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author | Haru <haru@dotalux.com> | 2015-11-16 02:40:31 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:52 +0100 |
commit | 1a6bb87686dd770b3f072fb5d687ba71ff29c51a (patch) | |
tree | 6870263be343c2b81e7ef33c6e4ad696321c001b /npc/quests/quests_morocc.txt | |
parent | fa2cd738a941906700ba3a1f7c5486dcc3ccbea0 (diff) | |
download | hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.tar.gz hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.tar.bz2 hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.tar.xz hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.zip |
Standardized header in scripts (part 9)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Quest scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/quests_morocc.txt')
-rw-r--r-- | npc/quests/quests_morocc.txt | 97 |
1 files changed, 44 insertions, 53 deletions
diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt index f6b7bd312..7783e2020 100644 --- a/npc/quests/quests_morocc.txt +++ b/npc/quests/quests_morocc.txt @@ -1,53 +1,49 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Euphy +//= Copyright (C) Gepard +//= Copyright (C) L0ne_W0lf +//= Copyright (C) Samuray22 +//= Copyright (C) SinSloth +//= Copyright (C) Lupus +//= Copyright (C) kobra_k88 +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= Quest NPCs related to Morroc -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 3.2 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= - Stop Post //= - Binoculars Quest //= - Assassin Pub NPCs/supporting quest NPCS. [Disabled] //= - Resurrection of Satan Morroc //= - The Crow of the Fate //= - Succession of the Prince -//===== Additional Comments: ================================= -//= 1.1 Fixed exploits [Lupus] -//= 1.2 Added Dandelion's Request / Morroc Invasion quest. [SinSloth] -//= 1.3 Updated dialogs from Binoculars Quest. [Samuray22] -//= 1.3a added GM lvl check as in other invansion quests [Lupus] -//= 1.4 Fixed a small bug in Dandelion's Request. [SinSloth] -//= 1.5 Fixed a little bug with "Job_Alchemist" changed to "Job_Alchem". [Samuray22] -//= 1.6 Fixed a nasty bug in last part of the quest. [SinSloth] -//= 1.6a replaced item "names" with item id. [Lupus] -//= 1.7 Fixed a bug with XP rewards. [SinSloth] -//= 1.8 Fixed a bug which prevented reset of events. [SinSloth] -//= 1.9 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] -//= 2.0 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf] -//= 2.0a Corrected a Typo error ";;". [Samuray22] -//= 2.1 Assassins will now get their request item. (bugreport:1220) [L0ne_W0lf] -//= 2.2 Updated Binocular and Stop Post quests. [L0ne_W0lf] -//= 2.3 Replaced effect numerics with constants. [Samuray22] -//= 2.4 Implemented Ep. 12.1 Continental Guard Quest. [L0ne_W0lf] -//= Moved Dandelion's Request to a it's own file. -//= Added support NPCs required to finish Gaebolg quest. -//= 2.5 Fixed Group of Evil never re-enabling. [L0ne_W0lf] -//= 2.6 Added quest log commands for Resurrection of Satan Morroc. [L0ne_W0lf] -//= Added the two remaining episode 12.1 quests. -//= Updated Satan Morroc Quest to allow peopel who have -//= finished it to return to the previous map. -//= 2.7 Corrected weight checks, they only check for inventory slots. [L0ne_W0lf] -//= 2.8 Disabled Assassin bar pub NPCs, as they are included in the 13.1 quests file. [L0ne_W0lf] -//= 2.9 Fixed player dying/logging out during conversation could prevent -//= summoning of Satan Morroc until server reboot. [Gepard] -//= 3.0 Updated RE/Pre-RE EXP. [Euphy] -//= 3.1 Updated to match the latest official scripts. [Euphy] -//= 3.2 Added GM management NPC and variable $@re_moc_time$. [Euphy] -//============================================================ - -// Stop Post Quest -// ============================================================ +//================= Current Version ======================================= +//= 3.2 +//========================================================================= + +//== Stop Post Quest ======================================= moc_ruins,113,181,4 script William 4_M_ORIENT02,{ mes "[William]"; mes "Welcome to"; @@ -91,8 +87,7 @@ moc_ruins,113,181,4 script William 4_M_ORIENT02,{ } } -// Binoculars Quest -// ============================================================ +//== Binoculars Quest ====================================== moc_ruins,118,176,4 script Alchemist 1_M_WIZARD,{ mes "[Marius]"; mes "Howdy, new customer!!"; @@ -163,8 +158,7 @@ moc_ruins,118,176,4 script Alchemist 1_M_WIZARD,{ } } -// Morroc Assassin Guild Bar [Disabled] -// ============================================================ +//== Morroc Assassin Guild Bar [Disabled] ================== /* morocc,43,108,5 script Sharp-Looking Kid#dan_07 4_KID01,{ if (BaseClass == Job_Assassin) { @@ -886,8 +880,7 @@ que_job01,70,84,1 script Girl#moc_ex002 4_F_SITDOWN,{ close; } -// Resurrection of Satan Morroc -// ============================================================ +//== Resurrection of Satan Morroc ========================== moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 4_M_MOC_SOLDIER,3,3,{ if ((rebirth_moc_edq == 0) && (rebirth_moc_edq < 4)) { mes "[Continental Guard]"; @@ -2101,8 +2094,7 @@ sec_in02,14,43,5 script Morroc GlobalVar Admin::MorrocAdmin_sec 4_F_RUSGREEN,{ } moc_fild21,5,5,5 duplicate(MorrocAdmin_sec) Morroc GlobalVar Admin::MorrocAdmin_moc 4_F_RUSGREEN -// The Crow of the Fate -// ============================================================ +//== The Crow of the Fate ================================== moc_ruins,137,70,3 script Book-Touching Man#garas 1_M_02,{ if (BaseLevel > 59) { if (checkweight(703,3) == 0) { @@ -4327,8 +4319,7 @@ cave,105,32,7 script Cave Settler#f_cave7 4_F_CAVE1,{ close; } -// Succession of the Prince -// ============================================================ +//== Succession of the Prince ============================== prontera,153,353,4 script Messenger#prince1 8W_SOLDIER,{ if (nk_prince == 0) { if (rebirth_moc_edq > 1) { |