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author | Haru <haru@dotalux.com> | 2014-10-26 07:16:21 +0100 |
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committer | Haru <haru@dotalux.com> | 2014-11-02 01:36:52 +0100 |
commit | c62b4c3e8e178f8ba1de240b9d67a664ef128ace (patch) | |
tree | de36f22718fe4533ea81e1d02093263005a30224 /npc/quests/quests_niflheim.txt | |
parent | 54604096ac53398778a5481613061216fe47e5bc (diff) | |
download | hercules-c62b4c3e8e178f8ba1de240b9d67a664ef128ace.tar.gz hercules-c62b4c3e8e178f8ba1de240b9d67a664ef128ace.tar.bz2 hercules-c62b4c3e8e178f8ba1de240b9d67a664ef128ace.tar.xz hercules-c62b4c3e8e178f8ba1de240b9d67a664ef128ace.zip |
Replaced 'set' with direct assignment where applicable (quests folder)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/quests_niflheim.txt')
-rw-r--r-- | npc/quests/quests_niflheim.txt | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/npc/quests/quests_niflheim.txt b/npc/quests/quests_niflheim.txt index b2cda90e8..8020e9db5 100644 --- a/npc/quests/quests_niflheim.txt +++ b/npc/quests/quests_niflheim.txt @@ -30,7 +30,7 @@ // Piano Quest :: nif_ryu //============================================================ niflheim,224,243,3 script Alreg#nif 4_M_NFDEADMAN,{ - if (nif_piano) set nif_piano,0; + if (nif_piano) nif_piano = 0; mes "[Alreg]"; mes "Me like meat, muheh."; mes "You! Look tempting."; @@ -51,7 +51,7 @@ niflheim,224,243,3 script Alreg#nif 4_M_NFDEADMAN,{ mes "good. Alreg give you this"; mes "for payback. Present!"; mes "*Burrrp*"; - set nif_esc,rand(1,2); + nif_esc = rand(1,2); getitem 7184,1; //Piano_Keyboard close; } @@ -86,19 +86,19 @@ nif_in,105,81,3 script Crayu#nif 4_M_NFDEADMAN2,{ mes "Okay, wait! Here's a test for you!"; switch(rand(1,4)) { case 1: - set .@songline$,"Mountain sunset to the west"; + .@songline$ = "Mountain sunset to the west"; mes "Write down the first line of the song."; break; case 2: - set .@songline$,"Where the purple dusk falls"; + .@songline$ = "Where the purple dusk falls"; mes "Write down the second line of the song."; break; case 3: - set .@songline$,"Surrounded by beautiful melody"; + .@songline$ = "Surrounded by beautiful melody"; mes "Write down the third line of the song."; break; case 4: - set .@songline$,"You become the key that ignores its master"; + .@songline$ = "You become the key that ignores its master"; mes "Write down the fourth line of the song."; break; } @@ -112,8 +112,8 @@ nif_in,105,81,3 script Crayu#nif 4_M_NFDEADMAN2,{ mes "favorite guests. Here's a"; mes "little reward for you."; next; - if (nif_esc == 1) set nif_esc,3; - else set nif_esc,6; + if (nif_esc == 1) nif_esc = 3; + else nif_esc = 6; getitem 7184,1; //Piano_Keyboard mes "[Crayu]"; mes "Lastly, I hope you will show your"; @@ -153,7 +153,7 @@ nif_in,31,20,3 script Kuzkahina#nif 4_M_NFDEADMAN2,{ mes "[Kuzkahina]"; mes "Hey you! Make yourself useful"; mes "and throw this away when you leave."; - set nif_esc,nif_esc+2; + nif_esc += 2; getitem 7184,1; //Piano_Keyboard next; mes "[Kuzkahina]"; @@ -185,9 +185,9 @@ OnTouch: mes "^3355FFWould you like to pick it up?