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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-15 20:32:55 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-15 20:32:55 +0000 |
commit | 788a65d41bce37aad857e5b5202d0293e84963a2 (patch) | |
tree | 2070539f8f2ed0a635ff39a18194c21a76595848 /npc/quests/quests_lighthalzen.txt | |
parent | a50476a588b2d7bc819cf0235a093dcddef9f2bf (diff) | |
download | hercules-788a65d41bce37aad857e5b5202d0293e84963a2.tar.gz hercules-788a65d41bce37aad857e5b5202d0293e84963a2.tar.bz2 hercules-788a65d41bce37aad857e5b5202d0293e84963a2.tar.xz hercules-788a65d41bce37aad857e5b5202d0293e84963a2.zip |
removed all .GAT from all the scripts and tested
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10018 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_lighthalzen.txt')
-rw-r--r-- | npc/quests/quests_lighthalzen.txt | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index 8d7a4aaa7..536eec9fd 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -52,7 +52,7 @@ //= 2.9 Fixed Friendship Quest levelup exploit (u could get EXP twice) [Lupus] //============================================================ -lighthalzen.gat,1,1,7 script sneakAddSuber -1,{ +lighthalzen,1,1,7 script sneakAddSuber -1,{ OnInit: set $@sneakchance, 3; // chance of successful sneak(0 = never, 10 = always) set $@sneakguard, 0; // numbers of people who sneaked past guard @@ -81,7 +81,7 @@ OnMinute55: end; } -lighthalzen.gat,1,1,7 script AlertChk -1,{ +lighthalzen,1,1,7 script AlertChk -1,{ OnInit: initnpctimer; end; @@ -95,10 +95,10 @@ OnTimer10000: MakeMob: if($@lhz_alert == 1) goto ChkEnd; set $@mobcount, $@mob; - mapannounce "lighthalzen.gat","Maintenance Organization of the Public Order: Currently the security of the city has been compromized, We ask the citizens to be more careful. I repeat. We ask the citizens to be more careful.", 1; + mapannounce "lighthalzen","Maintenance Organization of the Public Order: Currently the security of the city has been compromized, We ask the citizens to be more careful. I repeat. We ask the citizens to be more careful.", 1; for( set $@i, 0; $@i < $@mob; set $@i, $@i + 1 ) { - monster "lighthalzen.gat",0,0,"Gangster",1592,1,"AlertChk::OnMobKilled"; + monster "lighthalzen",0,0,"Gangster",1592,1,"AlertChk::OnMobKilled"; } set $@lhz_alert, 1; @@ -109,8 +109,8 @@ MakeMob: ClearMob: if($@lhz_alert == 0) goto ChkEnd; set $@mobcount, 0; - mapannounce "lighthalzen.gat","Maintenance organization of the Public Order: We were able to get rid of all the trouble makers in the city. You may relax now.", 1; - killmonster "lighthalzen.gat","AlertChk::OnMobKilled"; + mapannounce "lighthalzen","Maintenance organization of the Public Order: We were able to get rid of all the trouble makers in the city. You may relax now.", 1; + killmonster "lighthalzen","AlertChk::OnMobKilled"; set $@lhz_alert, 0; set $@sneakguard, 0; setnpctimer 0; @@ -127,7 +127,7 @@ ChkEnd: end; } -lighthalzen.gat,267,200,3 script Security Guard#01 868,{ +lighthalzen,267,200,3 script Security Guard#01 868,{ if(countitem(7350)>0) goto Lhzpass1; if($@lhz_alert == 1) goto Lhzstop; @@ -148,7 +148,7 @@ LhzTalk1: mes "-Looks like the guard is doing something else"; mes "Now is a good time to sneak by.-"; next; - warp "lighthalzen.gat",297,227; + warp "lighthalzen",297,227; set $@sneakguard, $@sneakguard + 1; close; @@ -162,7 +162,7 @@ LhzTalk2: mes "-Looks like the guard is sleeping"; mes "Now is a good time to sneak by.-"; next; - warp "lighthalzen.gat",297,227; + warp "lighthalzen",297,227; close; Lhzpass1: @@ -172,7 +172,7 @@ Lhzpass1: mes "but I guess you got the authority."; mes "You may pass."; next; - warp "lighthalzen.gat",297,227; + warp "lighthalzen",297,227; close; Lhzstop: @@ -184,7 +184,7 @@ Lhzstop: close; } -lighthalzen.gat,294,223,7 script Security Guard#02 868,{ +lighthalzen,294,223,7 script Security Guard#02 868,{ if(countitem(7350)>0) goto Lhzpass1; if($@lhz_alert == 1) goto Lhzstop; @@ -205,7 +205,7 @@ LhzTalk1: mes "-Looks like the guard is doing something else"; mes "Now is a good time to sneak by.