes "I apologize for making"; - mes "you wait for so long: I had"; - mes "some crucial matters to"; - mes "discuss. Now, that look"; - mes "on your face tells me that"; - mes "you have a pressing question."; - next; - select("Ask about Bekento"); - cutin "ra_gman2",2; - mes "[High Priest Zhed]"; - mes "Bekento? Ah, you must"; - mes "have been speaking to"; - mes "High Priestess Niren."; - mes "She's the only one that"; - mes "calls me that. You see, my"; - mes "full name is Zhed Bekento."; - next; - cutin "ra_gman",2; - mes "[High Priest Zhed]"; - mes "Speaking of which..."; - mes "Did Niren ask you anything"; - mes "or tell you something that"; - mes "was out of the ordinary?"; - next; - mes "^3355FFAfter a little hesitation,"; - mes "you tell High Priest Zhed"; - mes "about your conversation"; - mes "with High Priestess Niren.^000000"; - next; - mes "[High Priest Zhed]"; - mes "Hmm, I see."; - mes "Yes. That sounds"; - mes "like something she'd do."; - mes "I'll explain it all later, but"; - mes "right now, I need to rest."; - mes "I'm getting old, you know."; - next; - cutin "ra_gman2",2; - mes "[High Priest Zhed]"; - mes "Ah, but before you go, let"; - mes "me warn you not to ^FF0000go near"; - mes "the Holy Ground^000000. I repeat,"; - mes "stay away from the Holy Ground."; - next; - mes "^3355FFThe Holy Ground..."; - mes "Why is High Priest Zhed"; - mes "so adamant about protecting"; - mes "the Holy Ground? Regardless..."; - mes "If you want to go there, then"; - mes "just go there. Who'll stop you?^000000"; - set ra_tem_q,20; - goto L_end; - } - - else if ((ra_tem_q >= 20) && (ra_tem_q < 22)) { - cutin "ra_gman2",2; - mes "[High Priest Zhed]"; - mes "Whatever you do, whatever"; - mes "journeys you take, please"; - mes "make sure that you stay"; - mes "away from the Holy Ground!"; - next; - mes "^3355FFNow, more than ever,"; - mes "you feel compelled to"; - mes "enter the Holy Ground.^000000"; - goto L_End; - + else if ((aru_em == 9) || (aru_em == 10)) { + mes "[High Priest Zhed]"; + mes "Please speak to Niren,"; + mes "and she if she'd be willing"; + mes "to help us convince the pope"; + mes "to enforce peace in our nation."; + } + else if (aru_em == 11) { + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "Welcome back."; + mes "So did you get a chance"; + mes "to speak to Niren? How did"; + mes "she respond to my proposal?"; + next; + mes "^3355FFYou explain Niren's reasons"; + mes "for her disappointment in"; + mes "the Moderate priest faction,"; + mes "and tell Zhed that she intends"; + mes "to carry out the plans for war."; + next; + mes "[High Priest Zhed]"; + mes "...................."; + mes "...................."; + mes "...................."; + next; + mes "[High Priest Zhed]"; + mes "Hmm... This explains why"; + mes "she and some other high"; + mes "priests started being absent"; + mes "from their offices. Many of"; + mes "them were invited over to"; + mes "the Schwaltzvalt Republic..."; + next; + mes "[High Priest Zhed]"; + mes "Regardless, I know for"; + mes "a fact that war is never"; + mes "a solution. It only brings"; + mes "death and destruction."; + next; + mes "[High Priest Zhed]"; + mes "Give me a moment."; + mes "I'm going to write"; + mes "a letter that I want"; + mes "you to give to Niren."; + set aru_em,12; + } + else if(aru_em == 12) { + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "Please bring this letter"; + mes "to Niren. I hope what"; + mes "I have to say will help"; + mes "her understand how I feel"; + mes "about these plans for war."; + next; + mes "^3355FFYou received a letter for"; + mes "Niren from High Priest Zhed.