diff options
author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
---|---|---|
committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/quests_nameless.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/quests_nameless.txt')
-rw-r--r-- | npc/quests/quests_nameless.txt | 154 |
1 files changed, 77 insertions, 77 deletions
diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt index 1fc4858b5..1c60feaee 100644 --- a/npc/quests/quests_nameless.txt +++ b/npc/quests/quests_nameless.txt @@ -86,7 +86,7 @@ OnTouch: end; } -airplane_01,95,61,3 script Agent#pc1 899,{ +airplane_01,95,61,3 script Agent#pc1 4_M_HUMAN_02,{ end; OnInit: @@ -94,7 +94,7 @@ OnInit: end; } -cmd_in02,174,89,7 script Ordinary Man#pc1 97,{ +cmd_in02,174,89,7 script Ordinary Man#pc1 4W_M_01,{ if (aru_monas < 2) { mes "[Larjes]"; mes "Damn it, I lost again!"; @@ -145,7 +145,7 @@ cmd_in02,174,89,7 script Ordinary Man#pc1 97,{ } } -cmd_in02,111,52,3 script Ordinary Man#pc2 97,{ +cmd_in02,111,52,3 script Ordinary Man#pc2 4W_M_01,{ if (aru_monas < 3) { mes "[Larjes]"; mes "^666666*Sigh...*^000000"; @@ -207,7 +207,7 @@ cmd_in02,111,52,3 script Ordinary Man#pc2 97,{ } } -ra_in01,308,59,1 script Waiter#pc 930,{ +ra_in01,308,59,1 script Waiter#pc 4_M_RACHMAN2,{ if (aru_monas < 7) { mes "[Waiter]"; mes "Welcome to"; @@ -258,7 +258,7 @@ ra_in01,308,59,1 script Waiter#pc 930,{ close; } -ra_in01,301,50,3 script Normal-Looking Man 927,{ +ra_in01,301,50,3 script Normal-Looking Man 4_M_MASK,{ mes "[Normal-Looking Man]"; mes "Mmm-Mmm!"; mes "I love the food in"; @@ -269,7 +269,7 @@ ra_in01,301,50,3 script Normal-Looking Man 927,{ close; } -ra_in01,301,52,3 script Common-Looking Man 927,{ +ra_in01,301,52,3 script Common-Looking Man 4_M_MASK,{ mes "[Common-Looking Man]"; mes "The food here isn't bad,"; mes "but my favorite restaurants"; @@ -278,7 +278,7 @@ ra_in01,301,52,3 script Common-Looking Man 927,{ close; } -ra_in01,297,50,7 script Suspicious-Looking Man 926,{ +ra_in01,297,50,7 script Suspicious-Looking Man 4_M_MASK1,{ mes "[Suspicious-Looking Man]"; mes "Each dish has its own"; mes "unique taste that you must"; @@ -445,7 +445,7 @@ OnTouch: end; } -ve_in,78,314,5 script Magistrate#Aru 945,{ +ve_in,78,314,5 script Magistrate#Aru 4_M_DST_GRAND,{ if (aru_monas < 8) { mes "[Al Hamad]"; mes "Argh! Why must this"; @@ -640,7 +640,7 @@ ve_in,78,314,5 script Magistrate#Aru 945,{ } } -ve_in,81,296,3 script Soldier#Aru 946,{ +ve_in,81,296,3 script Soldier#Aru 4_M_DST_MASTER,{ if (aru_monas < 9) { mes "[Himus]"; mes "Huh. The magistrate"; @@ -702,7 +702,7 @@ ve_in,81,296,3 script Soldier#Aru 946,{ } } -ve_in,239,115,0 script Drunkard#Aru 943,{ +ve_in,239,115,0 script Drunkard#Aru 