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authorHaru <haru@dotalux.com>2014-10-26 07:16:21 +0100
committerHaru <haru@dotalux.com>2014-11-02 01:36:52 +0100
commitc62b4c3e8e178f8ba1de240b9d67a664ef128ace (patch)
treede36f22718fe4533ea81e1d02093263005a30224 /npc/quests/quests_hugel.txt
parent54604096ac53398778a5481613061216fe47e5bc (diff)
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Replaced 'set' with direct assignment where applicable (quests folder)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/quests_hugel.txt')
-rw-r--r--npc/quests/quests_hugel.txt363
1 files changed, 169 insertions, 194 deletions
diff --git a/npc/quests/quests_hugel.txt b/npc/quests/quests_hugel.txt
index bab833ac0..a9505a624 100644
--- a/npc/quests/quests_hugel.txt
+++ b/npc/quests/quests_hugel.txt
@@ -71,7 +71,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{
mes "you should be able to";
mes "find Postell. Tell him that";
mes "I need my ''Kolbun A'' now!";
- set hg_herb,1;
+ hg_herb = 1;
setquest 8053;
next;
mes "[Allen]";
@@ -173,7 +173,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{
mes "not survive! A-adventurer, would^FFFFFF ^000000 you please stay by my side until";
mes "my son arrives? P-please?";
next;
- set hg_herb,3;
+ hg_herb = 3;
changequest 8054,8055;
mes "[" +strcharinfo(0)+ "]";
mes "......";
@@ -205,7 +205,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{
mes "''Withstander'' medicine...";
mes "from... Drawer... H-heeelp me!";
mes "Adventurer! H-Heeeeelp~!";
- set hg_herb,4;
+ hg_herb = 4;
changequest 8055,8056;
close;
} else if (hg_herb == 4) {
@@ -232,7 +232,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{
mes "Ah, wh-what a relief. It looks";
mes "like I-I live to see another";
mes "day. Th-thank you so much...";
- set hg_herb,7;
+ hg_herb = 7;
close;
} else if (hg_herb == 7) {
mes "[Allen]";
@@ -253,7 +253,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{
mes "My son Postell, he should";
mes "be coming soon. Thank you";
mes "for being so patient with me...";
- set hg_herb,10;
+ hg_herb = 10;
close;
}
mes "[Allen]";
@@ -267,7 +267,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{
mes "[" +strcharinfo(0)+ "]";
mes "(^333333Your son Postell";
mes "better get here soon!^000000)";
- set hg_herb,7;
+ hg_herb = 7;
close;
} else if (hg_herb == 10) {
mes "[Allen]";
@@ -327,7 +327,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{
mes "It won't take long, so don't";
mes "stress yourself about it.";
close2;
- set hg_herb,11;
+ hg_herb = 11;
disablenpc "Postell Schuwell#D";
emotion e_swt,1;
emotion e_swt;
@@ -347,7 +347,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{
mes "you. Please take a look inside";
mes "the medicine drawer, and help";
mes "yourself to whatever you like~";
- set hg_herb,12;
+ hg_herb = 12;
changequest 8055,8056;
close;
} else if (hg_herb == 12) {
@@ -395,7 +395,7 @@ OnTouch:
mes "W-Withstander...!";
mes "I need m-my Withstander!";
mes "P-please! ^333333*Cough cough!*^000000";
- set hg_herb,5;
+ hg_herb = 5;
donpcevent "#DrawerOpener::OnEnable";
close;
} else if (hg_herb == 7) {
@@ -406,11 +406,10 @@ OnTouch:
mes "attack?! Please, g-get me";
mes "another dose of Withstander,";
mes "just to be on the safe side!";
- set hg_herb,8;
+ hg_herb = 8;
donpcevent "#DrawerOpener::OnEnable";
close;
}
-
}
hu_in01,385,247,5 script Postell Schuwell#D 4W_M_01,{
@@ -485,7 +484,7 @@ hu_fild06,34,123,3 script Postell Schuwell 4W_M_01,{
mes "get himself into any";
mes "more trouble? I'd really";
mes "appreciate it if you do.";
- set hg_herb,2;
+ hg_herb = 2;
changequest 8053,8054;
close;
case 2:
@@ -518,7 +517,7 @@ hu_fild06,34,123,3 script Postell Schuwell 4W_M_01,{
hu_in01,370,255,3 script Upper Drawer#First HIDDEN_WARP_NPC,2,2,{
OnTouch:
- set .@rand,rand(1,7);
+ .@rand = rand(1,7);
if (hg_herb < 5) {
mes "^3355FFThere are several";
mes "books and a few";
@@ -532,9 +531,9 @@ OnTouch:
mes "is gone! It's a miracle!";
mes "Maybe I'll just take the";
mes "Withstander later...";
- set hg_herb,4;
+ hg_herb = 4;
next;
- set .@rand,rand(1,7);
+ .@rand = rand(1,7);
if (.@rand == 4) {
mes "^3355FFYou find an old book";
mes "inside the drawer.^000000";
@@ -584,7 +583,7 @@ OnTouch:
mes "is gone! It's a miracle!";
mes "Maybe I'll just take the";
mes "Withstander later...";
- set hg_herb,7;
+ hg_herb = 7;
next;
if (.@rand == 4) {
mes "^3355FFYou find an old book";
@@ -634,7 +633,7 @@ OnTouch:
mes "inside the drawer.^000000";
close2;
specialeffect EF_CONE;
- set hg_herb,13;
+ hg_herb = 13;
getitem 603,1; //Old Blue Box
getexp (checkre(3))?5000:50000,0;
completequest 8056;
@@ -685,12 +684,12 @@ OnTouch:
if (hg_herb == 5) {
mes "^3355FFYou take out one dose of";
mes "Withstander from the drawer.^000000";
- set hg_herb,6;
+ hg_herb = 6;
close;
} else if (hg_herb == 8) {
mes "^3355FFYou take out one dose of";
mes "Withstander from the drawer.^000000";
- set hg_herb,9;
+ hg_herb = 9;
close;
} else {
mes "^3355FFThere are several books";
@@ -846,7 +845,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{
mes "Thanks so much.";
mes "^333333*Cough Cough*";
mes "*Cough Cough*^000000";
- set hg_bio,1;
+ hg_bio = 1;
setquest 11009;
close;
}
@@ -938,7 +937,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{
mes "way. I'll hurry as fast as";
mes "I can back to Hugel to";
mes "give Siria this medicine.";
- set hg_bio,7;
+ hg_bio = 7;
changequest 11014,11015;
close;
} else if (hg_bio == 7) {
@@ -1216,7 +1215,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{
mes "Just get better so that";
mes "I won't have to worry";
mes "about you. Take care~";
- set hg_bio,9;
+ hg_bio = 9;
