summaryrefslogtreecommitdiff
path: root/npc/quests/quests_prontera.txt
diff options
context:
space:
mode:
authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/quests_prontera.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
downloadhercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz
hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2
hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz
hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/quests_prontera.txt')
-rw-r--r--npc/quests/quests_prontera.txt42
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/quests/quests_prontera.txt b/npc/quests/quests_prontera.txt
index 9d207c088..59a16deb6 100644
--- a/npc/quests/quests_prontera.txt
+++ b/npc/quests/quests_prontera.txt
@@ -51,7 +51,7 @@
// Prontera Culvert :: prt_npc
//============================================================
-prt_in,88,105,2 script Recruiter 105,{
+prt_in,88,105,2 script Recruiter 8W_SOLDIER,{
if (MISC_QUEST & 8) {
mes "[Recruiter]";
mes "Ah...";
@@ -143,7 +143,7 @@ S_Volunteer:
return;
}
-prt_fild05,270,212,5 script Culvert Guardian 105,{
+prt_fild05,270,212,5 script Culvert Guardian 8W_SOLDIER,{
if (MISC_QUEST & 8) {
mes "[Culvert Guardian]";
mes "Ah, you're one of our volunteers. This is the entrance of the Prontera Culvert.";
@@ -166,7 +166,7 @@ prt_fild05,270,212,5 script Culvert Guardian 105,{
// Ph.D Hat Quest :: npc_6cript
//============================================================
-prt_in,38,108,4 script Teacher 53,{
+prt_in,38,108,4 script Teacher 1_M_INNKEEPER,{
if ((countitem(710) > 0) && (countitem(703) > 0) && (countitem(704) > 0) && (countitem(708) > 0)) {
mes "[Teacher]";
mes "Oh...";
@@ -250,7 +250,7 @@ prt_in,38,108,4 script Teacher 53,{
// Gaebolg Family Curse :: prt_curse
//============================================================
-prontera,248,212,3 script Busy Boy#prt 706,3,3,{
+prontera,248,212,3 script Busy Boy#prt 4_M_KID1,3,3,{
callsub S_CheckWeight; //Check Player's weight
if (BaseLevel > 59) {
if (prt_curse == 0) {
@@ -581,7 +581,7 @@ S_CheckWeight:
return;
}
-yuno,311,195,3 script Historian#prt01 754,{
+yuno,311,195,3 script Historian#prt01 4_M_SAGE_A,{
if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
@@ -932,7 +932,7 @@ yuno,311,195,3 script Historian#prt01 754,{
}
}
-morocc_in,45,126,3 script Historian#prt02 702,{
+morocc_in,45,126,3 script Historian#prt02 4_F_GON,{
if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
@@ -1366,7 +1366,7 @@ S_GiveName:
close;
}
-mjolnir_01,135,168,3 script Historian#prt03 754,{
+mjolnir_01,135,168,3 script Historian#prt03 4_M_SAGE_A,{
if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
@@ -1603,13 +1603,13 @@ OnTouch:
end;
}
-mjolnir_01,312,269,5 script Dog#prt 81,{
+mjolnir_01,312,269,5 script Dog#prt 4_DOG01,{
mes "[Dog]";
mes "Bow Wow!";
close;
}
-mjolnir_01,313,269,5 script Dazed Boy#prt 706,{
+mjolnir_01,313,269,5 script Dazed Boy#prt 4_M_KID1,{
if (prt_curse == 11) {
mes "[Absent-Minded Boy]";
mes "The great serpent";
@@ -1757,7 +1757,7 @@ mjolnir_01,313,269,5 script Dazed Boy#prt 706,{
}
}