4_M_DESERT,{ if (aru_monas < 14) { mes "[Drunkard]"; mes "Man, I feel great! Hah hah!"; @@ -751,7 +751,7 @@ ve_in,239,115,0 script Drunkard#Aru 943,{ } } -ve_in,238,120,4 script Drunkard#Aru1 940,{ +ve_in,238,120,4 script Drunkard#Aru1 4_F_DESERT,{ mes "[Drunkard]"; mes "Hohohoho~"; mes "Oh~ Hohohoho~"; @@ -761,7 +761,7 @@ ve_in,238,120,4 script Drunkard#Aru1 940,{ close; } -ve_fild07,125,128,0 script Boat#Aru 111,{ +ve_fild07,125,128,0 script Boat#Aru HIDDEN_NPC,{ if (aru_monas < 16) { mes "^3355FFThis boat seems to "; mes "be in decent condition."; @@ -885,7 +885,7 @@ ve_fild07,125,128,0 script Boat#Aru 111,{ } } -ve_fild07,128,130,1 script Secret Agent#Aru 97,{ +ve_fild07,128,130,1 script Secret Agent#Aru 4W_M_01,{ if (aru_monas == 16) { mes "[Larjes]"; mes "Are you ready to go"; @@ -972,7 +972,7 @@ OnTouch: end; } -nameless_i,127,207,0 script Dead Crow#Aru 111,{ +nameless_i,127,207,0 script Dead Crow#Aru HIDDEN_NPC,{ if (aru_monas < 17) { mes "^3355FFThere is a dead crow on the ground."; close; @@ -1098,7 +1098,7 @@ OnTouch: } } -nameless_in,13,58,6 script Larjes#Monastery 97,{ +nameless_in,13,58,6 script Larjes#Monastery 4W_M_01,{ mes "[Larjes]"; mes "Be careful. That guy"; mes "looks pretty dangerous."; @@ -1132,7 +1132,7 @@ OnMyMobDead: end; } -nameless_in,12,37,0 script Out_from_Monastery 45,1,1,{ +nameless_in,12,37,0 script Out_from_Monastery WARPNPC,1,1,{ end; OnTouch: @@ -1149,7 +1149,7 @@ OnInit: -nameless_i,168,257,0 script outtoin_01#mo 45,1,1,{ +nameless_i,168,257,0 script outtoin_01#mo WARPNPC,1,1,{ end; OnTouch: @@ -1189,7 +1189,7 @@ OnTouch: end; } -nameless_n,166,254,0 script Larjes#Monastery2 97,{ +nameless_n,166,254,0 script Larjes#Monastery2 4W_M_01,{ end; OnInit: @@ -1197,7 +1197,7 @@ OnInit: end; } -nameless_i,259,218,3 script Larjes#Aru 97,{ +nameless_i,259,218,3 script Larjes#Aru 4W_M_01,{ if (aru_monas < 18) { mes "[Larjes]"; mes "I don't like this place."; @@ -1248,7 +1248,7 @@ nameless_i,259,218,3 script Larjes#Aru 97,{ } } -nameless_n,259,218,3 script Larjes#Boat1 97,{ +nameless_n,259,218,3 script Larjes#Boat1 4W_M_01,{ if (aru_monas == 24) { if (countitem(7726) < 1) { mes "[Larjes]"; @@ -1320,7 +1320,7 @@ nameless_n,259,218,3 script Larjes#Boat1 97,{ } } -abbey02,224,70,0 script Books#Mona1 111,{ +abbey02,224,70,0 script Books#Mona1 HIDDEN_NPC,{ if (checkweight(7766,1) == 0) { mes "^3355FFWait a second!"; mes "Right now, you're carrying"; @@ -1358,7 +1358,7 @@ abbey02,224,70,0 script Books#Mona1 111,{ } } -abbey03,232,233,4 script Man#King 956,{ +abbey03,232,233,4 script Man#King 4_M_TRISTAN,{ if (aru_monas < 22) { mes "^3355FFYou find a man lying on"; mes "the floor, wearing torn"; @@ -1418,7 +1418,7 @@ OnTimer300000: end; } -abbey03,232,232,4 script Dead Man#King 956,{ +abbey03,232,232,4 script Dead Man#King 4_M_TRISTAN,{ if (checkweight(7766,1) == 0) { mes "^3355FFWait a second!"; mes "Right now, you're carrying"; @@ -1465,7 +1465,7 @@ OnTimer150000: end; } -nameless_n,145,162,0 script AideAmi#Aru 139,2,2,{ +nameless_n,145,162,0 script AideAmi#Aru HIDDEN_WARP_NPC,2,2,{ end; OnTouch: if (aru_monas == 26) { @@ -1487,7 +1487,7 @@ OnTouch: } } -sec_in02,15,15,4 script boss::boss_aru_monas 809,{ +sec_in02,15,15,4 script boss::boss_aru_monas 1_M_SIGNMONK,{ callfunc "F_GM_NPC"; mes "[Patch]"; mes "Input."; @@ -1520,7 +1520,7 @@ sec_in02,15,15,4 script boss::boss_aru_monas 809,{ // Rachel Addition :: aruna_nir //============================================================ -ra_temple,165,57,5 script Niren#ss 915,{ +ra_temple,165,57,5 script Niren#ss 4_F_MADAME,{ if (checkweight(907,200) == 0) { mes "^3355FFWait a second!"; mes "Right now, you're carrying"; @@ -2208,7 +2208,7 @@ ra_temple,165,57,5 script Niren#ss 915,{ end; } -ra_temple,168,54,3 script Sippie#ss 917,{ +ra_temple,168,54,3 script Sippie#ss 4_F_MASK,{ mes "[Sippie]"; mes "Now I finally have some"; mes "time to take a break."; @@ -2257,7 +2257,7 @@ ra_temple,168,54,3 script Sippie#ss 917,{ // Peace to the Arunafeltz :: aruna_em //============================================================ -moc_ruins,77,167,4 script Foreign Merchant#aru1 880,5,5,{ +moc_ruins,77,167,4 script Foreign Merchant#aru1 4_M_MASKMAN,5,5,{ if (aru_vol == 27) { if (aru_em == 0) { emotion e_dots; @@ -2487,7 +2487,7 @@ OnTouch: end; } -moc_ruins,101,133,7 script Foreign Merchant#aru2 929,{ +moc_ruins,101,133,7 script Foreign Merchant#aru2 4_M_MIDDLE,{ if ((aru_em > 1) && (aru_em < 7)) { mes "["+ strcharinfo(0) +"]"; mes "Excuse me, but I heard"; @@ -2571,7 +2571,7 @@ OnInit: end; } -ra_temin,103,151,7 script Female Follower#em 917,{ +ra_temin,103,151,7 script Female Follower#em 4_F_MASK,{ if (aru_em < 9) { mes "[Sappie]"; mes "I work really hard to keep"; @@ -2666,7 +2666,7 @@ ra_temin,103,151,7 script Female Follower#em 917,{ } } -ra_fild03,139,355,5 script Ishmael#em 914,{ +ra_fild03,139,355,5 script Ishmael#em 4_F_CHILD,{ if (checkweight(907,200) == 0) { mes "^3355FFWait a second!"; mes "Right now, you're carrying"; @@ -2858,13 +2858,13 @@ ra_fild03,139,355,5 script Ishmael#em 914,{ } } -que_temsky,101,93,1 script Niren#em_sky 915,{ +que_temsky,101,93,1 script Niren#em_sky 4_F_MADAME,{ end; } -que_temsky,98,93,7 script Zhed#em_sky 932,{ +que_temsky,98,93,7 script Zhed#em_sky 4_M_RACHOLD1,{ end; } -que_temsky,99,100,6 script Pope#rachel2 936,{ +que_temsky,99,100,6 script Pope#rachel2 