diff options
author | Haru <haru@dotalux.com> | 2014-10-26 07:16:21 +0100 |
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committer | Haru <haru@dotalux.com> | 2014-11-02 01:36:52 +0100 |
commit | c62b4c3e8e178f8ba1de240b9d67a664ef128ace (patch) | |
tree | de36f22718fe4533ea81e1d02093263005a30224 /npc/quests/quests_hugel.txt | |
parent | 54604096ac53398778a5481613061216fe47e5bc (diff) | |
download | hercules-c62b4c3e8e178f8ba1de240b9d67a664ef128ace.tar.gz hercules-c62b4c3e8e178f8ba1de240b9d67a664ef128ace.tar.bz2 hercules-c62b4c3e8e178f8ba1de240b9d67a664ef128ace.tar.xz hercules-c62b4c3e8e178f8ba1de240b9d67a664ef128ace.zip |
Replaced 'set' with direct assignment where applicable (quests folder)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/quests_hugel.txt')
-rw-r--r-- | npc/quests/quests_hugel.txt | 363 |
1 files changed, 169 insertions, 194 deletions
diff --git a/npc/quests/quests_hugel.txt b/npc/quests/quests_hugel.txt index bab833ac0..a9505a624 100644 --- a/npc/quests/quests_hugel.txt +++ b/npc/quests/quests_hugel.txt @@ -71,7 +71,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{ mes "you should be able to"; mes "find Postell. Tell him that"; mes "I need my ''Kolbun A'' now!"; - set hg_herb,1; + hg_herb = 1; setquest 8053; next; mes "[Allen]"; @@ -173,7 +173,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{ mes "not survive! A-adventurer, would^FFFFFF ^000000 you please stay by my side until"; mes "my son arrives? P-please?"; next; - set hg_herb,3; + hg_herb = 3; changequest 8054,8055; mes "[" +strcharinfo(0)+ "]"; mes "......"; @@ -205,7 +205,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{ mes "''Withstander'' medicine..."; mes "from... Drawer... H-heeelp me!"; mes "Adventurer! H-Heeeeelp~!"; - set hg_herb,4; + hg_herb = 4; changequest 8055,8056; close; } else if (hg_herb == 4) { @@ -232,7 +232,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{ mes "Ah, wh-what a relief. It looks"; mes "like I-I live to see another"; mes "day. Th-thank you so much..."; - set hg_herb,7; + hg_herb = 7; close; } else if (hg_herb == 7) { mes "[Allen]"; @@ -253,7 +253,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{ mes "My son Postell, he should"; mes "be coming soon. Thank you"; mes "for being so patient with me..."; - set hg_herb,10; + hg_herb = 10; close; } mes "[Allen]"; @@ -267,7 +267,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{ mes "[" +strcharinfo(0)+ "]"; mes "(^333333Your son Postell"; mes "better get here soon!^000000)"; - set hg_herb,7; + hg_herb = 7; close; } else if (hg_herb == 10) { mes "[Allen]"; @@ -327,7 +327,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{ mes "It won't take long, so don't"; mes "stress yourself about it."; close2; - set hg_herb,11; + hg_herb = 11; disablenpc "Postell Schuwell#D"; emotion e_swt,1; emotion e_swt; @@ -347,7 +347,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{ mes "you. Please take a look inside"; mes "the medicine drawer, and help"; mes "yourself to whatever you like~"; - set hg_herb,12; + hg_herb = 12; changequest 8055,8056; close; } else if (hg_herb == 12) { @@ -395,7 +395,7 @@ OnTouch: mes "W-Withstander...!"; mes "I need m-my Withstander!"; mes "P-please! ^333333*Cough cough!*^000000"; - set hg_herb,5; + hg_herb = 5; donpcevent "#DrawerOpener::OnEnable"; close; } else if (hg_herb == 7) { @@ -406,11 +406,10 @@ OnTouch: mes "attack?! Please, g-get me"; mes "another dose of Withstander,"; mes "just to be on the safe side!"; - set hg_herb,8; + hg_herb = 8; donpcevent "#DrawerOpener::OnEnable"; close; } - } hu_in01,385,247,5 script Postell Schuwell#D 4W_M_01,{ @@ -485,7 +484,7 @@ hu_fild06,34,123,3 script Postell Schuwell 4W_M_01,{ mes "get himself into any"; mes "more trouble? I'd really"; mes "appreciate it if you do."; - set hg_herb,2; + hg_herb = 2; changequest 8053,8054; close; case 2: @@ -518,7 +517,7 @@ hu_fild06,34,123,3 script Postell Schuwell 4W_M_01,{ hu_in01,370,255,3 script Upper Drawer#First HIDDEN_WARP_NPC,2,2,{ OnTouch: - set .@rand,rand(1,7); + .@rand = rand(1,7); if (hg_herb < 5) { mes "^3355FFThere are several"; mes "books and a few"; @@ -532,9 +531,9 @@ OnTouch: mes "is gone! It's a miracle!"; mes "Maybe I'll just take the"; mes "Withstander later..."; - set hg_herb,4; + hg_herb = 4; next; - set .@rand,rand(1,7); + .@rand = rand(1,7); if (.@rand == 4) { mes "^3355FFYou find an old book"; mes "inside the drawer.^000000"; @@ -584,7 +583,7 @@ OnTouch: mes "is gone! It's a miracle!"; mes "Maybe I'll just take the"; mes "Withstander later..."; - set hg_herb,7; + hg_herb = 7; next; if (.@rand == 4) { mes "^3355FFYou find an old book"; @@ -634,7 +633,7 @@ OnTouch: mes "inside the drawer.^000000"; close2; specialeffect EF_CONE; - set hg_herb,13; + hg_herb = 13; getitem 603,1; //Old Blue Box getexp (checkre(3))?5000:50000,0; completequest 8056; @@ -685,12 +684,12 @@ OnTouch: if (hg_herb == 5) { mes "^3355FFYou take out one dose of"; mes "Withstander from the drawer.^000000"; - set hg_herb,6; + hg_herb = 6; close; } else if (hg_herb == 8) { mes "^3355FFYou take out one dose of"; mes "Withstander from the drawer.