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authorsamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-27 12:41:13 +0000
committersamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-27 12:41:13 +0000
commit00864187e9c93ce0059ad9f3fa67bfae7184dc25 (patch)
tree4e641740cf802f06d23a7d6591b611f7e522fa66 /npc/quests/quests_lighthalzen.txt
parent6b97414d3f91999512537eb3878057f381005e58 (diff)
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* Continues replacing of specialeffect/2 numerics with constants.
* Corrected an If to continue the President's Quest. (bugreport:2276) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13241 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_lighthalzen.txt')
-rw-r--r--npc/quests/quests_lighthalzen.txt24
1 files changed, 13 insertions, 11 deletions
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt
index d0d2eae27..842d1bb89 100644
--- a/npc/quests/quests_lighthalzen.txt
+++ b/npc/quests/quests_lighthalzen.txt
@@ -71,6 +71,8 @@
//= Changed temp char vars to normal vars, that unset at end.
//= Tube just makes sure you have 1 or more permits.
//= 4.4 Replaced effect numerics with constants. [L0ne_W0lf]
+//= 4.5 Corrected an Incorrect check of the Shinokas_Quest. (bugreport:2276) [Samuray22]
+//= Replaced effect numerics with constants.
//============================================================
lighthalzen,1,1,7 script sneakAddSuber -1,{
@@ -4627,13 +4629,13 @@ L_NoText:
mes "You must remember the";
mes "locations that I am about";
mes "to show you. Get ready...";
- specialeffect2 22;
+ specialeffect2 EF_SIGHT;
next;
mes "[Elder]";
mes "Yaaaaappp ---!";
- specialeffect2 62;
- specialeffect2 225;
- specialeffect2 36;
+ specialeffect2 EF_SIGHTRASHER;
+ specialeffect2 EF_VOLCANO;
+ specialeffect2 EF_PORTAL;
next;
mes "[Elder]";
mes "There! The locations";
@@ -4755,11 +4757,11 @@ L_NoText:
mes "......";
mes ".........";
mes "Hoooooooo...";
- specialeffect2 88;
+ specialeffect2 EF_SUFFRAGIUM;
next;
mes "[Elder]";
mes "Yaaaaapp ---!";
- specialeffect2 86;
+ specialeffect2 EF_ASPERSIO;
next;
mes "[Elder]";
mes "Whew! I've managed";
@@ -4829,7 +4831,7 @@ lhz_in03,32,162,3 script Crippled Girl 53,{
mes "old pendant";
mes "into her hands.^000000";
next;
- specialeffect2 259;
+ specialeffect2 EF_MAPPILLAR3;
mes "...............";
next;
mes "["+strcharinfo(0)+"]";
@@ -5028,7 +5030,7 @@ lhz_in03,32,162,3 script Crippled Girl 53,{
mes "old pendant";
mes "into her hands.^000000";
next;
- specialeffect2 259;
+ specialeffect2 EF_MAPPILLAR3;
mes "......";
next;
mes "["+strcharinfo(0)+"]";
@@ -5191,7 +5193,7 @@ OnTouch:
next;
mes "[????]";
mes "............";
- specialeffect2 36;
+ specialeffect2 EF_PORTAL;
next;
mes "[???]";
mes "^FF0000...I'm sorry...";
@@ -7848,7 +7850,7 @@ L_Mission:
mes "I don't want our enemies";
mes "to discover Shinokas before";
mes "we can get him to talk.";
- if(Shinokas_Quest == 10) set lhz_boss,24;
+ if(Shinokas_Quest == 11) set lhz_boss,24;
else set lhz_boss,23;
close2;
cutin "",255;
@@ -7873,7 +7875,7 @@ L_Mission:
}
else if(lhz_boss == 23)
{
- if(Shinokas_Quest == 10)
+ if(Shinokas_Quest == 11)
{
mes "[Karl]";
mes "Ymir's Heart Pieces?";