getexp (checkre(3))?70000:700000,0;
completequest 11016;
close;
@@ -1341,7 +1340,7 @@ hu_in01,326,307,3 script Siria 4_F_01,{
mes "to come here, then I'll";
mes "trust you too. ^333333*Cough*^000000";
mes "Thank you so much...";
- set hg_bio,2;
+ hg_bio = 2;
changequest 11009,11010;
close;
} else if (hg_bio == 2) {
@@ -1411,7 +1410,7 @@ hu_in01,326,307,3 script Siria 4_F_01,{
mes "destroyed their lives. I just--";
mes "I just... I just need to relax.";
mes "Thank you for everything...";
- set hg_bio,8;
+ hg_bio = 8;
getexp (checkre(3))?30000:500000,0;
changequest 11015,11016;
close;
@@ -1523,7 +1522,7 @@ lighthalzen,88,79,7 script Dono 4_M_03,{
mes "hard, but I've got no choice.";
mes "If you don't hurry, then";
mes "those two will die, simple^FFFFFF ^000000 as that. I'll wait for you here.";
- set hg_bio,3;
+ hg_bio = 3;
changequest 11010,11011;
close;
} else if (hg_bio == 1) {
@@ -1546,7 +1545,7 @@ lighthalzen,88,79,7 script Dono 4_M_03,{
delitem 7053,5; //Brigan
delitem 7054,5; //Cyfar
delitem 935,20; //Shell
- set hg_bio,4;
+ hg_bio = 4;
changequest 11011,11012;
mes "[Dono]";
mes "Good, good, you've brought";
@@ -1685,7 +1684,7 @@ lighthalzen,88,79,7 script Dono 4_M_03,{
mes "If he gets upset, and";
mes "stresses himself to death,";
mes "my work will be for nothing.";
- set hg_bio,6;
+ hg_bio = 6;
changequest 11013,11014;
close;
} else if (hg_bio == 6) {
@@ -1813,7 +1812,7 @@ lhz_in03,193,28,3 script Makkie 4_M_01,{
next;
mes "^3355FFYou receive a small bag";
mes "of Red Plant Stem Powder.^000000";
- set hg_bio,5;
+ hg_bio = 5;
changequest 11012,11013;
next;
mes "["+strcharinfo(0)+"]";
@@ -1935,7 +1934,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{
mes "Can you please go gather \"^3131FF5 Moks Mushroom Solution^000000\" from \"^3131FFMoks Mushrooms^000000\"?";
mes "You will find the mushrooms in fields near Hugel.";
mes "I hope that you will bring their solution as quickly as you can!";
- set hg_tre,10;
+ hg_tre = 10;
close2;
cutin "",255;
end;
@@ -1985,7 +1984,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{
mes "you will find clams near the ferry.";
mes "Please gather ^3131FF5 Clam Flesh^000000 from the clams.";
mes "Please hurry!";
- set hg_tre,20;
+ hg_tre = 20;
close2;
cutin "",255;
end;
@@ -2025,7 +2024,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{
mes "["+strcharinfo(0)+"]";
mes "'......I am confused...Does she love him or hate him?'";
emotion e_dots,1;
- set hg_tre,30;
+ hg_tre = 30;
close2;
cutin "",255;
end;
@@ -2065,7 +2064,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{
mes "Now, I can bake the Mushroom Flavor Cookies for uncle Hollun.";
mes "Thank you so much.";
emotion e_heh;
- set hg_tre,40;
+ hg_tre = 40;
close2;
cutin "",255;
end;
@@ -2075,7 +2074,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{
mes "Now, I can bake the best cookies of mine and compete with Agette!";
mes "Thank you so much.";
emotion e_heh;
- set hg_tre,40;
+ hg_tre = 40;
close2;
cutin "",255;
end;
@@ -2090,7 +2089,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{
mes "(If he knew what ingredients she used for the cookies,)";
mes "(I am pretty sure that at least he will remember her face to avoid next time...)'";
emotion e_dots,1;
- set hg_tre,40;
+ hg_tre = 40;
close2;
cutin "",255;
end;
@@ -2103,7 +2102,7 @@ hugel,70,137,5 script Shede 4_F_CAPEGIRL,{
mes "[Shede]";
mes "If you have some time, why don't you go spend some time with him?";
mes "I know that he will appreciate it.";
- set hg_tre,41;
+ hg_tre = 41;
close2;
cutin "",255;
end;
@@ -2199,7 +2198,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{
next;
mes "[Herico]";
mes "Perhaps we will learn something from each other's story.";
- set hg_tre,42;
+ hg_tre = 42;
close2;
cutin "",255;
end;
@@ -2243,7 +2242,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{
mes "Please find out the secret about the airship and the island.";
mes "Then I will tell you my stories.";
mes "I hope that you will do your best to find out the secret.";
- set hg_tre,43;
+ hg_tre = 43;
close2;
cutin "",255;
end;
@@ -2278,7 +2277,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{
mes "[Herico]";
mes "Well, this is time for me to tell you my story.";
mes "I hope that you will enjoy it.";
- set hg_tre,44;
+ hg_tre = 44;
close2;
cutin "",255;
end;
@@ -2395,7 +2394,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{
mes "who still remembers about the rebellion.";
mes "If you find him, please ask him if he knows whereabouts of the rebellion survivors,";
mes "so that you can find out what happened to Sage Varmunt and his research documents.";
- set hg_tre,45;
+ hg_tre = 45;
close2;
cutin "",255;
end;
@@ -2585,7 +2584,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{
mes "Science is to benefit humankinds,";
mes "not to harm them. I think that something must be done.";
mes "Can you bring me a glass of water?";
- set hg_tre,50;
+ hg_tre = 50;
close2;
cutin "",255;
end;
@@ -2637,7 +2636,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{
next;
mes "[Herico]";
mes "Let's discuss further what we should do.";
- set hg_tre,51;
+ hg_tre = 51;
close2;
cutin "",255;
end;
@@ -2659,7 +2658,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{
mes "It is where their filthy ambitions are reflected on.";
mes "Please sneak into the laboratory";
mes "and bring ^FF0000their research data^000000 to me.";
- set hg_tre,52;
+ hg_tre = 52;
close2;
cutin "",255;
end;
@@ -2722,7 +2721,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{
mes "that you are the only hope that I have.";
mes "Please stop them from performing experimental research on living bodies!";
delitem 7342,1; //File Folder