^000000"; - set hg_herb,9; + hg_herb = 9; close; } else { mes "^3355FFThere are several books"; @@ -846,7 +845,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{ mes "Thanks so much."; mes "^333333*Cough Cough*"; mes "*Cough Cough*^000000"; - set hg_bio,1; + hg_bio = 1; setquest 11009; close; } @@ -938,7 +937,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{ mes "way. I'll hurry as fast as"; mes "I can back to Hugel to"; mes "give Siria this medicine."; - set hg_bio,7; + hg_bio = 7; changequest 11014,11015; close; } else if (hg_bio == 7) { @@ -1216,7 +1215,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{ mes "Just get better so that"; mes "I won't have to worry"; mes "about you. Take care~"; - set hg_bio,9; + hg_bio = 9; getexp (checkre(3))?70000:700000,0; completequest 11016; close; @@ -1341,7 +1340,7 @@ hu_in01,326,307,3 script Siria 4_F_01,{ mes "to come here, then I'll"; mes "trust you too. ^333333*Cough*^000000"; mes "Thank you so much..."; - set hg_bio,2; + hg_bio = 2; changequest 11009,11010; close; } else if (hg_bio == 2) { @@ -1411,7 +1410,7 @@ hu_in01,326,307,3 script Siria 4_F_01,{ mes "destroyed their lives. I just--"; mes "I just... I just need to relax."; mes "Thank you for everything..."; - set hg_bio,8; + hg_bio = 8; getexp (checkre(3))?30000:500000,0; changequest 11015,11016; close; @@ -1523,7 +1522,7 @@ lighthalzen,88,79,7 script Dono 4_M_03,{ mes "hard, but I've got no choice."; mes "If you don't hurry, then"; mes "those two will die, simple^FFFFFF ^000000 as that. I'll wait for you here."; - set hg_bio,3; + hg_bio = 3; changequest 11010,11011; close; } else if (hg_bio == 1) { @@ -1546,7 +1545,7 @@ lighthalzen,88,79,7 script Dono 4_M_03,{ delitem 7053,5; //Brigan delitem 7054,5; //Cyfar delitem 935,20; //Shell - set hg_bio,4; + hg_bio = 4; changequest 11011,11012; mes "[Dono]"; mes "Good, good, you've brought"; @@ -1685,7 +1684,7 @@ lighthalzen,88,79,7 script Dono 4_M_03,{ mes "If he gets upset, and"; mes "stresses himself to death,"; mes "my work will be for nothing."; - set hg_bio,6; + hg_bio = 6; changequest 11013,11014; close; } else if (hg_bio == 6) { @@ -1813,7 +1812,7 @@ lhz_in03,193,28,3 script Makkie 4_M_01,{ next; mes "^3355FFYou receive a small bag"; mes "of Red Plant Stem Powder.^000000"; - set hg_bio,5; + hg_bio = 5; changequest 11012,11013; next; mes "["+strcharinfo(0)+"]"; @@ -1935,7 +1934,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{ mes "Can you please go gather \"^3131FF5 Moks Mushroom Solution^000000\" from \"^3131FFMoks Mushrooms^000000\"?"; mes "You will find the mushrooms in fields near Hugel."; mes "I hope that you will bring their solution as quickly as you can!"; - set hg_tre,10; + hg_tre = 10; close2; cutin "",255; end; @@ -1985,7 +1984,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{ mes "you will find clams near the ferry."; mes "Please gather ^3131FF5 Clam Flesh^000000 from the clams."; mes "Please hurry!"; - set hg_tre,20; + hg_tre = 20; close2; cutin "",255; end; @@ -2025,7 +2024,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{ mes "["+strcharinfo(0)+"]"; mes "'......I am confused...Does she love him or hate him?'"; emotion e_dots,1; - set hg_tre,30; + hg_tre = 30; close2; cutin "",255; end; @@ -2065,7 +2064,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{ mes "Now, I can bake the Mushroom Flavor Cookies for uncle Hollun."; mes "Thank you so much."; emotion e_heh; - set hg_tre,40; + hg_tre = 40; close2; cutin "",255; end; @@ -2075,7 +2074,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{ mes "Now, I can bake the best cookies of mine and compete with Agette!"; mes "Thank you so much."; emotion e_heh; - set hg_tre,40; + hg_tre = 40; close2; cutin "",255; end; @@ -2090,7 +2089,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{ mes "(If he knew what ingredients she used for the cookies,)"; mes "(I am pretty sure that at least he will remember her face to avoid next time...)'"; emotion e_dots,1; - set hg_tre,40; + hg_tre = 40; close2; cutin "",255; end; @@ -2103,7 +2102,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{ mes "[Shede]"; mes "If you have some time, why don't you go spend some time with him?"; mes "I know that he will appreciate it."; - set hg_tre,41; + hg_tre = 41; close2; cutin "",255; end; @@ -2199,7 +2198,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{ next; mes "[Herico]"; mes "Perhaps we will learn something from each other's story."; - set hg_tre,42; + hg_tre = 42; close2; cutin "",255; end; @@ -2243,7 +2242,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{ mes "Please find out the secret about the airship and the island."; mes "Then I will tell you my stories."; mes "I hope that you will do your best to find out the secret."; - set hg_tre,43; + hg_tre = 43; close2; cutin "",255; end; @@ -2278,7 +2277,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{ mes "[Herico]"; mes "Well, this is time for me to tell you my story."; mes "I hope that you will enjoy it."; - set hg_tre,44; + hg_tre = 44; close2; cutin "",255; end; @@ -2395,7 +2394,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{ mes "who still remembers about the rebellion."; mes "If you find him, please ask him if he knows whereabouts of the rebellion survivors,"; mes "so that you can find out what happened to Sage Varmunt and his research documents."; - set hg_tre,45; + hg_tre = 45; close2; cutin "",255; end; @@ -2585,7 +2584,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{ mes "Science is to benefit humankinds,"; mes "not to harm them. I think that something must be done."; mes "Can you bring me a glass of water?"; - set hg_tre,50; + hg_tre = 50; close2; cutin "",255; end; @@ -2637,7 +2636,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{ next; mes "[Herico]"; mes "Let's discuss further what we should do."; - set hg_tre,51; + hg_tre = 51; close2; cutin "",255; end; @@ -2659,7 +2658,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{ mes "It is where their filthy ambitions are reflected on."; mes "Please sneak into the laboratory"; mes "and bring ^FF0000their research data^000000 to me."; - set hg_tre,52; + hg_tre = 52; close2; cutin "",255; end; @@ -2722,7 +2721,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{ mes "that you are the only hope that I have."; mes "Please stop them from performing experimental research on living bodies!"; delitem 7342,1; //File Folder - set hg_tre,54; + hg_tre = 54; close2; cutin "",255; end; @@ -2804,7 +2803,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{ mes "Let's see how well he can handle it."; mes "I appreciate you for doing everything for me so far,"; mes "I really appreciate it."; - set hg_tre,56; + hg_tre = 56; getitem 7342,1; close2; cutin "",255; @@ -2977,7 +2976,7 @@ lhz_in03,39,44,3 script Enquro Carson 4W_M_01,{ mes "People keep talking about the pub's best drink,"; mes "and I wonder how delicious the drink will be."; mes "Can you please get me the drink? Hahaha, thanks!"; - set hg_tre,46; + hg_tre = 46; close; case 2: mes "[Enquro Carson]"; @@ -3042,7 +3041,7 @@ lhz_in03,39,44,3 script Enquro Carson 4W_M_01,{ mes "I released the personal information at my discretion,"; mes "and I know that I am not allowed to do that. Hehe."; emotion e_gg; - set hg_tre,47; + hg_tre = 47; delitem 12112,1; //Tropical Sograt delitem 12113,1; //Vermilion on the Beach close; @@ -3168,7 +3167,7 @@ hu_in01,310,380,5 script Girl#hugel 4_F_HUGIRL,{ mes "Sure!"; mes "It is filled with books, and they don't look that interesting."; mes "But, can you be careful to treat the shelf? It is a keepsake from my father."; - set hg_tre,48; + hg_tre = 48; close; } else if (hg_tre > 48) { mes "[Wintzil Trony]"; @@ -3403,7 +3402,7 @@ hu_in01,317,312,0 script Book HIDDEN_NPC,{ mes " "; mes "My arm is throbbing with pain again. The history of mercenary soldiers ended, and I need to rest."; mes "I hope that this will be the last page of my journal."; - if (hg_tre == 48) set hg_tre,49; + if (hg_tre == 48) hg_tre = 49; next; mes "- The journal was ended at the page. -"; next; @@ -3508,7 +3507,7 @@ hu_fild06,168,359,3 script Moks Mushrooms#Mush1 HIDDEN_NPC,{ } mes "- You have successfully gathered mushrooms. -"; specialeffect2 EF_VALLENTINE2; - set hg_tre,hg_tre+1; + ++hg_tre; if (hg_tre == 11) mes "Collected Moks Mushroom Solution: 1ea "; else if (hg_tre == 12) @@ -3563,7 +3562,7 @@ hu_fild06,194,341,3 script Moks Mushrooms#Mush2 HIDDEN_NPC,{ } mes "- You have successfully gathered mushrooms. -"; specialeffect2 EF_VALLENTINE2; - set hg_tre,hg_tre+1; + ++hg_tre; if (hg_tre == 11) mes "Collected Moks Mushroom Solution: 1ea "; else if (hg_tre == 12) @@ -3618,7 +3617,7 @@ hu_fild06,198,339,3 script Moks Mushrooms#Mush3 HIDDEN_NPC,{ } mes "- You have successfully gathered mushrooms. -"; specialeffect2 EF_VALLENTINE2; - set hg_tre,hg_tre+1; + ++hg_tre; if (hg_tre == 11) mes "Collected Moks Mushroom Solution: 1ea "; else if (hg_tre == 12) @@ -3673,7 +3672,7 @@ hugel,209,163,3 script Clam#C1 HIDDEN_NPC,{ } mes "- You have successfully gathered Clam Flesh. -"; specialeffect2 EF_VALLENTINE2; - set hg_tre,hg_tre+1; + ++hg_tre; if (hg_tre == 21) mes "Collected Clam Flesh: 1ea "; else if (hg_tre == 22) @@ -3728,7 +3727,7 @@ hugel,203,166,3 script Clam#C2 HIDDEN_NPC,{ } mes "- You have successfully gathered Clam Flesh. -"; specialeffect2 EF_VALLENTINE2; - set hg_tre,hg_tre+1; + ++hg_tre; if (hg_tre == 21) mes "Collected Clam Flesh: 1ea "; else if (hg_tre == 22) @@ -3783,7 +3782,7 @@ hugel,217,158,3 script Clam#C3 HIDDEN_NPC,{ } mes "- You have successfully gathered Clam Flesh. -"; specialeffect2 EF_VALLENTINE2; - set hg_tre,hg_tre+1; + ++hg_tre; if (hg_tre == 21) mes "Collected Clam Flesh: 1ea "; else if (hg_tre == 22) @@ -3838,7 +3837,7 @@ hugel,204,150,3 script Clam#C4 HIDDEN_NPC,{ } mes "- You have successfully gathered Clam Flesh. -"; specialeffect2 EF_VALLENTINE2; - set hg_tre,hg_tre+1; + ++hg_tre; if (hg_tre == 21) mes "Collected Clam Flesh: 1ea "; else if (hg_tre == 22) @@ -3893,7 +3892,7 @@ hu_fild06,155,309,1 script Moks Bugs#Bug1 THIEF_BUG_,{ } mes "- You have successfully gathered Moks Bugs Shells. -"; specialeffect2 EF_VALLENTINE2; - set hg_tre,hg_tre+1; + ++hg_tre; if (hg_tre == 31) mes "Collected Moks Bugs Shells: 1ea "; else if (hg_tre == 32) @@ -3948,7 +3947,7 @@ hu_fild06,218,320,1 script Moks Bugs#Bug2 THIEF_BUG_,{ } mes "- You have successfully gathered Moks Bugs Shells. -"; specialeffect2 EF_VALLENTINE2; - set hg_tre,hg_tre+1; + ++hg_tre; if (hg_tre == 31) mes "Collected Moks Bugs Shells: 1ea "; else if (hg_tre == 32) @@ -4003,7 +4002,7 @@ hu_fild06,249,329,1 script Moks Bugs#Bug3 THIEF_BUG_,{ } mes "- You have successfully gathered Moks Bugs Shells. -"; specialeffect2 EF_VALLENTINE2; - set hg_tre,hg_tre+1; + ++hg_tre; if (hg_tre == 31) mes "Collected Moks Bugs Shells: 1ea "; else if (hg_tre == 32) @@ -4058,7 +4057,7 @@ hu_fild06,218,373,1 script Moks Bugs#Bug4 THIEF_BUG_,{ } mes "- You have successfully gathered Moks Bugs Shells. -"; specialeffect2 EF_VALLENTINE2; - set hg_tre,hg_tre+1; + ++hg_tre; if (hg_tre == 31) mes "Collected Moks Bugs Shells: 1ea "; else if (hg_tre == 32) @@ -4096,7 +4095,7 @@ lhz_in01,214,129,0 script A Pile of Paper HIDDEN_NPC,{ next; mes "["+strcharinfo(0)+"]"; mes "Good, I must take this with me."; - set hg_tre,53; + hg_tre = 53; getitem 7342,1; //File folder donpcevent "HuMSpawner::OnMonster"; close; @@ -4119,7 +4118,7 @@ OnTimer60000: killmonster "lhz_in01","HuMSpawner::OnMonsterDead"; stopnpctimer; end; - + OnMonsterDead: end; } @@ -4139,7 +4138,7 @@ lhz_dun02,244,226,0 script Unethical Machine HIDDEN_NPC,{ enablenpc "HiddenExplosion"; mapannounce "lhz_dun02","Beep------------------ ",1,0x99CCFF; delitem 7138,1; //Marine sphere bottle - set hg_tre,55; + hg_tre = 55; close; } else { mes "- You were staggered for the fact that"; @@ -4153,7 +4152,7 @@ lhz_dun02,244,227,0 script HiddenExplosion HIDDEN_WARP_NPC,5,5,{ OnInit: disablenpc "HiddenExplosion"; end; - + OnTouch: percentheal -10,0; specialeffect EF_HIT5; @@ -4180,7 +4179,7 @@ hu_in01,377,106,3 script Pub Granny 4_F_HUGRANMA,{ hugel,198,169,0 script #HugelTree HIDDEN_WARP_NPC,2,2,{ if (BaseLevel > 49) { if (!hg_memory) { - set hg_memory,1; + hg_memory = 1; setquest 8057; mes "^3355FFFor some reason, you"; mes "feel very warm, safe,"; @@ -4242,7 +4241,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{ mes "so cruel and selfish!"; mes "Right now he's surveying"; mes "the land for construction..."; - set hg_memory,2; + hg_memory = 2; changequest 8057,8058; close; } else if (hg_memory == 2) { @@ -4284,7 +4283,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{ mes "He's completely changed."; mes "My sister would be rolling"; mes "in her grave, seeing him now..."; - set hg_memory,6; + hg_memory = 6; changequest 8061,8062; close; } else if (hg_memory == 6) { @@ -4311,7 +4310,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{ mes "cutting down our tree, but"; mes "this is almost too much."; next; - set hg_memory,8; + hg_memory = 8; mes "[Manainne]"; mes "Gosh, all that talk"; mes "about Nifflheim is..."; @@ -4343,7 +4342,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{ mes "[Manainne]"; mes "...!"; next; - set hg_memory,9; + hg_memory = 9; mes "[Manainne]"; mes "......"; mes ".........."; @@ -4385,7 +4384,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{ mes "I can't believe you'd..."; mes "Knock it off right now!"; next; - set hg_memory,10; + hg_memory = 10; mes "[El Schatt]"; mes "Look, out of my respect"; mes "for you and the relationship"; @@ -4483,7 +4482,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{ mes "believe. I want to"; mes "believe it so badly..."; mes "Is it really you?"; - set hg_memory,11; + hg_memory = 11; close; } else if (hg_memory == 11) { mes "[Manainne]"; @@ -4544,7 +4543,7 @@ niflheim,90,106,3 script A Spirit#HQuest 4_NFWISP,{ mes "me... Just go back to "; mes "the living... to Hugel..."; mes "Let me send you there..."; - set hg_memory,7; + hg_memory = 7; changequest 8062,8063; close2; warp "hugel",78,148; @@ -4573,7 +4572,7 @@ niflheim,90,106,3 script A Spirit#HQuest 4_NFWISP,{ hugel,100,103,3 script Perfitz 4_M_LGTGRAND,{ if (hg_memory == 3) { - set hg_memory,4; + hg_memory = 4; mes "[Perfitz]"; mes "I'm pleased that my son has"; mes "finally set his mind on the"; @@ -4658,7 +4657,7 @@ hugel,196,164,3 script El Schatt 1_M_04,{ mes "entire community. We should've"; mes "done this a long time ago..."; next; - set hg_memory,3; + hg_memory = 3; mes "[El Schatt]"; mes "C'mon... Take a look"; mes "around. I won't deny that"; @@ -4684,7 +4683,7 @@ hugel,196,164,3 script El Schatt 1_M_04,{ mes "it's just a waste of space..."; close; } else if (hg_memory == 4) { - set hg_memory,5; + hg_memory = 5; mes "[El Schatt]"; mes "You've spoken with my father?"; mes "Hmpf! Don't tell me you're here"; @@ -4855,7 +4854,7 @@ hugel,196,164,3 script El Schatt 1_M_04,{ mes "^333333*Sniff*^000000 She had to go back..."; next; specialeffect2 EF_CONE; - set hg_memory,12; + hg_memory = 12; getexp (checkre(3))?8000:50000,0; completequest 8063; getitem 603,1; //Old Blue Box @@ -4935,7 +4934,7 @@ hugel,107,67,3 script Torpy 4_M_KID1,{ mes "sure that I can find at"; mes "least one of them just"; mes "outside of town."; - set hg_ubu01,1; + hg_ubu01 = 1; setquest 12044; close; case 2: @@ -4963,7 +4962,7 @@ hugel,107,67,3 script Torpy 4_M_KID1,{ mes "outside of town?"; mes "*Sob* Okay, I hope my"; mes "Daddy comes back soon..."; - set hg_ubu01,3; + hg_ubu01 = 3; changequest 12045,12046; close; } else if (hg_ubu01 == 6) { @@ -4997,7 +4996,7 @@ hugel,107,67,3 script Torpy 4_M_KID1,{ mes "Hee hee~ Once I find"; mes "my Daddy, he has to get me"; mes "a girlfriend! He promised~!^000000"; - set hg_ubu01,7; + hg_ubu01 = 7; close; } else if (hg_ubu01 == 7) { mes "[Torpy]"; @@ -5034,7 +5033,7 @@ hugel,107,67,3 script Torpy 4_M_KID1,{ mes "Maybe I should pick her..."; mes "Yeah, I'll pick the perfectest"; mes "girl that I can find! Yaaay~"; - set hg_ubu01,9; + hg_ubu01 = 9; close; } else if (hg_ubu01 == 9) { emotion e_dots,1; @@ -5123,7 +5122,7 @@ hu_fild06,190,367,3 script Torpy's Mom 4_F_GODEMOM,{ mes "home soon? Also, if you see"; mes "my husband inside town, tell"; mes "him that he better come home!"; - set hg_ubu01,2; + hg_ubu01 = 2; changequest 12044,12045; close; } else if (hg_ubu01 == 2) { @@ -5151,7 +5150,7 @@ hu_fild06,190,367,3 script Torpy's Mom 4_F_GODEMOM,{ mes "you accept this as our thanks."; mes "Goodbye for now, adventurer~"; specialeffect2 (hg_ubu01 == 6)?EF_CONE:EF_MVP; - set hg_ubu01,8; + hg_ubu01 = 8; completequest 12048; getitem 12065,3; //Green Salad getexp (checkre(3))?5000:50000,0; @@ -5221,7 +5220,7 @@ hugel,100,176,3 script Suspicious Barrel HIDDEN_NPC,{ mes "It's... It's the"; mes "o-only... possible..."; mes "Way... P-please help..."; - set hg_ubu01,4; + hg_ubu01 = 4; changequest 12046,12047; close; case 2: @@ -5254,7 +5253,7 @@ hugel,100,176,3 script Suspicious Barrel HIDDEN_NPC,{ mes "into the barrel where"; mes "it was quickly devoured.^000000"; delitem 12051,1; //Steamed crab nippers - set hg_ubu01,5; + hg_ubu01 = 5; next; mes "[Strange Man]"; mes "Ha ha ha!"; @@ -5302,7 +5301,7 @@ hugel,100,176,3 script Suspicious Barrel HIDDEN_NPC,{ mes "into the barrel where"; mes "it was quickly devoured.