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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-10-24 16:08:46 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-10-24 16:08:46 +0000
commit1afe3ef44d2e7f40b8cdd7af6d83c4841e4939e2 (patch)
tree02a0ecb47343aefa1742f0bebb9a8f24330e4705 /npc/quests/quests_louyang.txt
parentea3df40965656861aa8391542033e3f8488b9f76 (diff)
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* Bugfixing yay! Just goin' though the tracker.
- Fixed variables in a loop in the novice grounds. (bugreport:2374) - Swapped switch for if in Louyang Guard Tower thing. (bugreport:2377) - Swapped mobcount for npc vars in two keil hyre npcs. (bugreport:2380) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13319 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_louyang.txt')
-rw-r--r--npc/quests/quests_louyang.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt
index a959c6b6e..cbd99e095 100644
--- a/npc/quests/quests_louyang.txt
+++ b/npc/quests/quests_louyang.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Evera and The eAthena Dev Team
//===== Current Version: =====================================
-//= 2.0
+//= 2.1
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
@@ -31,6 +31,7 @@
//= 1.8 Bug fixes. (bugreport:1025 bugreport:1062) [L0ne_W0lf]
//= 1.9 Bug fixes/Typos. [Paradox924X]
//= 2.0 Replaced effect numerics with constants. [L0ne_W0lf]
+//= 2.1 Fixed guard tower warper ALWAYS warping. (bugreport:2377) [L0ne_W0lf]
//============================================================
// Soup Quest
@@ -582,7 +583,7 @@ lou_fild01,195,177,5 script Jiu Lian Bu#1-1 819,{
mes "Hey~";
mes "So how ya been, ya smooth criminal? You wanna visit that place again?";
next;
- switch(select("Sure, let's go~:Nah, maybe next time.")) {
+ if (select("Sure, let's go~:Nah, maybe next time.") == 1) {
mes "[Jiu Lian Bu]";
mes "Alright~";
mes "Let's get";