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authorHaru <haru@dotalux.com>2019-06-02 20:20:23 +0200
committerGitHub <noreply@github.com>2019-06-02 20:20:23 +0200
commit7710aac3f48ab98dc6e2cb8840f17c91f021cfde (patch)
tree3392ed773159392de4498e9ed8493c8ae47cbad4 /npc/quests/quests_nameless.txt
parentdb4a29905f97016a4945db2670b15452e4e8ad20 (diff)
parent6fac676a9485b127cd3601c806dc5e38066b5fcd (diff)
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Merge pull request #2457 from Emistry/update_npc_ra_3896
Update NPC scripts
Diffstat (limited to 'npc/quests/quests_nameless.txt')
-rw-r--r--npc/quests/quests_nameless.txt23
1 files changed, 12 insertions, 11 deletions
diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt
index 9461461a5..55f5c319c 100644
--- a/npc/quests/quests_nameless.txt
+++ b/npc/quests/quests_nameless.txt
@@ -61,7 +61,8 @@
//= 2.4
//=========================================================================
-//== Nameless Island and Cursed Monestary Access Quest :: aru_monas =
+// Nameless Island and Cursed Monestary Access Quest :: aru_monas
+//=========================================================================
airplane_01,90,63,0 script Event Switch#pc FAKE_NPC,3,3,{
end;
@@ -998,7 +999,7 @@ nameless_i,127,207,0 script Dead Crow#Aru HIDDEN_NPC,{
mes "^3355FFThis grass must be the";
mes "main ingredient of the";
mes "poison used to kill the";
- mes "Gaebolg family princes.^000000";
+ mes "Geoborg family princes.^000000";
next;
mes "["+strcharinfo(PC_NAME)+"]";
mes "Looks like I just hit";
@@ -4406,7 +4407,7 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ";
+ mes "switch. You'd better ask Dorian...";
changequest 3105,3106;
diamond_edq = 11;
close;
@@ -4432,7 +4433,7 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ";
+ mes "switch. You'd better ask Dorian...";
changequest 3105,3106;
diamond_edq = 11;
close;
@@ -4458,7 +4459,7 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ";
+ mes "switch. You'd better ask Dorian...";
changequest 3105,3106;
diamond_edq = 11;
close;
@@ -4484,7 +4485,7 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ";
+ mes "switch. You'd better ask Dorian...";
changequest 3105,3106;
diamond_edq = 11;
close;
@@ -4509,7 +4510,7 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ";
+ mes "switch. You'd better ask Dorian...";
changequest 3105,3106;
diamond_edq = 11;
close;
@@ -4535,7 +4536,7 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ";
+ mes "switch. You'd better ask Dorian...";
changequest 3105,3106;
diamond_edq = 11;
close;
@@ -4561,7 +4562,7 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ";
+ mes "switch. You'd better ask Dorian...";
changequest 3105,3106;
diamond_edq = 11;
close;
@@ -4587,7 +4588,7 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ";
+ mes "switch. You'd better ask Dorian...";
changequest 3105,3106;
diamond_edq = 11;
close;
@@ -10318,7 +10319,7 @@ comodo,139,184,3 script Scholar#zgang 2_M_SAGE_B,{
mes "jewel came into a rich man's";
mes "possession. However, he lost";
mes "his fortune and was completely";
- mes "ruined after obtaining it. Hence the moniker, ''Unlucky Emerald.''";
+ mes "ruined after obtaining it. Hence the moniker, ''Unlucky Emerald.''";
next;
mes "[Scholar]";
mes "Then the emerald came into";