^000000"; delitem 12051,1; //Steamed crab nippers - set hg_ubu01,5; + hg_ubu01 = 5; next; mes "[Strange Man]"; mes "Ha ha ha!"; @@ -5412,7 +5411,7 @@ hugel,100,174,3 script Strange Man#Hugel 4_M_HUMAN_01,{ mes "with my son, and if I lose"; mes "this game of Hide-and-Seek..."; mes "Well, I just can't lose! Bye!"; - set hg_ubu01,6; + hg_ubu01 = 6; changequest 12047,12048; next; mes "^3355FFTorpy's father has"; @@ -5434,17 +5433,17 @@ hugel,100,174,3 script Strange Man#Hugel 4_M_HUMAN_01,{ mes "have to eat again for days!"; close; } - + OnEnable: enablenpc "Strange Man#Hugel"; disablenpc "Suspicious Barrel"; initnpctimer; end; - + OnInit: disablenpc "Strange Man#Hugel"; end; - + OnTimer60000: stopnpctimer; disablenpc "Strange Man#Hugel"; @@ -5511,7 +5510,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{ mes "my friend Neha. I'm grateful"; mes "that she's a regular customer--"; mes "she's a good friend, but I'm sure^FFFFFF ^000000 that she loves the soup as well."; - set hg_odeng,1; + hg_odeng = 1; setquest 8064; getitem 584,1; //Fish_Ball_Soup close; @@ -5522,7 +5521,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{ mes "another one of my regulars."; mes "He's been buying my soup ever"; mes "since I helped him start his^FFFFFF ^000000 business. Nice of him, isn't it?"; - set hg_odeng,2; + hg_odeng = 2; setquest 8065; getitem 584,1; //Fish_Ball_Soup close; @@ -5534,7 +5533,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{ mes "But... Be careful. She's got"; mes "a thing about punctuality."; mes "Just try not to be late..."; - set hg_odeng,3; + hg_odeng = 3; setquest 8066; getitem 584,1; //Fish_Ball_Soup close; @@ -5546,7 +5545,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{ mes "nitpicky... And he likes to"; mes "have everything in such"; mes "and such and order..."; - set hg_odeng,4; + hg_odeng = 4; setquest 8067; getitem 584,1; //Fish_Ball_Soup close; @@ -5636,7 +5635,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{ mes "Well, I don't think I can"; mes "trust somebody like you"; mes "with any deliveries..."; - set hg_odeng,5; + hg_odeng = 5; close; } } @@ -5677,7 +5676,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{ mes "Well, I don't think I can"; mes "trust somebody like you"; mes "with any deliveries..."; - set hg_odeng,5; + hg_odeng = 5; close; } } @@ -5719,7 +5718,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{ mes "Well, I don't think I can"; mes "trust somebody like you"; mes "with any deliveries..."; - set hg_odeng,5; + hg_odeng = 5; close; } } @@ -5760,7 +5759,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{ mes "Well, I don't think I can"; mes "trust somebody like you"; mes "with any deliveries..."; - set hg_odeng,5; + hg_odeng = 5; close; } } @@ -5780,7 +5779,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{ mes "you! Ah, before I forget, here"; mes "is your Fish Cake Soup. Thank"; mes "you so much for your help~"; - set hg_odeng,0; + hg_odeng = 0; for (.@i = 8072; .@i <= 8075; ++.@i) { if (questprogress(.@i)) erasequest .@i; @@ -5838,7 +5837,7 @@ hugel,76,134,3 script Neha 4W_F_01,{ completequest .@i; } setquest 8068; - set hg_odeng,6; + hg_odeng = 6; close; } else { mes "[Neha]"; @@ -5879,7 +5878,7 @@ hugel,76,134,3 script Neha 4W_F_01,{ mes "you come deliver my soup again~"; delitem 1960,1; //Whip delitem 584,1; //Fish_Ball_Soup - set hg_odeng,10; + hg_odeng = 10; changequest 8068,8072; close; } else { @@ -5926,7 +5925,7 @@ hugel,87,139,3 script Maewan 4_M_04,{ mes "alright? Oh, and don't"; mes "eat my soup before"; mes "you deliver it to me!"; - set hg_odeng,7; + hg_odeng = 7; changequest 8065,8069; close; } else { @@ -5950,7 +5949,7 @@ hugel,87,139,3 script Maewan 4_M_04,{ mes "Thanks again for delivering~"; delitem 584,1; //Fish_Ball_Soup delitem 7015,1; //Bookclip in memory - set hg_odeng,10; + hg_odeng = 10; changequest 8069,8073; close; } else { @@ -5979,7 +5978,6 @@ hugel,87,139,3 script Maewan 4_M_04,{ mes "all sorts of new things~"; close; } - } hugel,84,125,3 script Layoma 8_F_GIRL,{ @@ -6000,7 +5998,7 @@ hugel,84,125,3 script Layoma 8_F_GIRL,{ mes "dependable to me. Erm, bring"; mes "me ^FF00001 Mushroom Spore^000000, and"; mes "I'll forget this whole thing."; - set hg_odeng,8; + hg_odeng = 8; changequest 8066,8070; close; } else { @@ -6027,7 +6025,7 @@ hugel,84,125,3 script Layoma 8_F_GIRL,{ mes "please tell her to not to come^FFFFFF ^000000 home so late all the time, okay?"; delitem 921,1; //Mushroom_Spore delitem 584,1; //Fish_Ball_Soup - set hg_odeng,10; + hg_odeng = 10; changequest 8070,8074; close; } else { @@ -6048,7 +6046,6 @@ hugel,84,125,3 script Layoma 8_F_GIRL,{ mes "that's a pretty exciting life!"; close; } - } hugel,102,161,3 script Erjan 4W_SAILOR,{ @@ -6069,7 +6066,7 @@ hugel,102,161,3 script Erjan 4W_SAILOR,{ mes "I command you to bring me"; mes "the commoner's ^FF0000China^000000!"; next; - set hg_odeng,9; + hg_odeng = 9; changequest 8067,8071; mes "[Erjan]"; mes "Realize that I'm compromising"; @@ -6113,7 +6110,7 @@ hugel,102,161,3 script Erjan 4W_SAILOR,{ mes "with my noble thanks."; delitem 736,1; //White_Platter delitem 584,1; //Fish_Ball_Soup - set hg_odeng,10; + hg_odeng = 10; changequest 8071,8075; close; } else { @@ -6169,7 +6166,7 @@ yuno,111,156,3 script Euslan 4_F_01,{ mes "been so long since"; mes "someone has tried"; mes "to speak to her.