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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-24 04:47:51 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-24 04:47:51 +0000
commitd93424ae021d462ece509b892d0e2a46701fbb18 (patch)
treebe9455fa6f2e6a7ed1b8032175d183302427dc5e /npc/quests/quests_lighthalzen.txt
parent8c752b6915b68304e484439e5048e4e65c1ec2fe (diff)
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move Bio ethic to skill quests, fixed bio ethic (let Baby alc+creators learn the skill, too). updated lighthalzen added mapflags. fixed treasure spawn formula
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8463 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_lighthalzen.txt')
-rw-r--r--npc/quests/quests_lighthalzen.txt382
1 files changed, 6 insertions, 376 deletions
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt
index 28909d5c5..dad4e19da 100644
--- a/npc/quests/quests_lighthalzen.txt
+++ b/npc/quests/quests_lighthalzen.txt
@@ -2,9 +2,9 @@
//= Quest NPCs located in Lighthalzen
//===== By: ==================================================
//= Persian, Vicious_Pucca, Completed by aoa00
-//= Evera, MasterOfMupppets
+//= Evera, MasterOfMupppets, Lupus
//===== Current Version: =====================================
-//= 2.6
+//= 2.6a
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -17,8 +17,7 @@
//= Things to add: Look at the thread "Lighthalzen Guard" in SVN script
//= 0.3 Initial Release
//= 0.5 Added mobsters spawn and Einbroch pollution. Alert lasts either 10 minutes or all mob killed.
-//= 0.6 small bug fixes
-//= 0.9 fix small bug. Added Bio-lab entrance Quest. Added Getting security-card Quest.
+//= 0.6-0.9 fix small bug. Added Bio-lab entrance Quest. Added Getting security-card Quest.
//= 1.0 Patched "mobsters spawn & Alert" like Real-RO.
//= 1.0a fixed rand(1,10) + comparision. There just can't be 'X < 1' [Lupus]
//= 1.1 Changed the mobster spawn to g_mobster to prevent exploits [MasterOfMuppets]
@@ -27,15 +26,13 @@
//= 1.2a Moved Biolab entrance to lhz_dun warps. [Vicious]
//= 1.3 Fixed password bug, fixed endless item exploit, some typos [Lupus]
//= 1.4 Fixed password abuse. When people don't read the password under the picture
-//= and enter Zero shit 8) (TODO: I saw some "Sticks" abuses, too.. where you couls skip
-//= a part of quest...)
+//= and enter Zero shit 8) (TODO: I saw some "Sticks" abuses, too.. where you could skip a part of quest...)
//= 1.5 Fixed Mobster's OnDead event(it has to start with "On"!) [Playtester]
//= 1.5a Fixed "free stick" bug, thx 2 Neouni [Lupus]
//= 1.6 Added Gywall's Pickpocket Quest
//= 1.7 Implemented the Friendship quest [MasterOfMuppets]
//= 1.8 Changed the name of the mobsters to Gangster, as it should be. [MasterOfMuppets]
-//= 1.9 Added extra input check on Biolab so that the first letter of the word could be
-//= capitalized or undercase. [Evera]
+//= 1.9 Added extra input check on Biolab so that the first letter of the word could be capitalized or undercase. [Evera]
//= 2.0 Removed Duplicates [Silent]
//= 2.1 Added first part of Bio Ethics Quest [Evera]
//= 2.2 Added bit to say Bio Ethics is unfinished, and if a player attempts, it warps them
@@ -46,10 +43,7 @@
//= test tube in bio labs quest. [Evera]
//= 2.5 Fixed Kellasus giving you extra skills in Bio Ethics quest [Evera]
//= 2.6 Fixed exploit letting any class get homunculus from Bio Ethics Quest [Evera]
-//============================================================
-//= aoa's comment
-//= In future, Need for new monsters. No-Drop, No-Exp, Weak "Mobster","VENOMOUS","NOXIOUS"
-//= In future, Teleport skill is impossible in Lighthalzen.