^000000"; + set aru_em,13; + } + else if((aru_em == 13) || (aru_em == 14)) { + mes "[High Priest Zhed]"; + mes "Please deliver my"; + mes "letter to Niren as"; + mes "soon as you can."; + mes "I really appreciate"; + mes "you helping me on this."; + } + else if ((aru_em > 14) && (aru_em < 20)) { + mes "[High Priest Zhed]"; + mes "Great news! Niren just"; + mes "sent me a reply: I can't"; + mes "believe that she's willing"; + mes "to help me! Would you please"; + mes "give her any help that she"; + mes "may need from now on?"; + } + else if(aru_em == 20) { + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "Ah, I've been"; + mes "waiting for you."; + next; + mes "["+strcharinfo(0)+"]"; + mes "High Priest Zhed,"; + mes "everything's ready!"; + mes "High Priest Niren managed"; + mes "to send away all of those"; + mes "followers that were near the"; + mes "pope. You won't be interrupted."; + next; + mes "[High Priest Zhed]"; + mes "I hope we can get the pope"; + mes "to understand the situation"; + mes "of our nation. I only..."; + mes "Oh, Freya help us..."; + next; + mes "[High Priest Zhed]"; + mes ".............."; + mes ".............."; + mes ".............."; + next; + mes "[High Priest Zhed]"; + mes "Alright, I'm ready."; + mes "Let's receive an"; + mes "audience with the"; + mes "pope, shall we?"; + set aru_em,21; + } + else if(aru_em == 21) { + mes "[High Priest Zhed]"; + mes "I'm a little nervous"; + mes "about talking so brazenly"; + mes "to the pope, but I'm"; + mes "ready to go meet her."; + } + else if (aru_em == 22) { + mes "[High Priest Zhed]"; + mes "I believe that Niren"; + mes "has something important"; + mes "to tell you. Why don't"; + mes "you speak to her before"; + mes "coming back to me?"; + } + else if (aru_em == 23) { + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "I'm glad that everything"; + mes "turned out great. Your"; + mes "help was truly a blessing."; + mes "Althoug Schwaltzvalt will"; + mes "continue their plans without"; + mes "us, we've slowed them down."; + next; + mes "[High Priest Zhed]"; + mes "Yes, without our support,"; + mes "Schwaltzvalt won't have"; + mes "any excuse to continue"; + mes "their dangerous research"; + mes "for a little while, at least."; + next; + mes "[High Priest Zhed]"; + mes "Thor Volcano Camp"; + mes "should close down soon,"; + mes "now that we no longer"; + mes "have any use for it."; + next; + mes "[High Priest Zhed]"; + mes "I also underestimated our"; + mes "pope. She is more dignified,"; + mes "willed that I believed."; + mes "I owe her my apologies."; + next; + mes "[High Priest Zhed]"; + mes "We won't give up on"; + mes "reviving our goddess Freya,"; + mes "but we will retrieve Ymir's"; + mes "Heart through diplomacy"; + mes "rather than violence."; + mes "It won't be easy..."; + next; + mes "[High Priest Zhed]"; + mes "You've been instrumental"; + mes "in returning peace here in"; + mes "Arunafeltz. I've even been"; + mes "reinstated, and will be very"; + mes "busy from now on, working"; + mes "closely with the pope..."; + next; + mes "[High Priest Zhed]"; + mes "I know that the life of"; + mes "adventuring beckons you."; + mes "I know she'd like to see"; + mes "you before you leave, but"; + mes "she's sleeping deeply after"; + mes "that exhausting speech..."; + next; + mes "[High Priest Zhed]"; + mes "On behalf of our pope"; + mes "and all the citizens of"; + mes "Arunafeltz, I'd like to"; + mes "thank you for your heroism."; + mes "Your place in Valhalla is"; + mes "already assured, I'm sure."; + set aru_em,24; + set BaseExp,BaseExp+1500000; + } + else { + mes "[High Priest Zhed]"; + mes "May Freya bless you"; + mes "on all your journeys,"; + mes "my good friend."; + } + // End Peace to Arunafeltz addition } - - else if (ra_tem_q == 23) { - cutin "ra_gman2",2; - mes "[High Priest Zhed]"; - mes "Oh, it's you."; - mes "Let me guess..."; - mes "After everything I said,"; - mes "you still went ahead and"; - mes "visited the Holy Ground,"; - mes "didn't you? Oh, well..."; - next; - select("Did something happen?"); - cutin "ra_gman",2; - mes "[High Priest Zhed]"; - mes "Well, honestly, I've been"; - mes "temporarily suspended from"; - mes "work, but no need to worry."; - mes "It's not your fault. I've been"; - mes "in conflict with the other High"; - mes "Priests for a while, anyway."; - next; - mes "[High Priest Zhed]"; - mes "Please don't worry about it."; - mes "If not this, they would have"; - mes "found some other way to attack"; - mes "me. It would only be a matter"; - mes "of time. They're exaggerating"; - mes "your