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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-02-06 22:10:54 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-02-06 22:10:54 +0000 |
commit | 87bb3aad7d8adc4075cf75ce6088ddaa6f571721 (patch) | |
tree | b902d0da558d0a9a47ee40820695335cfb513e55 /npc/quests/quests_lighthalzen.txt | |
parent | d48bc7cc19f8722cf46febfb9853de0b0e820c57 (diff) | |
download | hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.tar.gz hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.tar.bz2 hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.tar.xz hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.zip |
- Changed some duplicates so they use a floating NPC as their original. (bugreport:1395)
- Fixed the NPC looking for missing label in the Cursed Spirit quest. (bugreport:4654)
- Applied Uno's fix for the cooldown condition in Endless Tower. (bugreport:4677)
- Removed level requirement for the Viens Stone gathering quest. (bugreport:4678)
- Added the missing restricted skills to zone 6 for Endless Tower. (bugreport:4707)
It's worth noting how much I hate the system for restricting skills per zone.
- Fixed Cat Hand warp service warping players to all warp options. (bugreport:4709)
- Fixed floor 75 warp in endless tower disabling the wrong warp. (bugreport:4711)
- Added a condition for Chungwolmang to only delete items if a certain ID is specified. (bugreport:4719)
- Corrected a mobcount specifying the wrong NPC in the Moscovia Ship quest. (bugreport:4736)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14697 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_lighthalzen.txt')
-rw-r--r-- | npc/quests/quests_lighthalzen.txt | 163 |
1 files changed, 84 insertions, 79 deletions
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index 27d9aa452..1917386cf 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -4,7 +4,7 @@ //= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets, //= Lupus, Lord Gywall //===== Current Version: ===================================== -//= 4.6 +//= 4.7 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -76,6 +76,7 @@ //= 4.5 Official Gangster Alert script. [Gepard] //= 4.6 Added quest log entries for: //= - Cursed Spirit Quest +//= 4.7 Fixed missing label. (bugreport:4654) [L0ne_W0lf] //============================================================ // Gangster Alert [Aegis Conversion] @@ -5235,89 +5236,93 @@ lhz_in01,114,181,3 script Representative 71,{ mes "to the Rekenber Corporation."; mes "How may I be of service today?"; next; - if(lhz_curse == 7) menu "Building Information",L_Building,"Corporation History",L_History; - else menu "Building Information",L_Building; - - while(1) { - mes "[Representative]"; - mes "Please tell me"; - mes "which floor you'd like"; - mes "to know more about."; - next; - switch( select( "1F","2F","B1","Cancel" ) ) - { - case 1: - mes "[Representative]"; - mes "The ^3131FFRekenber Library^000000 can"; - mes "be found at the end of the"; - mes "left hallway. Our library is"; - mes "a great resource of innovative"; - mes "ideas and information for our"; - mes "system development employees."; - next; - mes "[Representative]"; - mes "The ^3131FFBall Room^000000, where"; - mes "various official events are"; - mes "usually held, can be accessed"; - mes "through the right hallway."; - next; - break; + if(lhz_curse == 7) + select("Building Information","Corporation History"); + else + select("Building Information"); + + if (@menu == 1) { + while(1) { + mes "[Representative]"; + mes "Please tell me"; + mes "which floor you'd like"; + mes "to know more about."; + next; + switch( select( "1F","2F","B1","Cancel" ) ) + { + case 1: + mes "[Representative]"; + mes "The ^3131FFRekenber Library^000000 can"; + mes "be found at the end of the"; + mes "left hallway. Our library is"; + mes "a great resource of innovative"; + mes "ideas and information for our"; + mes "system development employees."; + next; + mes "[Representative]"; + mes "The ^3131FFBall Room^000000, where"; + mes "various official events are"; + mes "usually held, can be accessed"; + mes "through the right hallway."; + next; + break; - case 2: - mes "[Representative]"; - mes "Please use the stairs"; - mes "located on both sides of"; - mes "the Help Desk to go to the"; - mes "Second Floor. The Second"; - mes "Floor is mostly used for"; - mes "administrative purposes."; - next; - mes "[Representative]"; - mes "There, you can find"; - mes "the ^3131FFConference Room^000000,"; - mes "^3131FFSecretary Office^000000, the"; - mes "^3131FFAuditorium^000000 and the"; - mes "^3131FFChairman's Office^000000."; - next; - break; + case 2: + mes "[Representative]"; + mes "Please use the stairs"; + mes "located on both sides of"; + mes "the Help Desk to go to the"; + mes "Second Floor. The Second"; + mes "Floor is mostly used for"; + mes "administrative purposes."; + next; + mes "[Representative]"; + mes "There, you can find"; + mes "the ^3131FFConference Room^000000,"; + mes "^3131FFSecretary Office^000000, the"; + mes "^3131FFAuditorium^000000 and the"; + mes "^3131FFChairman's Office^000000."; + next; + break; - case 3: - mes "[Representative]"; - mes "The first underground floor"; - mes "is used by the ^3131FFRegenshirm^000000,"; - mes "our laboratory affiliate. For"; - mes "security reasons, this floor"; - mes "is not accessible to visitors"; - next; - break; + case 3: + mes "[Representative]"; + mes "The first underground floor"; + mes "is used by the ^3131FFRegenshirm^000000,"; + mes "our laboratory affiliate. For"; + mes "security reasons, this floor"; + mes "is not accessible to visitors"; + next; + break; - case 4: - mes "[Representative]"; - mes "We are always doing our"; - mes "best to provide the best"; - mes "services to our customers."; - mes "Remember that Rekenber"; - mes "is the name you can trust."; - mes "Thank you and have a nice day."; - close; + case 4: + mes "[Representative]"; + mes "We are always doing our"; + mes "best to provide the best"; + mes "services to our customers."; + mes "Remember that Rekenber"; + mes "is the name you can trust."; + mes "Thank you and have a nice day."; + close; + } } } - -L_History: - mes "[Representative]"; - mes "If you're interested in"; - mes "learning the history of"; - mes "our corporation, please"; - mes "speak to the representative"; - mes "inside our Library. Thank you."; - next; - mes "[Representative]"; - mes "Please head down"; - mes "the hallway to the left in"; - mes "order to find our Library."; - mes "Thank you and have a nice day."; - changequest 2087,2088; - set lhz_curse,8; + else { + mes "[Representative]"; + mes "If you're interested in"; + mes "learning the history of"; + mes "our corporation, please"; + mes "speak to the representative"; + mes "inside our Library. Thank you."; + next; + mes "[Representative]"; + mes "Please head down"; + mes "the hallway to the left in"; + mes "order to find our Library."; + mes "Thank you and have a nice day."; + changequest 2087,2088; + set lhz_curse,8; + } close; } |