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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/quests_niflheim.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/quests_niflheim.txt')
-rw-r--r--npc/quests/quests_niflheim.txt22
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/quests/quests_niflheim.txt b/npc/quests/quests_niflheim.txt
index 94bf2d25e..6bb2c08ba 100644
--- a/npc/quests/quests_niflheim.txt
+++ b/npc/quests/quests_niflheim.txt
@@ -29,7 +29,7 @@
// Piano Quest :: nif_ryu
//============================================================
-niflheim,224,243,3 script Alreg#nif 795,{
+niflheim,224,243,3 script Alreg#nif 4_M_NFDEADMAN,{
if (nif_piano) set nif_piano,0;
mes "[Alreg]";
mes "Me like meat, muheh.";
@@ -67,7 +67,7 @@ niflheim,224,243,3 script Alreg#nif 795,{
close;
}
-nif_in,105,81,3 script Crayu#nif 794,{
+nif_in,105,81,3 script Crayu#nif 4_M_NFDEADMAN2,{
mes "[Crayu]";
mes "Living one...";
mes "Listen to this song...";
@@ -140,7 +140,7 @@ nif_in,105,81,3 script Crayu#nif 794,{
close;
}
-nif_in,31,20,3 script Kuzkahina#nif 794,{
+nif_in,31,20,3 script Kuzkahina#nif 4_M_NFDEADMAN2,{
if (nif_esc == 2 || nif_esc == 3) {
mes "[Kuzkahina]";
mes "I don't understand";
@@ -173,7 +173,7 @@ nif_in,31,20,3 script Kuzkahina#nif 794,{
close;
}
-niflheim,208,103,1 script #Graveyard1 111,1,1,{
+niflheim,208,103,1 script #Graveyard1 HIDDEN_NPC,1,1,{
end;
OnTouch:
@@ -195,7 +195,7 @@ OnTouch:
end;
}
-niflheim,169,71,1 script #Graveyard2 111,1,1,{
+niflheim,169,71,1 script #Graveyard2 HIDDEN_NPC,1,1,{
end;
OnTouch:
@@ -214,7 +214,7 @@ OnTouch:
end;
}
-nif_in,115,181,0 script #Piano 111,1,1,{
+nif_in,115,181,0 script #Piano HIDDEN_NPC,1,1,{
end;
OnTouch:
@@ -247,7 +247,7 @@ OnTouch:
end;
}
-nif_in,114,181,0 script #Piano3 111,1,1,{
+nif_in,114,181,0 script #Piano3 HIDDEN_NPC,1,1,{
end;
OnTouch:
@@ -273,7 +273,7 @@ OnTouch:
end;
}
-nif_in,188,168,3 script Witch#nif 792,{
+nif_in,188,168,3 script Witch#nif 4_F_NFDEADMGCIAN,{
mes "[Kirkena]";
mes "Huh? ...You're alive, aren't you?";
mes "I'm not sure how more of you are";
@@ -295,7 +295,7 @@ nif_in,188,168,3 script Witch#nif 792,{
// Message Delivery Quest :: nif_npc_lackee
//============================================================
-prt_in,161,20,3 script Erious#nif 92,{
+prt_in,161,20,3 script Erious#nif 4_F_03,{
if (MISC_QUEST & 16384) {
mes "[Erious]";
mes "I wish you safety from harm";
@@ -505,7 +505,7 @@ prt_in,161,20,3 script Erious#nif 92,{
end;
}
-umbala,215,181,3 script Billik 733,{
+umbala,215,181,3 script Billik 4_M_JOB_KNIGHT1,{
if (nif_revive > 1 || MISC_QUEST & 16384) {
mes "[Billik]";
mes "Well, long time no see.";
@@ -570,7 +570,7 @@ umbala,215,181,3 script Billik 733,{
}
}
-niflheim,153,215,3 script Feylin 794,{
+niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{
if (nif_revive == 2) {
mes "[Feylin]";
mes "Poor "+((Sex)?"guy":"girl")+"...";