- set hg_tre,54;
+ hg_tre = 54;
close2;
cutin "",255;
end;
@@ -2804,7 +2803,7 @@ hu_in01,256,40,3 script Herico 4_M_HUGRANFA,{
mes "Let's see how well he can handle it.";
mes "I appreciate you for doing everything for me so far,";
mes "I really appreciate it.";
- set hg_tre,56;
+ hg_tre = 56;
getitem 7342,1;
close2;
cutin "",255;
@@ -2977,7 +2976,7 @@ lhz_in03,39,44,3 script Enquro Carson 4W_M_01,{
mes "People keep talking about the pub's best drink,";
mes "and I wonder how delicious the drink will be.";
mes "Can you please get me the drink? Hahaha, thanks!";
- set hg_tre,46;
+ hg_tre = 46;
close;
case 2:
mes "[Enquro Carson]";
@@ -3042,7 +3041,7 @@ lhz_in03,39,44,3 script Enquro Carson 4W_M_01,{
mes "I released the personal information at my discretion,";
mes "and I know that I am not allowed to do that. Hehe.";
emotion e_gg;
- set hg_tre,47;
+ hg_tre = 47;
delitem 12112,1; //Tropical Sograt
delitem 12113,1; //Vermilion on the Beach
close;
@@ -3168,7 +3167,7 @@ hu_in01,310,380,5 script Girl#hugel 4_F_HUGIRL,{
mes "Sure!";
mes "It is filled with books, and they don't look that interesting.";
mes "But, can you be careful to treat the shelf? It is a keepsake from my father.";
- set hg_tre,48;
+ hg_tre = 48;
close;
} else if (hg_tre > 48) {
mes "[Wintzil Trony]";
@@ -3403,7 +3402,7 @@ hu_in01,317,312,0 script Book HIDDEN_NPC,{
mes " ";
mes "My arm is throbbing with pain again. The history of mercenary soldiers ended, and I need to rest.";
mes "I hope that this will be the last page of my journal.";
- if (hg_tre == 48) set hg_tre,49;
+ if (hg_tre == 48) hg_tre = 49;
next;
mes "- The journal was ended at the page. -";
next;
@@ -3508,7 +3507,7 @@ hu_fild06,168,359,3 script Moks Mushrooms#Mush1 HIDDEN_NPC,{
}
mes "- You have successfully gathered mushrooms. -";
specialeffect2 EF_VALLENTINE2;
- set hg_tre,hg_tre+1;
+ ++hg_tre;
if (hg_tre == 11)
mes "Collected Moks Mushroom Solution: 1ea ";
else if (hg_tre == 12)
@@ -3563,7 +3562,7 @@ hu_fild06,194,341,3 script Moks Mushrooms#Mush2 HIDDEN_NPC,{
}
mes "- You have successfully gathered mushrooms. -";
specialeffect2 EF_VALLENTINE2;
- set hg_tre,hg_tre+1;
+ ++hg_tre;
if (hg_tre == 11)
mes "Collected Moks Mushroom Solution: 1ea ";
else if (hg_tre == 12)
@@ -3618,7 +3617,7 @@ hu_fild06,198,339,3 script Moks Mushrooms#Mush3 HIDDEN_NPC,{
}
mes "- You have successfully gathered mushrooms. -";
specialeffect2 EF_VALLENTINE2;
- set hg_tre,hg_tre+1;
+ ++hg_tre;
if (hg_tre == 11)
mes "Collected Moks Mushroom Solution: 1ea ";
else if (hg_tre == 12)
@@ -3673,7 +3672,7 @@ hugel,209,163,3 script Clam#C1 HIDDEN_NPC,{
}
mes "- You have successfully gathered Clam Flesh. -";
specialeffect2 EF_VALLENTINE2;
- set hg_tre,hg_tre+1;
+ ++hg_tre;
if (hg_tre == 21)
mes "Collected Clam Flesh: 1ea ";
else if (hg_tre == 22)
@@ -3728,7 +3727,7 @@ hugel,203,166,3 script Clam#C2 HIDDEN_NPC,{
}
mes "- You have successfully gathered Clam Flesh. -";
specialeffect2 EF_VALLENTINE2;
- set hg_tre,hg_tre+1;
+ ++hg_tre;
if (hg_tre == 21)
mes "Collected Clam Flesh: 1ea ";
else if (hg_tre == 22)
@@ -3783,7 +3782,7 @@ hugel,217,158,3 script Clam#C3 HIDDEN_NPC,{
}
mes "- You have successfully gathered Clam Flesh. -";
specialeffect2 EF_VALLENTINE2;
- set hg_tre,hg_tre+1;
+ ++hg_tre;
if (hg_tre == 21)
mes "Collected Clam Flesh: 1ea ";
else if (hg_tre == 22)
@@ -3838,7 +3837,7 @@ hugel,204,150,3 script Clam#C4 HIDDEN_NPC,{
}
mes "- You have successfully gathered Clam Flesh. -";
specialeffect2 EF_VALLENTINE2;
- set hg_tre,hg_tre+1;
+ ++hg_tre;
if (hg_tre == 21)
mes "Collected Clam Flesh: 1ea ";
else if (hg_tre == 22)
@@ -3893,7 +3892,7 @@ hu_fild06,155,309,1 script Moks Bugs#Bug1 THIEF_BUG_,{
}
mes "- You have successfully gathered Moks Bugs Shells. -";
specialeffect2 EF_VALLENTINE2;
- set hg_tre,hg_tre+1;
+ ++hg_tre;
if (hg_tre == 31)
mes "Collected Moks Bugs Shells: 1ea ";
else if (hg_tre == 32)
@@ -3948,7 +3947,7 @@ hu_fild06,218,320,1 script Moks Bugs#Bug2 THIEF_BUG_,{
}
mes "- You have successfully gathered Moks Bugs Shells. -";
specialeffect2 EF_VALLENTINE2;
- set hg_tre,hg_tre+1;
+ ++hg_tre;
if (hg_tre == 31)
mes "Collected Moks Bugs Shells: 1ea ";
else if (hg_tre == 32)
@@ -4003,7 +4002,7 @@ hu_fild06,249,329,1 script Moks Bugs#Bug3 THIEF_BUG_,{
}
mes "- You have successfully gathered Moks Bugs Shells. -";
specialeffect2 EF_VALLENTINE2;
- set hg_tre,hg_tre+1;
+ ++hg_tre;
if (hg_tre == 31)
mes "Collected Moks Bugs Shells: 1ea ";
else if (hg_tre == 32)
@@ -4058,7 +4057,7 @@ hu_fild06,218,373,1 script Moks Bugs#Bug4 THIEF_BUG_,{
}
mes "- You have successfully gathered Moks Bugs Shells. -";
specialeffect2 EF_VALLENTINE2;
- set hg_tre,hg_tre+1;
+ ++hg_tre;
if (hg_tre == 31)
mes "Collected Moks Bugs Shells: 1ea ";
else if (hg_tre == 32)
@@ -4096,7 +4095,7 @@ lhz_in01,214,129,0 script A Pile of Paper HIDDEN_NPC,{
next;
mes "["+strcharinfo(0)+"]";
mes "Good, I must take this with me.";
- set hg_tre,53;
+ hg_tre = 53;
getitem 7342,1; //File folder
donpcevent "HuMSpawner::OnMonster";
close;
@@ -4119,7 +4118,7 @@ OnTimer60000:
killmonster "lhz_in01","HuMSpawner::OnMonsterDead";
stopnpctimer;
end;
-
+
OnMonsterDead:
end;
}
@@ -4139,7 +4138,7 @@ lhz_dun02,244,226,0 script Unethical Machine HIDDEN_NPC,{
enablenpc "HiddenExplosion";
mapannounce "lhz_dun02","Beep------------------ ",1,0x99CCFF;
delitem 7138,1; //Marine sphere bottle
- set hg_tre,55;
+ hg_tre = 55;
close;
} else {
mes "- You were staggered for the fact that";
@@ -4153,7 +4152,7 @@ lhz_dun02,244,227,0 script HiddenExplosion HIDDEN_WARP_NPC,5,5,{
OnInit:
disablenpc "HiddenExplosion";
end;
-
+
OnTouch:
percentheal -10,0;
specialeffect EF_HIT5;