-"; next; - warp "lighthalzen.gat",264,200; + warp "lighthalzen",264,200; set $@sneakguard, $@sneakguard + 1; close; @@ -219,7 +219,7 @@ LhzTalk2: mes "-Looks like the guard is sleeping"; mes "Now is a good time to sneak by.-"; next; - warp "lighthalzen.gat",264,200; + warp "lighthalzen",264,200; close; Lhzpass1: @@ -229,7 +229,7 @@ Lhzpass1: mes "but I guess you got the authority."; mes "You may pass."; next; - warp "lighthalzen.gat",264,200; + warp "lighthalzen",264,200; close; Lhzstop: @@ -247,7 +247,7 @@ Lhzstop: //--------------------------Piciburn-------------------------- -lighthalzen.gat,341,224,4 script Piciburn 868,{ +lighthalzen,341,224,4 script Piciburn 868,{ if (BaseLevel < 60){ mes "[Piciburn]"; mes "Keep moving."; @@ -568,7 +568,7 @@ L9_1: set @rdm,rand(3); if(@rdm==1)goto L_warp1; if(@rdm==2)goto L_warp2; - warp "lhz_cube.gat",67,193; + warp "lhz_cube",67,193; end; L_10: @@ -593,14 +593,14 @@ L10_1: set @rdm,rand(3); if(@rdm==1)goto L_warp1; if(@rdm==2)goto L_warp2; - warp "lhz_cube.gat",67,193; + warp "lhz_cube",67,193; end; L_warp1: - warp "lhz_cube.gat",66,136; + warp "lhz_cube",66,136; end; L_warp2: - warp "lhz_cube.gat",66,74; + warp "lhz_cube",66,74; end; L_DONE: @@ -627,7 +627,7 @@ L_DONE: //--------------------------Box-------------------------- -lhz_cube.gat,248,179,0 script Box#01 111,{ +lhz_cube,248,179,0 script Box#01 111,{ if (MISC_QUEST&512 || cubekey&64) goto L_DONE; mes "There is an axe in the box."; next; @@ -646,7 +646,7 @@ L_DONE: //--------------------------Barrel-------------------------- -lhz_cube.gat,237,183,0 script Barrel 111,{ +lhz_cube,237,183,0 script Barrel 111,{ if (MISC_QUEST&512 || cubekey&1) goto L_DONE; if (cubekey&128) goto L_2; mes "There is a box that looks weak."; @@ -708,7 +708,7 @@ L_DONE: //--------------------------Drawer-------------------------- -lhz_cube.gat,242,201,0 script Drawer 111,{ +lhz_cube,242,201,0 script Drawer 111,{ if (MISC_QUEST&512 || cubekey&32) goto L_DONE; mes "The drawer is locked."; if (cubekey&2) goto L_1; @@ -736,7 +736,7 @@ L_DONE: //--------------------------Documents-------------------------- -lhz_cube.gat,237,198,0 script Documents 111,{ +lhz_cube,237,198,0 script Documents 111,{ if (MISC_QUEST&512 || cubekey&2) goto L_DONE; mes "There are tons of documents here."; next; @@ -758,7 +758,7 @@ L_DONE: //--------------------------Bed-------------------------- -lhz_cube.gat,247,198,0 script Bed 111,{ +lhz_cube,247,198,0 script Bed 111,{ mes "There is a messy bed."; next; menu "Above bed",-,"Below bed",L_1; @@ -815,7 +815,7 @@ L_DONE: //--------------------------Cup-------------------------- -lhz_cube.gat,229,184,0 script Cup 111,{ +lhz_cube,229,184,0 script Cup 111,{ if (MISC_QUEST&512 || cubekey&4) goto L_DONE; mes "You see an empty bottle and a cup with something in it."; next; @@ -837,7 +837,7 @@ L_DONE: //--------------------------Shelf-------------------------- -lhz_cube.gat,233,206,0 script Shelf 111,{ +lhz_cube,233,206,0 script Shelf 111,{ if (MISC_QUEST&512 || cubekey&8) goto L_DONE; mes "There are lots of bottles filled with acids lined up"; mes "Along the shelf, they have different labels."; @@ -867,7 +867,7 @@ L_DONE: //--------------------------Closet-------------------------- -lhz_cube.gat,249,191,0 script Closet 111,{ +lhz_cube,249,191,0 script Closet 111,{ if (MISC_QUEST&512 || cubekey&8192) goto L_DONE; mes "There is a closet with lots of drawers."; if (cubekey&8) goto L_2; @@ -908,7 +908,7 @@ L_DONE: //--------------------------Desk-------------------------- -lhz_cube.gat,234,200,0 script Desk 111,{ +lhz_cube,234,200,0 