^000000"; - set hg_ma1,1; + hg_ma1 = 1; close; } } else if (hg_ma1 == 1) { @@ -6239,7 +6236,7 @@ yuno,111,156,3 script Euslan 4_F_01,{ mes "coming home?"; mes "I'm so worried..."; mes "^333333*Cough Cough*^000000"; - set hg_ma1,2; + hg_ma1 = 2; close; case 2: mes "[Euslan]"; @@ -6280,7 +6277,7 @@ yuno,111,156,3 script Euslan 4_F_01,{ mes "know as soon as you can,"; mes "okay? Thanks for cheering"; mes "me up, "+strcharinfo(0)+"."; - set hg_ma1,3; + hg_ma1 = 3; setquest 8044; close; } @@ -6349,7 +6346,7 @@ yuno,111,156,3 script Euslan 4_F_01,{ mes "know as soon as you can,"; mes "okay? Thanks for cheering"; mes "me up, "+strcharinfo(0)+"."; - set hg_ma1,3; + hg_ma1 = 3; setquest 8044; close; } @@ -6408,7 +6405,7 @@ yuno,111,156,3 script Euslan 4_F_01,{ mes "of your way. Still, I'd really"; mes "appreciate your help if you"; mes "happen to pass through Hugel."; - set hg_ma1,6; + hg_ma1 = 6; changequest 8046,8047; close; } else if (hg_ma1 == 6 || hg_ma1 == 7) { @@ -6462,7 +6459,7 @@ yuno,111,156,3 script Euslan 4_F_01,{ mes "your safety in your adventures."; mes "Take care of yourself..."; close2; - set hg_ma1,13; + hg_ma1 = 13; completequest 8052; specialeffect EF_ABSORBSPIRITS; if (checkre(3)) @@ -6478,7 +6475,6 @@ yuno,111,156,3 script Euslan 4_F_01,{ mes "relaxed than she used to be.^000000"; close; } - } que_bingo,49,12,0 script #Hg_Quest HIDDEN_WARP_NPC,4,4,{ @@ -6540,12 +6536,11 @@ que_bingo,53,190,7 script Eukran 4_M_TWTEAMAN,{ mes "would Thierry go to such a"; mes "dangerous place? No one goes^FFFFFF ^000000 to the Odin Shrine for no reason."; close2; - set hg_ma1,8; + hg_ma1 = 8; changequest 8047,8048; warp "que_bingo",37,24; end; } - } odin_tem01,129,127,0 script HiddenActivator#Hugel HIDDEN_WARP_NPC,3,3,{ @@ -6609,7 +6604,7 @@ OnTimer180000: disablenpc "Young Man#Hu_Quest"; stopnpctimer; end; - + OnInit: disablenpc "Young Man#Hu_Quest"; end; @@ -6649,7 +6644,7 @@ odin_tem01,130,134,4 script Young Man#Hu_Quest 4_M_TWBOY,{ mes "Euslan's disease. It's not"; mes "curable by modern medicine..."; close2; - set hg_ma1,9; + hg_ma1 = 9; changequest 8048,8049; end; } else if (hg_ma1 == 9) { @@ -6778,7 +6773,7 @@ odin_tem01,130,134,4 script Young Man#Hu_Quest 4_M_TWBOY,{ mes "If they get me, I'll never be"; mes "able to make the medicine!"; close2; - set hg_ma1,11; + hg_ma1 = 11; changequest 8050,8051; end; } else if (hg_ma1 == 11) { @@ -6831,7 +6826,7 @@ odin_tem01,130,134,4 script Young Man#Hu_Quest 4_M_TWBOY,{ mes "has made to give to Euslan.^000000"; close2; delitem 7511,5; //Rune_Of_Darkness - set hg_ma1,12; + hg_ma1 = 12; changequest 8051,8052; end; } else if (hg_ma1 == 12) { @@ -6851,7 +6846,6 @@ odin_tem01,130,134,4 script Young Man#Hu_Quest 4_M_TWBOY,{ mes "I swear I'll come home to you!"; close; } - } odin_tem01,111,144,0 script HiddenHugel HIDDEN_WARP_NPC,2,2,{ @@ -6883,7 +6877,7 @@ OnTouch: mes "you better go tell him"; mes "about this right now!^000000"; close2; - set hg_ma1,10; + hg_ma1 = 10; changequest 8049,8050; end; } @@ -6918,7 +6912,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{ mes "so I really need Burupu back!"; mes "You should be able to find him"; mes "somewhere just outside of town."; - set hg_milk,2; + hg_milk = 2; setquest 12040; close; case 2: @@ -6957,7 +6951,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{ mes "much! Please milk Booboo"; mes "right away, and get me"; mes "some delicious milk~"; - set hg_milk,7; + hg_milk = 7; close; } else if (hg_milk == 7) { mes "[Kurupe]"; @@ -6986,7 +6980,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{ mes "after you store some items into kafra storage."; close; } - set hg_milk,9; + hg_milk = 9; specialeffect2 EF_CONE; getexp (checkre(3))?10000:100000,0; getitem 12063,3; @@ -7016,7 +7010,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{ mes "to come in today, and then"; mes "come back to me. Then, I'll"; mes "let you milk Booboo the cow."; - set hg_milk,10; + hg_milk = 10; close; case 2: mes "[Kurupe]"; @@ -7056,7 +7050,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{ mes "now would you please"; mes "milk Booboo the cow?"; mes "Thanks once again~"; - set hg_milk,12; + hg_milk = 12; close; } else if (hg_milk == 12) { mes "[Kurupe]"; @@ -7072,7 +7066,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{ mes "see, what would be good to"; mes "give you as payment. Hmm..."; next; - set .@milkreward,rand(1,10); + .@milkreward = rand(1,10); if (.@milkreward < 5) { mes "[Kurupe]"; mes "You know what?"; @@ -7091,7 +7085,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{ mes "after you store some items into kafra storage."; close; } - set hg_milk,9; + hg_milk = 9; erasequest 12043; getitem 519,5; //Milk close; @@ -7112,7 +7106,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{ mes "after you store some items into kafra storage."; close; } - set hg_milk,9; + hg_milk = 9; erasequest 12043; getitem 502,5; //Orange_Potion close; @@ -7134,12 +7128,12 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{ mes "after you store some items into kafra storage."; close; } - set hg_milk,9; + hg_milk = 9; erasequest 12043; getitem 503,5; //Yellow_Potion close; } else { - set .@milkreward,rand(1,10); + .@milkreward = rand(1,10); if (.@milkreward < 7) { mes "[Kurupe]"; mes "Hey, why don't you"; @@ -7158,7 +7152,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{ mes "after you store some items into kafra storage."; close; } - set hg_milk,9; + hg_milk = 9; erasequest 12043; getitem 518,3; //Honey close; @@ -7180,7 +7174,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{ mes "after you store some items into kafra storage."; close; } - set hg_milk,9; + hg_milk = 9; erasequest 12043; getitem 12111,1; //Food_Package close; @@ -7210,7 +7204,7 @@ OnTouch: mes "to work? Burupu,"; mes "where are you?!"; emotion e_swt,0; - set hg_milk,1; + hg_milk = 1; close; } } @@ -7239,7 +7233,7 @@ hu_fild06,217,270,3 script Burupu 4_M_HUBOY,3,3,{ mes "town, and I saw all those"; mes "Swordmen, I knew it'd be"; mes "my destiny! Forget ranching,^FFFFFF ^000000 I'm gonna wield a frickin' sword!"; - set hg_milk,4; + hg_milk = 4; close; } else if (hg_milk == 4) { mes "[Burupu]"; @@ -7265,7 +7259,7 @@ hu_fild06,217,270,3 script Burupu 4_M_HUBOY,3,3,{ mes "me a Rapier with 2 Slots"; mes "as soon as