@@ -4180,7 +4179,7 @@ hu_in01,377,106,3 script Pub Granny 4_F_HUGRANMA,{
hugel,198,169,0 script #HugelTree HIDDEN_WARP_NPC,2,2,{
if (BaseLevel > 49) {
if (!hg_memory) {
- set hg_memory,1;
+ hg_memory = 1;
setquest 8057;
mes "^3355FFFor some reason, you";
mes "feel very warm, safe,";
@@ -4242,7 +4241,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{
mes "so cruel and selfish!";
mes "Right now he's surveying";
mes "the land for construction...";
- set hg_memory,2;
+ hg_memory = 2;
changequest 8057,8058;
close;
} else if (hg_memory == 2) {
@@ -4284,7 +4283,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{
mes "He's completely changed.";
mes "My sister would be rolling";
mes "in her grave, seeing him now...";
- set hg_memory,6;
+ hg_memory = 6;
changequest 8061,8062;
close;
} else if (hg_memory == 6) {
@@ -4311,7 +4310,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{
mes "cutting down our tree, but";
mes "this is almost too much.";
next;
- set hg_memory,8;
+ hg_memory = 8;
mes "[Manainne]";
mes "Gosh, all that talk";
mes "about Nifflheim is...";
@@ -4343,7 +4342,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{
mes "[Manainne]";
mes "...!";
next;
- set hg_memory,9;
+ hg_memory = 9;
mes "[Manainne]";
mes "......";
mes "..........";
@@ -4385,7 +4384,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{
mes "I can't believe you'd...";
mes "Knock it off right now!";
next;
- set hg_memory,10;
+ hg_memory = 10;
mes "[El Schatt]";
mes "Look, out of my respect";
mes "for you and the relationship";
@@ -4483,7 +4482,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{
mes "believe. I want to";
mes "believe it so badly...";
mes "Is it really you?";
- set hg_memory,11;
+ hg_memory = 11;
close;
} else if (hg_memory == 11) {
mes "[Manainne]";
@@ -4544,7 +4543,7 @@ niflheim,90,106,3 script A Spirit#HQuest 4_NFWISP,{
mes "me... Just go back to ";
mes "the living... to Hugel...";
mes "Let me send you there...";
- set hg_memory,7;
+ hg_memory = 7;
changequest 8062,8063;
close2;
warp "hugel",78,148;
@@ -4573,7 +4572,7 @@ niflheim,90,106,3 script A Spirit#HQuest 4_NFWISP,{
hugel,100,103,3 script Perfitz 4_M_LGTGRAND,{
if (hg_memory == 3) {
- set hg_memory,4;
+ hg_memory = 4;
mes "[Perfitz]";
mes "I'm pleased that my son has";
mes "finally set his mind on the";
@@ -4658,7 +4657,7 @@ hugel,196,164,3 script El Schatt 1_M_04,{
mes "entire community. We should've";
mes "done this a long time ago...";
next;
- set hg_memory,3;
+ hg_memory = 3;
mes "[El Schatt]";
mes "C'mon... Take a look";
mes "around. I won't deny that";
@@ -4684,7 +4683,7 @@ hugel,196,164,3 script El Schatt 1_M_04,{
mes "it's just a waste of space...";
close;
} else if (hg_memory == 4) {
- set hg_memory,5;
+ hg_memory = 5;
mes "[El Schatt]";
mes "You've spoken with my father?";
mes "Hmpf! Don't tell me you're here";
@@ -4855,7 +4854,7 @@ hugel,196,164,3 script El Schatt 1_M_04,{
mes "^333333*Sniff*^000000 She had to go back...";
next;
specialeffect2 EF_CONE;
- set hg_memory,12;
+ hg_memory = 12;
getexp (checkre(3))?8000:50000,0;
completequest 8063;
getitem 603,1; //Old Blue Box
@@ -4935,7 +4934,7 @@ hugel,107,67,3 script Torpy 4_M_KID1,{
mes "sure that I can find at";
mes "least one of them just";
mes "outside of town.";
- set hg_ubu01,1;
+ hg_ubu01 = 1;
setquest 12044;
close;
case 2:
@@ -4963,7 +4962,7 @@ hugel,107,67,3 script Torpy 4_M_KID1,{
mes "outside of town?";
mes "*Sob* Okay, I hope my";
mes "Daddy comes back soon...";
- set hg_ubu01,3;
+ hg_ubu01 = 3;
changequest 12045,12046;
close;
} else if (hg_ubu01 == 6) {
@@ -4997,7 +4996,7 @@ hugel,107,67,3 script Torpy 4_M_KID1,{
mes "Hee hee~ Once I find";
mes "my Daddy, he has to get me";
mes "a girlfriend! He promised~!^000000";
- set hg_ubu01,7;
+ hg_ubu01 = 7;
close;
} else if (hg_ubu01 == 7) {
mes "[Torpy]";
@@ -5034,7 +5033,7 @@ hugel,107,67,3 script Torpy 4_M_KID1,{
mes "Maybe I should pick her...";
mes "Yeah, I'll pick the perfectest";
mes "girl that I can find! Yaaay~";
- set hg_ubu01,9;
+ hg_ubu01 = 9;
close;
} else if (hg_ubu01 == 9) {
emotion e_dots,1;
@@ -5123,7 +5122,7 @@ hu_fild06,190,367,3 script Torpy's Mom 4_F_GODEMOM,{
mes "home soon? Also, if you see";
mes "my husband inside town, tell";
mes "him that he better come home!";
- set hg_ubu01,2;
+ hg_ubu01 = 2;
changequest 12044,12045;
close;
} else if (hg_ubu01 == 2) {
@@ -5151,7 +5150,7 @@ hu_fild06,190,367,3 script Torpy's Mom 4_F_GODEMOM,{
mes "you accept this as our thanks.";
mes "Goodbye for now, adventurer~";
specialeffect2 (hg_ubu01 == 6)?EF_CONE:EF_MVP;
- set hg_ubu01,8;
+ hg_ubu01 = 8;
completequest 12048;
getitem 12065,3; //Green Salad
getexp (checkre(3))?5000:50000,0;
@@ -5221,7 +5220,7 @@ hugel,100,176,3 script Suspicious Barrel HIDDEN_NPC,{
mes "It's... It's the";
mes "o-only... possible...";
mes "Way... P-please help...";
- set hg_ubu01,4;
+ hg_ubu01 = 4;
changequest 12046,12047;
close;
case 2:
@@ -5254,7 +5253,7 @@ hugel,100,176,3 script Suspicious Barrel HIDDEN_NPC,{
mes "into the barrel where";
mes "it was quickly devoured.^000000";
delitem 12051,1; //Steamed crab nippers
- set hg_ubu01,5;
+ hg_ubu01 = 5;
next;
mes "[Strange Man]";
mes "Ha ha ha!";
@@ -5302,7 +5301,7 @@ hugel,100,176,3 script Suspicious Barrel HIDDEN_NPC,{
mes "into the barrel where";
mes "it was quickly devoured.^000000";
delitem 12051,1; //Steamed crab nippers
- set hg_ubu01,5;
+ hg_ubu01 = 5;
next;
mes "[Strange Man]";
mes "Ha ha ha!";
@@ -5412,7 +5411,7 @@ hugel,100,174,3 script Strange Man#Hugel 4_M_HUMAN_01,{
mes "with my son, and if I lose";
mes "this game of Hide-and-Seek...";
mes "Well, I just can't lose! Bye!";
- set hg_ubu01,6;
+ hg_ubu01 = 6;
changequest 12047,12048;
