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authorHaru <haru@dotalux.com>2013-11-04 16:30:43 +0100
committerHaru <haru@dotalux.com>2013-11-04 16:33:53 +0100
commitba5ca9e100564cecb4a1fb1edabca1c042c10204 (patch)
tree9e5530d8b9d4d3087d39a7df92a3105223ccef08 /npc/quests/quests_moscovia.txt
parent7e248a309cc3129a2e790fd413dea80eaa03db56 (diff)
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Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40
- Changed a few leftover NPC IDs to constants - Note: we're still missing support for mob sprite constants, so the NPCs using mob sprites are still not converted. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/quests_moscovia.txt')
-rw-r--r--npc/quests/quests_moscovia.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt
index 6f00c6e7c..d868926b6 100644
--- a/npc/quests/quests_moscovia.txt
+++ b/npc/quests/quests_moscovia.txt
@@ -9298,7 +9298,7 @@ moc_pryd04,126,120,0 script Soldier#rus26 4_M_RUSMAN1,{
//----------------------------------------------------------------------------
// Marozka's Dungeon (Golden Thread)
//----------------------------------------------------------------------------
-mosk_dun01,45,250,3 script 1#rus27 45,3,3,{
+mosk_dun01,45,250,3 script 1#rus27 WARPNPC,3,3,{
end;
OnTouch:
warp "mosk_que",49,22;