script Desk 111,{ mes "There is a desk with lots of objects scattered around."; next; menu "Above the desk",-,"Below the desk",L_1,"Drawer",L_2; @@ -948,7 +948,7 @@ L_2: //--------------------------Picture-------------------------- -lhz_cube.gat,237,206,0 script Picture 111,{ +lhz_cube,237,206,0 script Picture 111,{ if (MISC_QUEST&512 || num1 > 0) goto L_DONE; mes "There is a picture on the wall."; next; @@ -1033,7 +1033,7 @@ L_DONE: //--------------------------generator-------------------------- -lhz_cube.gat,224,192,0 script Generator 111,{ +lhz_cube,224,192,0 script Generator 111,{ if (MISC_QUEST&512 || cubekey&256) goto L_DONE; mes "The big machine is running, making a huge noise."; mes "There are lots weird symbols and"; @@ -1062,7 +1062,7 @@ L_DONE: //--------------------------Lamp-------------------------- -lhz_cube.gat,248,205,0 script Lamp 111,{ +lhz_cube,248,205,0 script Lamp 111,{ if (MISC_QUEST&512 || cubekey&16) goto L_DONE; if (cubekey&256) goto L_1; mes "There is a bright lamp."; @@ -1092,7 +1092,7 @@ L_DONE: //--------------------------Box-------------------------- -lhz_cube.gat,248,193,0 script Box#02 111,{ +lhz_cube,248,193,0 script Box#02 111,{ if (MISC_QUEST&512 || countitem(2657) || @gotLPkey) goto L_DONE; mes "There is a box with three holes."; next; @@ -1175,7 +1175,7 @@ L_DONE: //--------------------------Test tube-------------------------- -lhz_cube.gat,224,197,0 script Test Tube 111,{ +lhz_cube,224,197,0 script Test Tube 111,{ if (MISC_QUEST&512) goto L_DONE; if (countitem(2657) > 0) goto L_3; if (cubekey&32768) goto L_2; @@ -1229,7 +1229,7 @@ L4_1: set MISC_QUEST,MISC_QUEST|512; close2; L_DONE: - warp "lhz_cube.gat",177,13; + warp "lhz_cube",177,13; end; } @@ -1237,21 +1237,21 @@ L_DONE: // Lighthalzen Pickpocket Mini-Quest //============================================================ -lighthalzen.gat,240,216,4 script Man#Pickpocket1 870,2,2,{ +lighthalzen,240,216,4 script Man#Pickpocket1 870,2,2,{ end; OnTouch: callfunc "F_LHZPick",33,1; close; } -lighthalzen.gat,220,169,4 script Man#Pickpocket2 870,2,2,{ +lighthalzen,220,169,4 script Man#Pickpocket2 870,2,2,{ end; OnTouch: callfunc "F_LHZPick",33,2; close; } -lighthalzen.gat,164,127,4 script Man#Pickpocket3 870,2,2,{ +lighthalzen,164,127,4 script Man#Pickpocket3 870,2,2,{ end; OnTouch: callfunc "F_LHZPick",20,3; @@ -1354,7 +1354,7 @@ L_MoveC2: // Friendship //============================================================== -lhz_in02.gat,201,210,3 script Digotz 869,{ +lhz_in02,201,210,3 script Digotz 869,{ if(friendship > 9)goto s_Dead; if(friendship == 9)goto s_Wounded; @@ -1812,7 +1812,7 @@ s_Dead: } -lighthalzen.gat,337,232,3 script Maku 870,{ +lighthalzen,337,232,3 script Maku 870,{ if(friendship > 1)goto Switches; mes "[Maku]"; @@ -2314,7 +2314,7 @@ failstr: close; } -yuno_in04.gat,107,14,4 script Student 754,{ +yuno_in04,107,14,4 script Student 754,{ mes "[Joey Choryee]"; mes "This is a study area where"; @@ -2336,7 +2336,7 @@ yuno_in04.gat,107,14,4 script Student 754,{ } -yuno_in04.gat,96,106,4 script Passionate Student 754,{ +yuno_in04,96,106,4 script Passionate Student 754,{ if(friendship == 10)goto s_Ask; if(friendship3 == 2 || friendship3 == 3)goto s_Cont2; @@ -2537,7 +2537,7 @@ s_Ask: } -yuno_in04.gat,168,117,1 script Book 111,{ +yuno_in04,168,117,1 script Book 111,{ if(friendship3 >= 3)goto Book2; if(friendship3 == 2)goto Book; @@ -2563,7 +2563,7 @@ Book2: } -yuno_in04.gat,169,109,1 script Ambitious Hollgrehenn 111,{ +yuno_in04,169,109,1 script Ambitious Hollgrehenn 111,{ mes "*Hollgrehenn: The Ambition*"; mes "By Aragham Caul*"; @@ -2590,7 +2590,7 @@ yuno_in04.gat,169,109,1 script Ambitious Hollgrehenn 111,{ } -yuno_in04.gat,171,117,1 script List of Books 111,{ +yuno_in04,171,117,1 script List of Books 111,{ mes "^3131FFYou find a series"; mes "of paperback books"; |