next;
mes "^3355FFTorpy's father has";
@@ -5434,17 +5433,17 @@ hugel,100,174,3 script Strange Man#Hugel 4_M_HUMAN_01,{
mes "have to eat again for days!";
close;
}
-
+
OnEnable:
enablenpc "Strange Man#Hugel";
disablenpc "Suspicious Barrel";
initnpctimer;
end;
-
+
OnInit:
disablenpc "Strange Man#Hugel";
end;
-
+
OnTimer60000:
stopnpctimer;
disablenpc "Strange Man#Hugel";
@@ -5511,7 +5510,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "my friend Neha. I'm grateful";
mes "that she's a regular customer--";
mes "she's a good friend, but I'm sure^FFFFFF ^000000 that she loves the soup as well.";
- set hg_odeng,1;
+ hg_odeng = 1;
setquest 8064;
getitem 584,1; //Fish_Ball_Soup
close;
@@ -5522,7 +5521,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "another one of my regulars.";
mes "He's been buying my soup ever";
mes "since I helped him start his^FFFFFF ^000000 business. Nice of him, isn't it?";
- set hg_odeng,2;
+ hg_odeng = 2;
setquest 8065;
getitem 584,1; //Fish_Ball_Soup
close;
@@ -5534,7 +5533,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "But... Be careful. She's got";
mes "a thing about punctuality.";
mes "Just try not to be late...";
- set hg_odeng,3;
+ hg_odeng = 3;
setquest 8066;
getitem 584,1; //Fish_Ball_Soup
close;
@@ -5546,7 +5545,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "nitpicky... And he likes to";
mes "have everything in such";
mes "and such and order...";
- set hg_odeng,4;
+ hg_odeng = 4;
setquest 8067;
getitem 584,1; //Fish_Ball_Soup
close;
@@ -5636,7 +5635,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "Well, I don't think I can";
mes "trust somebody like you";
mes "with any deliveries...";
- set hg_odeng,5;
+ hg_odeng = 5;
close;
}
}
@@ -5677,7 +5676,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "Well, I don't think I can";
mes "trust somebody like you";
mes "with any deliveries...";
- set hg_odeng,5;
+ hg_odeng = 5;
close;
}
}
@@ -5719,7 +5718,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "Well, I don't think I can";
mes "trust somebody like you";
mes "with any deliveries...";
- set hg_odeng,5;
+ hg_odeng = 5;
close;
}
}
@@ -5760,7 +5759,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "Well, I don't think I can";
mes "trust somebody like you";
mes "with any deliveries...";
- set hg_odeng,5;
+ hg_odeng = 5;
close;
}
}
@@ -5780,7 +5779,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "you! Ah, before I forget, here";
mes "is your Fish Cake Soup. Thank";
mes "you so much for your help~";
- set hg_odeng,0;
+ hg_odeng = 0;
for (.@i = 8072; .@i <= 8075; ++.@i) {
if (questprogress(.@i))
erasequest .@i;
@@ -5838,7 +5837,7 @@ hugel,76,134,3 script Neha 4W_F_01,{
completequest .@i;
}
setquest 8068;
- set hg_odeng,6;
+ hg_odeng = 6;
close;
} else {
mes "[Neha]";
@@ -5879,7 +5878,7 @@ hugel,76,134,3 script Neha 4W_F_01,{
mes "you come deliver my soup again~";
delitem 1960,1; //Whip
delitem 584,1; //Fish_Ball_Soup
- set hg_odeng,10;
+ hg_odeng = 10;
changequest 8068,8072;
close;
} else {
@@ -5926,7 +5925,7 @@ hugel,87,139,3 script Maewan 4_M_04,{
mes "alright? Oh, and don't";
mes "eat my soup before";
mes "you deliver it to me!";
- set hg_odeng,7;
+ hg_odeng = 7;
changequest 8065,8069;
close;
} else {
@@ -5950,7 +5949,7 @@ hugel,87,139,3 script Maewan 4_M_04,{
mes "Thanks again for delivering~";
delitem 584,1; //Fish_Ball_Soup
delitem 7015,1; //Bookclip in memory
- set hg_odeng,10;
+ hg_odeng = 10;
changequest 8069,8073;
close;
} else {
@@ -5979,7 +5978,6 @@ hugel,87,139,3 script Maewan 4_M_04,{
mes "all sorts of new things~";
close;
}
-
}
hugel,84,125,3 script Layoma 8_F_GIRL,{
@@ -6000,7 +5998,7 @@ hugel,84,125,3 script Layoma 8_F_GIRL,{
mes "dependable to me. Erm, bring";
mes "me ^FF00001 Mushroom Spore^000000, and";
mes "I'll forget this whole thing.";
- set hg_odeng,8;
+ hg_odeng = 8;
changequest 8066,8070;
close;
} else {
@@ -6027,7 +6025,7 @@ hugel,84,125,3 script Layoma 8_F_GIRL,{
mes "please tell her to not to come^FFFFFF ^000000 home so late all the time, okay?";
delitem 921,1; //Mushroom_Spore
delitem 584,1; //Fish_Ball_Soup
- set hg_odeng,10;
+ hg_odeng = 10;
changequest 8070,8074;
close;
} else {
@@ -6048,7 +6046,6 @@ hugel,84,125,3 script Layoma 8_F_GIRL,{
mes "that's a pretty exciting life!";
close;
}
-
}
hugel,102,161,3 script Erjan 4W_SAILOR,{
@@ -6069,7 +6066,7 @@ hugel,102,161,3 script Erjan 4W_SAILOR,{
mes "I command you to bring me";
mes "the commoner's ^FF0000China^000000!";
next;
- set hg_odeng,9;
+ hg_odeng = 9;
changequest 8067,8071;
mes "[Erjan]";
mes "Realize that I'm compromising";
@@ -6113,7 +6110,7 @@ hugel,102,161,3 script Erjan 4W_SAILOR,{
mes "with my noble thanks.";
delitem 736,1; //White_Platter
delitem 584,1; //Fish_Ball_Soup
- set hg_odeng,10;
+ hg_odeng = 10;
changequest 8071,8075;
close;
} else {
@@ -6169,7 +6166,7 @@ yuno,111,156,3 script Euslan 4_F_01,{
mes "been so long since";
mes "someone has tried";
mes "to speak to her.^000000";
- set hg_ma1,1;
+ hg_ma1 = 1;
close;
}
} else if (hg_ma1 == 1) {
@@ -6239,7 +6236,7 @@ yuno,111,156,3 script Euslan 4_F_01,{
mes "coming home?";
mes "I'm so worried...";
mes "^333333*Cough Cough*^000000";
- set hg_ma1,2;
+ hg_ma1 = 2;
close;
case 2:
mes "[Euslan]";
@@ -6280,7 +6277,7 @@ yuno,111,156,3 script Euslan 4_F_01,{
mes "know as soon as you can,";
mes "okay? Thanks for cheering";
mes "me up, "+strcharinfo(0)+".";
- set hg_ma1,3;
+ hg_ma1 = 3;
setquest 8044;
close;
}
@@ -6349,7 +6346,7 @@ yuno,111,156,3 script Euslan 4_F_01,{
mes "know as soon as you can,";
mes "okay? Thanks for cheering";
mes "me up, "+strcharinfo(0)+".";
- set hg_ma1,3;
+ hg_ma1 = 3;
setquest 8044;
