summaryrefslogtreecommitdiff
path: root/npc/quests/quests_nameless.txt
diff options
context:
space:
mode:
authorStreusel <advance_me@hotmail.de>2013-02-23 23:58:30 -0800
committerStreusel <advance_me@hotmail.de>2013-02-23 23:58:30 -0800
commitfa2751b503d41388cf82dbf882877db280b1bba7 (patch)
treed9b4bef1f96a72611562973667f0b4098736b3cd /npc/quests/quests_nameless.txt
parent137096757561eb466f2bc7cbb89d65ca70ba22a3 (diff)
downloadhercules-fa2751b503d41388cf82dbf882877db280b1bba7.tar.gz
hercules-fa2751b503d41388cf82dbf882877db280b1bba7.tar.bz2
hercules-fa2751b503d41388cf82dbf882877db280b1bba7.tar.xz
hercules-fa2751b503d41388cf82dbf882877db280b1bba7.zip
-Added renewal checks for exp distribution
Diffstat (limited to 'npc/quests/quests_nameless.txt')
-rw-r--r--npc/quests/quests_nameless.txt99
1 files changed, 70 insertions, 29 deletions
diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt
index ae37edcea..a8d9c7f93 100644
--- a/npc/quests/quests_nameless.txt
+++ b/npc/quests/quests_nameless.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 2.3
+//= 2.4
//===== Description: =========================================
//= [Aegis Conversion]
//= Collection of Nameless Island Quests
@@ -59,6 +59,7 @@
//= - Z-Gang Quest
//= 2.2a Fixed a few job constant typos. [Euphy]
//= 2.3 Removed Strange Machine [Streusel]
+//= 2.4 Added renewal checks for exp distribution [Streusel]
//============================================================
// Nameless Island and Cursed Monestary Access Quest
@@ -878,7 +879,10 @@ ra_temple,165,57,5 script Niren#ss 915,{
mes "comes from that place.";
delitem 7755,1; //Research_Note
set aru_monas,26;
- getexp 50000,0;
+ if(checkre(0))
+ getexp 50000,0;
+ else
+ getexp 500000,0;
close2;
}
}
@@ -1347,7 +1351,10 @@ ra_temple,165,57,5 script Niren#ss 915,{
mes "that you've seen that";
mes "expression on her face.^000000";
set aru_em,23;
- getexp 100000,0;
+ if(checkre(0))
+ getexp 100000,0;
+ else
+ getexp 1000000,0;
close2;
}
else if (aru_em > 21) {
@@ -1924,7 +1931,10 @@ nameless_n,259,218,3 script Larjes#Boat1 97,{
mes "This is huge!";
set aru_monas,24;
delitem 7726,1; //Token_Of_King
- getexp 100000,0;
+ if(checkre(0))
+ getexp 100000,0;
+ else
+ getexp 1000000,0;
close;
}
mes "[Larjes]";
@@ -6178,7 +6188,10 @@ prontera,148,326,3 script Chief Officer#edq 734,{
mes "Congratulations! ";
completequest 3134;
set zdan_edq,19;
- getexp 100000,0;
+ if(checkre(0))
+ getexp 100000,0;
+ else
+ getexp 1000000,0;
close;
}
mes "[Chief Officer]";
@@ -10693,31 +10706,59 @@ prontera,140,304,5 script Old Soldier 901,{
getitem 607,1; //Yggdrasilberry
next;
}
- else if ((BaseLevel > 65) && (BaseLevel < 75)) {
- getexp 5000,0;
- next;
- }
- else if ((BaseLevel > 74) && (BaseLevel < 81)) {
- getexp 18000,0;
- next;
- }
- else if ((BaseLevel > 80) && (BaseLevel < 86)) {
- getexp 36000,0;
- next;
- }
- else if ((BaseLevel > 85) && (BaseLevel < 91)) {
- getexp 50000,0;
- next;
- }
- else if ((BaseLevel > 90) && (BaseLevel < 96)) {
- getexp 80000,0;
- next;
- }
- else if ((BaseLevel > 95) && (BaseLevel < 150)) {
- getexp 100000,0;
- next;
+ if(checkre(0)) {
+ if ((BaseLevel > 65) && (BaseLevel < 75)) {
+ getexp 5000,0;
+ next;
+ }
+ else if ((BaseLevel > 74) && (BaseLevel < 81)) {
+ getexp 18000,0;
+ next;
+ }
+ else if ((BaseLevel > 80) && (BaseLevel < 86)) {
+ getexp 36000,0;
+ next;
+ }
+ else if ((BaseLevel > 85) && (BaseLevel < 91)) {
+ getexp 50000,0;
+ next;
+ }
+ else if ((BaseLevel > 90) && (BaseLevel < 96)) {
+ getexp 80000,0;
+ next;
+ }
+ else if ((BaseLevel > 95) && (BaseLevel < 150)) {
+ getexp 100000,0;
+ next;
+ }
+ } else {
+ if ((BaseLevel > 65) && (BaseLevel < 75)) {
+ getexp 50000,0;
+ next;
+ }
+ else if ((BaseLevel > 74) && (BaseLevel < 81)) {
+ getexp 180000,0;
+ next;
+ }
+ else if ((BaseLevel > 80) && (BaseLevel < 86)) {
+ getexp 360000,0;
+ next;
+ }
+ else if ((BaseLevel > 85) && (BaseLevel < 91)) {
+ getexp 500000,0;
+ next;
+ }
+ else if ((BaseLevel > 90) && (BaseLevel < 96)) {
+ getexp 800000,0;
+ next;
+ }
+ else if ((BaseLevel > 95) && (BaseLevel < 150)) {
+ getexp 200000,0;
+ next;
+ }
+
}
- else if (BaseLevel == 150) {
+ if (BaseLevel == 150) {
getitem 617,1; //Old_Violet_Box
next;
}