+//= 2.6a Moved Bio Ethics Quest to Alchemist SKILL QUESTS [Lupus]
//============================================================
lighthalzen.gat,1,1,7 script sneakAddSuber -1,{
@@ -2628,368 +2622,4 @@ yuno_in04.gat,171,117,1 script List of Books 111,{
mes "a romance novel section?";
close;
-}
-
-
-//==============================================================
-// Bio Ethics Quest
-//==============================================================
-//=====================Requires Bug Testing=====================
-lhz_in01.gat,46,125,6 script Rekenber Guard 867,{
- mes "[Rekenber Guard]";
- if(getequipid(9) == 2243){
- mes "......................";
- next;
- switch(select("Nice day, huh?","Cancel")){
- case 1:
- mes "[Rekenber Guard]";
- mes "...";
- close2;
- warp "lhz_in01.gat",282,172;
- end;
- break;
- case 2:
- close;
- break;
- }
- }
- else{
- mes "...";
- close;
- }
-}
-lhz_in01.gat,282,172,0 script BioEthTrg1::BETrg1 -1,1,1{
- OnTouch:
- mes "[Researcher]";
- mes "This is a restricted";
- mes "area. Please leave";
- mes "immediately.";
- close2;
- warp "lhz_in01.gat",199,131;
- end;
-}
-
-lhz_in01.gat,285,169,7 script Researcher 865,{
-//Unknown Text
-end;
-}
-lhz_in01.gat,199,137,8 script Scientist 865,{
- mes "[Scientist]";
- mes "Whoa whoa~!";
- mes "Please! Don't";
- mes "touch anything!";
- mes "I'm dealing with highly";
- mes "volatile chemicals here!";
- close;
-}
-lhz_in01.gat,204,138,6 script Keshibien 750,{
- if(bioeth >= 2){
- //Unofficial text
- mes "[Keshibien]";
- mes "Hello there~";
- mes "Are you looking for";
- mes "more information about";
- mes "homunculus?";
- next;
- mes "[Keshibien]";
- mes "I shouldn't say";
- mes "anything, but look";
- mes "for someone named";
- mes "Bringel in Lighthalzen.";
- if(bioeth == 2) set bioeth,3;
- close;
- //Unofficial text end
- }
- mes "[Keshibien]";
- mes "Hello there~";
- mes "You must be from";
- mes "Rune-Midgarts, right?";
- mes "It's nice to meet you.";
- next;
- mes "[Keshibien]";
- mes "I hear that the";
- mes "Alchemists from";
- mes "over there are pretty";
- mes "skilled. I wonder if I'll";
- mes "ever get the change to";
- mes "collaborate with any of them...";
- close;
-}
-lhz_in01.gat,203,123,8 script Scientist 750,{
- mes "[Scientist]";
- mes "Alright. Pull one test";
- mes "tube out of the machine,";
- mes "replace the other test";
- mes "tube over here and then";
- mes "clean the first test tube?";
- next;
- mes "[Scientist]";
- mes "Or do I clean the test tube,";
- mes "put it into the machine and";
- mes "then replace the other one?";
- mes "I'm so confused with this";
- mes "procedure! If only I didn't";
- mes "lose the instructions...";
- close;
-}
-lhz_in01.gat,221,131,3 script Scientist 865,{
- mes "[Scientist]";
- mes "It takes so long for";
- mes "this device to process";
- mes "all the data and give me";
- mes "the results. Still, the wait";
- mes "heightens my anticipation...";
- close;
-}
-lhz_in01.gat,218,141,0 script Alchemist 98,{
- mes "[Alchemist]";
- mes "Out of all humans,";
- mes "I believe Kellasus is";
- mes "the one who has come";
- mes "closest to discovering";
- mes "the secrets of life. He";
- mes "never fails to amaze me...";
- next;
- mes "[Alchemist]";
- mes "I'm also impressed by the";
- mes "fact that he doesn't let his";
- mes "work keep him from being the";
- mes "best father and husband that";
- mes "he can for his family. He's";
- mes "an example for all of us.";
- next;
- mes "[Alchemist]";
- mes "Kellasus really is";
- mes "an amazing person.";
- mes "There isn't one Alchemist";
- mes "that I know who doesn't look";
- mes "up to him in the realms of";
- mes "both science and personal life.";
- close;
-}
-lhz_in01.gat,224,140,8 script Kellasus 57,{
- if(MISC_QUEST&64){
- mes "[Kellasus]";
- mes "I already taught you";
- mes "skills of the homunculus...";
- if (getskilllv(238) == 0 && class == 18) skill 238,1,0;
- close;
- }
- switch(bioeth){
- default:
- break;
- case 4:
- mes "[Kellasus]";
- mes "...You're really hard to handle.";
- mes "I don't think I should";
- mes "teach you biotechnology.";
- mes "Besides that, you know";
- mes "nothing about homunculus!";
- next;
- menu "I've learned that",-;
- mes "[Kellasus]";
- mes "Oh really?";
- mes "I will have to test you";
- mes "on your knowledge of";
- mes "homunculus then.";
- next;
- mes "[Kellasus]";
- mes "First question.";
- mes "What is the skill that lets the";
- mes "homunculus stay in peace?";
- input @kelques$;
- next;
- mes "[Kellasus]";
- if(@kelques$ != "Rest"){
- mes "Hmpf. I knew you had";
- mes "no knowledge on";
- mes "homunculus.";
- close;
- }
- mes "That's right. Second question.";
