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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-06-10 01:44:22 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-06-10 01:44:22 +0000 |
commit | 2e5e8e8c9a1f663992dab375573081a2856b265f (patch) | |
tree | ff969a0f60e0a3477801a14d063b7dafe9ade183 /npc/quests/quests_niflheim.txt | |
parent | e79922e50324c9724448cd2e003361c4bb3dc4f0 (diff) | |
download | hercules-2e5e8e8c9a1f663992dab375573081a2856b265f.tar.gz hercules-2e5e8e8c9a1f663992dab375573081a2856b265f.tar.bz2 hercules-2e5e8e8c9a1f663992dab375573081a2856b265f.tar.xz hercules-2e5e8e8c9a1f663992dab375573081a2856b265f.zip |
* Implemented rewrite of the quest "The Sign".
- Attempts to save player progress when quest npcs are talked too. This is Untested.
- Talking to any quest related NPC will remove all out-dated quest vars.
* Fixed incorrect sprite ID used in some Niflheim quest npcs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13878 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_niflheim.txt')
-rw-r--r-- | npc/quests/quests_niflheim.txt | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/npc/quests/quests_niflheim.txt b/npc/quests/quests_niflheim.txt index de68c8db1..177a7ad23 100644 --- a/npc/quests/quests_niflheim.txt +++ b/npc/quests/quests_niflheim.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= The eAthena Dev Team //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= eAthena 7.15 + //===== Description: ========================================= @@ -22,7 +22,8 @@ //= 1.2 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf] //= 1.3 Moved the Book of Devil quest to custom folder. [L0ne_W0lf] //= Updated to Aegis 10.3 Standed, added Message Delivery Quest. -//= Rescripted Piano Quest. Prior quest progress will be lost. +//= Rescripted Piano Quest. Prior quest progress will be lost. +//= 1.4 Fixed NPCs using ID 111 when it shoudl have been 139. [L0ne_W0lf] //============================================================ //============================================================= @@ -177,7 +178,7 @@ nif_in,31,20,3 script Kuzkahina#nif 794,{ close; } -niflheim,208,103,1 script #Graveyard1 111,1,1,{ +niflheim,208,103,1 script #Graveyard1 139,1,1,{ OnTouch: if (nif_esc == 5 || nif_esc == 7 || nif_esc == 8 || nif_esc == 10) { mes "^3355FFYou found something"; @@ -199,7 +200,7 @@ OnTouch: end; } -niflheim,169,71,1 script #Graveyard2 111,1,1,{ +niflheim,169,71,1 script #Graveyard2 139,1,1,{ OnTouch: if (nif_esc == 6 || nif_esc == 9) { mes "^3355FFYou found something"; @@ -216,7 +217,7 @@ OnTouch: end; } -nif_in,115,181,0 script #Piano 111,1,1,{ +nif_in,115,181,0 script #Piano 139,1,1,{ OnTouch: if (nif_esc == 0 && (MISC_QUEST & 32) == 0) { mes "^3355FFYou see a big, heavy piano."; @@ -247,7 +248,7 @@ OnTouch: end; } -nif_in,114,181,0 script #Piano3 111,1,1,{ +nif_in,114,181,0 script #Piano3 139,1,1,{ OnTouch: if (nif_esc == 12 || nif_esc == 13 || MISC_QUEST & 32) { mes "^3355FFAs you bend towards"; |