close;
}
@@ -6408,7 +6405,7 @@ yuno,111,156,3 script Euslan 4_F_01,{
mes "of your way. Still, I'd really";
mes "appreciate your help if you";
mes "happen to pass through Hugel.";
- set hg_ma1,6;
+ hg_ma1 = 6;
changequest 8046,8047;
close;
} else if (hg_ma1 == 6 || hg_ma1 == 7) {
@@ -6462,7 +6459,7 @@ yuno,111,156,3 script Euslan 4_F_01,{
mes "your safety in your adventures.";
mes "Take care of yourself...";
close2;
- set hg_ma1,13;
+ hg_ma1 = 13;
completequest 8052;
specialeffect EF_ABSORBSPIRITS;
if (checkre(3))
@@ -6478,7 +6475,6 @@ yuno,111,156,3 script Euslan 4_F_01,{
mes "relaxed than she used to be.^000000";
close;
}
-
}
que_bingo,49,12,0 script #Hg_Quest HIDDEN_WARP_NPC,4,4,{
@@ -6540,12 +6536,11 @@ que_bingo,53,190,7 script Eukran 4_M_TWTEAMAN,{
mes "would Thierry go to such a";
mes "dangerous place? No one goes^FFFFFF ^000000 to the Odin Shrine for no reason.";
close2;
- set hg_ma1,8;
+ hg_ma1 = 8;
changequest 8047,8048;
warp "que_bingo",37,24;
end;
}
-
}
odin_tem01,129,127,0 script HiddenActivator#Hugel HIDDEN_WARP_NPC,3,3,{
@@ -6609,7 +6604,7 @@ OnTimer180000:
disablenpc "Young Man#Hu_Quest";
stopnpctimer;
end;
-
+
OnInit:
disablenpc "Young Man#Hu_Quest";
end;
@@ -6649,7 +6644,7 @@ odin_tem01,130,134,4 script Young Man#Hu_Quest 4_M_TWBOY,{
mes "Euslan's disease. It's not";
mes "curable by modern medicine...";
close2;
- set hg_ma1,9;
+ hg_ma1 = 9;
changequest 8048,8049;
end;
} else if (hg_ma1 == 9) {
@@ -6778,7 +6773,7 @@ odin_tem01,130,134,4 script Young Man#Hu_Quest 4_M_TWBOY,{
mes "If they get me, I'll never be";
mes "able to make the medicine!";
close2;
- set hg_ma1,11;
+ hg_ma1 = 11;
changequest 8050,8051;
end;
} else if (hg_ma1 == 11) {
@@ -6831,7 +6826,7 @@ odin_tem01,130,134,4 script Young Man#Hu_Quest 4_M_TWBOY,{
mes "has made to give to Euslan.^000000";
close2;
delitem 7511,5; //Rune_Of_Darkness
- set hg_ma1,12;
+ hg_ma1 = 12;
changequest 8051,8052;
end;
} else if (hg_ma1 == 12) {
@@ -6851,7 +6846,6 @@ odin_tem01,130,134,4 script Young Man#Hu_Quest 4_M_TWBOY,{
mes "I swear I'll come home to you!";
close;
}
-
}
odin_tem01,111,144,0 script HiddenHugel HIDDEN_WARP_NPC,2,2,{
@@ -6883,7 +6877,7 @@ OnTouch:
mes "you better go tell him";
mes "about this right now!^000000";
close2;
- set hg_ma1,10;
+ hg_ma1 = 10;
changequest 8049,8050;
end;
}
@@ -6918,7 +6912,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{
mes "so I really need Burupu back!";
mes "You should be able to find him";
mes "somewhere just outside of town.";
- set hg_milk,2;
+ hg_milk = 2;
setquest 12040;
close;
case 2:
@@ -6957,7 +6951,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{
mes "much! Please milk Booboo";
mes "right away, and get me";
mes "some delicious milk~";
- set hg_milk,7;
+ hg_milk = 7;
close;
} else if (hg_milk == 7) {
mes "[Kurupe]";
@@ -6986,7 +6980,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{
mes "after you store some items into kafra storage.";
close;
}
- set hg_milk,9;
+ hg_milk = 9;
specialeffect2 EF_CONE;
getexp (checkre(3))?10000:100000,0;
getitem 12063,3;
@@ -7016,7 +7010,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{
mes "to come in today, and then";
mes "come back to me. Then, I'll";
mes "let you milk Booboo the cow.";
- set hg_milk,10;
+ hg_milk = 10;
close;
case 2:
mes "[Kurupe]";
@@ -7056,7 +7050,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{
mes "now would you please";
mes "milk Booboo the cow?";
mes "Thanks once again~";
- set hg_milk,12;
+ hg_milk = 12;
close;
} else if (hg_milk == 12) {
mes "[Kurupe]";
@@ -7072,7 +7066,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{
mes "see, what would be good to";
mes "give you as payment. Hmm...";
next;
- set .@milkreward,rand(1,10);
+ .@milkreward = rand(1,10);
if (.@milkreward < 5) {
mes "[Kurupe]";
mes "You know what?";
@@ -7091,7 +7085,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{
mes "after you store some items into kafra storage.";
close;
}
- set hg_milk,9;
+ hg_milk = 9;
erasequest 12043;
getitem 519,5; //Milk
close;
@@ -7112,7 +7106,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{
mes "after you store some items into kafra storage.";
close;
}
- set hg_milk,9;
+ hg_milk = 9;
erasequest 12043;
getitem 502,5; //Orange_Potion
close;
@@ -7134,12 +7128,12 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{
mes "after you store some items into kafra storage.";
close;
}
- set hg_milk,9;
+ hg_milk = 9;
erasequest 12043;
getitem 503,5; //Yellow_Potion
close;
} else {
- set .@milkreward,rand(1,10);
+ .@milkreward = rand(1,10);
if (.@milkreward < 7) {
mes "[Kurupe]";
mes "Hey, why don't you";
@@ -7158,7 +7152,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{
mes "after you store some items into kafra storage.";
close;
}
- set hg_milk,9;
+ hg_milk = 9;
erasequest 12043;
getitem 518,3; //Honey
close;
@@ -7180,7 +7174,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{
mes "after you store some items into kafra storage.";
close;
}
- set hg_milk,9;
+ hg_milk = 9;
erasequest 12043;
getitem 12111,1; //Food_Package
close;
@@ -7210,7 +7204,7 @@ OnTouch:
mes "to work? Burupu,";
mes "where are you?!";
emotion e_swt,0;
- set hg_milk,1;
+ hg_milk = 1;
close;
}
}
@@ -7239,7 +7233,7 @@ hu_fild06,217,270,3 script Burupu 4_M_HUBOY,3,3,{
mes "town, and I saw all those";
mes "Swordmen, I knew it'd be";
mes "my destiny! Forget ranching,^FFFFFF ^000000 I'm gonna wield a frickin' sword!";
- set hg_milk,4;
+ hg_milk = 4;
close;
} else if (hg_milk == 4) {
mes "[Burupu]";
@@ -7265,7 +7259,7 @@ hu_fild06,217,270,3 script Burupu 4_M_HUBOY,3,3,{
mes "me a Rapier with 2 Slots";
mes "as soon as you can! I can't";
mes "wait to start training with it!";