4_F_ARUNA_POP,{ end; } @@ -3213,7 +3213,7 @@ que_temsky,99,7,0 warp quetemskyout 1,1,ra_temin,276,231 // Muff's Loan :: zdan_total_edq //============================================================ -comodo,224,187,3 script Muff 86,{ +comodo,224,187,3 script Muff 4_M_04,{ if (checkweight(907,200) == 0) { mes "[Muff]"; mes "You're carrying way too"; @@ -3594,7 +3594,7 @@ comodo,224,187,3 script Muff 86,{ close; } -alberta,127,143,3 script Belder 85,{ +alberta,127,143,3 script Belder 4_M_03,{ if (diamond_edq == 0) { mes "[Belder]"; mes "I ought to hire some"; @@ -3704,7 +3704,7 @@ OnTouch: end; } -cmd_fild01,55,160,0 script Heap of Earth 844,{ +cmd_fild01,55,160,0 script Heap of Earth CLEAR_NPC,{ if (diamond_edq == 1) { mes "^3355FFIt looks like someone"; mes "dug a hole in the ground,"; @@ -4282,7 +4282,7 @@ OnTouch: end; } -izlude_in,113,66,0 script Strange Machine 111,{ +izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{ if (checkweight(907,200) == 0) { mes "[Dorian]"; mes "Ugh, just like a member"; @@ -4660,7 +4660,7 @@ izlude_in,113,66,0 script Strange Machine 111,{ // Broken Diamond //============================================================ -moc_ruins,152,147,5 script Ibrahim 732,3,3,{ +moc_ruins,152,147,5 script Ibrahim 4_M_JOB_HUNTER,3,3,{ if (checkweight(907,200) == 0) { mes "[Ibrahim]"; mes "You're carrying too much"; @@ -5186,7 +5186,7 @@ if ((diamond_edq == 14) && (BaseLevel > 65)) { end; } -alberta,102,80,3 script Jhonnita 86,{ +alberta,102,80,3 script Jhonnita 4_M_04,{ if ((diamond_edq == 15) || (diamond_edq == 16)) { mes "[Jhonnita]"; mes "Oh, it's always nice"; @@ -5347,7 +5347,7 @@ alberta,102,80,3 script Jhonnita 86,{ } } -payon,69,65,5 script Kimeunbang 89,{ +payon,69,65,5 script Kimeunbang 4_M_ORIENT02,{ if (diamond_edq == 15) { mes "[Kimeunbang]"; mes "Zzzz... Huh?"; @@ -5480,7 +5480,7 @@ payon,69,65,5 script Kimeunbang 89,{ } } -geffen,128,153,3 script Leblo 883,{ +geffen,128,153,3 script Leblo 4_M_ALCHE_D,{ if ((diamond_edq == 15) || (diamond_edq == 16)) { mes "[Leblo]"; mes "Oh, I've heard about"; @@ -5692,7 +5692,7 @@ geffen,128,153,3 script Leblo 883,{ close; } -payon_in03,167,149,3 script Wola 75,2,2,{ +payon_in03,167,149,3 script Wola 1_F_ORIENT_01,2,2,{ if (checkweight(907,1) == 0) { mes "^3355FFWait a second!"; mes "Right now, you're carrying"; @@ -6034,7 +6034,7 @@ OnTouch: end; } -in_rogue,366,46,3 script Rogue Investigator 828,{ +in_rogue,366,46,3 script Rogue Investigator 4_M_ROGUE,{ if ((diamond_edq == 22) && (BaseJob == Job_Rogue)) { mes "[Investigator]"; mes "Oh, remember me?"; @@ -6233,7 +6233,7 @@ in_rogue,366,46,3 script Rogue Investigator 828,{ close; } -cmd_in02,94,208,5 script