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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/quests/quests_izlude.txt | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_izlude.txt')
-rw-r--r-- | npc/quests/quests_izlude.txt | 254 |
1 files changed, 127 insertions, 127 deletions
diff --git a/npc/quests/quests_izlude.txt b/npc/quests/quests_izlude.txt index 9144f7a93..4ff96b343 100644 --- a/npc/quests/quests_izlude.txt +++ b/npc/quests/quests_izlude.txt @@ -1,128 +1,128 @@ -//===== eAthena Script =======================================
-//= Quest NPCs related to Izlude
-//===== By: ==================================================
-//= Evera and The eAthena Dev Team
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= eAthena 7.15 +
-//===== Description: =========================================
-//= Edgar's Offer
-//===== Additional Comments: =================================
-//= 1.0 Initial release [Evera]
-//============================================================
-
-//==================================================== Edgar's
-//====================================================== Offer
-izlude.gat,182,186,6 script Edgar 709,{
-
- mes "[Edgar]";
- mes "My town, Izlude is connected to";
- mes "Alberta by the harbor in the West.";
- mes "There is so much traffic between";
- mes "us, I almost become an Albertian.";
- mes "Hehehe~";
- next;
- mes "[Edgar]";
- mes "There's this guy I know pretty";
- mes "well, Phelix, who lives in Alberta.";
- mes "That guy is really stingy... He";
- mes "charges for everything!";
- next;
- mes "[Edgar]";
- mes "But he's a really nice guy and";
- mes "likes helping other people. He has";
- mes "a good heart and will give you his";
- mes "support if you meet his price.";
- next;
- mes "[Edgar]";
- mes "Lately, people in Alberta say that";
- mes "he is really trying to help folks";
- mes "and that his demand for Jellopies";
- mes "is just a cover-up. Well, you";
- mes "should take a look at what he has";
- mes "to offer.";
-M_Menu:
- next;
- menu "Can you tell me the way to Alberta?",-,"End Conversation",M_End;
-
- mes "[Edgar]";
- mes "Huh? Well, you can use your feet";
- mes "and just walk. But if you have";
- mes "money, I'd like to suggest that you";
- mes "take a ship.";
- next;
- menu "Ok, gotcha.",-,"But I'm sick of walking and I'm broke!",sM_1;
-
- mes "[Edgar]";
- mes "Alright, Take Care~";
- close;
-
- sM_1:
- if (MISC_QUEST & 16) goto sM_2;
- mes "[Edgar]";
- mes "Okay...";
- mes "You don't want to walk AND you've";
- mes "got no cash, but you still want to";
- mes "go there? Oh geez.";
- next;
- mes "[Edgar]";
- mes "Fine fine. Me, being the captain of";
- mes "a ship, can afford to bring you";
- mes "there at a lower price. How does";
- mes "250 Zeny sound?";
- next;
- menu "Alrighty~?",-,"Bah, what a rip off!!",sm_1b;
-
- set MISC_QUEST,MISC_QUEST | 16;
- if(Zeny < 250) goto sl_NoZeny;
- set Zeny, Zeny - 250;
- warp "alberta.gat",195,164;
-
- sm_1b:
- mes "[Edgar]";
- mes "Boy oh boy,";
- mes "if you think";
- mes "that's a rip off...";
- close;
-
- sM_2:
- mes "[Edgar]";
- mes "So are you heading to Alberta";
- mes "again? Let me give you the same";
- mes "discount and only charge 250 Zeny,";
- mes "just like the last time.";
- mes "How's that sound?";
- next;
- menu "Alrighty~!",-,"Why are you being so nice to me?!",sM_2b;
-
- if(Zeny < 250) goto sl_NoZeny;
- set Zeny, Zeny - 250;
- warp "alberta.gat",195,164;
-
- sM_2b:
- mes "[Edgar]";
- mes "It's just the way I am. That, and";
- mes "your devilish smile reminds me of";
- mes "my beloved blond haired son who";
- mes "left home years ago to become a";
- mes "Sailor on his own ship. Bless his";
- mes "soul, wherever he is.";
- close;
-