intrusion for their benefit."; - next; - cutin "ra_gman2",2; - mes "[High Priest Zhed]"; - mes "All I want is for"; - mes "Arunafeltz to be safe"; - mes "and at peace. I hope this"; - mes "land is not twisted by the"; - mes "greedy humans. I hope all will"; - mes "work according to Freya's will."; - next; + else { cutin "ra_gman",2; mes "[High Priest Zhed]"; - mes "Ah, and please do not"; - mes "blame Niren. She must have"; - mes "her own reasons for her own"; - mes "actions. She has changed"; - mes "much but in the end, I think"; - mes "that we are still friends."; - next; - mes "[High Priest Zhed]"; - mes "One last thing:"; - mes "try not to let the"; - mes "other priests catch you"; - mes "doing anything forbidden."; - mes "It'd be a little embarassing"; - mes "for me, you understand."; - next; - mes "[High Priest Zhed]"; - mes "Still, you were secretly"; - mes "invited here, so I'm sure"; - mes "that only a very few of them"; - mes "would be able to recognize"; - mes "you. In the end, you'll do"; - mes "what you will, right?"; - next; - cutin "ra_gman2",2; - mes "[High Priest Zhed]"; - mes "...I think I know what"; - mes "you saw in the Holy Ground."; - mes "I'm sure that you have much"; - mes "to ask, but now isn't the time"; - mes "to seek for answers. Please,"; - mes "you must be patient."; - next; - mes "[High Priest Zhed]"; - mes "Until the right time"; - mes "comes, I want you not"; - mes "to tell anyone else what"; - mes "you saw in the Holy Ground."; - next; - mes "[High Priest Zhed]"; - mes "Well then, adventurer,"; - mes "thank you for coming by."; - mes "I need to go lay down now,"; - mes "so if you'll let me rest..."; - close2; - set MISC_QUEST,MISC_QUEST | 8192; - set ra_tem_q,0; - cutin "",255; - specialeffect2 EF_ABSORBSPIRITS; - getexp 900000,600000; - end; - + mes "Ugh...!"; + mes "I've got such"; + mes "a horrible headache!"; } - } - + else { + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "I should rest for now."; + mes "Please travel in safety."; + } + // End Veins "Thor Volcano Base" Quest Addition. + } + else { + cutin "ra_gman",2; + mes "[High Priest Zhed]"; + mes "May Freya be with you."; } - -L_End: close2; cutin "",255; end; @@ -6717,21 +7140,16 @@ ra_temin,294,149,0 script High Priestess Niren#ra 915,{ end; OnInit: - disablenpc "High Priestess Niren#ra"; + hideonnpc "High Priestess Niren#ra"; end; OnEnable: initnpctimer; - misceffect 16; - end; - -OnDisable: - misceffect 16; end; OnTimer120000: stopnpctimer; - disablenpc "High Priestess Niren#ra"; + hideonnpc "High Priestess Niren#ra"; end; } @@ -6831,7 +7249,7 @@ OnTouch: mes "from the wall and feign"; mes "ignorance as best you can!^000000"; next; - enablenpc "High Priestess Niren#ra"; + hideoffnpc "High Priestess Niren#ra"; cutin "ra_gwoman",2; mes "[High Priestess Niren]"; mes "Oh! You must be the one"; @@ -6908,7 +7326,7 @@ OnTouch: mes "yourself in trouble."; next; cutin "",255; - disablenpc "High Priestess Niren#ra"; + hideonnpc "High Priestess Niren#ra"; mes "^3355FFHigh Priestess Niren left"; mes "as soon as she said those words."; mes "What could she possibly mean?"; @@ -7019,7 +7437,7 @@ que_san04,119,203,0 script imir3#rachel -1,7,7,{ mes "this is the secret that the"; mes "priests are trying to keep.^000000"; next; - enablenpc "High Priestess Niren#r2"; + hideoffnpc "High Priestess Niren#r2"; cutin "ra_gwoman",2; mes "[High Priestess Niren]"; mes "How dare you intrude"; @@ -7067,7 +7485,7 @@ que_san04,119,203,0 script imir3#rachel -1,7,7,{ mes "grow drowsier and sleepier...^000000"; set ra_tem_q,22; close2; - disablenpc "High Priestess Niren#r2"; + hideonnpc "High Priestess Niren#r2"; warp "rachel",163,152; end; } @@ -7078,23 +7496,17 @@ que_san04,122,200,4 script High Priestess Niren#r2 915,{ end; OnInit: - disablenpc "High Priestess Niren#r2"; + hideonnpc "High Priestess Niren#r2"; end; OnEnable: initnpctimer; - misceffect 16; - end; - -OnDisable: - misceffect 16; end; OnTimer120000: stopnpctimer; - disablenpc "High Priestess Niren#r2"; + hideonnpc "High Priestess Niren#r2"; end; - } rachel,163,152,0 script imir3#rachel2 -1,3,3,{ |