Investigator 828,{ +cmd_in02,94,208,5 script Investigator 4_M_ROGUE,{ if ((diamond_edq == 22) || (diamond_edq == 23)) { if (BaseJob == Job_Rogue) { mes "[Investigator]"; @@ -6272,7 +6272,7 @@ cmd_in02,94,208,5 script Investigator 828,{ } } -cmd_in02,69,188,1 script Small Safe 844,{ +cmd_in02,69,188,1 script Small Safe CLEAR_NPC,{ if ((diamond_edq == 22) || (diamond_edq == 23)) { mes "^3355FFThere is a small"; mes "safe hidden under the"; @@ -6330,7 +6330,7 @@ cmd_in02,69,188,1 script Small Safe 844,{ close; } -cmd_in02,69,196,0 script Odd Switch#Switch1 844,{ +cmd_in02,69,196,0 script Odd Switch#Switch1 CLEAR_NPC,{ if ((diamond_edq == 22) || (diamond_edq == 23)) { mes "^3355FFThere is a tiny"; mes "switch on the ground"; @@ -6358,7 +6358,7 @@ OnInit: end; } -cmd_in02,80,189,0 script Odd Switch#Switch2 844,{ +cmd_in02,80,189,0 script Odd Switch#Switch2 CLEAR_NPC,{ if ((diamond_edq == 22) || (diamond_edq == 23)) { mes "^3355FFThere is a tiny"; mes "switch on the ground"; @@ -6390,7 +6390,7 @@ OnInit: // Z-Gang Quest //============================================================ -prontera,150,326,0 script Wanted Notice#edq 111,{ +prontera,150,326,0 script Wanted Notice#edq HIDDEN_NPC,{ if (zdan_edq == 0) { mes "====National Wanted Notice===="; mes "Please report any information"; @@ -6478,7 +6478,7 @@ OnDisable: end; } -prontera,148,326,3 script Chief Officer#edq 734,{ +prontera,148,326,3 script Chief Officer#edq 4_M_JOB_KNIGHT2,{ if (checkweight(907,200) == 0) { mes "[Chief Officer]"; mes "You're carrying far too"; @@ -6699,7 +6699,7 @@ prontera,148,326,3 script Chief Officer#edq 734,{ close; } -prt_in,168,18,1 script Valdes 65,2,2,{ +prt_in,168,18,1 script Valdes 1_M_YOUNGKNIGHT,2,2,{ if (checkweight(907,100) == 0) { mes "^3355FFWait a second!"; mes "Right now, you're carrying"; @@ -6886,7 +6886,7 @@ OnTouch: end; } -in_rogue,359,116,3 script Marybell 747,{ +in_rogue,359,116,3 script Marybell 4_F_ROGUE,{ if (zdan_edq == 4) { mes "[Marybell]"; mes "Hey. What do you want?"; @@ -7287,7 +7287,7 @@ in_rogue,359,116,3 script Marybell 747,{ } } -payon,244,62,3 script Moonho Ahn 897,{ +payon,244,62,3 script Moonho Ahn 4_M_HUGRANFA,{ if (zdan_edq == 5) { mes "[Moonho Ahn]"; mes "Hahaha, now what brings"; @@ -7836,7 +7836,7 @@ payon,244,62,3 script Moonho Ahn 897,{ close; } -payon,192,176,3 script Gooho Ahn 903,{ +payon,192,176,3 script Gooho Ahn 4_M_KHKYEL,{ if (zdan_edq == 12) { mes "[Gooho Ahn]"; mes "Oh, hello"; @@ -8044,7 +8044,7 @@ payon,192,176,3 script Gooho Ahn 903,{ close; } -moc_ruins,90,67,3 script Suspicious Man#1 99,2,2,{ +moc_ruins,90,67,3 script Suspicious Man#1 4W_M_03,2,2,{ if ((zdan_edq == 9) && ($@zdan == 0)) { set $@zdan,1; initnpctimer; @@ -8291,7 +8291,7 @@ OnTouch: } //Incorrect position. -moc_ruins,78,167,3 script Suspicious Man#2 99,2,2,{ +moc_ruins,78,167,3 script Suspicious Man#2 4W_M_03,2,2,{ if ((zdan_edq == 9) && ($@zdan == 0)) { set $@zdan,1; initnpctimer; @@ -8539,7 +8539,7 @@ OnTouch: end; } -moc_fild17,209,235,0 script Odd Slab 111,4,4,{ +moc_fild17,209,235,0 script Odd Slab HIDDEN_NPC,4,4,{ if (((zdan_edq == 15) || (zdan_edq == 16) || (zdan_edq == 17)) && ($@door2 == 0)) { mes "[Odd Slab]"; mes "^FF0000*Creak Creak*"; @@ -8785,7 +8785,7 @@ OnTouch: end; } -z_agit,1,1,0 script #zdan_broad 111,{ +z_agit,1,1,0 script #zdan_broad HIDDEN_NPC,{ OnInit: disablenpc "#zdan_broad"; stopnpctimer; @@ -8930,7 +8930,7 @@ OnTimer300000: end; } -z_agit,97,101,3 script Louis 931,{ +z_agit,97,101,3 script Louis 4_M_RACHMAN1,{ if (checkweight(907,200) == 0) { mes "[Louis]"; mes "You mess with the"; @@ -9050,7 +9050,7 @@ OnInit: end; } -z_agit,99,101,3 script Martha 101,{ +z_agit,99,101,3 script Martha 4W_F_01,{ if (checkweight(907,200) == 0) { mes "[Martha]"; mes "Hey, you're carrying"; @@ -9174,7 +9174,7 @@ OnInit: end; } -z_agit,95,101,3 script Catfoii 876,{ +z_agit,95,101,3 script Catfoii 4_CAT,{ if (checkweight(907,200) == 0) { mes "[Catfoii]"; mes "You're carrying too"; @@ -9296,7 +9296,7 @@ OnInit: // Unlucky Emerald //============================================================ -morocc,143,63,3 script Ragged Man#nd 929,{ +morocc,143,63,3 script Ragged Man#nd 4_M_MIDDLE,{ if (treasure_nd == 0) { mes "[Ragged Man]"; mes "H-hello? Would you help me?"; @@ -9537,7 +9537,7 @@ morocc,143,63,3 script Ragged Man#nd 929,{ } } -morocc,102,298,3 script Man#zgang 98,{ +morocc,102,298,3 script Man#zgang 4W_M_02,{ if (treasure_nd < 2) { mes "[Man]"; mes "What do you want?"; @@ -9933,7 +9933,7 @@ morocc,102,298,3 script Man#zgang 98,{ } } -comodo,339,224,3 script Man in Hiding#nd 881,{ +comodo,339,224,3 script Man in Hiding#nd 4_M_SITDOWN,{ if (treasure_nd < 7) { mes "[Man in Hiding]"; mes "Whoa, don't get so close!"; @@ -10136,7 +10136,7 @@ comodo,339,224,3 script Man in Hiding#nd 881,{ } } -moc_fild18,108,116,0 script #treasure 844,{ +moc_fild18,108,116,0 script #treasure CLEAR_NPC,{ if (checkweight(907,300) == 0) { mes "^3355FFYou're carrying too many"; mes "items: there's no way you"; @@ -10248,7 +10248,7 @@ moc_fild18,108,116,0 script #treasure 844,{ } } -comodo,139,184,3 script Scholar#zgang 742,{ +comodo,139,184,3 script Scholar#zgang 2_M_SAGE_B,{ if (jewel_nd < 9) { mes "[Scholar]"; mes "I'm an antique appraiser."; @@ -10409,7 +10409,7 @@ comodo,139,184,3 script Scholar#zgang 742,{ } } -alberta_in,70,109,5 script Shaman 788,{ +alberta_in,70,109,5 