- set hg_milk,5;
+ hg_milk = 5;
changequest 12040,12041;
close;
@@ -7296,7 +7290,7 @@ hu_fild06,217,270,3 script Burupu 4_M_HUBOY,3,3,{
mes "I'm gonna start training";
mes "with it right now!";
delitem 1110,1; //Lapier
- set hg_milk,6;
+ hg_milk = 6;
changequest 12041,12042;
next;
mes "[Burupu]";
@@ -7328,7 +7322,7 @@ hu_fild06,217,270,3 script Burupu 4_M_HUBOY,3,3,{
mes "time to work on my fencing.";
mes "All right, now I can focus";
mes "completely on my training!";
- set hg_milk,11;
+ hg_milk = 11;
close;
} else {
mes "[Burupu]";
@@ -7355,7 +7349,7 @@ OnTouch:
mes "sword?! I mean, I'm getting";
mes "tired of making all my own";
mes "whooshing sounds and effects.";
- set hg_milk,3;
+ hg_milk = 3;
emotion e_an,0;
close;
} else if (hg_milk == 5) {
@@ -7591,7 +7585,7 @@ L_MilkCow:
mes "[Mrs. Booboo]";
switch(rand(1,6)) {
case 1:
- set .@cowsong$,"Brrbrr";
+ .@cowsong$ = "Brrbrr";
mes "^ff0000Brr~ Brrboo~ Boobooboo~^000000";
mes "^0000ffBrrrrrr~ Booboo~ Boorrboo~^000000";
mes "^ff0000Booruboorubrr~ Rrrrboo~^000000";
@@ -7600,7 +7594,7 @@ L_MilkCow:
mes "^0000ffBoo! B! Boo~~~^000000";
break;
case 2:
- set .@cowsong$,"Brrrrrr";
+ .@cowsong$ = "Brrrrrr";
mes "^ff0000Brr~ Brrboo~ Boobooboo~^000000";
mes "^0000ffRrrururu~ Booboo~ Boorrboo~^000000";
mes "^ff0000Booruboorubrr~ Rrrrboo~^000000";
@@ -7609,7 +7603,7 @@ L_MilkCow:
mes "^0000ffBoo! B! Boo~~~^000000";
break;
case 3:
- set .@cowsong$,"Rrrrboo";
+ .@cowsong$ = "Rrrrboo";
mes "^ff0000Brr~ Brrbrr~ Boobooboo~^000000";
mes "^0000ffBrrrrrr~ Booboo~ Boorrboo~^000000";
mes "^ff0000Booruboorubrr~ Rurub~^000000";
@@ -7618,7 +7612,7 @@ L_MilkCow:
mes "^0000ffBoo! B! Boo~^000000";
break;
case 4:
- set .@cowsong$,"Boobooru";
+ .@cowsong$ = "Boobooru";
mes "^ff0000Brr~ Brrbrr~ Boobooboo~^000000";
mes "^0000ffBrrrrrr~ Booboo~ Boorrboo~^000000";
mes "^ff0000Booruboorubrr~ Rrrrboo~^000000";
@@ -7627,7 +7621,7 @@ L_MilkCow:
mes "^0000ffBoo! B! Boo~^000000";
break;
case 5:
- set .@cowsong$,"Boobooboo";
+ .@cowsong$ = "Boobooboo";
mes "^ff0000Brr~ Brrbrr~ Boobooboo~^000000";
mes "^0000ffBrrrrrr~ Booboo~ Boorrboo~^000000";
mes "^ff0000Booruboorubrr~ Rrrrboo~^000000";
@@ -7636,7 +7630,7 @@ L_MilkCow:
mes "^0000ffBoo! B! Boo~^000000";
break;
case 6:
- set .@cowsong$,"B";
+ .@cowsong$ = "B";
mes "^ff0000Brr~ Brrbrr~ Boobooboo~^000000";
mes "^0000ffBrrrrrr~ Booboo~ Boorrboo~^000000";
mes "^ff0000Booruboorubrr~ Rrrrboo~^000000";
@@ -7660,8 +7654,8 @@ L_MilkCow:
mes "you were able to milk";
mes "her. Now, you should";
mes "report to Kurupe.^000000";
- if (hg_milk == 12) set hg_milk,13;
- else set hg_milk,8;
+ if (hg_milk == 12) hg_milk = 13;
+ else hg_milk = 8;
setquest 12043;
close;
}
@@ -7684,7 +7678,7 @@ hugel,91,152,1 script Sign 2_BULLETIN_BOARD,{
mes "for the Odin Shrine Expedition.";
mes " ";
mes "- Shrine Expedition Dept.";
- if (!hg_odin) set hg_odin,1;
+ if (!hg_odin) hg_odin = 1;
close;
}
mes "Join our magician";
@@ -7770,7 +7764,7 @@ hu_in01,19,161,0 script Alex 1_F_SIGNZISK,{
mes "if you'd want to work for us.";
mes "Please talk to the Boatman";
mes "to travel to the shrine, okay?";
- set hg_odin,2;
+ hg_odin = 2;
setquest 11000;
close2;
cutin "",255;
@@ -7842,7 +7836,7 @@ hu_in01,19,161,0 script Alex 1_F_SIGNZISK,{
mes "from the shrine. Don't worry,";
mes "I'll make sure that you're";
mes "rewarded for your efforts.";
- set hg_odin,4;
+ hg_odin = 4;
changequest 11000,11001;
next;
mes "[Alex]";
@@ -7952,7 +7946,7 @@ hu_in01,19,161,0 script Alex 1_F_SIGNZISK,{
case 2:
if (countitem(7511) > 4) {
delitem 7511,5; //Rune_Of_Darkness
- set hg_odin,6; //Old_Blue_Box
+ hg_odin = 6; //Old_Blue_Box
changequest 11000,11002;
getitem 603,1;
mes "[Alex]";
@@ -8215,7 +8209,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "and survey the area for your";
mes "own benefit. Talk to the Boatman,^FFFFFF ^000000 and he'll take you there, okay?";
mes "Hurry up and come back soon!";
- set hg_odin,12;
+ hg_odin = 12;
setquest 11003;
close2;
cutin "hu_laura04.bmp",255;
@@ -8330,7 +8324,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "RIGHT?!";
next;
select("Yeah, yeah, whatever.:Sure thing.:I s-s-s-suppose...!:Yes, Ma'am!");
- set hg_odin,17;
+ hg_odin = 17;
cutin "hu_laura04.bmp",2;
mes "[Laura]";
mes "Good.";
@@ -8443,7 +8437,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
cutin "hu_laura04.bmp",255;
end;
case 3:
- set hg_odin,14;
+ hg_odin = 14;
changequest 11003,11004;
mes "[Laura]";
mes "That's what I've been";
@@ -8505,7 +8499,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
case 2:
if (countitem(7511) > 4) {
delitem 7511,5; //Rune_Of_Darkness
- set hg_odin,16;
+ hg_odin = 16;
changequest 11004,11005;
getitem 603,1; //Old_Blue_Box
mes "[Laura]";
@@ -8710,7 +8704,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "RIGHT?!";
next;
select("Yeah, yeah, whatever.:Sure thing.:I s-s-s-suppose...!:Yes, Ma'am!");
- set hg_odin,17;
+ hg_odin = 17;
for(.@i = 11002; .@i <= 11005; ++.@i) {
if (questprogress(.@i) && questprogress(.@i) != 2)
completequest .@i;
@@ -8761,7 +8755,6 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "finish their guardian research?";
mes "What else did you learn?";
next;
-
case 2:
mes "["+strcharinfo(0)+"]";
mes "Well, have you";
@@ -8785,7 +8778,6 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "Um, really...";
next;
break;
-
case 2:
mes "["+strcharinfo(0)+"]";
mes "Er, you see...";
@@ -8793,7 +8785,6 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "about Ymir's Heart...";
next;
break;
-
case 3:
mes "["+strcharinfo(0)+"]";
mes "You know the expression,";
@@ -8801,7 +8792,6 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "is?'' Er, well, Ymir's Heart...";