^000000"; if (select("Yes:No") == 1) { if (nif_esc < 10) - set nif_esc,nif_esc+2; + nif_esc += 2; else if (nif_esc == 10) - set nif_esc,11; + nif_esc = 11; getitem 7184,1; //Piano_Keyboard } close; @@ -206,7 +206,7 @@ OnTouch: next; mes "^3355FFWould you like to pick it up?^000000"; if (select("Yes:No") == 1) { - set nif_esc,nif_esc+2; + nif_esc += 2; getitem 7184,1; //Piano_Keyboard } close; @@ -232,7 +232,7 @@ OnTouch: close; } if (nif_esc == 11 && countitem(7184) > 5) { - set nif_esc,12; + nif_esc = 12; delitem 7184,6; //Piano_Keyboard mes "^3355FFYou took the keys you've found"; mes "and inserted them into"; @@ -259,8 +259,8 @@ OnTouch: soundeffect "complete.wav",0; next; if (nif_esc == 12) { - set MISC_QUEST,MISC_QUEST | 32; - set nif_piano, 0; + MISC_QUEST |= 32; + nif_piano = 0; } mes "^3355FFYou begin to feel dizzy and"; mes "your body feels as if it were"; @@ -353,7 +353,7 @@ prt_in,161,20,3 script Erious#nif 4_F_03,{ mes "a month ago was all my fault."; mes "Thank you for your help,"; mes "and please take care."; - set nif_revive,1; + nif_revive = 1; setquest 11038; close; } @@ -432,8 +432,8 @@ prt_in,161,20,3 script Erious#nif 4_F_03,{ mes "as a token of my gratitute."; next; if (checkweight(610,26)) { - set MISC_QUEST,MISC_QUEST | 16384; - set nif_revive,0; + MISC_QUEST |= 16384; + nif_revive = 0; completequest 11043; getitem 607,2; //Yggdrasilberry getitem 608,2; //Seed_Of_Yggdrasil @@ -477,8 +477,8 @@ prt_in,161,20,3 script Erious#nif 4_F_03,{ mes "gratitute."; next; if (checkweight(610,10)) { - set MISC_QUEST,MISC_QUEST | 16384; - set nif_revive,0; + MISC_QUEST |= 16384; + nif_revive = 0; completequest 11042; getitem 610,10; //Leaf_Of_Yggdrasil mes "[Erious]"; @@ -542,7 +542,7 @@ umbala,215,181,3 script Billik 4_M_JOB_KNIGHT1,{ mes "likes roses a lot, so bring a rose"; mes "for him. That way, he'll know for"; mes "sure that I've sent you."; - set nif_revive,2; + nif_revive = 2; changequest 11038,11039; next; mes "[Billik]"; @@ -602,7 +602,7 @@ niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{ mes "you came here for nothing. I hope"; mes "you go back to where you came"; mes "from before it's too late."; - set nif_revive,3; + nif_revive = 3; changequest 11039,11040; close; } @@ -626,7 +626,7 @@ niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{ mes "But I surely wouldn't have told"; mes "you. Besides, speaking about"; mes "such things is taboo."; - set nif_revive,4; + nif_revive = 4; changequest 11040,11041; close; } @@ -671,7 +671,7 @@ niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{ mes "Woombah woombah hoombabah!"; mes "Yeeeeep!"; next; - set .@nif_revive1,rand(1,100); + .@nif_revive1 = rand(1,100); if (.@nif_revive1 > 0) && (.@nif_revive1 < 88) { mes "[Feylin]"; mes "...I am sorry."; @@ -681,7 +681,7 @@ niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{ emotion e_omg; delitem 748,1; //Witherless_Rose delitem 610,10; //Leaf_Of_Yggdrasil - set nif_revive,5; + nif_revive = 5; changequest 11041,11042; percentheal -99,0; next; @@ -725,7 +725,7 @@ niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{ mes "live the rest of his life happily"; mes "with someone else. Oh, also let"; mes "him know that I forgive him."; - set nif_revive,6; + nif_revive = 6; changequest 11040,11043; getitem 934,1; //Mementos next; |