script Shaman 4_M_UMOLDMAN,{ if (jewel_nd == 0) { mes "[Shaman]"; mes "The spiritual realm is"; @@ -10826,7 +10826,7 @@ alberta_in,70,109,5 script Shaman 788,{ } } -yuno_in04,38,48,3 script Archeologist 55,{ +yuno_in04,38,48,3 script Archeologist 1_M_JOBTESTER,{ if (jewel_nd < 18) { mes "[Archeologist]"; mes "There's so much to do!"; @@ -11025,7 +11025,7 @@ yuno_in04,38,48,3 script Archeologist 55,{ } } -prontera,140,304,5 script Old Soldier 901,{ +prontera,140,304,5 script Old Soldier 4_M_HUOLDARMY,{ if (checkweight(907,200) == 0) { mes "[Retired Soldier]"; mes "Why are you carrying"; @@ -11322,7 +11322,7 @@ prontera,140,304,5 script Old Soldier 901,{ } } -gef_fild08,182,185,0 script The Wanderer 739,{ +gef_fild08,182,185,0 script The Wanderer 8_DOPPEL,{ if (jewel_nd < 21) { mes "[The Wanderer]"; mes "I'm just a wanderer"; @@ -11687,7 +11687,7 @@ OnTouch: // Rogue Guild Investigation //============================================================ -prontera,163,204,3 script Man from Morroc 99,{ +prontera,163,204,3 script Man from Morroc 4W_M_03,{ if (rumour_nd == 0) { mes "[Morroc Traveler]"; mes "Ah, it's very nice and"; @@ -11753,7 +11753,7 @@ prontera,163,204,3 script Man from Morroc 99,{ } } -in_rogue,355,28,5 script Rogue Agent 118,{ +in_rogue,355,28,5 script Rogue Agent 2_M_THIEFMASTER,{ if (checkweight(907,200) == 0) { mes "[Guildsman]"; mes "You're carrying too"; @@ -11956,7 +11956,7 @@ in_rogue,355,28,5 script Rogue Agent 118,{ } } -aldebaran,114,56,5 script Rogue Agent#nd0 828,{ +aldebaran,114,56,5 script Rogue Agent#nd0 4_M_ROGUE,{ if (rumour_nd < 3) { mes "[Agent]"; mes "Listen, I'm working on"; @@ -12088,7 +12088,7 @@ aldebaran,114,56,5 script Rogue Agent#nd0 828,{ } } -geffen,91,36,5 script Rogue Guild Agent#nd1 828,{ +geffen,91,36,5 script Rogue Guild Agent#nd1 4_M_ROGUE,{ if (rumour_nd < 4) { if (zdan_edq > 12) { mes "[Rogue Guild Agent]"; @@ -12465,7 +12465,7 @@ geffen,91,36,5 script Rogue Guild Agent#nd1 828,{ } } -payon,209,44,5 script Rogue Guild Agent#nd2 828,{ +payon,209,44,5 script Rogue Guild Agent#nd2 4_M_ROGUE,{ if (rumour_nd < 3) { mes "[Agent]"; mes "What? You want somethin'?"; @@ -12947,7 +12947,7 @@ payon,209,44,5 script Rogue Guild Agent#nd2 828,{ } } -comodo,233,199,5 script Rogue Guild Agent#nd3 810,{ +comodo,233,199,5 script Rogue Guild Agent#nd3 1_M_SIGNROGUE,{ if (checkweight(907,200) == 0) { mes "[Agent]"; mes "You've got too many"; @@ -13229,7 +13229,7 @@ comodo,233,199,5 script Rogue Guild Agent#nd3 810,{ } } -morocc,116,39,3 script Rogue Guild Agent#nd4 779,{ +morocc,116,39,3 script Rogue Guild Agent#nd4 4_M_YOYOROGUE,{ if (rumour_nd == 1) { mes "[Agent]"; mes "A case? What are you...?"; |