next;
break;
-
case 4:
mes "["+strcharinfo(0)+"]";
mes "The truth is,";
@@ -8843,7 +8833,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "I investigate the Schwaltzvalt";
mes "Research Team. I'm sorry, but";
mes "you're the only one I can ask.";
- set hg_odin,20;
+ hg_odin = 20;
changequest 11006,11007;
close2;
cutin "hu_laura04.bmp",255;
@@ -8956,7 +8946,7 @@ OnTouch:
mes "[Ashe]";
mes "......?";
next;
- set hg_odin,19;
+ hg_odin = 19;
mes "[Ashe]";
mes "......";
mes ".........";
@@ -8975,7 +8965,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{
mes "this area. Have you come to";
mes "assist in the expedition?";
close;
-
case 1:
mes "[Ashe]";
mes "Oh, you've here in response";
@@ -9007,7 +8996,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{
mes "secrets of the past, then";
mes "please speak to Ms. Laurence.";
close;
-
case 2:
case 12:
mes "[Ashe]";
@@ -9015,7 +9003,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{
mes "Odin Shrine? Good luck,";
mes "and be careful, alright?";
close;
-
case 3:
case 13:
mes "[Ashe]";
@@ -9025,7 +9012,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{
mes "your talent can be";
mes "a really big help to us!";
close;
-
case 4:
mes "[Ashe]";
mes "Hm? You've decided to";
@@ -9035,7 +9021,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{
mes "upset by that. Well, it's fine";
mes "with me. I don't really care.";
close;
-
case 5:
mes "[Ashe]";
mes "How's the work coming";
@@ -9045,7 +9030,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{
mes "that one person's victory";
mes "in research is victory for all.";
close;
-
case 6:
mes "[Ashe]";
mes "How's the work coming";
@@ -9055,13 +9039,11 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{
mes "that one person's victory";
mes "in research is victory for all.";
close;
-
case 14:
mes "[Ashe]";
mes "Please keep up";
mes "the good work~";
close;
-
case 15:
if (countitem(7511) > 4)
{
@@ -9077,7 +9059,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{
mes "look very well. Did";
mes "something happen?";
close;
-
case 16:
mes "[Ashe]";
mes "I know that Ms. Laurence";
@@ -9087,7 +9068,6 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{
mes "work. Thank you so much for";
mes "all of your efforts~";
close;
-
case 17:
mes "[Ashe]";
mes "Why does Ms. Laurence";
@@ -9095,14 +9075,12 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{
mes "I honestly think this";
mes "rivalry is awfully petty...";
close;
-
case 19:
mes "[Ashe]";
mes "Ehm...";
mes "Don't worry";
mes "about it~";
close;
-
case 20:
mes "[Ashe]";
mes "Please don't ask";
@@ -9268,7 +9246,7 @@ hu_in01,159,84,3 script Laura#2 1_F_GYPSY,{
mes "Yeah, this is none";
mes "of your business!";
next;
- set hg_odin,25;
+ hg_odin = 25;
mes "[Ashe]";
mes "Oh... Oh, dear!";
close2;
@@ -9321,7 +9299,7 @@ hu_in01,162,85,4 script Ashe#2 4_F_SISTER,{
mes "ever see each other, so thank";
mes "you for all your help, friend.";
next;
- set hg_odin,59;
+ hg_odin = 59;
changequest 11007,11008;
mes "[Ashe]";
mes "Don't worry, my comrade";
@@ -9362,7 +9340,7 @@ OnTouch:
mes "ever see each other, so thank";
mes "you for all your help, friend.";
next;
- set hg_odin,59;
+ hg_odin = 59;
mes "[Ashe]";
mes "Don't worry, my comrade";
mes "at Morroc's South Gate will";
@@ -9440,7 +9418,6 @@ OnTouch:
mes "members of ''Secret Wing.''";
next;
break;
-
case 2:
mes "[???]";
mes "She'll be fine. If you're that";
@@ -9481,7 +9458,7 @@ OnTouch:
mes "that archaeologist, Laura.";
next;
getexp (checkre(3))?100000:700000,0;
- set hg_odin,60;
+ hg_odin = 60;
completequest 11008;
mes "[???]";
mes "...Thanks for";
@@ -9508,7 +9485,6 @@ hugel,209,109,2 script Boatman#hugel 4_M_SEAMAN,{
mes "to return and just";
mes "let me know.";
close;
-
case 2:
if (Zeny < 800)
{
@@ -9527,10 +9503,10 @@ hugel,209,109,2 script Boatman#hugel 4_M_SEAMAN,{
mes "the Odin Shrine soon~";
close2;
Zeny -= 800;
- if (hg_odin == 2) set hg_odin,3;
- else if (hg_odin == 4) set hg_odin,5;
- else if (hg_odin == 12) set hg_odin,13;
- else if (hg_odin == 14) set hg_odin,15;
+ if (hg_odin == 2) hg_odin = 3;
+ else if (hg_odin == 4) hg_odin = 5;
+ else if (hg_odin == 12) hg_odin = 13;
+ else if (hg_odin == 14) hg_odin = 15;
warp "odin_tem01",100,146;
end;
}
@@ -9551,7 +9527,6 @@ odin_tem01,93,146,4 script Boatman 4_M_SEAMAN,{
mes "when you're ready to";
mes "leave this dangerous place.";
close;
-
case 2:
mes "[Boatman]";
mes "Alright then,";
@@ -9616,7 +9591,7 @@ OnTouch:
break;
}
disablenpc "warpinside#1";
- set hg_odin,21;
+ hg_odin = 21;
warp "que_hugel",36,179;
end;
}
@@ -9648,7 +9623,7 @@ OnTouch:
break;
}
disablenpc "warpinside#2";
- set hg_odin,21;
+ hg_odin = 21;
warp "que_hugel",36,179;
end;
}
@@ -9680,7 +9655,7 @@ OnTouch:
break;
}
disablenpc "warpinside#3";
- set hg_odin,21;
+ hg_odin = 21;
warp "que_hugel",36,179;
end;
}
@@ -9712,7 +9687,7 @@ OnTouch:
break;
}
disablenpc "warpinside#4";
- set hg_odin,21;
+ hg_odin = 21;
warp "que_hugel",36,179;
end;
}
@@ -9744,7 +9719,7 @@ OnTouch:
break;
}
disablenpc "warpinside#5";
- set hg_odin,21;
+ hg_odin = 21;
warp "que_hugel",36,179;
end;
}
@@ -9806,7 +9781,7 @@ OnTouch:
mes "["+strcharinfo(0)+"]";
mes "Wa...waaaahhhh!";
close2;
- set hg_odin,22;
+ hg_odin = 22;
warp "que_hugel",163,31;
end;
}
@@ -9841,7 +9816,7 @@ OnTouch:
mes "["+strcharinfo(0)+"]";
mes "Waaaaahhhh!";
close2;
- set hg_odin,23;
+ hg_odin = 23;
warp "odin_tem03",264,260;
end;
}
@@ -9922,7 +9897,7 @@ OnTouch:
mes "...............................";
mes "Wait... You hear that?";
next;
- set hg_odin,18;
+ hg_odin = 18;
mes "[Alex]";
mes "We'll continue this";
mes "conversation later.";