-mjolnir_01,316,268,3 script Exhausted-Looking Woman 879,{
+mjolnir_01,316,268,3 script Exhausted-Looking Woman 4_F_CAPEGIRL,{
if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
@@ -2174,7 +2174,7 @@ mjolnir_01,316,268,3 script Exhausted-Looking Woman 879,{
prt_church,115,122,0 warp #sazekan 1,1,prt_church,168,106
prt_church,166,106,0 warp #prtchhall 1,1,prt_church,112,122
-prt_church,185,106,3 script Father Bamph 60,{
+prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{
if (prt_curse == 13) {
mes "[Father Bamph]";
mes "Welcome to";
@@ -2960,7 +2960,7 @@ prt_church,185,106,3 script Father Bamph 60,{
}
}
-prt_church,184,110,3 script Father Biscuss 60,{
+prt_church,184,110,3 script Father Biscuss 1_M_PASTOR,{
if (prt_curse == 54) {
mes "[Father Biscuss]";
mes "Hmm, I still suspect that";
@@ -3041,14 +3041,14 @@ prt_church,184,110,3 script Father Biscuss 60,{
}
}
-prt_church,177,113,3 script #gototomb 111,{
+prt_church,177,113,3 script #gototomb HIDDEN_NPC,{
if (prt_curse > 17 && prt_curse < 23 || prt_curse > 31 && prt_curse < 35 || prt_curse == 41 || prt_curse == 42 || prt_curse == 44 || prt_curse == 51 || prt_curse == 52) {
warp "prt_church",21,91;
}
end;
}
-prt_church,23,89,3 script Father Biscuss#tomb 60,{
+prt_church,23,89,3 script Father Biscuss#tomb 1_M_PASTOR,{
mes "[Father Biscuss]";
mes "Hm...?";
mes "Are you ready to";
@@ -3068,7 +3068,7 @@ prt_church,23,89,3 script Father Biscuss#tomb 60,{
close;
}
-prt_church,16,114,4 script Father Bamph#tomb 60,{
+prt_church,16,114,4 script Father Bamph#tomb 1_M_PASTOR,{
if (prt_curse == 18) {
mes "[Father Bamph]";
mes "There are the bodies";
@@ -3153,7 +3153,7 @@ prt_church,16,114,4 script Father Bamph#tomb 60,{
end;
}
-prt_church,19,111,5 script #prince1 887,{
+prt_church,19,111,5 script #prince1 4_M_LIEMAN,{
if (prt_curse == 19) {
mes "[Father Bamph]";
mes "This is the body of";
@@ -3190,7 +3190,7 @@ prt_church,19,111,5 script #prince1 887,{
}
}
-prt_church,21,111,5 script #prince2 887,{
+prt_church,21,111,5 script #prince2 4_M_LIEMAN,{
if (prt_curse == 20) {
mes "[Father Bamph]";
mes "This is the body of the";
@@ -3255,7 +3255,7 @@ prt_church,21,111,5 script #prince2 887,{
}
}
-prt_church,24,111,5 script #prince3 887,{
+prt_church,24,111,5 script #prince3 4_M_LIEMAN,{
if (prt_curse == 21) {
mes "^3355FFYou and Father Bamph";
mes "hurriedly inspect the third";
@@ -3370,7 +3370,7 @@ prt_church,24,111,5 script #prince3 887,{
}
}
-moc_fild16,201,295,5 script Assassin Guildsman#poiso 884,{
+moc_fild16,201,295,5 script Assassin Guildsman#poiso 4_M_ACROSS,{
if (prt_curse == 23) {
mes "[Assassin Guildsman]";
mes "What business";
@@ -3424,7 +3424,7 @@ moc_fild16,201,295,5 script Assassin Guildsman#poiso 884,{
}
}
-que_job01,10,16,5 script Marjana#poison 885,{
+que_job01,10,16,5 script Marjana#poison 4_F_ACROSS,{
if (prt_curse == 24) {
mes "[Marjana]";
mes "What business brings";
@@ -3604,7 +3604,7 @@ OnTouch:
}
}
-prt_in,162,99,4 script Librarian#curse 67,{
+prt_in,162,99,4 script Librarian#curse 1_F_02,{
if (checkweight(1201,1) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";