- mes "What is the item";
- mes "that is required to";
- mes "summon or create";
- mes "a homunculus?";
- input @kelques$;
- next;
- mes "[Kellasus]";
- if(@kelques$ != "Germination Breed"){
- mes "Hmpf. I knew you had";
- mes "no knowledge on";
- mes "homunculus.";
- close;
- }
- mes "Correct. But this is not the end yet.";
- mes "What is the name";
- mes "of a skill";
- mes "that could let you";
- mes "revive a homunculus?";
- input @kelques$;
- next;
- mes "[Kellasus]";
- if(@kelques$ != "Resurrect Homunculus"){
- mes "Hmpf. I knew you had";
- mes "no knowledge on";
- mes "homunculus.";
- close;
- }
- mes "After all these discussions,";
- mes "I won't teach anyone";
- mes "the skills of homunculus.";
- mes "The decision is final";
- mes "and that's it!";
- set bioeth,5;
- close;
- break;
- case 5:
- mes "[Kellasus]";
- mes "After all these discussions,";
- mes "I won't teach anyone";
- mes "the skills of homunculus.";
- mes "The decision is final";
- mes "and that's it!";
- close;
- break;
- case 6:
- //Unofficial text and story -.-;
- mes "[Kellasus]";
- mes "Oh it's you again? You're really determined.";
- mes "Well most of the Alchemist";
- mes "are people who never";
- mes "let go of their dreams";
- next;
- menu "Let's talk about others",-;
- mes "[Kellasus]";
- mes "You've spoke to my son?";
- mes "What did he say?";
- next;
- mes "[Kellasus]";
- mes "...";
- next;
- mes "[Kellasus]";
- mes "I guess I could teach you a few skills..";
- //Gives player bio ethics and sets bitshift for quest finished
- if(class == 18) skill 238,1,0;
- set MISC_QUEST,MISC_QUEST|64;
- set bioeth,0;
- close;
- }
- switch(@keltalk){
- default:
- mes "[Kellasus]";
- mes "Hmm. Who decides what";
- mes "is right and wrong? What is";
- mes "meant to be known and what";
- mes "secrets were never intended";
- mes "for mankind to understand?";
- if(class == 18) set @keltalk,1;
- close;
- break;
- case 1:
- //No official text to put here, so I just repeated first text
- mes "[Kellasus]";
- mes "Hmm. Who decides what";
- mes "is right and wrong? What is";
- mes "meant to be known and what";
- mes "secrets were never intended";
- mes "for mankind to understand?";
- set @keltalk,2;
- close;
- break;
- case 2:
- mes "[Kellasus]";
- mes "Haven't I told you not to come back again?";
- mes "Please leave now!";
- mes "No matter what you do.";
- mes "I won't teach you anything about homunculus";
- set @keltalk,3;
- set bioeth,1;
- close;
- break;
- case 3:
- mes "[Kellasus]";
- mes "Haven't I told you not to come back again?";
- mes "Please leave now!";
- mes "No matter what you do.";
- mes "I won't teach you anything about homunculus";
- close;
- break;
- }
-}
-lhz_in01.gat,217,121,6 script Repairman 851,{
- mes "[Repairman]";
- mes "No wonder these things";
- mes "break all the time! These";
- mes "machines have been totally";
- mes "abused! Ugh, there's no";
- mes "appreciation for all of this";
- mes "convenient technology...";
- next;
- mes "[Repairman]";
- mes "Yeah, all of this lab";
- mes "equipment is really sensitive,";
- mes "not to mention expensive. If";
- mes "you ever handle this stuff, you";
- mes "need to be extra cautious.";
- close;
-}
-lhz_in01.gat,225,122,4 script Skrajiad 754,{
- mes "[Skrajiad]";
- mes "Alchemy is wondrous...";
- mes "It incorporates every";
- mes "science and many other";
- mes "fields of knowledge that";
- mes "it's not enough to be jack";
- mes "of all trades... No...";
- next;
- mes "[Skrajiad]";
- mes "In a sense, you must";
- mes "be a master of all trades";
- mes "to be proficient in Alchemy";
- mes "But it's incredibly rewarding to";
- mes "those of us who never stop askins";
- mes "how and why our world works.";
- if(bioeth == 1) set bioeth,2;
- close;
-}
-lhz_in02.gat,269,273,4 script Bringel 709,{
-//Unofficial Text
- if(bioeth > 3 || MISC_QUEST&64){
- if(getskilllv(247) == 0 && class == 18) skill 247,1,0;
- }
- if(bioeth == 3){
- mes "[Bringel]";
- mes "I see you're here to";
- mes "learn about homunculus...";
- mes "I will teach you a";
- mes "valuable skill to use.";
- //Learn res homun
- if(class == 18) skill 247,1,0;
- set bioeth,4;
- close;
- }
- mes "[Bringel]";
- mes "Isn't this hotel great?";
- mes "I can relax on the couch";
- mes "And not care about what I";
- mes "did in the past...";
- close;
-}
-lhz_in03.gat,106,34,4 script Golin 706,{
-//Unofficial text
- if(bioeth == 5){
- mes "[Golin]";
- mes "Did you see my";
- mes "daddy at the lab?";
- mes "Tell him I said hi!";
- set bioeth,6;
- close;
- }
- mes "[Golin]";
- mes "Where's daddy?";
- mes "I really want";
- mes "daddy to come back";
- mes "from the lab.";
- close;
} \ No newline at end of file