you can! I can't"; mes "wait to start training with it!"; - set hg_milk,5; + hg_milk = 5; changequest 12040,12041; close; @@ -7296,7 +7290,7 @@ hu_fild06,217,270,3 script Burupu 4_M_HUBOY,3,3,{ mes "I'm gonna start training"; mes "with it right now!"; delitem 1110,1; //Lapier - set hg_milk,6; + hg_milk = 6; changequest 12041,12042; next; mes "[Burupu]"; @@ -7328,7 +7322,7 @@ hu_fild06,217,270,3 script Burupu 4_M_HUBOY,3,3,{ mes "time to work on my fencing."; mes "All right, now I can focus"; mes "completely on my training!"; - set hg_milk,11; + hg_milk = 11; close; } else { mes "[Burupu]"; @@ -7355,7 +7349,7 @@ OnTouch: mes "sword?! I mean, I'm getting"; mes "tired of making all my own"; mes "whooshing sounds and effects."; - set hg_milk,3; + hg_milk = 3; emotion e_an,0; close; } else if (hg_milk == 5) { @@ -7591,7 +7585,7 @@ L_MilkCow: mes "[Mrs. Booboo]"; switch(rand(1,6)) { case 1: - set .@cowsong$,"Brrbrr"; + .@cowsong$ = "Brrbrr"; mes "^ff0000Brr~ Brrboo~ Boobooboo~^000000"; mes "^0000ffBrrrrrr~ Booboo~ Boorrboo~^000000"; mes "^ff0000Booruboorubrr~ Rrrrboo~^000000"; @@ -7600,7 +7594,7 @@ L_MilkCow: mes "^0000ffBoo! B! Boo~~~^000000"; break; case 2: - set .@cowsong$,"Brrrrrr"; + .@cowsong$ = "Brrrrrr"; mes "^ff0000Brr~ Brrboo~ Boobooboo~^000000"; mes "^0000ffRrrururu~ Booboo~ Boorrboo~^000000"; mes "^ff0000Booruboorubrr~ Rrrrboo~^000000"; @@ -7609,7 +7603,7 @@ L_MilkCow: mes "^0000ffBoo! B! Boo~~~^000000"; break; case 3: - set .@cowsong$,"Rrrrboo"; + .@cowsong$ = "Rrrrboo"; mes "^ff0000Brr~ Brrbrr~ Boobooboo~^000000"; mes "^0000ffBrrrrrr~ Booboo~ Boorrboo~^000000"; mes "^ff0000Booruboorubrr~ Rurub~^000000"; @@ -7618,7 +7612,7 @@ L_MilkCow: mes "^0000ffBoo! B! Boo~^000000"; break; case 4: - set .@cowsong$,"Boobooru"; + .@cowsong$ = "Boobooru"; mes "^ff0000Brr~ Brrbrr~ Boobooboo~^000000"; mes "^0000ffBrrrrrr~ Booboo~ Boorrboo~^000000"; mes "^ff0000Booruboorubrr~ Rrrrboo~^000000"; @@ -7627,7 +7621,7 @@ L_MilkCow: mes "^0000ffBoo! B! Boo~^000000"; break; case 5: - set .@cowsong$,"Boobooboo"; + .@cowsong$ = "Boobooboo"; mes "^ff0000Brr~ Brrbrr~ Boobooboo~^000000"; mes "^0000ffBrrrrrr~ Booboo~ Boorrboo~^000000"; mes "^ff0000Booruboorubrr~ Rrrrboo~^000000"; @@ -7636,7 +7630,7 @@ L_MilkCow: mes "^0000ffBoo! B! Boo~^000000"; break; case 6: - set .@cowsong$,"B"; + .@cowsong$ = "B"; mes "^ff0000Brr~ Brrbrr~ Boobooboo~^000000"; mes "^0000ffBrrrrrr~ Booboo~ Boorrboo~^000000"; mes "^ff0000Booruboorubrr~ Rrrrboo~^000000"; @@ -7660,8 +7654,8 @@ L_MilkCow: mes "you were able to milk"; mes "her. Now, you should"; mes "report to Kurupe.^000000"; - if (hg_milk == 12) set hg_milk,13; - else set hg_milk,8; + if (hg_milk == 12) hg_milk = 13; + else hg_milk = 8; setquest 12043; close; } @@ -7684,7 +7678,7 @@ hugel,91,152,1 script Sign 2_BULLETIN_BOARD,{ mes "for the Odin Shrine Expedition."; mes " "; mes "- Shrine Expedition Dept."; - if (!hg_odin) set hg_odin,1; + if (!hg_odin) hg_odin = 1; close; } mes "Join our magician"; @@ -7770,7 +7764,7 @@ hu_in01,19,161,0 script Alex 1_F_SIGNZISK,{ mes "if you'd want to work for us."; mes "Please talk to the Boatman"; mes "to travel to the shrine, okay?"; - set hg_odin,2; + hg_odin = 2; setquest 11000; close2; cutin "",255; @@ -7842,7 +7836,7 @@ hu_in01,19,161,0 script Alex 1_F_SIGNZISK,{ mes "from the shrine. Don't worry,"; mes "I'll make sure that you're"; mes "rewarded for your efforts."; - set hg_odin,4; + hg_odin = 4; changequest 11000,11001; next; mes "[Alex]"; @@ -7952,7 +7946,7 @@ hu_in01,19,161,0 script Alex 1_F_SIGNZISK,{ case 2: if (countitem(7511) > 4) { delitem 7511,5; //Rune_Of_Darkness - set hg_odin,6; //Old_Blue_Box + hg_odin = 6; //Old_Blue_Box changequest 11000,11002; getitem 603,1; mes "[Alex]"; @@ -8215,7 +8209,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{ mes "and survey the area for your"; mes "own benefit. Talk to the Boatman,^FFFFFF ^000000 and he'll take you there, okay?"; mes "Hurry up and come back soon!"; - set hg_odin,12; + hg_odin = 12; setquest 11003; close2; cutin "hu_laura04.bmp",255; @@ -8330,7 +8324,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{ mes "RIGHT?!"; next; select("Yeah, yeah, whatever.:Sure thing.:I s-s-s-suppose...!:Yes, Ma'am!"); - set hg_odin,17; + hg_odin = 17; cutin "hu_laura04.bmp",2; mes "[Laura]"; mes "Good."; @@ -8443,7 +8437,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{ cutin "hu_laura04.bmp",255; end; case 3: - set hg_odin,14; + hg_odin = 14; changequest 11003,11004; mes "[Laura]"; mes "That's what I've been"; @@ -8505,7 +8499,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{ case 2: if (countitem(7511) > 4) { delitem 7511,5; //Rune_Of_Darkness - set hg_odin,16; + hg_odin = 16; changequest 11004,11005; getitem 603,1; //Old_Blue_Box mes "[Laura]"; @@ -8710,7 +8704,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{ mes "RIGHT?!"; next; select("Yeah, yeah, whatever.:Sure thing.:I s-s-s-suppose...!:Yes, Ma'am!"); - set hg_odin,17; + hg_odin = 17; for(.@i = 11002; .@i <= 11005; ++.@i) { if (questprogress(.@i) && questprogress(.@i) != 2) completequest .