- sl_NoZeny:
- mes "[Edgar]";
- mes "Um...";
- mes "This isn't";
- mes "enough money.";
- mes "Go and get";
- mes "some more.";
- close;
-
- M_End:
- mes "[Edgar]";
- mes "Yeah, alright.";
- mes "See you later~";
- close;
-
+//===== eAthena Script ======================================= +//= Quest NPCs related to Izlude +//===== By: ================================================== +//= Evera and The eAthena Dev Team +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena 7.15 + +//===== Description: ========================================= +//= Edgar's Offer +//===== Additional Comments: ================================= +//= 1.0 Initial release [Evera] +//============================================================ + +//==================================================== Edgar's +//====================================================== Offer +izlude.gat,182,186,6 script Edgar 709,{ + + mes "[Edgar]"; + mes "My town, Izlude is connected to"; + mes "Alberta by the harbor in the West."; + mes "There is so much traffic between"; + mes "us, I almost become an Albertian."; + mes "Hehehe~"; + next; + mes "[Edgar]"; + mes "There's this guy I know pretty"; + mes "well, Phelix, who lives in Alberta."; + mes "That guy is really stingy... He"; + mes "charges for everything!"; + next; + mes "[Edgar]"; + mes "But he's a really nice guy and"; + mes "likes helping other people. He has"; + mes "a good heart and will give you his"; + mes "support if you meet his price."; + next; + mes "[Edgar]"; + mes "Lately, people in Alberta say that"; + mes "he is really trying to help folks"; + mes "and that his demand for Jellopies"; + mes "is just a cover-up. Well, you"; + mes "should take a look at what he has"; + mes "to offer."; +M_Menu: + next; + menu "Can you tell me the way to Alberta?",-,"End Conversation",M_End; + + mes "[Edgar]"; + mes "Huh? Well, you can use your feet"; + mes "and just walk. But if you have"; + mes "money, I'd like to suggest that you"; + mes "take a ship."; + next; + menu "Ok, gotcha.",-,"But I'm sick of walking and I'm broke!",sM_1; + + mes "[Edgar]"; + mes "Alright, Take Care~"; + close; + + sM_1: + if (MISC_QUEST & 16) goto sM_2; + mes "[Edgar]"; + mes "Okay..."; + mes "You don't want to walk AND you've"; + mes "got no cash, but you still want to"; + mes "go there? Oh geez."; + next; + mes "[Edgar]"; + mes "Fine fine. Me, being the captain of"; + mes "a ship, can afford to bring you"; + mes "there at a lower price. How does"; + mes "250 Zeny sound?"; + next; + menu "Alrighty~?",-,"Bah, what a rip off!!",sm_1b; + + set MISC_QUEST,MISC_QUEST | 16; + if(Zeny < 250) goto sl_NoZeny; + set Zeny, Zeny - 250; + warp "alberta.gat",195,164; + + sm_1b: + mes "[Edgar]"; + mes "Boy oh boy,"; + mes "if you think"; + mes "that's a rip off..."; + close; + + sM_2: + mes "[Edgar]"; + mes "So are you heading to Alberta"; + mes "again? Let me give you the same"; + mes "discount and only charge 250 Zeny,"; + mes "just like the last time."; + mes "How's that sound?"; + next; + menu "Alrighty~!",-,"Why are you being so nice to me?!",sM_2b; + + if(Zeny < 250) goto sl_NoZeny; + set Zeny, Zeny - 250; + warp "alberta.gat",195,164; + + sM_2b: + mes "[Edgar]"; + mes "It's just the way I am. That, and"; + mes "your devilish smile reminds me of"; + mes "my beloved blond haired son who"; + mes "left home years ago to become a"; + mes "Sailor on his own ship. Bless his"; + mes "soul, wherever he is."; + close; + + sl_NoZeny: + mes "[Edgar]"; + mes "Um..."; + mes "This isn't"; + mes "enough money."; + mes "Go and get"; + mes "some more."; + close; + + M_End: + mes "[Edgar]"; + mes "Yeah, alright."; + mes "See you later~"; + close; + }
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