@i; @@ -8761,7 +8755,6 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{ mes "finish their guardian research?"; mes "What else did you learn?"; next; - case 2: mes "["+strcharinfo(0)+"]"; mes "Well, have you"; @@ -8785,7 +8778,6 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{ mes "Um, really..."; next; break; - case 2: mes "["+strcharinfo(0)+"]"; mes "Er, you see..."; @@ -8793,7 +8785,6 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{ mes "about Ymir's Heart..."; next; break; - case 3: mes "["+strcharinfo(0)+"]"; mes "You know the expression,"; @@ -8801,7 +8792,6 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{ mes "is?'' Er, well, Ymir's Heart..."; next; break; - case 4: mes "["+strcharinfo(0)+"]"; mes "The truth is,"; @@ -8843,7 +8833,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{ mes "I investigate the Schwaltzvalt"; mes "Research Team. I'm sorry, but"; mes "you're the only one I can ask."; - set hg_odin,20; + hg_odin = 20; changequest 11006,11007; close2; cutin "hu_laura04.bmp",255; @@ -8956,7 +8946,7 @@ OnTouch: mes "[Ashe]"; mes "......?"; next; - set hg_odin,19; + hg_odin = 19; mes "[Ashe]"; mes "......"; mes "........."; @@ -8975,7 +8965,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{ mes "this area. Have you come to"; mes "assist in the expedition?"; close; - case 1: mes "[Ashe]"; mes "Oh, you've here in response"; @@ -9007,7 +8996,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{ mes "secrets of the past, then"; mes "please speak to Ms. Laurence."; close; - case 2: case 12: mes "[Ashe]"; @@ -9015,7 +9003,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{ mes "Odin Shrine? Good luck,"; mes "and be careful, alright?"; close; - case 3: case 13: mes "[Ashe]"; @@ -9025,7 +9012,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{ mes "your talent can be"; mes "a really big help to us!"; close; - case 4: mes "[Ashe]"; mes "Hm? You've decided to"; @@ -9035,7 +9021,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{ mes "upset by that. Well, it's fine"; mes "with me. I don't really care."; close; - case 5: mes "[Ashe]"; mes "How's the work coming"; @@ -9045,7 +9030,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{ mes "that one person's victory"; mes "in research is victory for all."; close; - case 6: mes "[Ashe]"; mes "How's the work coming"; @@ -9055,13 +9039,11 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{ mes "that one person's victory"; mes "in research is victory for all."; close; - case 14: mes "[Ashe]"; mes "Please keep up"; mes "the good work~"; close; - case 15: if (countitem(7511) > 4) { @@ -9077,7 +9059,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{ mes "look very well. Did"; mes "something happen?"; close; - case 16: mes "[Ashe]"; mes "I know that Ms. Laurence"; @@ -9087,7 +9068,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{ mes "work. Thank you so much for"; mes "all of your efforts~"; close; - case 17: mes "[Ashe]"; mes "Why does Ms. Laurence"; @@ -9095,14 +9075,12 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{ mes "I honestly think this"; mes "rivalry is awfully petty..."; close; - case 19: mes "[Ashe]"; mes "Ehm..."; mes "Don't worry"; mes "about it~"; close; - case 20: mes "[Ashe]"; mes "Please don't ask"; @@ -9268,7 +9246,7 @@ hu_in01,159,84,3 script Laura#2 1_F_GYPSY,{ mes "Yeah, this is none"; mes "of your business!"; next; - set hg_odin,25; + hg_odin = 25; mes "[Ashe]"; mes "Oh... Oh, dear!"; close2; @@ -9321,7 +9299,7 @@ hu_in01,162,85,4 script Ashe#2 4_F_SISTER,{ mes "ever see each other, so thank"; mes "you for all your help, friend."; next; - set hg_odin,59; + hg_odin = 59; changequest 11007,11008; mes "[Ashe]"; mes "Don't worry, my comrade"; @@ -9362,7 +9340,7 @@ OnTouch: mes "ever see each other, so thank"; mes "you for all your help, friend."; next; - set hg_odin,59; + hg_odin = 59; mes "[Ashe]"; mes "Don't worry, my comrade"; mes "at Morroc's South Gate will"; @@ -9440,7 +9418,6 @@ OnTouch: mes "members of ''Secret Wing.''"; next; break; - case 2: mes "[???]"; mes "She'll be fine. If you're that"; @@ -9481,7 +9458,7 @@ OnTouch: mes "that archaeologist, Laura."; next; getexp (checkre(3))?100000:700000,0; - set hg_odin,60; + hg_odin = 60; completequest 11008; mes "[???]"; mes "...Thanks for"; @@ -9508,7 +9485,6 @@ hugel,209,109,2 script Boatman#hugel 4_M_SEAMAN,{ mes "to return and just"; mes "let me know."; close; - case 2: if (Zeny < 800) { @@ -9527,10 +9503,10 @@ hugel,209,109,2 script Boatman#hugel 4_M_SEAMAN,{ mes "the Odin Shrine soon~"; close2; Zeny -= 800; - if (hg_odin == 2) set hg_odin,3; - else if (hg_odin == 4) set hg_odin,5; - else if (hg_odin == 12) set hg_odin,13; - else if (hg_odin == 14) set hg_odin,15; + if (hg_odin == 2) hg_odin = 3; + else if (hg_odin == 4) hg_odin = 5; + else if (hg_odin == 12) hg_odin = 13; + else if (hg_odin == 14) hg_odin = 15; warp "odin_tem01",100,146; end; } @@ -9551,7 +9527,6 @@ odin_tem01,93,146,4 script Boatman 4_M_SEAMAN,{ mes "when you're ready to"; mes "leave this dangerous place."; close; - case 2: mes "[Boatman]"; mes "Alright then,"; @@ -9616,7 +9591,7 @@ OnTouch: break; } disablenpc "warpinside#1"; - set hg_odin,21; + hg_odin = 21; warp "que_hugel",36,179; end; } @@ -9648,7 +9623,7 @@ OnTouch: break; } disablenpc "warpinside#2"; - set hg_odin,21; + hg_odin = 21; warp "que_hugel",36,179; end; } @@ -9680,7 +9655,7 @@ OnTouch: break; } disablenpc "warpinside#3"; - set hg_odin,21; + hg_odin = 21; warp "que_hugel",36,179; end; } @@ -9712,7 +9687,7 @@ OnTouch: break; } disablenpc "warpinside#4"; - set hg_odin,21; + hg_odin = 21; warp "que_hugel",36,179; end; } @@ -9744,7 +9719,7 @@ OnTouch: break; } disablenpc "warpinside#5"; - set hg_odin,21; + hg_odin = 21; warp "que_hugel",36,179; end; } @@ -9806,7 +9781,7 @@ OnTouch: mes "["+strcharinfo(0)+"]"; mes "Wa...waaaahhhh!"; close2; - set hg_odin,22; + hg_odin = 22; warp "que_hugel",163,31; end; } @@ -9841,7 +9816,7 @@ OnTouch: mes "["+strcharinfo(0)+"]"; mes "Waaaaahhhh!"; close2; - set hg_odin,23; + hg_odin = 23; warp "odin_tem03",264,260; end; } @@ -9922,7 +9897,7 @@ OnTouch: mes "..............................."; mes "Wait... You hear that?"; next; - set hg_odin,18; + hg_odin = 18; mes "[Alex]"; mes "We'll continue this"; mes "conversation later."; |